Programming Symbian OS is a key skill for mass market phone application development. Whether you are developing applications and services for shipping mobile phones, or involved in pre-market mobile phone development, this book will help you understand the fundamental theory behind developing Symbian OS C++ code for constrained devices.
- A collaborative book, incorporating the expertise of over 30 Symbian engineers
- Comprehensive coverage of Symbian OS suitable for programming Nokia and Sony Ericsson systems and any Symbian OS v7.0 based smartphone
- Also provides supporting material for Symbian OS v6.0 and v6.0 phones
- Accompanying CD includes demo version of Metrowerks toolchain for the P800
About the Authors.
C++ and Object Orientation.
A Simple Graphical Application.
Strings and Descriptors.
Error Handling and Cleanup.
Dialogs and Concrete Controls.
Graphics for Display.
Graphics for Interaction.
Files, Streams, and Stores.
Device- and Size-independent Graphics.
A Mulituser Application.
The GSDP Server.
Appendix 1. Example Projects.
Appendix 2. Developer Resources.
Appendix 3. TOGS Guide and Reference.
Appendix 4 Emulator Reference.