Global Affective Computing Market (2016-2022)

  • ID: 4228213
  • Report
  • Region: Global
  • 340 pages
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
1 of 4

FEATURED COMPANIES

  • Affectiva
  • Apple Inc.
  • Cognitec Systems GmbH
  • Google Inc.
  • IBM Corporation
  • Intel Corporation
  • MORE
Affective computing is human-computer interaction with the ability to detect and accordingly respond to the emotions and other stimuli of the users. The users’ emotional state is detected through sources such as facial expressions, posture, gestures, speech, the force or rhythm of key strokes and the temperature changes of the hand on a mouse. These emotional signals are not only detected but also interpreted by the system. Meaningful insights are identified with the help of a built-in camera which captures images of the users. Speech recognition and gesture recognition are some of the other technologies that are studies for affective computing applications.

Based on the type, the Affective Computing market is segmented into Software and Hardware. Software is further segmented into Speech Recognition, Analytics Software, Gesture Recognition, Facial Feature Extraction, and Enterprise Software. Hardware is further segmented into Sensors, Cameras, Storage Devices & Processors, and Others. Based on Technology, the market is segmented into Touch Based and Touch Less. The verticals included in the report are Healthcare & Life Sciences, BFSI, Retail & E Commerce, Automotive, Telecom & IT, Research & Academics, Media & Entertainment, and Others.

Based on region, Affective Computing market is segmented into North America (US, Canada, Mexico and Rest of North America), Europe (Germany, UK, France, Russia, Spain, Italy and Rest of Europe), Asia-Pacific (China, Japan, India, South Korea, Singapore, Malaysia and Rest of Asia-Pacific) and Latin America, and Middle East & Africa. North America remained the dominant region in the global Affective Computing market in 2015. Asia-Pacific would witness promising CAGR during the forecast period (2016-2022).

The report covers the analysis of key stake holders of the Affective Computing market. Key companies profiled in the report include IBM Corporation, Microsoft Corporation, Google Inc., Sony Corporation, Apple Inc., Cognitec Systems GmbH., Intel Corporation, and Affectiva.
READ MORE
Note: Product cover images may vary from those shown
2 of 4

FEATURED COMPANIES

  • Affectiva
  • Apple Inc.
  • Cognitec Systems GmbH
  • Google Inc.
  • IBM Corporation
  • Intel Corporation
  • MORE
1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Global Affective Computing Market, by Type
1.4.2 Global Affective Computing Market, by Technology
1.4.3 Global Affective Computing Market, by Vertical
1.4.4 Global Affective Computing Market, by Geography
1.5 Methodology for the research

2. Executive Summary

3. Market Overview
3.1 Introduction
3.2 Drivers, Restraints and Opportunities
3.2.1 Market Drivers
3.2.2 Market Restraints

4. Global Affective Computing Market
4.1 Global Affective Computing Market by Type
4.1.1 Global Affective Computing Software Market by Region
4.1.2 Global Affective Computing Market by Software Type
4.1.2.1 Global Speech Recognition Software Market by Region
4.1.2.2 Global Analytics Software Market by Region
4.1.2.3 Global Gesture Recognition Market by Region
4.1.2.4 Global Facial Feature Extraction Market by Region
4.1.2.5 Global Enterprise Software Market by Region
4.1.3 Global Affective Computing Hardware Market by Region
4.1.4 Global Affective Computing Market by Hardware Type
4.1.4.1 Global Affective Computing Sensors Hardware Market by Region
4.1.4.2 Global Affective Computing Cameras Hardware Market by Region
4.1.4.3 Global Affective Computing Storage Devices & Processors Hardware Market by Region
4.1.4.4 Global Affective Computing Others Market by Region

5. Global Affective Computing Market by Technology
5.1 Introduction
5.1.1 Global Touch Based Affective Computing Market by Region
5.1.2 Global Touch Less Affective Computing Market by Region

6. Global Affective Computing Market by Vertical
6.1 Introduction
6.1.1 Global Affective Computing in Healthcare & Life Sciences Market by Region
6.1.2 Global Affective Computing in BFSI Market by Region
6.1.3 Global Affective Computing in Government & Public Utilities Market by Region
6.1.4 Global Affective Computing in Retail & E Commerce Market by Region
6.1.5 Global Affective Computing in Automotive Market by Region
6.1.6 Global Affective Computing in Telecom & IT Market by Region
6.1.7 Global Affective Computing in Research & Academics Market by Region
6.1.8 Global Affective Computing in Media & Entertainment Market by Region
6.1.9 Global Affective Computing in Others Market by Region

