An Introduction to Programming with IDL

  • ID: 1756895
  • Book
  • 304 Pages
  • Elsevier Science and Technology
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In today's information age, scientists and engineers must quickly and efficiently analyze extremely large sets of data. One of the best tools to accomplish this is Interactive Data Language (IDL®), a programming and visualization environment that facilitates numerical modeling, data analysis, and image processing. IDL's high-level language and powerful graphics capabilities allow users to write more flexible programs much faster than is possible with other programming languages.

An Introduction to Programming with IDL enables students new to programming, as well as those with experience in other programming languages, to rapidly harness IDL's capabilities: fast, interactive performance; array syntax; dynamic data typing; and built-in graphics. Each concept is illustrated with sample code, including many complete short programs.

  • Margin notes throughout the text quickly point readers to the relevant sections of IDL manuals
  • End-of-chapter summaries and exercises help reinforce learning
  • Students who purchase the book are eligible for a substantial discount on a student version of the IDL software

Please Note: This is an On Demand product, delivery may take up to 11 working days after payment has been received.

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Part I IDL BASICS
Chapter 1
Introduction
Chapter 2
IDL Manuals and Books
Chapter 3
Interactive IDL
Chapter 4
IDL Scripts (Batch Jobs)
Chapter 5
Integer Constants and Variables
Chapter 6
Floating-Point Constants and Variables
Chapter 7
Using Arrays
Chapter 8
Searching and Sorting
Chapter 9
Structures

PART II INPUT AND OUTPUT
Chapter 10
Printing Text
Chapter 11
Reading Text
Chapter 12
Writing and Reading Binary Files
Chapter 13
Reading NetCDF Files
Chapter 14
Writing NetCDF Files

PART III PROGRAM STRUCTURE AND CONTROL
Chapter 15
Procedures and Functions
Chapter 16
Program Control

PART IV GRAPHICS
Chapter 17
Line Graphs
Chapter 18
Contour and Surface Plots
Chapter 19
Mapping
Chapter 20
Printing Graphics
Chapter 21
Color and Image Display
Chapter 22
Animation

PART V APPLICATIONS
Chapter 23
Statistics and Pseudorandom Numbers
Chapter 24
Interpolation
Chapter 25
Fourier Analysis

Appendix A An IDL Style Guide
Appendix B Example Procedures, Functions, Scripts, and Data Files
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Bowman, Kenneth P.
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