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Global Games Consoles - Market Summary, Competitive Analysis and Forecast to 2026

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    Report

  • 52 Pages
  • December 2021
  • Region: Global
  • MarketLine
  • ID: 5546534
Global Games Consoles industry profile provides top-line qualitative and quantitative summary information including: market size (value 2017-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Highlights


  • The games consoles market consists of the total revenues generated by Nintendo, Microsoft and Sony through the sale of their console platforms including heir respective home entertainment consoles, their handheld models and realised back in 2017 hybrid models.
  • The global games consoles market is expected to generate total revenues of $17,005.1m in 2021, representing a compound annual growth rate (CAGR) of 12.7% between 2017 and 2021.
  • Market consumption volume is forecast to decline with a compound annual rate of change (CARC) of -8.3% between 2017 and 2021, to reach a total of 35,296 million units in 2021.
  • The home entertainment segment is expected to be the market's most valuable in 2021, with total revenues of $12,523.9m, equivalent to 73.6% of the market's overall value.

Scope


  • Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the games consoles market in the global
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the globalgames consoles market
  • Leading company profiles reveal details of key games consoles market players’ global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the Global games consoles market with five year forecasts

Reasons to Buy


  • What was the size of the Global games consoles market by value in 2021?
  • What will be the size of the Global games consoles market in 2026?
  • What factors are affecting the strength of competition in the Global games consoles market?
  • How has the market performed over the last five years?
  • What are the main segments that make up the global's games consoles market?

Table of Contents

1 Executive Summary
1.1. Market value
1.2. Market value forecast
1.3. Market volume
1.4. Market volume forecast
1.5. Category segmentation
1.6. Geography segmentation
1.7. Market share
1.8. Market rivalry
1.9. Competitive Landscape
2 Market Overview
2.1. Market definition
2.2. Market analysis
3 Market Data
3.1. Market value
3.2. Market volume
4 Market Segmentation
4.1. Category segmentation
4.2. Geography segmentation
5 Market Outlook
5.1. Market value forecast
5.2. Market volume forecast
6 Five Forces Analysis
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 Competitive Landscape
7.1. Market share
7.2. Who are the leading players?
7.3. What Strategies do leading players follow?
7.4. Have there been new console any releases in recent years?
7.5. What companies are disrupting the game console market?
7.6. How have leading players responded to market disruption?
8 Company Profiles
8.1. Sony Corporation
8.2. Microsoft Corporation
8.3. Nintendo Co., Ltd.
9 Macroeconomic Indicators
9.1. Country data
10 Appendix
10.1. Methodology
10.2. Industry associations
10.3. Related research
10.4. About the Publisher
List of Tables
Table 1: Global games consoles market value: $ million, 2017-21
Table 2: Global games consoles market volume: thousand units, 2017-21
Table 3: Global games consoles market category segmentation: $ million, 2021
Table 4: Global games consoles market geography segmentation: $ million, 2021
Table 5: Global games consoles market value forecast: $ million, 2021-26
Table 6: Global games consoles market volume forecast: thousand units, 2021-26
Table 7: Global games consoles market share: % share, by value, 2021
Table 8: Sony Corporation: key facts
Table 9: Sony Corporation: Annual Financial Ratios
Table 10: Sony Corporation: Key Employees
Table 11: Sony Corporation: Key Employees Continued
Table 12: Sony Corporation: Key Employees Continued
Table 13: Microsoft Corporation: key facts
Table 14: Microsoft Corporation: Annual Financial Ratios
Table 15: Microsoft Corporation: Key Employees
Table 16: Microsoft Corporation: Key Employees Continued
Table 17: Nintendo Co., Ltd.: key facts
Table 18: Nintendo Co., Ltd.: Annual Financial Ratios
Table 19: Nintendo Co., Ltd.: Key Employees
Table 20: Nintendo Co., Ltd.: Key Employees Continued
Table 21: Global exchange rate, 2016-20
List of Figures
Figure 1: Global games consoles market value: $ million, 2017-21
Figure 2: Global games consoles market volume: thousand units, 2017-21
Figure 3: Global games consoles market category segmentation: % share, by value, 2021
Figure 4: Global games consoles market geography segmentation: % share, by value, 2021
Figure 5: Global games consoles market value forecast: $ million, 2021-26
Figure 6: Global games consoles market volume forecast: thousand units, 2021-26
Figure 7: Forces driving competition in the global games consoles market, 2021
Figure 8: Drivers of buyer power in the global games consoles market, 2021
Figure 9: Drivers of supplier power in the global games consoles market, 2021
Figure 10: Factors influencing the likelihood of new entrants in the global games consoles market, 2021
Figure 11: Factors influencing the threat of substitutes in the global games consoles market, 2021
Figure 12: Drivers of degree of rivalry in the global games consoles market, 2021
Figure 13: Global games consoles market share: % share, by value, 2021

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Sony Corporation
  • Microsoft Corporation
  • Nintendo Co., Ltd.