Symbian OS C++ for Mobile Phones. Volume 1: Professional Development on Constrained Devices. Symbian Press

  • ID: 2250653
  • Book
  • 826 Pages
  • John Wiley and Sons Ltd
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The ultimate developer's guide to Symbian OS C++ programming.

Programming Symbian OS is a key skill for mass market phone application development. Whether you are developing applications and services for shipping mobile phones, or involved in pre-market mobile phone development, this book will help you understand the fundamental theory behind developing Symbian OS C++ code for constrained devices.
- A collaborative book, incorporating the expertise of over 30 Symbian engineers
- Comprehensive coverage of Symbian OS suitable for programming Nokia and Sony Ericsson systems and any Symbian OS v7.0 based smartphone
- Also provides supporting material for Symbian OS v6.0 and v6.0 phones
- Accompanying CD includes demo version of Metrowerks toolchain for the P800
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About this Book.

Foreword.

About the Authors.

Acknowledgments.

Getting Started.

System Structure.

C++ and Object Orientation.

A Simple Graphical Application.

Strings and Descriptors.

Error Handling and Cleanup.

Resource Files.

Basic APIs.

Stand-alone Applications.

Dialogs and Concrete Controls.

Graphics for Display.

Graphics for Interaction.

Files, Streams, and Stores.

Finishing Touches.

Device- and Size-independent Graphics.

A Mulituser Application.

Active Objects.

Client-server Framework.

The GSDP Server.

GDP Implementations.

Appendix 1. Example Projects.

Appendix 2. Developer Resources.

Appendix 3. TOGS Guide and Reference.

Appendix 4 Emulator Reference.

Index.
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"...close to a 'must read'..." (CVu, June 2003)
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