The use of GPUs has been increasing considerably over the past decade primarily due to he entertainment and gaming industries. Both industries have been relying heavily on GPUs to develop more advanced computer graphic models as well as more complex and advanced games. Furthermore, many of these games are now played online involving multiple players to take part in these games. As such, the processing power required to run the games will be extremely high and is made possible only through the use of GPUs. The market is dominated primarily by one vendor that has had a controlling share for quite some time with another two companies behind the leader. GPUs are made available as a standard product offering on many computing devices primarily because of the number of processes and applications that are being used on a computing system nowadays. Initially, gaming would have been the only requirement for GPUs, however, with a number of processes now taking place online as well as with a vast volume of data and processing being stored online, GPUs have become even more essential.
Graphic processing unit (GPU) Market
The Graphic processing unit (GPU) market can be segmented on the basis of product:
In terms of application, the Graphic processing unit (GPU) market has been segmented across the following:
Computer aided design
In terms of type, the Graphic processing unit (GPU) market has been segmented across the following:
Dedicated graphic cards
Integrated graphics solutions
The market has been segmented based on the following geographies:
Following are just a few of the companies that are operating in the graphic processing unit (GPU) market:
Advanced Micro Devices , Inc.
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2. Executive Summary
3. Graphic processing unit - Market Landscape
3.1. Market Share Analysis
3.2. Comparative Analysis
3.2.1. Product Benchmarking
3.2.2. End User Profiling
3.2.3. Top 5 Financials Analysis
4. Graphic processing unit - Market Forces
4.1. Market Drivers
4.2. Market Constraints
4.3. Market Challenges
4.4. Attractiveness of the Graphic processing unit (GPU) market
4.4.1. Power of Suppliers
4.4.2. Power of Customers
4.4.3. Threat of New Entrants
4.4.4. Threat of Substitution
4.4.5. Degree of Competition
5. Graphic processing unit (GPU) market - Strategic Analysis
5.1. Value Chain Analysis
5.2. Pricing Analysis
5.3. Opportunities Analysis
5.4. Product/Market Life Cycle Analysis
5.5. Suppliers and Distributors
6. Graphic processing unit (GPU) market - By Product
6.5. Gaming PC
7. Graphic processing unit (GPU) Market - By Application
7.1. Computer aided design
7.2. Flight Simulation
8. Graphic processing unit (GPU) Market - By Type
8.1. Dedicated graphic cards
8.2. Integrated graphics solutions
8.3. Hybrid cards
9. Graphic processing unit (GPU) Market - By Geography
9.2. Global Study
9.3.1. North America
10. Graphic processing unit (GPU) Market Entropy
10.1. New Product Launches
10.2. M&As, Collaborations, JVs and Partnerships
11. Company Profiles
11.1. Advanced Micro Devices Inc.
11.2. Intel Corporation
11.3. NVidia Corporation
11.4. Qualcomm Inc.
11.5. Freescale Semiconductor Inc.
11.6. Texas Instruments Inc.
11.7. Broadcom Corporation
11.8. ARM Holdings Plc
11.9. Samsung Electronics Co. Ltd.
"*Financials would be provided on a best efforts basis for private companies"
12.3. Research Methodology
12.5. Compilation of Expert Insights