Wearable Computing Market - Forecasts from 2017 to 2022

  • ID: 4425469
  • Report
  • 75 pages
  • Knowledge Sourcing Intelligence LLP
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  • Adidas
  • Apple
  • Fitbit
  • Garmin
  • Jawbone
  • LG Electronics
  • MORE
Wearable computing market is projected to witness a compound annual growth rate of 26.09% to reach a total market size of US$46.517 billion by 2022, from US$14.594 billion in 2017. Increasing investments in the wearables market owing to the increase in demand for miniaturization of devices and growing number of application in various fields are the major factors driving the growth of this market.

Large-scale adoption of activity trackers, smartwatches, and new product launches are also contributing to the market growth. The use of wearable computing devices for tracking and maintaining health, personal fitness, sports, and others are some of the key application areas augmenting the increase in demand for these devices globally. Other major areas that are expected to exhibit high demand include manufacturing, travel, leisure, and military and defense.

Research Methodology

The report provides a brief introduction of the market and deals with detailed research methodology for calculating market size and forecasts, secondary data sources used and the primary inputs which were taken for data validation. This section also outlines various segments which have been covered as part of the report.

Market Dynamics

The next section provides comprehensive market dynamics through an overview section along with growth drivers, challenges and opportunities which exist in the current market. This section of the report also provides global and regional regulations which are determining the market growth and industry value chain analysis of wind automation market. Complete industry analysis has also been covered through Porter’s five forces model as a part of this report section.

Competitive Insight

The major players discussed in this report are Medtronic, Garmin, Boston Scientific Corporation, Adidas, Apple, Fitbit, Jawbone along with others.


Wearable computing market has been segmented on the basis of Technology, End-User Industry, and Geography.

By Technology
  • Display Technologies
  • Computing Technologies
  • Networking Technologies
  • Other Technologies
By End-User Industry
  • Healthcare
  • Entertainment and Media
  • Manufacturing
  • Others
By Geography
  • Americas
  • North America
  • South America
  • Europe Middle East and Africa
  • Europe
  • Middle East and Africa
  • Asia Pacific
Note: Product cover images may vary from those shown
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  • Adidas
  • Apple
  • Fitbit
  • Garmin
  • Jawbone
  • LG Electronics
  • MORE
1. Introduction

2. Research Methodology

3. Executive Summary

4. Market Dynamics
4.1. Segmentation
4.2. Drivers
4.3. Restraints
4.4. Opportunities
4.5. Supplier Outlook
4.6. Industry Outlook
4.7. Porter’s 5 Forces Analysis
4.8. Industry Value Chain Analysis

5. Wearable Computing Market Forecast by Technology (US$ billion)
5.1. Display Technologies
5.2. Computing Technologies
5.3. Networking Technologies
5.4. Other Technologies

6. Wearable Computing Market Forecast by End-User Industry (US$ billion)
6.1. Healthcare
6.2. Entertainment and Media
6.3. Manufacturing
6.4. Others

7. Wearable Computing Market by Geography (US$ billion)
7.1. Americas
7.1.1. North America
7.1.2. South America
7.2. Europe Middle East and Africa
7.2.1. Europe
7.2.2. Middle East and Africa
7.3. Asia Pacific

8. Competitive Intelligence
8.1. Investment Analysis
8.2. Recent Deals
8.3. Strategies of Key Players

9. Company Profiles
9.1. Medtronic
9.2. Samsung Electronics
9.3. Nike
9.4. LG Electronics
9.5. Garmin
9.6. Boston Scientific Corporation
9.7. Adidas
9.8. Apple
9.9. Fitbit
9.10. Jawbone
Note: Product cover images may vary from those shown
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  • Medtronic
  • Samsung Electronics
  • Nike
  • LG Electronics
  • Garmin
  • Boston Scientific Corporation
  • Adidas
  • Apple
  • Fitbit
  • Jawbone
Note: Product cover images may vary from those shown
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Note: Product cover images may vary from those shown