Global Graphics Processing Unit (GPU) Market Research Report Insights, Opportunity Analysis, Market Shares and Forecast, 2017 - 2023

  • ID: 4420980
  • Report
  • Region: Global
  • 190 Pages
  • Occams Business Research and Consulting
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The Global Graphics Processing Units Market is Expected to Reach $157.1 Billion By 2023, Growing at a CAGR of 53.6% for the Forecasted Period 2016 to 2023

FEATURED COMPANIES

  • 3Dlabs Inc.(UK)
  • Arm Limited(Cambridge)
  • Broadcom Corporation(US)
  • Broadcom Corporation(US)
  • Fujitsu Limited(Japan)
  • Intel Corporation(US)
  • MORE

The graphic processing unit (GPU) market is expected to grow at a CAGR of over 35.6% during the period of 2016-2023.GPU is an electronics circuit which can run differentiated independent tasks of computation in parallel. The major applications of GPU are in games and entertainment, general purpose computation, vector processing and parallel processing in research through developing new graphic design algorithm and software. The demand for this market globally is driven by continuous evolution in graphic games, virtual reality (VR) and augmented reality (AR), and artificial intelligence (AI). The demand for GPU is likely to grow due to heavy investments in the R&D of AI and VR by several market players such as, NVIDIA Corporation, Advanced Micro Devices, Inc., and others.

For instance, in 2016, NVIDIA Microsoft entered into collaboration to accelerate AI framework through which NVIDIA Tesla GPUs run is optimized. However, low-cost solution affecting revenues of many big players in this industry, also falling demand for desktop pcs are restraining the market growth. Moreover, growing adoption of integrated GPU and introduction of power efficient GPU create lucrative opportunities in the market. The inability of integrated GPUs to perform high graphic computing and developing efficient hybrid GPUs are the challenges faced by the GPU market.

The market is segmented on the basis of type, industry vertical, device, and geography.

Based on type, the market is classified as, integrated, dedicated and hybrid GPU. Integrated GPU are having the highest market share owing to its applications in wearables, portable electronic devices, as well as PCs. Dedicated GPUs are used where intensive graphic computing is required. Furthermore, the market is divided on the basis of devices using GPU, which consist computer, smart phone & tablet, television, gaming console, and others. On the basis of industry vertical the market is segmented into electronics, IT & telecommunication, media & entertainment, defense & intelligence, and others. Electronics industry is dominating the industrial vertical.

Geographically, the market is divided into across North America, Europe, Asia-Pacific, and ROW.  APAC is dominating the market. The increasing demand for laptops and increase in notebooks shipment units in the countries as Singapore and Japan as there is presence of technology-driven customers and gamers. Such factors are likely to drive the growth of market in this region.

The growth global graphical processing unit market is also influenced by the presence of major players such. Via Technologies Inc.(Taiwan), Samsung electronics Co. Ltd. (South Korea), silicon integrated systems corporation (Taiwan), Matrox electronic systems Ltd. (Canada), Imagination Technologies Group(UK), etc. Collaborations, partnership, merger acquisition etc. are some crucial strategies adopted by the major players to gain competitive advantage.



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FEATURED COMPANIES

  • 3Dlabs Inc.(UK)
  • Arm Limited(Cambridge)
  • Broadcom Corporation(US)
  • Broadcom Corporation(US)
  • Fujitsu Limited(Japan)
  • Intel Corporation(US)
  • MORE

1. Introduction
1.1. Executive Summary
1.2. Estimation Methodology
 
2. Market Overview
2.1. Global Graphics Processing Unit Market: Evolution & Transition
2.2. Market Definition & Scope
2.3. Industry Structure
2.4. Total Market Analysis
2.4.1. Top 5 Findings
2.4.2. Top 5 Opportunity Markets
2.4.3. Top 5 Companies
2.4.4. Top 3 Competitive Strategies
2.5. Estimation Analysis
2.6. Strategic Analysis
2.6.1. Investment Vs. Adoption Model
2.6.2. 360-Degree Industry Analysis
2.6.3. Porters 5 Force Model
2.6.4. See-Saw Analysis
2.6.5. Roi Analysis
2.6.6. Gap Analysis
2.6.7. Patent Analysis
2.6.8. Pricing Analysis
2.6.9. Pipeline Analysis
2.6.10. Consumer Analysis And Key Buying Criteria
2.7. Competitive Analysis
2.7.1. Key Strategies & Analysis
2.7.2. Market Share Analysis And Top Market Analysis
2.8. Strategic Recommendations & Key Conclusions
2.8.1. Investment Opportunities By Regions
2.8.2. Opportunities in Emerging Applications
2.8.3. Investment Opportunity in Fastest Growing Segment
 
