Global Wearable Computing Market Research Report,Insights, Opportunity, Analysis, Market Shares And Forecast 2017 – 2023

  • ID: 4471001
  • Report
  • Region: Global
  • 190 Pages
  • Occams Business Research and Consulting
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The Global Wearable Computing Market is Anticipated to Grow with a CAGR of 21% in the Forecasted Period 2016-2023

FEATURED COMPANIES

  • Adidas Ag (Germany)
  • Apple Inc (Us)
  • Fitbit Inc (U.S)
  • Garmin, Ltd (Switzerland)
  • Intel Corporation (U.S)
  • Jawbone  (U.S)
  • MORE

A wearable computer is an advanced gadget that is either strapped to or carried on a user body. It is utilized frequently for behavioral demonstration, health monitoring system, IT and media advancement. In major cases, they serve much like a prosthetic, in that gadget use does not require users to stop different work.

The global wearable computing market is anticipated to grow with a CAGR of 21% in the forecasted period 2016-2023. The adoption of wristbands and smart watches in consumer market, increasing focus towards networking, communication and recognition technologies, increasing adoptability of internet of things and increasing adoptability of wearable medical and health devices are some of the key drivers for the growth of the market.

Moreover, high price range of eye and body wear and data privacy concern are some of the major challenges which hinders the growth of global wearable computing market. On the basis of geography, global wearable computing market is diversified into North America, Europe, Asia Pacific and rest of the world. 

North America wearable computing market holds the largest market share in 2016. The United State and Canada are the major countries of the North America which helps to drive the wearable computing market. North America region is expanding due to rising adoption of wearable computing technology. Further, Asia Pacific wearable computing market is anticipated to grow with highest CAGR in the forecast period 2016-2023. China, India, Japan are some of the major countries which drive the Asia Pacific wearable computing market.

Further, global wearable computing market is segmented into technology and application. On the basis of technology, the global wearable computing market is diversified into computing technology, display technology, networking technology and many more. On the basis of application, the global wearable computing market is diversified into healthcare and medical, fitness and wellness, infotainment, enterprise & industrial and other applications.

Adidas AG (Germany), Apple Inc. (U.S.), Boston Scientific Corporation (U.S.), Fitbit Inc (U.S.)., Garmin, Ltd. (U.S.), Jawbone (U.S.), LG Electronics, Inc. (South Korea), Intel Corporation  (U.S.), are some of the major companies of the global wearable computing market. Acquisition, merger, innovation and new product launch are some of the major strategies adopted by the companies in global wearable computing market. For example: As per the company sources in 2015 Intel Corporation (U.S.) acquired Recon Instruments a Canada based company for $175 million which would help Intel Corporation to increase its wearable segment. This acquisition would help the company to increase its market share.

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Note: Product cover images may vary from those shown
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FEATURED COMPANIES

  • Adidas Ag (Germany)
  • Apple Inc (Us)
  • Fitbit Inc (U.S)
  • Garmin, Ltd (Switzerland)
  • Intel Corporation (U.S)
  • Jawbone  (U.S)
  • MORE

1. Introduction
1.1. Executive Summary
1.2. Estimation Methodology

2. Market Overview
2.1. Global Wearable Computing Market: Evolution & Transition
2.2. Market Definition & Scope
2.3. Industry Structure
2.4. Regulatory Framework
2.5. Total Market Analysis
2.5.1. Top 5 Findings
2.5.2. Top 5 Opportunity Markets
2.5.3. Top 5 Companies
2.5.4. Top 3 Competitive Strategies
2.6. Estimation Analysis
2.7. Strategic Analysis
2.7.1. Investment Vs. Adoption Model
2.7.2. 360-Degree Industry Analysis
2.7.3. Porters 5 Force Model
2.7.4. See-Saw Analysis
2.7.5. Consumer Analysis And Key Buying Criteria
2.8. Competitive Analysis
2.8.1. Key Strategies & Analysis
2.8.2. Market Share Analysis & Top Company Analysis
2.9. Strategic Recommendations & Key Conclusions
2.9.1. Investment Opportunities By Regions
2.9.2. Opportunities In Emerging Applications
2.9.3. Investment Opportunity In Fastest Growing Segment

