Interactive Whiteboard Market in Europe 2016-2020 - Product Image

Interactive Whiteboard Market in Europe 2016-2020

  • ID: 3802121
  • Report
  • Region: Europe
  • 61 pages
  • TechNavio
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FEATURED COMPANIES

  • BenQ
  • IPEVO
  • Luidia
  • Panasonic
  • Seiko Epson
  • Smart Technologies
  • MORE
About Interactive Whiteboard (IWB)

IWBs are large displays that connect to a computer and show images and data. They allow users to drag, click, and copy items using a pen, finger, or stylus. The product is rapidly emerging as one of the most popular and successful technologies in classroom environments as it allows users to write or draw on surfaces, print images, and save or distribute documents over networks. This makes teaching easier and more interesting than using conventional whiteboards.

The analysts forecast the interactive whiteboard market in Europe to grow at a CAGR of 14.95% during the period 2016-2020.

Covered in this report
The report covers the present scenario and the growth prospects of the interactive whiteboard market in Europe for 2016-2020. To calculate the market size, the report considers revenue generated by vendors through paid services such as licenses, fees, and subscriptions.

The market is divided into the following segments based on end users:
- Higher education
- Pre K-12

The report, Interactive Whiteboard Market in Europe 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
- Hitachi
- BenQ
- Samsung
- Seiko Epson
- Smart Technologies

Other prominent vendors
- Interphase
- IPEVO
- Julong Educational Technology
- LG Electronics
- Luidia
- Mimio
- Panasonic
- Sharp
- Vestel Group

Market drivers
- Penetration of technology in classrooms
- For a full, detailed list, view the full report

Market challenges
- Inadequate technical skills
- For a full, detailed list, view the full report

Market trends
- Gamification of learning
- For a full, detailed list, view the full report

Key questions answered in this report
- What will the market size be in 2020 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?

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Note: Product cover images may vary from those shown
2 of 5

FEATURED COMPANIES

  • BenQ
  • IPEVO
  • Luidia
  • Panasonic
  • Seiko Epson
  • Smart Technologies
  • MORE
PART 01: Executive summary
  • Highlights
PART 02: Scope of the report
  • Market overview
  • Top-vendor offerings
PART 03: Market research methodology
  • Research methodology
  • Economic indicators
PART 04: Introduction
  • Key market highlights
PART 05: Market landscape
  • Education in Europe
  • Education technology - Overview
  • Education hardware market in Europe
  • IWB industry structure
  • Market size and forecast
  • Five forces analysis
PART 06: Market segmentation by end-user
  • Interactive whiteboard market in Europe by end-user
  • Interactive whiteboard market in Europe by pre K-12
  • Interactive whiteboard market in Europe by higher education
PART 07: Key leading countries
  • Interactive whiteboard market in UK
  • Interactive whiteboard market in Netherlands
  • Interactive whiteboard market in Denmark
PART 08: Market drivers
  • Penetration of technology in classrooms
  • Government support
  • Use of IWB in online learning
  • Increasing demand for interactive learning
  • Compatibility with digital content
PART 09: Impact of drivers

PART 10: Market challenges
  • Inadequate technical skills
  • Competition from interactive panels
  • Inconsistent demand
  • Poor infrastructure
PART 11: Impact of drivers and challenges

PART 12: Market trends
  • Gamification of learning
  • Use of IWBs to implement augmented reality
  • Penetration of mobile devices
  • Advances in technology
PART 13: Vendor landscape
  • Competitive scenario
  • Market share analysis
  • Other prominent vendors
PART 14: Key vendor analysis
  • BenQ
  • Hitachi
  • Samsung
  • Seiko Epson
  • Smart Technologies
PART 15: Other prominent vendors
  • IPEVO
  • Luidia
  • Mimio
  • Sharp
  • LG Electronics
  • Panasonic
  • Julong Educational Technology
  • Vestel Group
PART 16: Appendix
  • List of abbreviations
PART 17: About the Author

