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Search for: "Global Entertainment Corporation"

In-Car Entertainment and Information System Market - Global Industry Analysis, Size, Share, Growth, Trends and Forecast 2015 - 2021

This market research study analyzes the In-car entertainment and information system market on global basis and provides estimates in terms of revenue (USD million) from 2015 to 2021. It identifies the...

Published:  September 2015
Price:  From

In-Flight Entertainment & Connectivity Market by Product Type, Aircraft Type & Fit - Analysis & Global Forecasts to 2020

"In-Flight Entertainment & Connectivity Market by Product Type (Connectivity, Content, Hardware), Aircraft Type (Narrow Body Aircraft, Wide Body Aircraft, Very Large Aircraft, Business Jets), Fit (Retrofit,...

Published:  September 2015
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Analyzing the Global Market for Movies & Entertainment 2015

The global movies and entertainment industry has been witnessing lot of fluctuations in growth over the last couple of years. Combined with a changing technological landscape and a weak economic situation...

Published:  March 2015
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North America In-flight Entertainment and Connectivity Market - Analysis of Growth, Trends Progress and Challenges (2015-2020)

The North America In flight entertainment and connectivity market is expected to grow at a CAGR of 7.67% and grow to a market size of $ X.XX billion by the year 2020. Being the global leader in passenger...

Published:  January 2016
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In-Car Entertainment (Ice) & Information System Market (2011-2016) Global Forecast & Analysis, By Oem & Aftermarket

IN-CAR ENTERTAINMENT (ICE) & INFORMATION SYSTEM MARKET (2011-2016) GLOBAL FORECAST & ANALYSIS, BY OEM & AFTERMARKET, BY PRODUCTS (AUDIO, DISPLAY, GPS, SOFTWARE PLATFORM, SERVICE, ACCESSORIES), BY APPLICATIONS...

Published:  March 2012
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Middle East & Africa In-flight Entertainment and Connectivity Market - Analysis of Growth, Trends Progress and Challenges (2015-2020)

The Middle East & Africa In flight entertainment and connectivity market is expected to grow at a CAGR of 11.52% till 2020. The Middle East and Africa In-flight entertainment and connectivity market...

Published:  January 2016
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Trans World Entertainment Corporation Company Profile - Business Strategies, Outlook Statement, Business Description, Products and Services, Competitors, Employees, Updates, SWOT and Financials

“Trans World Entertainment Corporation Business Profile” is a comprehensive research on the company’s operations across the value chain. The report on Trans World Entertainment Corporation analyzes...

Published:  May 2016
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Global Gaming Market Insights, Opportunity Analysis, Market Shares and Forecast 2016 - 2022

The online gaming industry is moving ahead rapidly with constant innovations. Multi-players, role-playing games, and different genres of games are in great demand. According to estimates, almost 60%...

Published:  January 2016
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South America In-flight Entertainment and Connectivity Market - Analysis of Growth, Trends Progress and Challenges (2015-2020)

The South America In-flight entertainment and connectivity market is expected to grow at a CAGR of 9.91% till 2020. South American countries have been experiencing extremely tough economic conditions...

Published:  January 2016
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Top Five Global Movie and Entertainment Companies: Performance, Strategies and Competitive Analysis

The global movie and entertainment industry is expected to reach $139 84 billion by 2017, with a CAGR of 3 9% The industry primarily consists of organizations that produce and distribute motion pictures...

Published:  December 2012
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Europe In-flight Entertainment and Connectivity Market - Analysis of Growth, Trends Progress and Challenges (2015-2020)

The Europe In flight entertainment and connectivity market is expected to grow at a CAGR of 5.63% till 2020. This moderate level of growth in the years could be accounted to the slowing market and changed...

Published:  January 2016
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Global Attorney Rate Report 2016

The 2016 Global Rate Report details the hourly rate of the world's largest law firms in Asia (China and Australia mainly), Latin America, Canada, the UK and the European Union. The United States is...

Published:  October 2015
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Global In-flight Entertainment Market 2014-2018

IFE systems provide entertainment to aircraft passengers in the form of movies, music, and games Passengers may also feel the need of internet connectivity; hence, to cater to this demand, airlines...

Published:  August 2014
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Asia Pacific In-flight Entertainment and Connectivity Market - Analysis of Growth, Trends Progress and Challenges (2015-2020)

The Asia pacific In-flight entertainment and connectivity market is expected to grow at a CAGR of 14.27% till 2020. This high growth in the Asia pacific region could be accounted to the fact that majority...

Published:  January 2016
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Home Automation System Market by Product (Lighting Control (Switch, Occupancy Sensor), Security & Access Control, HVAC Control (Pump & Fan, Control Valve), Entertainment & Other Controls), Software & Service & Geography - Global Forecast to 2022

The significant growth in the Internet of Things (IoT) products and applications, cost reduction measures enabled by home automation systems (due to technological or any other advancements), and growing...

Published:  April 2016
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Gaming Industry in India 2015

"Our latest market research report titled Gaming Industry in India 2015 illuminates the dynamics in the video gaming business in India. A surge in demand for digital entertainment has provided alternate...

Published:  April 2015
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Movies & Entertainment in Mexico

Introduction: Movies & Entertainment in Mexico industry profile provides top-line qualitative and quantitative summary information including: market size (value 2010-14, and forecast to 2019). The...

Published:  April 2015
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Top Five Global Media and Entertainment Companies: Performance, Strategies and Competitive Analysis

The global media and entertainment industry is forecasted to reach US $1,289 billion by 2017 The global commercial media system is transnational and works to promote the global market and promote commercial...

Published:  July 2012
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Global Movies & Entertainment

Introduction: Global Movies & Entertainment industry profile provides top-line qualitative and quantitative summary information including: market size (value 2010-14, and forecast to 2019). The profile...

Published:  April 2015
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Smart Homes Market Analysis by Application (Security, Lighting, Entertainment, Energy Management, HVAC) and Segment Forecasts to 2020

The global smart homes market is expected to reach USD 47.61 billion by 2020. Emphasis on reduced carbon emission and energy conservation are expected to be the key driving forces for the market over...

Published:  June 2014
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