- Features exciting new research which reassesses the threats posed by technology to the social, emotional, and physical development of children
- Examines the impact of technology in both formal and informal learning contexts, covering a range of technologies relevant to students and researchers, as well as professional educators
- Presents key information on the social and cultural issues that affect technology use, in addition to the impact on children’s learning
- Includes research from an international range of contributors
Part I: Informal Learning with Technologies: Opportunities and Challenges:.
Introduction to informal learning with technologies: Opportunities and challenges: Teena Willoughby (Brock University) and Eileen Wood (Wilfred Laurier University).
1. Media literacy: Who needs it?: Henry Jenkins (MIT).
2. Good video games, the human mind, and good learning: James Paul Gee (University of Wisconsin-Madison).
3. How and what do video games teach?: Edward L. Swing (Iowa State University) and Craig A. Anderson (Iowa State University).
4. Videogame addiction: Fact or fiction: Mark Griffiths (Nottingham Trent University).
5. Meeting the needs of the vulnerable learner: The role of the teacher in bridging the gap between informal and formal learning using digital technologies: Laurence Peters (Temple University).
Part II: Formal Learning with Technologies: Opportunities and Challenges:.
Introduction to formal learning with technologies: Exploring the role of digital technologies: Teena Willoughby (Brock University), Bowen Hui (University of Toronto) and Eileen Wood (Wilfred Laurier University).
6. Using technology to assist children learning to read and write: Philip Abrami (Corncordia University), Robert Savage (McGill University), Anne Wade (Concordia University), Geoffrey Hipps (Concordia University) & Monica Lopez (Concordia University).
7. Tools for learning in an information society: John Nesbit (Simon Fraser University) & Philip Winne (Simon Fraser University).
8. Virtual playgrounds: Children’s multi-user virtual environments for playing and learning with science: Yasmin Kafai (UCLA) & Michael Giang (UCLA).
9. Can students re-invent fundamental scientific principles: Evaluating the promise of new-media literacies: Andy diSessa (University of California, Berkeley).
10. Domain knowledge and learning from the Internet: Malinda Desjarlais (Brock University), Teena Willoughby (Brock University), and Eileen Wood (Wilfred Laurier University).
11. The integration of computer technology in the classroom: Julie Mueller (Wilfred Laurier University), Eileen Wood (Wilfred Laurier University) and Teena Willoughby (Brock University).
Children’s learning in a digital world: A summary and looking ahead: Eileen Wood (Wilfred Laurier University) and Teena Willoughby (Brock University).