India Video Games Market Outlook to 2018 - Rising Popularity of Mobile and Online Games to Lead Growth

  • ID: 2907400
  • Report
  • Region: India
  • 98 Pages
  • Ken Research Private Limited
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The report titled India Video Games Market Outlook to 2018 - Rising Popularity of Mobile and Online Games to Lead Growth provides a comprehensive analysis of the various aspects such as market size of the India video game industry, video games hardware and software, online games and mobile games market. The report also covers the market shares of the major hardware manufacturers in India as well as the revenues of major players in the software development space.

Key Topics Covered In The Report

- The market size of India video game industry

- The market size of the video game software market

- The market size of the video game hardware market

- The market size of the online gaming market

- The market size of the mobile gaming market

- Market segmentation of the video game software market on the basis of console and PC software, type of distribution, and type of genre

- Market segmentation of the video game hardware market on the basis of console and handheld hardware and type of distribution

- Trends and Development in India video game industry

- Growth Drivers and Restraints of India video game industry

- Competitive landscape and detailed company profiles of the major manufacturers of video game hardware and software in India

- Future outlook and projections of India video game industry - software, hardware, online gaming and mobile gaming, on the basis of revenues in India

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1. India Video Games Industry Introduction
1.1. India Video Games Industry Value Chain
1.2. India Video Games Industry Production Process

2. India Video Games Industry Size by Revenues, FY’2008-FY’2013

3. Profile of Gamers in India

4. India Video Games Industry Business Models
4.1. Subscription Based Pricing Model
4.2. Advertising Based Pricing Model

5. India Video Game Market Segmentation
5.1. By Hardware, Software, Mobile Gaming and Online Gaming, FY’2008-FY’2013

6. India Video Games Hardware Market Introduction
6.1. India Video Game Hardware Market Size, FY’2008-FY’2013
6.2. India Video Game Hardware Market Segmentation
6.2.1. By Handheld and Static Video Game Consoles, FY’2013
6.2.2. By Distribution, FY’2013
6.3. Product Shares of Major Players in India Video Game Hardware Market, FY’2013
6.4. India Video Game Hardware Market Trends and Developments
6.5. India Video Game Hardware Market Future Outlook and Projections, FY’2014-FY’2018

7. India Video Games Software Market Introduction
7.1. India Video Games Software Market Value Chain
7.2. India Video Game Software Market Size, FY’2008-FY’2013
7.3. India Video Game Software Market Segmentation
7.3.1. By Games for Handheld Video Game Consoles, Games for Pc and Games for Static Video Games Consoles, FY ’2013
7.3.2. By Gaming Genre, FY’2013
7.3.3. By Distribution, FY’2013
7.4. Product Shares of Major Players in India Video Game Software Market, FY’2013
7.5. India Video Game Software Market Trends and Developments
7.6. India Video Game Software Market Future Outlook and Projections, FY’2014-FY’2018

8. Company Profiles
8.1. Sony
8.1.1. Business Overview
8.1.2. Business Strategies
8.2. Microsoft
8.2.1. Business Overview
8.2.1.1. Business Divisions
- Windows & Windows Live Division
- Server and Tools
- Online Services Division
- Microsoft Business Division
- Entertainment and Devices Division
8.2.2. Financial Performance, FY’2012-FY’2013
8.2.3. Business Strategies
8.3. Nintendo
8.3.1. Business Overview
8.3.2. Business Strategies

9. India Mobile Game Market Introduction
9.1. India Mobile Games Market Revenue Models
- In App Advertising Model
- Freemium Model
- Pay per Download Model
9.2. India Mobile Game Market Size, FY’2008-FY’2013
9.3. India Mobile Games Market Segmentation
9.3.1. By In App Advertising and Paid Downloads, FY’2013
9.4. India Mobile Games Market Trends and Developments
9.5. India Mobile Games Market Future Outlook and Projections, FY ’2014-FY ’2018

10. India Online Games Market Introduction
10.1. India Online Game Market Size, FY’2008-FY’2013
10.1.1. India Massively Multiplayer Online Gaming Market
10.1.2. India Social Gaming Market
10.1.3. India Casual Gaming Market
10.2. India Online Games Market Trends and Developments
10.3. India Online Games Market Future Outlook and Projections, FY ’2014-FY ’2018

11. India Video Games Industry Growth Drivers and Restraints
11.1. Drivers
11.2. Challenges

12. India Video Games Industry Trends and Developments

13. India Video Games Industry Future Outlook and Projections, FY ’2014-FY ’2018
- Market Share of the Eighth Generation Consoles, FY’2015
13.1. Cause and Effects Relationship Analysis between Industry Factors and India Video Games Market

14. Macroeconomic Variables Affecting India Video Games Industry
14.1. Smartphone Shipments in India, FY’2009-FY’2018
14.2. Personal Disposable Income, FY’2008-FY’2018
14.3. Broadband Subscribers in India, FY’2008-FY’2018
14.4. Urban Population in India, FY’2008-FY’2018
14.5. Installed Base of Personal Computers in India, FY’2008-FY’2018

