Mind Commerce LLC, Nov 2011, Pages: 189
by country and telecom operator. The report also includes analysis of the gaming business valuechain and developing trends.
MobileGaming Technology in the report:
Windows Phone, Windows Phone 7.5 / 'Mango
Business Insights, April 2011, Pages: 115
in the mobile entertainment arena.
- Analyze consumer trends and valuechains that will shape the future of the mobile entertainment industry.
- Identify the business opportunities and challenges in the mobile
Pyramid Research, Inc., July 2009, Pages: 105
distribution channels, payment mechanisms and piracy mitigation.
Gamedevelopers, publishers, distributors and aggregators:
This report examines the valuechain of mobilegaming and how it is changing. Discover
Global Industry Analysts, Inc., June 2009, Pages: 1174
of Outsourcing Cost of Total Development Cost for Years
2005-2010 (includes corresponding Graph/Chart) II-14
MobileGames Stand At the Forefront of Innovation & Growth II-14
Markets and Markets, Aug 2010, Pages: 217
.2 Prospects For Software Developers
3.3 Opportunity For Operators
3.4 Apple Leads The Market
3.5 Market Dynamics
3.5.1 Drivers
3.5.1.1 Increase In Mobile Data Subscribers
3.5.1.2 Potential For Mobile
Berg Insight AB, Dec 2011, Pages: 167
and place. The mobile marketing valuechain is still developing and there are a large number of players dedicated to different activities related to mobile advertising. Since the valuechain is fragmented
AM Mind Power Solutions, July 2010, Pages: 69
(including handheld games), personal computer games, online games, mobilegames and video game advertising. The global video games market was valued at US$~ bn at 2009 which is expected to reach US$~bn by 2015
Global Industry Analysts, Inc., Oct 2008, Pages: 663
II-39
Tezuka Selects SNAP Mobile to Develop Astro Boy games for
Java-Enabled Mobile Phones II-39
D3Publisher Selects SNAP Mobile for Mobile
Pioneer Consulting, June 2008, Pages: 78
valuechain players
- Market forecasts of the mobile content distribution market
Overall, the report aims to provide mobilenetworkoperators, content distribution networkoperators, content
Berg Insight AB, Oct 2011, Pages: 110
launch their own app stores to reclaim control
2.4.3 The Wholesale Application Community
2.4.4 Operatoropportunities in the mobile app market
2.5 Mobile app developers and publishers
2.5.1 Gaming
Berg Insight AB, Dec 2010, Pages: 173
ecosystem
2.3.1 Advertisers
2.3.2 Ad agencies and creative designers
2.3.3 Digital ad networks
2.3.4 Technical solution providers
2.3.5 Mobileoperators
2.3.6 Online media publishers and mobile application
Markets and Markets, April 2010, Pages: 176
Networkoperators started showing interest in femtocells in 2007, following which the technology evolved from a test product to a mainstream market within a very short span of time. Developed
Digital Vector, Dec 2004, Pages: 287
KEY PLAYERS IN THE MOBILE CONTENT VALUECHAIN
Consumer
MobileNetworkOperator
Content Distributors/Aggregators
Content DevelopersMobile Content Enablers
MOBILE CONTENT REVENUE MODELS
- Mobile Content
Frost & Sullivan, July 2002 Gaming Provides Important Opportunities for MobileNetworkOperators
With mobile voice services becoming increasingly commoditized, networkoperators are turning to mobile data-related
Business Insights, Aug 2010, Pages: 169
and multi-platforms, with a special focus on Internet connected TVs and other connected CE devices. These devices will create the opportunity for content publishers and brands to develop future over-the-top
Business Insights, Aug 2011, Pages: 207
TV valuechain, and what some of the main incumbents are already doing to catch the early waves of consumer engagement with multi-screen interactive services and 'TV everywhere' developments.
Features
Futurescape, May 2011, Pages: 141
, business models and the viewing experience - Facebook and Twitter have entered the entire TV valuechain - CE manufacturers need social networks for consumers' expectations of TV social interactivity
Business Insights, June 2009, Pages: 132
3 Key markets
Summary
Developed markets
US
Japan
UK
France
Germany
Emerging markets
China
India
Brazil
Chapter 4 The valuechain and evolving business models
Summary
The virtual