Global Virtual Reality Glove Market 2016-2020

  • ID: 3976085
  • Report
  • Region: Global
  • 59 pages
  • TechNavio
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FEATURED COMPANIES

  • CyberGlove
  • Dexmo
  • GloveOne
  • Manus VR
  • Synertial
  • Virtalis
  • MORE
About VR Gloves

VR gloves are the groundbreaking innovation in the field of VR. The technology enables users to touch, feel, and sense objects in the virtual world. Though, a VR glove looks similar to a regular glove, the architecture of an average VR glove includes a motherboard with an integrated sensor fusion, a LED lighting placed on the cover of the motherboard (typically under the logo), a lithium-polymer battery, multiple haptic actuators to simulate touch, and conductive fabric to recognize gesture commands. Apart from these, the glove may also contain adjustable cuff to ensure that it fits the user and breathable fabric to facilitate air circulation.

Analysts forecast the global VR glove market to grow at a CAGR of 82.2% during the period 2016-2020.

Covered in this report:
The report covers the present scenario and the growth prospects of the global VR glove market for 2016-2020. To calculate the market size, the report considers the revenue generated from the sales of VR gloves.

The market is divided into the following segments based on geography:
- Americas
- APAC
- EMEA

Global VR Glove Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
- CyberGlove
- Manus VR
- GloveOne
- Virtalis

Other prominent vendors
- Dexmo
- Synertial
- Yost Labs

Market drivers
- Increased penetration of VR headsets and consoles
- For a full, detailed list, view the full report

Market challenges
- Price premium associated with VR glove-compatible headsets
- For a full, detailed list, view the full report

Market trends
- Emergence of smartphone-integrated VR headsets
- For a full, detailed list, view the full report

Key questions answered in this report
- What will the market size be in 2020 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?

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Note: Product cover images may vary from those shown
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FEATURED COMPANIES

  • CyberGlove
  • Dexmo
  • GloveOne
  • Manus VR
  • Synertial
  • Virtalis
  • MORE
Part 01: Executive summary
  • Highlights
Part 02: Scope of the report
  • Market overview
  • Base year
  • Vendor segmentation
  • Summation errors
  • Top-vendor offerings
Part 03: Market research methodology
  • Research methodology
  • Economic indicators
Part 04: Introduction
  • Key market highlights
Part 05: Market landscape
  • Market overview
  • Product life cycle
  • Market size and forecast
  • Five forces analysis
Part 06: End-user industry
  • Gaming
  • Entertainment
  • Industrial
  • Military and aviation
  • Healthcare
  • Education
Part 07: Market segmentation by technology adopter
  • Global VR glove market by technology adopter
  • Innovators
  • Early adopters
  • Early majority
  • Market segment comparison
  • Global VR glove market by geography
Part 08: Geographical segmentation
  • VR glove market in Americas
  • VR glove market in EMEA
  • VR glove market in APAC
  • Market segment comparison
Part 09: Key leading countries
  • Key leading countries in global VR glove market
Part 10: Buying criterion

Part 11: Market drivers
  • Increased penetration of VR headsets and consoles
  • Growth in number of VR users
  • Enhanced consumer experience
  • Technological advantages
Part 12: Impact of drivers

Part 13: Market challenges

Part 14: Impact of drivers and challenges

Part 15: Market trends

Part 16: Vendor landscape
  • Competitive scenario
  • Other prominent vendors
Part 17: Appendix
  • List of abbreviations
Part 18: About the Author