7. Global Affective Computing Market by Region
7.1 Introduction
7.2 North America Affective Computing Market
7.2.1 North America Affective Computing Market by Type
7.2.1.1 North America Affective Computing Software Market by Country
7.2.1.2 North America Affective Computing Market by Software Type
7.2.1.2.1 North America Speech Recognition Software Market by Country
7.2.1.2.2 North America Analytics Software Market by Country
7.2.1.2.3 North America Gesture Recognition Market by Country
7.2.1.2.4 North America Facial Feature Extraction Market by Country
7.2.1.2.5 North America Enterprise Software Market by Country
7.2.1.3 North America Affective Computing Hardware Market by Country
7.2.1.4 North America Affective Computing Market by Hardware Type
7.2.1.4.1 North America Affective Computing Sensors Hardware Market by Country
7.2.1.4.2 North America Affective Computing Cameras Hardware Market by Country
7.2.1.4.3 North America Affective Computing Storage Devices & Processors Hardware Market by Country
7.2.1.4.4 North America Affective Computing Others Market by Country
7.2.2 North America Affective Computing Market by Technology
7.2.2.1 North America Touch Based Affective Computing Market by Country
7.2.2.2 North America Touch Less Affective Computing Market by Country
7.2.3 North America Affective Computing Market by Vertical
7.2.3.1 North America Affective Computing in Healthcare & Life Sciences Market by Country
7.2.3.2 North America Affective Computing in BFSI Market by Country
7.2.3.3 North America Affective Computing in Government & Public Utilities Market by Country
7.2.3.4 North America Affective Computing in Retail & E Commerce Market by Country
7.2.3.5 North America Affective Computing in Automotive Market by Country
7.2.3.6 North America Affective Computing in Telecom & IT Market by Country
7.2.3.7 North America Affective Computing in Research & Academics Market by Country
7.2.3.8 North America Affective Computing in Media & Entertainment Market by Country
7.2.3.9 North America Affective Computing in Others Market by Country
7.2.4 North America Affective Computing Market by Country
7.2.4.1 US Affective Computing Market
7.2.4.1.1 US Affective Computing Market by Type
7.2.4.1.2 US Affective Computing Market by Technology
7.2.4.1.3 US Affective Computing Market by Vertical
7.2.4.2 Canada Affective Computing Market
7.2.4.2.1 Canada Affective Computing Market by Type
7.2.4.2.2 Canada Affective Computing Market by Technology
7.2.4.2.3 Canada Affective Computing Market by Vertical
7.2.4.3 Mexico Affective Computing Market
7.2.4.3.1 Mexico Affective Computing Market by Type
7.2.4.3.2 Mexico Affective Computing Market by Technology
7.2.4.3.3 Mexico Affective Computing Market by Vertical
7.2.4.4 Rest of North America Affective Computing Market
7.2.4.4.1 Rest of North America Affective Computing Market by Type
7.2.4.4.2 Rest of North America Affective Computing Market by Technology
7.2.4.4.3 Rest of North America Affective Computing Market by Vertical
7.3 Europe Affective Computing Market
7.3.1 Europe Affective Computing Market by Type
7.3.1.1 Europe Affective Computing Software Market by Country
7.3.1.2 Europe Affective Computing Market by Software Type
7.3.1.2.1 Europe Speech Recognition Software Market by Country
7.3.1.2.2 Europe Analytics Software Market by Country
7.3.1.2.3 Europe Gesture Recognition Market by Country
7.3.1.2.4 Europe Facial Feature Extraction Market by Country
7.3.1.2.5 Europe Enterprise Software Market by Country
7.3.1.3 Europe Affective Computing Hardware Market by Country
7.3.1.4 Europe Affective Computing Market by Hardware Type
7.3.1.4.1 Europe Affective Computing Sensors Hardware Market by Country
7.3.1.4.2 Europe Affective Computing Cameras Hardware Market by Country
7.3.1.4.3 Europe Affective Computing Storage Devices & Processors Hardware Market by Country
7.3.1.4.4 Europe Affective Computing Others Market by Country
7.3.2 Europe Affective Computing Market by Technology
7.3.2.1 Europe Touch Based Affective Computing Market by Country
7.3.2.2 Europe Touch Less Affective Computing Market by Country
7.3.3 Europe Affective Computing Market by Vertical
7.3.3.1 Europe Affective Computing in Healthcare & Life Sciences Market by Country
7.3.3.2 Europe Affective Computing in BFSI Market by Country
7.3.3.3 Europe Affective Computing in Government & Public Utilities Market by Country
7.3.3.4 Europe Affective Computing in Retail & E Commerce Market by Country