3. Market Determinants
3.1. Market Drivers
3.1.1. Increased Focus On Professional Laptops
3.1.2. Higher Advantage of Gaming Laptops
3.1.3. Increasing Demand for High Memory Gpu
3.1.4. Increasing Consumer Demand for Enhanced Visual Content
3.2. Market Restraints
3.2.1. Low-Cost Solution Affecting Revenues of Many Big Players in this Industry
3.2.2. Falling Demand for Desktop Pcs
3.3. Market Opportunities
3.3.1. Growing Adoption of Integrated Gpu
3.3.2. Introduction of Power Efficient Gpu
3.4. Market Challenges
3.4.1. Growth of Mobile Gaming
3.4.2. Rapid Technological Changes Demand for the Development of New Products
 
4. Market Segmentation
4.1. Global Graphics Processing Unit Market By Type
4.1.1. Market Definition And Scope
4.1.2. Decision Support Database & Estimation Methodology
4.1.3. Comparative Analysis Across Market Segments
4.1.4.  Opportunity Matrix
4.1.5. Market Segmentation
4.1.5.1. Global Integrated Market
4.1.5.1.1. Adoption Scenario & Market Determinants
4.1.5.1.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.1.5.1.3. Key Players & Key Products
4.1.5.1.4. Key Conclusions
4.1.5.2. Global Dedicated Market
4.1.5.2.1. Adoption Scenario & Market Determinants
4.1.5.2.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.1.5.2.3. Key Players & Key Products
4.1.5.2.4. Key Conclusions
4.1.5.3. Global Hybrid Market
4.1.5.3.1. Adoption Scenario & Market Determinants
4.1.5.3.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.1.5.3.3. Key Players & Key Products
4.1.5.3.4. Key Conclusions
4.2. Global Graphics Processing Unit Market By Device
4.2.1. Market Definition And Scope
4.2.2. Decision Support Database & Estimation Methodology
4.2.3. Comparative Analysis Across Market Segments
4.2.4.  Opportunity Matrix
4.2.5. Market Segmentation
4.2.5.1.  Global Smartphone And Tablets Market
4.2.5.1.1. Adoption Scenario & Market Determinants
4.2.5.1.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.2.5.1.3. Key Players & Key Products
4.2.5.1.4. Key Conclusions
4.2.5.2.  Global Computer Market
4.2.5.2.1. Adoption Scenario & Market Determinants
4.2.5.2.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.2.5.2.3. Key Players & Key Products
4.2.5.2.4. Key Conclusions
4.2.5.3. Global Gaming Console Market
4.2.5.3.1. Adoption Scenario & Market Determinants
4.2.5.3.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.2.5.3.3. Key Players & Key Products
4.2.5.3.4. Key Conclusions
4.2.5.4. Global Television Market
4.2.5.4.1. Adoption Scenario & Market Determinants
4.2.5.4.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.2.5.4.3. Key Players & Key Products
4.2.5.4.4. Key Conclusions
4.2.5.5. Global Other Device Market
4.2.5.5.1. Adoption Scenario & Market Determinants
4.2.5.5.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.2.5.5.3. Key Players & Key Products
4.2.5.5.4. Key Conclusions
4.3. Global Graphics Processing Unit Market By Industry Vertical
4.3.1. Market Definition And Scope
4.3.2. Decision Support Database & Estimation Methodology
4.3.3. Comparative Analysis Across Market Segments
4.3.4.  Opportunity Matrix
4.3.5. Market Segmentation
4.3.5.1.  Global Electronics Market
4.3.5.1.1. Adoption Scenario & Market Determinants
4.3.5.1.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.3.5.1.3. Key Players & Key Products
4.3.5.1.4. Key Conclusions
4.3.5.2.  Global Media And Entertainment Market
4.3.5.2.1. Adoption Scenario & Market Determinants
4.3.5.2.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.3.5.2.3. Key Players & Key Products
4.3.5.2.4. Key Conclusions
4.3.5.3. Global It & Telecommunication Market
4.3.5.3.1. Adoption Scenario & Market Determinants
4.3.5.3.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.3.5.3.3. Key Players & Key Products
4.3.5.3.4. Key Conclusions
4.3.5.4. Global Defense & Intelligence Market
4.3.5.4.1. Adoption Scenario & Market Determinants
4.3.5.4.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.3.5.4.3. Key Players & Key Products
4.3.5.4.4. Key Conclusions
 
