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iOS 7 Programming Pushing the Limits. Develop Advance Applications for Apple iPhone, iPad, and iPod Touch

  • ID: 2638614
  • Book
  • April 2014
  • 504 Pages
  • John Wiley and Sons Ltd

Get ready to create killer apps for iPad and iPhone on the new iOS 7!

With Apple′s introduction of iOS 7, demand for developers who know the new iOS will be high. You need in–depth information about the new characteristics and capabilities of iOS 7, and that′s what you′ll find in this book. If you have experience with C or C++, this guide will show you how to create amazing apps for iPhone, iPad, and iPod touch. You′ll also learn to maximize your programs for mobile devices using iPhone SDK 7.0. Advanced topics such as security services, running on multiple iPlatforms, and local networking with Core Bluetooth are also covered.

  • Prepares experienced developers to create great apps for the newest version of Apple′s iOS
  • Thoroughly covers the serious capabilities of iOS 7; information you need in order to make your apps stand out
  • Delves into advanced topics including how to control multitasking, security services, running apps on multiple iPlatforms and iDevices, enabling in–app purchases, advanced text layout, and building a core foundation
  • Also covers REST, advanced GCD, internationalization and localization, and local networking with Core Bluetooth

iOS 7 Programming: Pushing the Limits will help you develop applications that take full advantage of everything iOS 7 has to offer.

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Introduction 1

Part I What s New? 7

Chapter 1 The Brand New Stuff 9

Chapter 2 The World Is Flat: New UI Paradigms 21

Part II Getting the Most Out of Everyday Tools 33

Chapter 3 You May Not Know 35

Chapter 4 Storyboards and Custom Transitions 47

Chapter 5 Get a Handle on Collection Views 57

Chapter 6 Stay in Bounds with Auto Layout 77

Chapter 7 Better Custom Drawing 91

Chapter 8 Layers Like an Onion: Core Animation 115

Chapter 9 Two Things at Once: Multitasking 137

Part III The Right Tool for the Job 149

Chapter 10 Building a (Core) Foundation 151

Chapter 11 Behind the Scenes: Background Processing 169

Chapter 12 REST for the Weary 187

Chapter 13 Getting More Out of Your Bluetooth Devices 225

Chapter 14 Batten the Hatches with Security Services 239

Chapter 15 Running on Multiple iPlatforms, iDevices, and 64–bit Architectures 263

Chapter 16 Reach the World: Internationalization and Localization 283

Chapter 17 Those Pesky Bugs: Debugging 293

Chapter 18 Performance Tuning Until It Flies 315

Part IV Pushing the Limits 333

Chapter 19 Almost Physics: UIKit Dynamics 335

Chapter 20 Fantastic Custom Transitions 353

Chapter 21 Fancy Text Layout 363

Chapter 22 Cocoa s Biggest Trick: Key–Value Coding and Observing 395

Chapter 23 Beyond Queues: Advanced GCD 409

Chapter 24 Deep Objective–C 425

Summary 447

Further Reading 447

Apple Documentation 447

Other Resources 448

Index 449

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Rob Napier (Raleigh, NC)has been developing iPhone applications for as long as there has been an iPhone platform and helped develop the first iPad–only newspaper, The Daily. Rob is Technical Leader for Cisco System s OS X and iOS development team where he works on voice, video and chat clients. He muses on technical topics at Cocoaphony (robnapier.net).

Mugunth Kumar (Singapore) has worked as a software design engineer for Honeywell and General Electric, has developed bestselling Appstore apps, and has been quoted and linked by various iOS forums as a go–to source for developer info at blog.mugunthkumar.com.

Note: Product cover images may vary from those shown