Global Sources, May 2011, Pages: 77
ChinaSourcingReport: HomeEntertainment Maturing technologies are keeping Chinese makers of homeentertainment products busy on the R&D front. High definition, 3D, network connectivity and energy
Global Industry Analysts, Inc., Oct 2010, Pages: 639
Home Audio Equipment - Global Strategic Business Report This report analyzes the worldwide markets for Home Audio Equipment in Thousands of Units and US$ Million by the following product segments
Berg Insight AB, July 2011, Pages: 139
and author of numerous reports and articles about various telecom topics for leading analyst firms.
Who Should Buy the Report?
Smart Homes and Home Automation is the foremost source of information about
Euromonitor International, Sep 2011, Pages: 21
2009 to 2010, with increasing numbers of middle-class car owners purchasing in-car entertainment products to increase the...
The In-Car Entertainment in Chinareport offers a comprehensive guide
Euromonitor International, Jan 2012, Pages: 20
for replacement products is limited. Another factor contributing to the decline was the growing prevalence of portable electronics; some...
The In-Car Entertainment in Hong Kong, Chinareport offers
PQ Media, April 2012, Pages: 308
is the only comprehensive source to provide actual and forecast spending, growth and trends data across both digital out-of-home (DOOH) media sectors – digital place-based networks (DPN) and digital billboards
Global Industry Analysts, Inc., Sep 2010, Pages: 465
Home Automation - Global Strategic Business Report This report analyzes the worldwide markets for Home Automation in US$ Million. The report provides separate comprehensive analytics for the North
China eCapital Corporation, March 2005, Pages: 117
China Media & Entertainment Part III: The Chinese Film Market The Chinese film market has entered into a period of phenomenal growth. Standing at RMB4.1 billion ($495 million) in 2004
Parks Associates, Sep 2009, Pages: 91
Associates. “Beyond basic broadband sharing applications, in-home connectivity is enabling new communications and entertainment services.” 1.0 Report Summary
1.1 The RG as a Component of the Connected Home
1
PQ Media, Nov 2009, Pages: 185
, Germany, France, Spain, Italy, Russia, Middle East & Africa, Japan, China, South Korea, Australia, India
- Digital OOH Share of Overall Out-of-Home Media Spending
- Top 20 Video Advertising Network
Mintel, March 2009, Pages: 75
in their spending, increasing it for some entertainment products and services, and decreasing it for others.
This report explores the family entertainment category in depth, including:
-Identification
Global Industry Analysts, Inc., Jan 2012, Pages: 213
-Entertainment Motion Picture Market 116
Table 62: Home-Entertainment Motion Picture (Movie) Video in
the UK (2011): Percentage Share Breakdown of Revenues
PQ Media, March 2011, Pages: 258
-of-home media (DOOH) remains among the fastest growing media in the world. The U.S. remained the largest global market, while China was the fastest growing
Technology and innovation continue to drive
Global Industry Analysts, Inc., Oct 2011, Pages: 533
& Entertainment DRM, Enterprise DRM, and Software DRM. The report provides separate comprehensive analytics for North America, Europe, Asia-Pacific, and Rest of World. Annual estimates and forecasts are provided
Renub Research, June 2010, Pages: 131
industry in China. The report has been research at source Globally and China specific and features latest available data. The different parameters this report focuses on are:
- Global Internet Perspective
China Consulting, March 2010, Pages: 113
Research Report on China's Mobile Value-Added Service Industry, 2009 The society is viewing the information technologies developing rapidly. Mobile value-added service, as a new service encouraged
Mintel, Nov 2009, Pages: 65
essential targets
- Internet overtakes TV as primary entertainmentsource among 18-34s
- 18-34s more likely to spend leisure time with friends
- Younger respondents more active online, though interests evolve
Global Industry Analysts, Inc., Sep 2011, Pages: 245
, and Warner Bros. Entertainment Inc.. Market data and analytics are derived from primary and secondary research. Company profiles are mostly extracted from URL research and reported select online sources
In-Stat/MDR, Aug 2007, Pages: 27
of broadband, digital TV, and digitized entertainment. This exploratory study examines Chinese consumer attitudes toward the digital home and its related applications and products.
Our research shows
Unity Marketing, May 2011, Pages: 230
,195 luxury consumers surveyed in 2010 (average income $311,400).
"We designed the Luxury Report 2011 as both a powerful desk reference and a source for insight into the future trends in the luxury