5. Competitive Landscape
5.1. Key Strategies
5.1.1. List of Mergers And Acquisition
5.1.2. List of Joint Ventures
5.1.3. List of Product Launches
5.1.4. List of Partnerships
 
6. Geographic Analysis
6.1. Decision Support Database & Estimation Methodology
6.2. Comparative Analysis Across Market Segments
6.3. Opportunity Matrix
6.4.  Global Graphics Processing Unit Market By Region 2014-2023 ($ Million)
6.4.1. North America
6.4.1.1. Industry Analysis 2014-2023 ($ Million)
6.4.1.2. Top Country Analysis
6.4.1.2.1. U.S.
6.4.1.2.1.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.1.2.1.2. Key Players & Key Products
6.4.1.2.1.3. Key Conclusions
6.4.1.2.2. Canada
6.4.1.2.2.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.1.2.2.2. Key Players & Key Products
6.4.1.2.2.3. Key Conclusions
6.4.2. Europe
6.4.2.1. Industry Analysis 2014-2023 ($ Million)
6.4.2.2. Top Country Analysis
6.4.2.2.1. Uk
6.4.2.2.1.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.2.2.1.2. Key Players & Key Products
6.4.2.2.1.3. Key Conclusions
6.4.2.2.2. France
6.4.2.2.2.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.2.2.2.2. Key Players & Key Products
6.4.2.2.2.3. Key Conclusions
6.4.2.2.3. Germany
6.4.2.2.3.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.2.2.3.2. Key Players & Key Products
6.4.2.2.3.3. Key Conclusions
6.4.2.2.4. Russia
6.4.2.2.4.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.2.2.4.2. Key Players & Key Products
6.4.2.2.4.3. Key Conclusions
6.4.2.2.5. Rest of Europe
6.4.2.2.5.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.2.2.5.2. Key Players & Key Products
6.4.2.2.5.3. Key Conclusions
6.4.3. Asia Pacific
6.4.3.1. Industry Analysis 2014-2023 ($ Million)
6.4.3.2. Top Country Analysis
6.4.3.2.1. China
6.4.3.2.1.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.3.2.1.2. Key Players & Key Products
6.4.3.2.1.3. Key Conclusions
6.4.3.2.2. India
6.4.3.2.2.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.3.2.2.2. Key Players & Key Products
6.4.3.2.2.3. Key Conclusions
6.4.3.2.3. Japan
6.4.3.2.3.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.3.2.3.2. Key Players & Key Products
6.4.3.2.3.3. Key Conclusions
6.4.3.2.4. Australia
6.4.3.2.4.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.3.2.4.2. Key Players & Key Products
6.4.3.2.4.3. Key Conclusions
6.4.3.2.5. Rest of Asia Pacific
6.4.3.2.5.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.3.2.5.2. Key Players & Key Products
6.4.3.2.5.3. Key Conclusions
6.4.4. Row
6.4.4.1. Industry Analysis 2014-2023 ($ Million)
6.4.4.2. Top Country Analysis
6.4.4.2.1. Latin America
6.4.4.2.1.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.4.2.1.2. Key Players & Key Products
6.4.4.2.1.3. Key Conclusions
6.4.4.2.2. Middle East & Africa
6.4.4.2.2.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.4.2.2.2. Key Players & Key Products
6.4.4.2.2.3. Key Conclusions
 