7.3.3.5 Europe Affective Computing in Automotive Market by Country
7.3.3.6 Europe Affective Computing in Telecom & IT Market by Country
7.3.3.7 Europe Affective Computing in Research & Academics Market by Country
7.3.3.8 Europe Affective Computing in Media & Entertainment Market by Country
7.3.3.9 Europe Affective Computing in Others Market by Country
7.3.4 Europe Affective Computing Market by Country
7.3.4.1 Germany Affective Computing Market
7.3.4.1.1 Germany Affective Computing Market by Type
7.3.4.1.2 Germany Affective Computing Market by Technology
7.3.4.1.3 Germany Affective Computing Market by Vertical
7.3.4.2 UK Affective Computing Market
7.3.4.2.1 UK Affective Computing Market by Type
7.3.4.2.2 UK Affective Computing Market by Technology
7.3.4.2.3 UK Affective Computing Market by Vertical
7.3.4.3 France Affective Computing Market
7.3.4.3.1 France Affective Computing Market by Type
7.3.4.3.2 France Affective Computing Market by Technology
7.3.4.3.3 France Affective Computing Market by Vertical
7.3.4.4 Russia Affective Computing Market
7.3.4.4.1 Russia Affective Computing Market by Type
7.3.4.4.2 Russia Affective Computing Market by Technology
7.3.4.4.3 Russia Affective Computing Market by Vertical
7.3.4.5 Spain Affective Computing Market
7.3.4.5.1 Spain Affective Computing Market by Type
7.3.4.5.2 Spain Affective Computing Market by Technology
7.3.4.5.3 Spain Affective Computing Market by Vertical
7.3.4.6 Italy Affective Computing Market
7.3.4.6.1 Italy Affective Computing Market by Type
7.3.4.6.2 Italy Affective Computing Market by Technology
7.3.4.6.3 Italy Affective Computing Market by Vertical
7.3.4.7 Rest of Europe Affective Computing Market
7.3.4.7.1 Rest of Europe Affective Computing Market by Type
7.3.4.7.2 Rest of Europe Affective Computing Market by Technology
7.3.4.7.3 Rest of Europe Affective Computing Market by Vertical
7.4 Asia-Pacific Affective Computing Market
7.4.1 Asia-Pacific Affective Computing Market by Type
7.4.1.1 Asia-Pacific Affective Computing Software Market by Country
7.4.1.2 Asia-Pacific Affective Computing Market by Software Type
7.4.1.2.1 Asia-Pacific Speech Recognition Software Market by Country
7.4.1.2.2 Asia-Pacific Analytics Software Market by Country
7.4.1.2.3 Asia-Pacific Gesture Recognition Market by Country
7.4.1.2.4 Asia-Pacific Facial Feature Extraction Market by Country
7.4.1.2.5 Asia-Pacific Enterprise Software Market by Country
7.4.1.3 Asia-Pacific Affective Computing Hardware Market by Country
7.4.1.4 Asia-Pacific Affective Computing Market by Hardware Type
7.4.1.4.1 Asia-Pacific Affective Computing Sensors Hardware Market by Country
7.4.1.4.2 Asia-Pacific Affective Computing Cameras Hardware Market by Country
7.4.1.4.3 Asia-Pacific Affective Computing Storage Devices & Processors Hardware Market by Country
7.4.1.4.4 Asia-Pacific Affective Computing Others Market by Country
7.4.2 Asia-Pacific Affective Computing Market by Technology
7.4.2.1 Asia-Pacific Touch Based Affective Computing Market by Country
7.4.2.2 Asia-Pacific Touch Less Affective Computing Market by Country
7.4.3 Asia-Pacific Affective Computing Market by Vertical
7.4.3.1 Asia-Pacific Affective Computing in Healthcare & Life Sciences Market by Country
7.4.3.2 Asia-Pacific Affective Computing in BFSI Market by Country
7.4.3.3 Asia-Pacific Affective Computing in Government & Public Utilities Market by Country
7.4.3.4 Asia-Pacific Affective Computing in Retail & E Commerce Market by Country
7.4.3.5 Asia-Pacific Affective Computing in Automotive Market by Country
7.4.3.6 Asia-Pacific Affective Computing in Telecom & IT Market by Country
7.4.3.7 Asia-Pacific Affective Computing in Research & Academics Market by Country
7.4.3.8 Asia-Pacific Affective Computing in Media & Entertainment Market by Country
7.4.3.9 Asia-Pacific Affective Computing in Others Market by Country
7.4.4 Asia-Pacific Affective Computing Market by Country
7.4.4.1 China Affective Computing Market
7.4.4.1.1 China Affective Computing Market by Type
7.4.4.1.2 China Affective Computing Market by Technology
7.4.4.1.3 China Affective Computing Market by Vertical
7.4.4.2 Japan Affective Computing Market
7.4.4.2.1 Japan Affective Computing Market by Type
7.4.4.2.2 Japan Affective Computing Market by Technology
7.4.4.2.3 Japan Affective Computing Market by Vertical
7.4.4.3 India Affective Computing Market
7.4.4.3.1 India Affective Computing Market by Type
