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Games Market in India: Online, Social, Casual and Mobile Games

  • ID: 2760578
  • Report
  • Region: India
  • 72 Pages
  • Pearl Research
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The ""Games Market in India"" study covers the online, mobile and casual computer games market. India has always attracted attention with a fast-growing economy, large English-speaking middle-class and a thriving information technology (IT) sector. There has been extensive investments in India's digital entertainment sector with new product launches and a proliferation in the number of mobile titles.

Does the hype match actual market conditions? Can companies turn a profit in the market?

This study includes metrics such as market sizing, online games concurrent numbers, PC and Internet penetration, along with in-depth discussion of trends and market players covering online, casual, social, and mobile games.

Topics covered include:

- Mobile games including smartphone penetration, Apple in India, game operators and business models

- PlayStation 4 Launch

- Key metrics such as the size of the online games market in India, Internet, broadband and PC penetration

- Facebook and social games in India

- Inhibitors and drivers to market growth, analysis of the Indian middle class

- Discussion of Internet cafes and their role in the online games market

- Profiles of key players

- Comparison of China and India's online games market

- Examination of MMOs, casual and mobile games currently in the market

- Conclusions
Note: Product cover images may vary from those shown
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Executive Summary and Key Takeaways

Socio-Economic Overview
Software Piracy

PC Hardware, Internet and Broadband
PC Hardware
Mobile Internet

Games Market Trends and Analysis
Market Size
MMOG and casual games market overview
Investments in the Market
Facebook India
Social Games

Internet/Cyber Cafes

Billing and payment

Language and localization
Fragmented Indian market
Local content
Inhibitors to Growth

Mobile Gaming

Apple In India


PS4 In India


List of Figures:

Figure 1: Matrix Comparing India And China
Figure 2: Income In India, By Segment
Figure 3: Vendor Share - India Overall Pc Market
Figure 4: Highlights On Telecom Subscription Data
Figure 5: Internet Users In India (Millions)
Figure 6: Rural India Access Points
Figure 7: Urban India Internet Usage
Figure 8: Broadband Usage 2004-2013
Figure 9: Wireline Broadband Market Share
Figure 10: Purposes Of Accessing Internet, Urban
Figure 11: Purposes Of Accessing Internet, Rural
Figure 12: Mobile Internet Users In India
Figure 13: Packaged Pc, Console, Online And Mobile Games Market Projections 2011 To 2016 ($M)
Figure 14: Facebook India Active User Base
Figure 15: Facebook Demographics, By Age
Figure 16: India Facebook Statistics- Top 10
Figure 17: Utv Quarterly Revenue
Figure 18: Yearly Revenues
Figure 19: Growth In Internet Cafes 2003 To 2014
Figure 20: Users At Internet Cafe
Figure 21: Map Of Indian Languages
Figure 23: Wireless Service Provider By Market Share
Figure 24: Shipments Of Phones In India (Millions Of Units)
Figure 25: Leading Brands In India'S Mobile Handset Market
Figure 26: Leading Smartphone Brands In India
Figure 27: Android Game Download By Category
Figure 28: Size Of Android Games
Figure 29: India Tablet Shipments
Figure 30: Leading Brands In India'S Tablet Pc Market
Note: Product cover images may vary from those shown
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An analysis is generated through in-country visits, in-depth interviews with industry executives, extensive online and offline data collection, and a vast knowledge base and cultural understanding of the digital markets.

In-country visits: The analyst conducts research in each of the countries they cover, interviewing key stakeholders in addition to visiting locales such as retail outlets, Internet cafes and software pirate markets to get a pulse on the market. The analyst also works with local researchers when necessary to complement their research efforts.

Stakeholder interviews: The analyst interviews key industry executives to gather different perspectives on market trends, market sizes and future strategic developments. Stakeholder interviews are valuable sources of information to generate market size and projections in countries without any official or reliable sell-through services. Pearl Research conducts several interviews in order to garner the most diverse viewpoints, reduce biases and to cross check information. Some of the stakeholders interviewed included leading publishers, developers, distributors, retailers and government agencies.

Extensive data collection: To supplement primary data gathering, the analyst gathers information from various secondary sources including company annual reports, financial filings, governmental agencies, specialist trade press, trade organizations, white papers, online databases and other relevant sources.

Robust forecasting model: The proprietary forecasting model takes into account critical market factors such as sales trends, pricing forecasts, macro-economic factors and relies on an extensive database of historical data. The objective is to formulate robust and accurate forecasts, grounded in the reality that companies can rely on for strategic planning purposes.