7. Company Profiles
7.1. Broadcom Corporation(Us)
7.1.1. Overview
7.1.2. Product Portfolio
7.1.3. Strategic Initiatives
7.1.4. Scot Analysis
7.1.5. Strategic Analysis
7.2. Nvidia Corporation (Us)
7.2.1. Overview
7.2.2. Product Portfolio
7.2.3. Strategic Initiatives
7.2.4. Scot Analysis
7.2.5. Strategic Analysis
7.3.  3Dlabs Inc.(Uk)
7.3.1. Overview
7.3.2. Product Portfolio
7.3.3. Strategic Initiatives
7.3.4. Scot Analysis
7.3.5. Strategic Analysis
7.4. Advanced Micro Devices Ltd. (Amd)(Us)
7.4.1. Overview
7.4.2. Product Portfolio
7.4.3. Strategic Initiatives
7.4.4. Scot Analysis
7.4.5. Strategic Analysis
7.5. Broadcom Corporation(Us)
7.5.1. Overview
7.5.2. Product Portfolio
7.5.3. Strategic Initiatives
7.5.4. Scot Analysis
7.5.5. Strategic Analysis
7.6. Arm Limited(Cambridge)
7.6.1. Overview
7.6.2. Product Portfolio
7.6.3. Strategic Initiatives
7.6.4. Scot Analysis
7.6.5. Strategic Analysis
7.7. Imagination Technologies Group(Uk)
7.7.1. Overview
7.7.2. Product Portfolio
7.7.3. Strategic Initiatives
7.7.4. Scot Analysis
7.7.5. Strategic Analysis
7.8. Intel Corporation(Us)
7.8.1. Overview
7.8.2. Product Portfolio
7.8.3. Strategic Initiatives
7.8.4. Scot Analysis
7.8.5. Strategic Analysis
7.9. Matrox Electronic Systems Ltd.(Canada)
7.9.1. Overview
7.9.2. Product Portfolio
7.9.3. Strategic Initiatives
7.9.4. Scot Analysis
7.9.5. Strategic Analysis
7.10. Vivante Corporation(Us )
7.10.1. Overview
7.10.2. Product Portfolio
7.10.3. Strategic Initiatives
7.10.4. Scot Analysis
7.10.5. Strategic Analysis
7.11. Qualcomm Inc. (Us)
7.11.1. Overview
7.11.2. Product Portfolio
7.11.3. Strategic Initiatives
7.11.4. Scot Analysis
7.11.5. Strategic Analysis
7.12. Silicon Integrated Systems Corporation (Taiwan)
7.12.1. Overview
7.12.2. Product Portfolio
7.12.3. Strategic Initiatives
7.12.4. Scot Analysis
7.12.5. Strategic Analysis
7.13. Via Technologies Inc.(Taiwan)
7.13.1. Overview
7.13.2. Product Portfolio
7.13.3. Strategic Initiatives
7.13.4. Scot Analysis
7.13.5. Strategic Analysis
7.14.  Fujitsu Limited(Japan)
7.14.1. Overview
7.14.2. Product Portfolio
7.14.3. Strategic Initiatives
7.14.4. Scot Analysis
7.14.5. Strategic Analysis
7.15. Samsung Electronics Co. Ltd. (South Korea)
7.15.1. Overview
7.15.2. Product Portfolio
7.15.3. Strategic Initiatives
7.15.4. Scot Analysis
7.15.5. Strategic Analysis
 