7.4.4.3.2 India Affective Computing Market by Technology
7.4.4.3.3 India Affective Computing Market by Vertical
7.4.4.4 South Korea Affective Computing Market
7.4.4.4.1 South Korea Affective Computing Market by Type
7.4.4.4.2 South Korea Affective Computing Market by Technology
7.4.4.4.3 South Korea Affective Computing Market by Vertical
7.4.4.5 Singapore Affective Computing Market
7.4.4.5.1 Singapore Affective Computing Market by Type
7.4.4.5.2 Singapore Affective Computing Market by Technology
7.4.4.5.3 Singapore Affective Computing Market by Vertical
7.4.4.6 Malaysia Affective Computing Market
7.4.4.6.1 Malaysia Affective Computing Market by Type
7.4.4.6.2 Malaysia Affective Computing Market by Technology
7.4.4.6.3 Malaysia Affective Computing Market by Vertical
7.4.4.7 Rest of Asia-Pacific Affective Computing Market
7.4.4.7.1 Rest of Asia-Pacific Affective Computing Market by Type
7.4.4.7.2 Rest of Asia-Pacific Affective Computing Market by Technology
7.4.4.7.3 Rest of Asia-Pacific Affective Computing Market by Vertical
7.5 LAMEA Affective Computing Market
7.5.1 LAMEA Affective Computing Market by Type
7.5.1.1 LAMEA Affective Computing Software Market by Country
7.5.1.2 LAMEA Affective Computing Market by Software Type
7.5.1.2.1 LAMEA Speech Recognition Software Market by Country
7.5.1.2.2 LAMEA Analytics Software Market by Country
7.5.1.2.3 LAMEA Gesture Recognition Market by Country
7.5.1.2.4 LAMEA Facial Feature Extraction Market by Country
7.5.1.2.5 LAMEA Enterprise Software Market by Country
7.5.1.3 LAMEA Affective Computing Hardware Market by Country
7.5.1.4 LAMEA Affective Computing Market by Hardware Type
7.5.1.4.1 LAMEA Affective Computing Sensors Hardware Market by Country
7.5.1.4.2 LAMEA Affective Computing Cameras Hardware Market by Country
7.5.1.4.3 LAMEA Affective Computing Storage Devices & Processors Hardware Market by Country
7.5.1.4.4 LAMEA Affective Computing Others Market by Country
7.5.2 LAMEA Affective Computing Market by Technology
7.5.2.1 LAMEA Touch Based Affective Computing Market by Country
7.5.2.2 LAMEA Touch Less Affective Computing Market by Country
7.5.3 LAMEA Affective Computing Market by Vertical
7.5.3.1 LAMEA Affective Computing in Healthcare & Life Sciences Market by Country
7.5.3.2 LAMEA Affective Computing in BFSI Market by Country
7.5.3.3 LAMEA Affective Computing in Government & Public Utilities Market by Country
7.5.3.4 LAMEA Affective Computing in Retail & E Commerce Market by Country
7.5.3.5 LAMEA Affective Computing in Automotive Market by Country
7.5.3.6 LAMEA Affective Computing in Telecom & IT Market by Country
7.5.3.7 LAMEA Affective Computing in Research & Academics Market by Country
7.5.3.8 LAMEA Affective Computing in Media & Entertainment Market by Country
7.5.3.9 LAMEA Affective Computing in Others Market by Country
7.5.4 LAMEA Affective Computing Market by Country
7.5.4.1 Brazil Affective Computing Market
7.5.4.1.1 Brazil Affective Computing Market by Type
7.5.4.1.2 Brazil Affective Computing Market by Technology
7.5.4.1.3 Brazil Affective Computing Market by Vertical
7.5.4.2 Argentina Affective Computing Market
7.5.4.2.1 Argentina Affective Computing Market by Type
7.5.4.2.2 Argentina Affective Computing Market by Technology
7.5.4.2.3 Argentina Affective Computing Market by Vertical
7.5.4.3 UAE Affective Computing Market
7.5.4.3.1 UAE Affective Computing Market by Type
7.5.4.3.2 UAE Affective Computing Market by Technology
7.5.4.3.3 UAE Affective Computing Market by Vertical
7.5.4.4 Saudi Arabia Affective Computing Market
7.5.4.4.1 Saudi Arabia Affective Computing Market by Type
7.5.4.4.2 Saudi Arabia Affective Computing Market by Technology
7.5.4.4.3 Saudi Arabia Affective Computing Market by Vertical
7.5.4.5 South Africa Affective Computing Market
7.5.4.5.1 South Africa Affective Computing Market by Type
7.5.4.5.2 South Africa Affective Computing Market by Technology
7.5.4.5.3 South Africa Affective Computing Market by Vertical
7.5.4.6 Nigeria Affective Computing Market
7.5.4.6.1 Nigeria Affective Computing Market by Type
7.5.4.6.2 Nigeria Affective Computing Market by Technology
7.5.4.6.3 Nigeria Affective Computing Market by Vertical
7.5.4.7 Rest of LAMEA Affective Computing Market
7.5.4.7.1 Rest of LAMEA Affective Computing Market by Type
7.5.4.7.2 Rest of LAMEA Affective Computing Market by Technology
7.5.4.7.3 Rest of LAMEA Affective Computing Market by Vertical

