Development Trends of VR Head-mounted Displays

  • ID: 4033150
  • Report
  • 21 pages
  • Market Intelligence & Consulting Institute (MIC)
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Facebook's acquisition of Oculus VR for US$2 billion in 2014 dropped a bombshell in the VR HMD (Head-mounted Display) industry. Samsung, Google, Sony, and HTC then showcased their prototype or concept VR HMDs at major consumer electronics events. With an increased number of consumer product vendors and startups jumping into the development of VR HMD software and hardware, the VR HMD industry and ecosystem have become more complete. As first VR shipments began to trickle in 2016, the VR market is expected to bloom in the future.

List of Topics:

  • Overview of the VR HMD industry in 2016, including major vendors' product launches since 2014
  • Market forecast of the worldwide VR HMD market, including a 5-year forecast of shipment volume and market scale; major VR applications by product type (Mobile VR, Standalone VR, PC/Console VR)
  • Major vendors' product strategies, including existing players and would-be competitors; also included are major vendors' product positioning strategies
Note: Product cover images may vary from those shown
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1. Development of the VR HMD Industry
1.1 2016 as the First Year of VR HMDs

2. Development of the VR Market
2.1 Worldwide VR HMD Shipments to Hit 100 Million Units in 2021
2.2 Game and Video Entertainment Applications as Key Drivers for Initial VR HMD Shipments

3 Product Development Strategies
3.1 VR HMDs Play Key Role in Competition
3.2 Mobile VR HMDs Positioned as a Key Smartphone Accessory
3.2.1 Mobile VR HMDs of Zeiss, Freefly, and Baofeng Mojing Support Any Smartphone Brands
3.2.2 Mobile VR HMDs of Samsung, LG, ZTE, and Huawei Support Specific Smartphone Brands
3.3 Chinese Vendors Lead Standalone VR Development
3.3.1 Models over US$500: Pico Neo's VR HMD Features Optical Positioning and Two-part Structure
3.3.2 Models below US$500: 3Glasses and Deepoon's Headsets on par with PC VR HMDs
3.4 PC & Console VR Market Dominated by Three Vendors
3.4.1 HTC Vive's Lighthouse Tracking System Provides Widest Play Area and Best Immersive Experience
3.4.2 HTC Vive and Oculus Rift Both Integrated with Steam VR
3.4.3 Development Strategies of HTC Vive and Oculus Rift Vary
3.4.4 Sony Cuts into VR Market with Homemade Games and Affordable Price
3.5 Product Positioning of VR HMDs

4. Perspectives
4.1 Mobile VR HMDs Hold Largest Shipment Share with Focus on Comfort and Ease of Operation
4.2 Standalone VR HMDs to See Limited Growth for Short Term; Great Potential for Long-term Development
4.3 PC & Console VR HMDs Continue to Target Game Market

Appendix
Glossary of Terms
List of Companies

List of Tables
Table 1: Major VR HMD Applications Worldwide

List of Figures
Figure 1: VR HMD Industry Development History
Figure 2: Worldwide VR HMD Shipment Volume and Market Scale Prediction in Five Years
Figure 3: Worldwide VR HMD Key Players
Figure 4: Mobile VR Product Specification and Content Platform Analysis
Figure 5: Standalone VR Product Specification and Content Platform Analysis
Figure 6: PC/Console VR Product Specification and Content Platform Analysis
Figure 7: Worldwide VR HMD Product Positioning Analysis

Note: Product cover images may vary from those shown
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