List of Exhibits
Exhibit 01: Product offerings
Exhibit 02: Education landscape in Europe 2014
Exhibit 03: Education hardware market in Europe 2015-2020 ($ billions)
Exhibit 04: Interactive whiteboard market in Europe ($ millions)
Exhibit 05: Five forces analysis
Exhibit 06: Interactive whiteboard market in Europe by end-user 2015
Exhibit 07: Interactive whiteboard market in Europe by end-user 2020
Exhibit 08: Interactive whiteboard market in Europe by end-user 2015-2020 ($ millions)
Exhibit 09: Interactive whiteboard market in Europe by end-user 2015-2020
Exhibit 10: Interactive whiteboard market in Europe by pre K-12 2015-2020 ($ millions)
Exhibit 11: Interactive whiteboard market in Europe by higher education 2015-2020 ($ millions)
Exhibit 12: Interactive whiteboard market in UK 2015-2020 ($ millions)
Exhibit 13: Interactive whiteboard market in Netherlands 2015-2020 ($ millions)
Exhibit 14: Interactive whiteboard market in Denmark 2015-2020 ($ millions)
Exhibit 15: Digital education publishing market in Europe 2014-2019 ($ billions)
Exhibit 16: Impact of drivers
Exhibit 17: Impact of drivers and challenges
Exhibit 18: BenQ: Product segmentation
Exhibit 19: BenQ: Solution offerings
Exhibit 20: Hitachi: Business segmentation by revenue 2015
Exhibit 21: Hitachi: Business segmentation by revenue 2014 and 2015 ($ billions)
Exhibit 22: Hitachi: Geographical segmentation by revenue 2015
Exhibit 23: Samsung: Business segmentation by revenue 2014
Exhibit 24: Seiko Epson: Business segmentation by revenue 2015
Exhibit 25: Seiko Epson: Business segmentation by revenue 2014 and 2015 ($ millions)
Exhibit 26: Seiko Epson: Geographical segmentation by revenue 2015
Exhibit 27: Smart Technologies: Business segmentation by revenue 2015
Exhibit 28: Smart Technologies: Business segmentation by revenue 2014 and 2015 ($ millions)
Exhibit 29: Smart Technologies: Geographical segmentation by revenue 2015
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FEATURED COMPANIES

  • BenQ
  • IPEVO
  • Luidia
  • Panasonic
  • Seiko Epson
  • Smart Technologies
  • MORE
New Report Released: – Interactive Whiteboard Market in Europe 2016-2020

The author of the report recognizes the following companies as the key players in the interactive whiteboard market in Europe: BenQ, Hitachi, Samsung, Seiko Epson, and Smart Technologies.

Other Prominent Vendors in the market are: IPEVO, Luidia, Mimio, Sharp, LG Electronics, Panasonic, Julong Educational Technology, and Vestel.

Commenting on the report, an analyst from the research team said: “Penetration of mobile devices will be a key trend for market growth. The education sector in Europe is witnessing a proliferation of digital devices such as PCs, tablets, and laptops, which are replacing textbooks. The education industry is observing increased demand for tablets as they help institutions control and manage support costs. It is expected that tablets will overtake notebooks and desktop PCs in future. They are considered more reliable than notebooks because of their increased mobility and added benefits compared to other mobile computing devices.”

According to the report, penetration of technology in classrooms will be a key driver for market growth. The digitization of education is encouraging many educational institutions in Europe to adopt new technologies that can enhance learning and content delivery. Although the majority of the educational institutions in Europe have adopted these advanced tools, most are still reluctant to adopt innovative technologies. The integration of media in education to enhance and support collaborative learning and the use of flipcharts and interactive data in educational institutions are some of the major factors fueling the demand for IWBs. Digital video systems have also transformed the traditional methods of teaching. Various education institutions, especially in Eastern Europe, are focusing on employing collaborative learning methods in classrooms, in which IWBs are especially useful. This demand for advanced teaching methods will increase the sales of IWBs in the region.

Further, the report states that competition from interactive panels will be a challenge for the market. IWBs are facing strong competition from interactive flat panels in the European market. Interactive panels are gaining more popularity among schools and colleges of Europe compared to IWBs as they incorporate various collaborative features. Although the upward cost of an interactive panel is higher than an IWB, it has a lower total cost of ownership. In the UK, the adoption of interactive panels is increasing as they offer functionalities similar to those of IWBs. Globally, interactive panels represent over 20% of the total displays market. It is expected to grow further owing to the introduction of new product offerings. Geographically, with the exception of China, the UK is forecast to experience significant growth. The effective execution of the second phase of FAITH project in Turkey, which was initiated in 2010 and includes ICT investments in over 40,000 schools in Turkey, has also bolstered the demand for these devices.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
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- BenQ
- Hitachi
- Samsung
- Seiko Epson
- Smart Technologies
- IPEVO
- Luidia
- Mimio
- Sharp
- LG Electronics
- Panasonic
- Julong Educational Technology
- Vestel
Note: Product cover images may vary from those shown
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Note: Product cover images may vary from those shown
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