List of Exhibits
Exhibit 01: Product offerings of key leading vendors
Exhibit 02: Key highlights of global VR glove market
Exhibit 03: Market segmentation of global VR glove market
Exhibit 04: Product life cycle of VR gloves 2015 and 2020
Exhibit 05: Global VR glove market 2015-2020 ($ millions)
Exhibit 06: Global VR glove market 2015-2020 (thousand units)
Exhibit 07: ASP of VR gloves 2015-2020 ($)
Exhibit 08: Five forces analysis
Exhibit 09: Global VR glove market by technology adopter 2015 and 2020 (revenue)
Exhibit 10: Global VR glove market by innovator 2015-2020 ($ millions)
Exhibit 11: Global VR glove market by innovator 2015-2020 (thousands of units)
Exhibit 12: Global VR glove market by early adopter 2015-2020 ($ millions)
Exhibit 13: Global VR glove market by early adopter 2015-2020 (thousands of units)
Exhibit 14: Global VR glove market by early majority 2015-2020 ($ millions)
Exhibit 15: Global VR glove market by early majority 2015-2020 (thousands of units)
Exhibit 16: Global VR glove market segment comparison by technology adopter ($ millions)
Exhibit 17: Global VR glove market by geography 2015 and 2020
Exhibit 18: VR glove market in Americas ($ millions)
Exhibit 19: VR glove market in Americas (thousands of units)
Exhibit 20: VR glove market in EMEA ($ millions)
Exhibit 21: VR glove market in EMEA (thousands of units)
Exhibit 22: VR glove market in APAC ($ millions)
Exhibit 23: VR glove market in APAC (thousands of units)
Exhibit 24: Global VR glove market segment comparison by geography ($ millions)
Exhibit 25: Market share of top 10 countries in global VR glove market 2015
Exhibit 26: Top 10 countries in terms of revenue and market share 2015
Exhibit 27: Buying criteria for VR gloves and impact
Exhibit 28: Global VR content market by user 2015-2020 (millions of users)
Exhibit 29: Impact of drivers
Exhibit 30: Impact of drivers and challenges
Exhibit 31: Other prominent vendors in global VR glove market
Note: Product cover images may vary from those shown
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FEATURED COMPANIES

  • CyberGlove
  • Dexmo
  • GloveOne
  • Manus VR
  • Synertial
  • Virtalis
  • MORE
Global VR Glove Market 2016-2020

The following companies are key players in the global VR glove market: CyberGlove, Manus VR, GloveOne, and Virtalis

Other Prominent Vendors in the market are: Dexmo, Synertial, and Yost Labs

Commenting on the report, an analyst said: “Following 3D, 4D, and 5D, advances in technology in the global VR content market have led to the introduction of 360-degree videos. VR is the new rage in the entertainment sphere and is making its way to various digital arenas. As of 2016, the concept of VR is emerging as one of the mainstream platforms that is leading to the technological transformation of the digital world. As of 2016, tech giants such as Facebook, Sony, and HTC have launched their flagship VR devices such as Oculus Rift, Morpheus, and Vive, respectively. With these companies launching their products, the market is set to see the launch of more new VR devices during the forecast period.”

According to the report, the gaming market is amongst the fastest growing markets in terms of technology adoption. Moreover, gaming being the highest adopter of VR content is supporting the growth of the market. As of 2015, VR gaming accounted for 5% of the global gaming market, and the contribution will increase to 12% by 2020. The share of VR content in the gaming segment is mainly influenced by the emergence and increased adoption of VR headsets and consoles. One of the major trends likely to foster the growth of VR consoles during the forecast period will be the ability to touch virtual objects through VR gloves. This provides an enhanced simulated environment through VR hardware and software. The gloves provide the closest real-life experience. VR uses synchronized sound, sight, and touch with data suites. This has increased the number of gamers who prefer VR over traditional gaming devices. The increasing disposable income and enhanced adaptability with devices are making VR headsets and consoles more and more affordable for consumers.

Further, the report states that technological advances have resulted in a large number of companies coming up with advanced VR headsets. These companies have designed VR headsets that give the users real-life experiences through the virtual world. The increasing popularity of control VR has propelled the growth of the global VR glove market, which provides a control VR environment. However, these gloves are priced very high, and the ASP is going to increase further during the forecast period. As of 2015, the ASP of these gaming gloves was $230 in 2015, which is expected to reach $300 by 2018. Considering the gloves being accessories to a gaming console, the price is high. Due to this, these gloves may not be a viable option for the middle-class population. This hinders the size of the addressable market for VR gloves.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Note: Product cover images may vary from those shown
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  • CyberGlove
  • Manus VR
  • GloveOne
  • Virtalis
  • Dexmo
  • Synertial
  • Yost Labs
Note: Product cover images may vary from those shown
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Note: Product cover images may vary from those shown
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