15. Appendix
15.1. Market Definition
15.2. Abbreviations
15.3. Research Methodology
- Data Collection Methods
- Approach
- Variables (Dependent and Independent)
Final Conclusion
15.4. Disclaimer

LIST OF FIGURES

Figure 1: India Video Games Industry Value Chain
Figure 2: India Video Games Industry Production Process
Figure 3: India Video Games Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 4: Distribution of Video Game Playing Population in India in terms of Percentage, FY’2013
Figure 5: Gaming Revenue Models
Figure 6: India Video Games Market Segmentation by Hardware, Software, Mobile gaming and Online gaming on the Basis of Revenues in Percentage, FY’2008-FY’2013
Figure 7: India Video Games Hardware Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 8: India Video Games Hardware Market Segmentation by Static and Handheld Video Game Consoles on the Basis of Total Installed Base in Percentage, FY’2013
Figure 9: Product Shares of Major Console Brands in India Video Games Hardware Market on the basis of Total Installed Base in India in Percentage, FY’2013
Figure 10: India Video Games Hardware Market Future Projections on the Basis of Revenues in INR Million, FY’2014-FY’2018
Figure 11: India Video Games Software Market Value Chain
Figure 12: India Video Games Software Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 13: India Video Games Software Market Segmentation by Types of Devices on the Basis of Total Installed Base in Percentage, FY’2013
Figure 14: India Video Games Software Market Segmentation by Distribution in Percentage, FY’2013
Figure 15: India Video Games Software Market Future Projections on the Basis of Revenues, FY’2014-FY’2018
Figure 16: Global Shipments of Xbox 360 Consoles in Million, FY’2012-FY’2013
Figure 17: The India Mobile Games Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 18: India Mobile Games Market Segmentation by In-app Advertizing and Purchase of Mobile Games on the Basis of Revenue Contribution in Percentage, FY’2013
Figure 19: Smart Phone OS Market Share for Gaming, FY’2013
Figure 20: India Mobile Games Market Future Projections on the Basis of Revenues, FY’2014-FY’2018
Figure 21: The India Online Games Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 22: India Casual Gaming Market Size on the Basis of Number of Casual Gamers in Million, FY’2010-FY’2013
Figure 23: India Casual Gaming Market Segmentation by Mobile Gamers, PC Online Gamers and Console Gamers on the Basis of Number of Casual Gamers in Percentage, FY’2010-FY’2013
Figure 24: India Online Games Market Future Projections on the Basis of Revenues, FY’2014-FY’2018
Figure 25: India Video Games Industry Future Projections on the Basis of Revenues in INR Million, FY’2014-FY’2018
Figure 26: Estimated Market Share of Eighth Generation Consoles in the Indian Video Game Hardware Market on the Basis of Revenues in FY’2015
Figure 27: Smart Phone Shipments in India in Million, FY’2009-FY’2018
Figure 28: India Personal Disposable Income in INR Million, FY’2008-FY’2018
Figure 29: Broadband Subscribers in India in Million, FY’2008-FY’2018
Figure 30: Urban Population in India, FY’2008-FY’2018
Figure 31: Installed Base of PC in India in Million, FY’2008-FY’2018

LIST OF TABLES

Table 1: India Video Games Hardware Market Segmentation by Static and Handheld Video Games Consoles on the Basis of Total Installed Base, FY’2013
Table 2: India Video Games Hardware Market Segmentation by Distribution Channels on the Basis of Revenue Contribution in Percentage, FY’2013
Table 3: Product Shares of Major Console Brands in India Video Games Hardware Market on the Basis of Total Installed Base in India, FY’2013
Table 4: Gaming Consoles Pricing Comparisons, FY’2013
Table 5: India Video Games Software Market Segmentation by PC, Static and Handheld Video Games Consoles on the Basis of Revenues in INR Million, FY’2013
Table 6: The India Video Games Software Market Segmentation by Gaming Genre on the Basis of Revenue Contribution in Percentage, FY’2008-FY’2013
Table 7: Best Selling Games in India, FY’2013
Table 8: India Video Games Titles Sales and Market Share by Type of Consoles in INR Million and Percentage (%) Respectively, FY’2013
Table 9: List of Popular Games Published by Nintendo
Table 10: Freemium Monetization Devices for Mobile Games in India
Table 11: Overview of Business Models and Leading Mobiles Games in India, 2013
Table 12: Top Social Gaming Companies Along with their Famous Titles
Table 13: India Video Games Industry Future Projections on the basis of Percentage Contribution, FY’2014-FY’2018
Table 14: India Video Games Industry Future Projections on the Basis of Revenues in INR Million, FY’2014-FY’2018
Table 15: Cause and Effect Relationship Analysis between Industry Factors and Expected Video Game Market Prospects
Table 16: Correlation Matrix of India Video Games Industry
Table 17: Regression Coefficients Output

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- Sony Computer Entertainment
- Microsoft India Private Limited
- Nintendo

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