Business Insights, April 2011, Pages: 115
This report helps stakeholders to understand the dynamics of the mobileentertainment industry, recognize the emerging opportunities, and capitalize on these trends in the future. For each segment
BRICdata, Nov 2011, Pages: 83
and Forecast of Mobile Content Services 2007-2016
3.4.1 Brazilian MVAS total market size
3.4.2 Brazilian MVAS market size: communication services
3.4.3 Brazilian MVAS market size: entertainment services
3
Asia Pacific Research Group (APRG), Jan 2010, Pages: 46
of the mobile market in India:
- How big is the market for mobile content and entertainment services in India?
- What are the opportunities for mobile content and mobile app providers in India?
- What
Mind Commerce LLC, Dec 2011
Commerce and Handsets: Identifying Opportunities and Market Potential
Mobile Gaming Asia: Market and Forecast Analysis
Global LTE Industry Landscape: Adoption, Applications, Deployments and Subscriptions
MultiMedia Intelligence, Aug 2008, Pages: 22
Content” reviews the revenue opportunities for mobile operators in the premium mobile content market. The research contains five-year worldwide forecasts of global market revenue for music, gaming, images
Global Industry Analysts, Inc., Oct 2011, Pages: 571
This report analyzes the worldwide markets for Mobile Video Services in US$ Million. The US market is further analyzed by the following Segments: Downloadable Video Services, Streaming Services
Asia Pacific Research Group (APRG), March 2009, Pages: 49
is the market for mobile content and entertainment services in India?
-What opportunities are there for mobile content providers in India?
-What are the new mobile applications being adopted in India?
-How do
Mind Commerce LLC, Aug 2011, Pages: 231
computing
The report provides analysis of the current and the future market of mobile commerce applications. It identifies market opportunities and forecasts to 2016 for mobile commerce applications
Portio Research, Nov 2011, Pages: 119
opportunities for key stakeholders
- Benefit from supporting case studies and profiles
- Compare how mobile money has evolved in developing and developed markets
- Instantly improve familiarity with mobile
Markets and Markets, Aug 2010, Pages: 217
for the global mobile applications markets in North America, Europe, Asia, and Rest of the World (ROW). In addition to market sizing and forecasts, the report also offers a detailed analysis of the market trends
Asia Pacific Research Group (APRG), Jan 2011, Pages: 56
and mobileentertainment content. Our goal is to help foreign investors, vendors and analysts to understand the opportunities and risks, and to forecast the direction of the Philippines market for consumer
Frost & Sullivan, July 2010, Pages: 75
This Frost & Sullivan research service titled 2010 U.S. On-deck Premium Mobile Downloadable Content and Applications Markets provides current market trends and forecasts for 2011 and for beyond
Frost & Sullivan, June 2010, Pages: 51
titled 2010 North American Consumer Mobile Communications Outlook provides market trends, market forecasts, and predictions for 2010 and beyond. In this research, Frost & Sullivan's expert analysts
Asia Pacific Research Group (APRG), March 2009, Pages: 44
, subscriber attainments, and mobile penetration are provided; forecasts and projections to 2012 are outlined. The objective of this report is to portray the opportunities and risks of the mobile
Asia Pacific Research Group (APRG), March 2008, Pages: 51
market in India:
-How big is the market for mobile content and entertainment services in India?
-What opportunities are there for mobile content providers in India?
-What are the new mobile applications being
Global Industry Analysts, Inc., Sep 2011, Pages: 504
This report analyzes the worldwide markets for Smartphone Apps in US$ Million by the following product categories: Gaming Apps, Entertainment Apps, Wellness & Everyday Apps, Money Management
Global Industry Analysts, Inc., April 2011, Pages: 752
This report analyzes the worldwide markets for Mobile Software in US$ Million by the following Product Segments: User Interface (UI) and Applications, Application Execution Environment (AEE
Euromonitor International, Sep 2011, Pages: 36
offers the greatest opportunities for NFC mobile payment success, riding on increasing mobile phone ownership and consumers’ acceptance of alternative payment modes. This study reviews critical industries
Global Industry Analysts, Inc., April 2010, Pages: 525
This report analyzes the Global market for Mobile Content Services in US$ Million. Annual estimates and forecasts are provided for the period 2006 through 2015.
The report profiles 70 companies
Frost & Sullivan, Dec 2008, Pages: 72
examines the growth of mobile data services and the three main segments of entertainment, information and others. The study further outlines the four main entertainment sub-segments of mobile graphics