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Search for: "Mobile Gaming Asia: Market and Forecast Analysis"

Mobile Gaming Asia: Market and Forecast Analysis, 3rd Edition

Profound changes are occurring throughout Asia with respect to how consumers interact with mobile media. For example, the mobile phone has leapfrogged the PC and video game consoles as smartphone users...

Published:  October 2014
Price:  From

Mobile Gaming - Global Strategic Business Report

This report analyzes the worldwide markets for Mobile Gaming in US$ Million by the following Product Segments: Tablet, and Smartphone. The report provides separate comprehensive analytics for the US,...

Published:  February 2015
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Global Gaming Market Software, Hardware, Smart Phones, Computers, Animation regional analysis, Share, Global Trends, Opportunities, Segmentation and Forecast 2014-2021

The online gaming industry is moving ahead rapidly with constant innovations. Multi-players, role-playing games, and different genres of games are in great demand. According to estimates, almost 60%...

Published:  September 2015
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Global Digital Gaming Market, [Gaming Audience, Gaming Platform, Gaming Subscription Model, Devices, Regions - Trends & Forecast, 2015-2020

"Global Digital Gaming Market, [Gaming Audience (Social Gamers, Serious Gamers, Core Gamers), Gaming Platform (Flash, iOS, Android, Social Network), Gaming Subscription Model (Premium, Paymium, Freemium),...

Published:  November 2015
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Growth Opportunities in Global Gaming Software Industry 2013 – 2018: Trends, Forecasts and Opportunities Analysis

The global gaming software industry witnessed strong growth during the last five years and is expected to continue the same growth momentum and reach an estimated $80 7 billion by 2018 Due to lack of...

Published:  November 2013
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Social Gaming Market - Global Industry Analysis, Size, Share, Growth, Trends and Forecast, 2013 - 2019

Social games are gaining popularity and witnessing increased demand across different application sectors such as web, smartphones, tablets and phablets among others The demand for these games is expected...

Published:  February 2014
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Mobile Applications Market - Global Industry Analysis, Size, Share, Growth, Trends and Forecast 2014 - 2020

Mobile application (or mobile apps) is the user friendly software designed for operation on mobile devices such as smartphones, tablet computers and other handheld devices. Due to rising popularity...

Published:  February 2015
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Console and Handheld Gaming Software - Global Strategic Business Report

This report analyzes the worldwide markets for Console and Handheld Gaming Software in US$ Million The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific,...

Published:  August 2012
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Mobile Entertainment - Global Strategic Business Report

This report analyzes the worldwide markets for Mobile Entertainment in US$ Million by Product Segments: Music, Gaming, Infotainment, Mobile TV, Adult Content, User Generated Content, and Gambling The...

Published:  August 2012
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Global Cloud Gaming Market, By [Gaming Audience (Social, Serious, Core), Devices (Smartphones, Smart TVs, Consoles, Tablets, PCs), Technology (Data Streaming Technology, Server Technology, Gaming as a Service) Regions] - Trends & Forecast: 2015-2020

The Cloud Gaming Market set for a potential growth mainly driven by new entrants in the market and improved network performances. The global cloud gaming market is witnessing increasing adoption of...

Published:  April 2015
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Global Gaming Market -Analysis, competitive landscape, Strategy, Overview, Size, regional analysis, Share, Global Trends, Opportunities, Segmentation and Forecast 2014-2020

"Global Gaming Market Software, Hardware, Smart Phones, Computers, Animation)-Analysis, competitive landscape, Strategy, Overview, Size, regional analysis, Share, Global Trends, Opportunities, Segmentation...

Published:  November 2014
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Wireless/Mobile Devices and Applications: Solutions and Market Opportunities

Wireless/Mobile Devices and Applications: Solutions and Market Opportunities is the most comprehensive research package available in the market focusing on wireless/mobile devices and applications It...

Published:  March 2014
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Gaming Market - Global Industry Analysis, Size, Growth, Share & Forecast, 2011 - 2015

This report is an effort to identify factors, which will be the driving force behind the Gaming market in the next few years The report provides extensive analysis of the industry, current market trends,...

Published:  September 2012
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Mobile Acceleration Market: (Web/Content, Network, Application, Device) Global Advancements, Business Models, Technology Roadmap, Forecasts & Analysis (2012 – 2018)

Mobile Acceleration aims at accelerating and optimizing the web, content, network and mobile applications, in order to improve business strength and user quality of experience (QoE) The technology helps...

Published:  December 2012
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Cloud Gaming - Global Strategic Business Report

This report analyzes the worldwide markets for Cloud Gaming in US$ Million The report provides separate comprehensive analytics for the US, Europe, and Rest of World Annual estimates and forecasts are...

Published:  July 2012
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India Mobile Middleware Market Forecast and Opportunities, 2020

According to “India Mobile Middleware Market Forecast & Opportunities, 2020”, the mobile middleware market in India is projected to grow at a CAGR of over 12% during 2015-20. Growing adoption of Bring...

Published:  May 2015
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Mobile Analytics Market by Type (Mobile Advertising and Marketing Analytics, In-app Behavioral Analytics, Application Performance Analytics, and Others), by Deployment, by Verticals, by Region - Global Forecast and Analysis to 2020

Affordability of smartphones and availability of high speed networks has enabled increase in the smartphone penetration. Smartphone penetration rate has reached to a threshold level in most of the developing...

Published:  October 2015
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Augmented Reality for Mobile Devices: Global Market Analysis and Forecasts

Gaming and Entertainment, Marketing and Advertising, Information, Education and Toys, Retail and E-Commerce and Industrial Applications The mobile augmented reality (AR) market is finally on the...

Published:  March 2015
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Mobile Value Added Services (MVAS) - Global Strategic Business Report

This report analyzes the worldwide markets for Mobile Value Added Services (MVAS) in US$ Million. The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific,...

Published:  March 2015
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Mobile Augmented Reality (MAR) - Global Strategic Business Report

This report analyzes the worldwide markets for Mobile Augmented Reality (MAR) in US$ Million. The Global market is further analyzed by the following Segments: Enterprise Applications, Games Applications,...

Published:  July 2015
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