With a dearth of theory on the social and cultural ramifications of hugely popular online services, Lovink provides a path–breaking critical analysis of our over–hyped, networked world with case studies on search engines, online video, blogging, digital radio, media activism and the Wikileaks saga. This book offers a powerful message to media practitioners and theorists: let us collectively unleash our critical capacities to influence technology design and workspaces, otherwise we will disappear into the cloud. Probing but never pessimistic, Lovink draws from his long history in media research to offer a critique of the political structures and conceptual powers embedded in the technologies that shape our daily lives.
Introduction: Capturing Web 2.0 Before its
Psychopathology of Information Overload
Facebook, Anonymity and the Crisis of the Multiple Self
Treatise on Comment Culture
Disquisition on Internet Criticism
Media Studies – Diagnostics of a Failed Merger
Society of the Query: The Googlization of our Lives
Online Video Aesthetics or the Art of Watching
Blog Theory after the Hype
Three Blogospheres: Germany, France, Iraq
Radio after Radio: From Pirate to Internet Experiments
Techno–Politics at Wikileaks
Organizing Networks in Culture and Politics
The Huffington Post
"This book offers a number of strong points which help to regain focus on establishing and nurturing much–needed alternative networks."
"Makes a unique contribution by effectively capturing the technological specificities of Web 2.0 amidst the larger issues of technocapitalism, while not erasing possibilities for organization and change."
Mobile Media and Communication
"Geert Lovink is our Tin Tin. Like that canny adventurer, he travels the world discovering new frontiers of both folly and invention. In place of Tin Tin's trusty dog Snowy, he takes with him a quick wit and independent mind. He has a detective's eye for the real story behind the bright assurances of twenty–first–century networked culture."
McKenzie Wark, Professor of Culture and Media, The New School, and author of Gamer Theory
"This book proposes a new kind of memory for the computer: counter–memory, revisiting recent pasts, deep presents and near–miss futures, always challenging us to ask of, and to invent, the nature of networks."
Matthew Fuller, Centre for Cultural Studies, Goldsmiths, University of London