8. Company Profiles
8.1 IBM Corporation
8.1.1 Company Overview
8.1.2 Financial Analysis
8.1.3 Business Segment Analysis
8.1.4 Research and Development Cost
8.2 Microsoft Corporation
8.2.1 Company Overview
8.2.2 Financial Analysis
8.2.3 Business Segment Analysis
8.2.4 Research and Development Cost
8.3 Google Inc.
8.3.1 Company Overview
8.3.2 Financial Analysis
8.3.3 Business Segment and Regional Analysis
8.3.4 Research and Development Cost
8.4 Sony Corporation
8.4.1 Company Overview
8.4.2 Financial Analysis
8.4.3 Segmental Analysis
8.5 Apple Inc.
8.5.1 Company Overview
8.5.2 Financial Analysis
8.5.3 Regional & Segmental Analysis
8.5.4 Research & Development
8.6 Cognitec Systems GmbH.
8.6.1 Company Overview
8.7 Intel Corporation
8.7.1 Company Overview
8.7.2 Financial Analysis
8.7.3 Segmental Analysis
8.7.4 Research & Development
8.8 Affectiva
8.8.1 Company Overview
Note: Product cover images may vary from those shown
3 of 4

Loading
LOADING...

4 of 4
  • IBM Corporation
  • Microsoft Corporation
  • Google Inc.
  • Sony Corporation
  • Apple Inc.
  • Cognitec Systems GmbH
  • Intel Corporation
  • Affectiva
Note: Product cover images may vary from those shown
5 of 4
Note: Product cover images may vary from those shown
Adroll
adroll