Mobile Technologies: Global Markets

  • ID: 3984329
  • Report
  • Region: Global
  • 118 Pages
  • BCC Research
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until Jun 30th 2018
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The Global Market for Mobile Applications is Expected to Increase From $12.2 Billion in 2016 to Nearly $24.0 Billion in 2021 at a CAGR of 14.4%

The global market for mobile applications was valued at nearly $10.9 billion in 2015. This market is expected to increase from $12.2 billion in 2016 to nearly $24.0 billion in 2021 at a compound annual growth rate (CAGR) of 14.4% for 2016-2021.

This report provides:

  • An overview of the global market for mobile technologies.
  • Analyses of global market trends, with data from 2015, 2016, and projections of compound annual growth rates (CAGRs) through 2021.
  • Exploration of the total available market for mobile applications and segmentation by category.
  • Discussion of key software development platforms
  • Breakdowns by key features of the SDK, popular CPU architectures and models
  • Examination of the marketplace for mobile applications by pricing strategies and business models, and by gaming, multimedia, and personal use.
  • Profiles of major players in the industry.

This report segments mobile applications by the most popular operating systems in the market: Android, iOS and Windows. For each segment, the report provides estimated total market, number of applications, and average revenue per application.

The following is provided for each segment:

  • Definition of technical details.
  • Overall market description.
  • Comparison with other segments.
  • Growth forecast and market trends.
  • Business models.
  • Key players and market share.

The goal of the report is to provide readers with the following:

  • Understanding of the underlying operating system and how it shapes the market.
  • Knowledge of various software development kits offered by manufacturers to develop applications.
  • Knowledge of business models used in different market segments.
  • Understanding of the market potential for each segment and projections for the next five years.
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1: Introduction

  • Study Goals And Objectives
  • Report Scope And Organization
  • Target Audience
  • Research Methodology

2: Summary

  • Table Summary : Global Market For Mobile Applications, By Platform, Through 2021
  • Figure Summary : Global Market For Mobile Applications, By Platform, 2015-2021

3: Overview Of Mobile Platforms

  • Feature Phone Vs. Smartphone
  • Mobile Device Operating Systems
  • Open-Source Development
  • Key Features Of Smartphones
  • Mobile Applications
  • Mobile Applications Market

4: Android Platform

  • Introduction
  • Android Marketplace
  • Reception
  • Android Adaptation For Tablets
  • Alternate Marketplaces
  • Selected Company Profiles

5: Ios

  • Introduction
  • Selected Company Profiles

6: Windows Phone

  • Windows Phone 7 And 8
  • Original Equipment Manufacturers (Oems) Developing Windows Phones
  • Total Market For Windows Applications
  • Selected Company Profiles

7: Blackberry

  • Blackberry Operating System (Os)
  • Application Development Strategy
  • Impact Of The Apple Iphone
  • Impact Of Google Android
  • Company Profiles

8: Software Applications On Mobile Platforms

  • Software Development Methodology
  • Selected Company Profiles

9: Patent Analysis

  • Mobile Software Patents

List Of Tables

Summary Table : Global Market For Mobile Applications, By Platform, Through 2021
Table 1 : Cumulative Number Of Mobile Device Shipments, 2015
Table 2 : Typical Specifications For Popular Smartphones, 2016
Table 3 : Global Mobile Applications Market, By Operating System, Through 2021
Table 4 : Global Mobile Applications Market, By Platform, Through 2021
Table 5 : Global Mobile Applications Market, By Region, Through 2021
Table 6 : North American Mobile Applications Market, By Platform, Through 2021
Table 7 : European Union Mobile Applications Market, By Platform, Through 2021
Table 8 : Asian Mobile Applications Market, By Platform, Through 2021
Table 9 : Rest Of The World Mobile Applications Market, By Platform, Through 2021
Table 10 : Total Number Of Applications Available In The Android Marketplace, Through 2021
Table 11 : Global Android Mobile Applications Market, By Region, Through 2021
Table 12 : Applications In Various Categories, 2015
Table 13 : Global Number Of Applications Available In The Ios Marketplace, Through 2021
Table 14 : Global Ios Mobile Applications Market, By Region, Through 2021
Table 15 : Comparison Of Various Iphone Models
Table 16 : Comparison Of Ios And Android Marketplace
Table 17 : Total Number Of Applications For Windows Phone, Through 2021
Table 18 : Global Windows Phone Applications Market, By Region, Through 2021
Table 19 : Platform-Specific Development Environment
Table 20 : Top-Grossing Mobile Application Categories, 2016
Table 21 : Some Of The Popular Mobile Applications And Vendors
Table 22 : Number Of U.S. Patents Awarded For Mobile Applications, 1976-2013
Table 23 : Number Of U.S. Patents Awarded For Multimedia Technology For Android And Ios, 1976-2013
Table 24 : Number Of U.S. Patents Awarded To Selected Companies For Multimedia Technology, 1976-2013
Table 25 : Number Of U.S. Patents Awarded To Selected Countries For Multimedia Technology, 1976-2013

List Of Figures

Summary Figure : Global Market For Mobile Applications, By Platform, 2015-2021
Figure 1 : Global Mobile Applications Market, By Operating System, 2015-2021
Figure 2 : Global Mobile Applications Market, By Platform, 2015-2021
Figure 3 : Global Mobile Applications Market, By Region, 2015-2021
Figure 4 : North American Mobile Applications Market, By Platform, 2015-2021
Figure 5 : European Union Mobile Applications Market, By Platform, 2015-2021
Figure 6 : Asian Mobile Applications Market, By Platform, 2015-2021
Figure 7 : Rest Of The World Mobile Applications Market, By Platform, 2015-2021
Figure 8 : Global Android Mobile Applications Market, By Region, 2015-2021
Figure 9 : Android Operating System Architecture
Figure 10 : Global Ios Mobile Applications Market, By Region, 2015-2021
Figure 11 : Global Windows Phone Applications Market, By Region, 2015-2021
Figure 12 : Software Development Cycle And Methodology In A Typical Mobile Environment

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  • Apple
  • Blackberry (Formerly Research In Motion)
  • Google
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