List of Tables
1. Global Graphics Processing Unit Market By Type 2014-2023 ($ Million)
2. Global Integrated Market By Geography 2014-2023 ($ Million)
3. Global Dedicated Market By Geography 2014-2023 ($ Million)
4. Global Hybrid Market By Geography 2014-2023 ($ Million)
5. Global Graphics Processing Unit Market By Device 2014-2023 ($ Million)
6. Global Smartphone & Tablets Market By Geography 2014-2023 ($ Million)
7. Global Computer Market By Geography 2014-2023 ($ Million)
8. Global Gaming Console Market By Geography 2014-2023 ($ Million)
9. Global Television Market By Geography 2014-2023 ($ Million)
10. Global Other Device Market By Geography 2014-2023 ($ Million)
11. Global Graphics Processing Unit Market By Industry Vertical 2014-2023 ($ Million)
12. Global Electronics Market By Geography 2014-2023 ($ Million)
13. Global Media And Entertainment Market By Geography 2014-2023 ($ Million)
14. Global It & Telecommunication Market By Geography 2014-2023 ($ Million)
15. Global Defense & Intelligence Market By Geography 2014-2023 ($ Million)
16. North America Graphics Processing Unit Market 2014-2023 ($ Million)
17. Europe Graphics Processing Unit 2014Market 2014-2023 ($ Million)
18. Asia Pacific Graphics Processing Unit Market 2014-2023 ($ Million)
19. Rest of the World Graphics Processing Unit Market 2014-2023 ($ Million)
 
List of Figures
1. Global Integrated Market By Geography 2014-2023 ($ Million)
2. Global Dedicated Market By Geography 2014-2023 ($ Million)
3. Global Hybrid Market By Geography 2014-2023 ($ Million)
4. Global Smartphone & Tablets Market By Geography 2014-2023 ($ Million)
5. Global Computer Market By Geography 2014-2023 ($ Million)
6. Global Gaming Console Market By Geography 2014-2023 ($ Million)
7. Global Television Market By Geography 2014-2023 ($ Million)
8. Global Other Device Market By Geography 2014-2023 ($ Million)
9. Global Electronics Market By Geography 2014-2023 ($ Million)
10. Global Media And Entertainment Market By Geography 2014-2023 ($ Million)
11. Global It & Telecommunication Market By Geography 2014-2023 ($ Million)
12. Global Defense & Intelligence Market By Geography 2014-2023 ($ Million)
13. North America Graphics Processing Unit Market 2014-2023 ($ Million)
14. Europe Graphics Processing Unit Market 2014-2023 ($ Million)
15. Asia Pacific Graphics Processing Unit Market 2014-2023 ($ Million)
16. Rest of the World   Graphics Processing Unit Market 2014-2023 ($ Million)
17. United States (U.S.)  Graphics Processing Unit Market 2014-2023 ($ Million)
18. Canada Graphics Processing Unit Market 2014-2023 ($ Million)
19. United Kingdom (Uk) Graphics Processing Unit Market 2014-2023 ($ Million)
20. France Graphics Processing Unit Market 2014-2023 ($ Million)
21. Germany Graphics Processing Unit Market 2014-2023 ($ Million)
22. Russia Graphics Processing Unit Market 2014-2023 ($ Million)
23. Roe Graphics Processing Unit Market 2014-2023 ($ Million)
24. India Graphics Processing Unit Market 2014-2023 ($ Million)
25. China Graphics Processing Unit Market 2014-2023 ($ Million)
26. Japan Graphics Processing Unit Market 2014-202  ($ Million)
27. Australia Graphics Processing Unit Market 2014-2023 ($ Million)
28. Roapac Graphics Processing Unit Market 2014-2023 ($ Million)
29. Latin America Graphics Processing Unit Market 2014-2023 ($ Million)
30. Mena Graphics Processing Unit Market 2014-2023  ($ Million)

Note: Product cover images may vary from those shown
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  • 3Dlabs Inc.(UK)
  • Advanced Micro Devices Ltd. (Amd)(US)
  • Arm Limited(Cambridge)
  • Broadcom Corporation(US)
  • Broadcom Corporation(US)
  • Fujitsu Limited(Japan)
  • Imagination Technologies Group(UK)
  • Intel Corporation(US)
  • Matrox Electronic Systems Ltd.(Canada)
  • Nvidia Corporation (US)
  • Qualcomm Inc. (US)
  • Samsung Electronics Co. Ltd. (South Korea)
  • Silicon Integrated Systems Corporation (Taiwan)
  • Via Technologies Inc.(Taiwan)
  • Vivante Corporation(Us )
Note: Product cover images may vary from those shown
5 of 4
Note: Product cover images may vary from those shown
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