3. Market Determinants
3.1. Market Drivers
3.1.1. Rising Adoption Of Smartwatches And Wristbands
3.1.2. Growing Focus Towards Networking, Communication And Recognition Technologies For Wearables
3.1.3. Growing Popularity Of Wearable Health And Medical Devices
3.1.4. Rising Adoption Of Internet Of Things
3.2. Market Restraints
3.2.1. High Initial Price Range Of Body And Eye Wear
3.2.2. High Power Consumption And Limited Battery Life
3.3. Market Opportunities
3.3.1. Penetration Of Smart Clothing
3.3.2. Rising Adoption Of Wearables In Multiple Application Areas
3.4. Market Challenges
3.4.1. Technical Issues
3.4.2. Device Protection And Thermal Consideration

4. Market Segmentation
4.1. Global Wearable Computing Market By Technology
4.1.1. Market Definition And Scope
4.1.2. Decision Support Database & Estimation Methodology
4.1.3. Comparative Analysis Across Market Segments
4.1.4. Opportunity Matrix
4.1.5. Market Segmentation
4.1.5.1. Global Computing Technologies Market
4.1.5.1.1. Adoption Scenario & Market Determinants
4.1.5.1.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.1.5.1.3. Key Players & Key Products
4.1.5.1.4. Key Conclusions
4.1.5.2. Global Display Technologies   Market
4.1.5.2.1. Adoption Scenario & Market Determinants
4.1.5.2.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.1.5.2.3. Key Players & Key Products
4.1.5.2.4. Key Conclusions
4.1.5.3. Global Network Technologies   Market
4.1.5.3.1. Adoption Scenario & Market Determinants
4.1.5.3.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.1.5.3.3. Key Players & Key Products
4.1.5.3.4. Key Conclusions
4.1.5.4. Global Other Technologies   Market
4.1.5.4.1. Adoption Scenario & Market Determinants
4.1.5.4.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.1.5.4.3. Key Players & Key Products
4.1.5.4.4. Key Conclusions
4.2. Global Wearable Computing Market By Application
4.2.1. Market Definition And Scope
4.2.2. Decision Support Database & Estimation Methodology
4.2.3. Comparative Analysis Across Market Segments
4.2.4. Opportunity Matrix
4.2.5. Market Segmentation
4.2.5.1. Global Fitness And Wellness Application   Market
4.2.5.1.1. Adoption Scenario & Market Determinants
4.2.5.1.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.2.5.1.3. Key Players & Key Products
4.2.5.1.4. Key Conclusions
4.2.5.2. Global Medical And Healthcare Market
4.2.5.2.1. Adoption Scenario & Market Determinants
4.2.5.2.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.2.5.2.3. Key Players & Key Products
4.2.5.2.4. Key Conclusions
4.2.5.3. Global Enterprise And Industrial   Market
4.2.5.3.1. Adoption Scenario & Market Determinants
4.2.5.3.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.2.5.3.3. Key Players & Key Products
4.2.5.3.4. Key Conclusions
4.2.5.4. Global Infotainment   Market
4.2.5.4.1. Adoption Scenario & Market Determinants
4.2.5.4.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.2.5.4.3. Key Players & Key Products
4.2.5.4.4. Key Conclusions
4.2.5.5. Global Other Applications   Market
4.2.5.5.1. Adoption Scenario & Market Determinants
4.2.5.5.2. Market Estimations And Forecasts 2014-2023 ($ Million)
4.2.5.5.3. Key Players & Key Products
4.2.5.5.4. Key Conclusions

5. Competitive Landscape
5.1. Key Strategies
5.1.1. List Of Mergers And Acquisition
5.1.2. List Of Joint Ventures
5.1.3. List Of Product Launches
5.1.4. List Of Partnerships

6. Geographic Analysis
6.1. Decision Support Database & Estimation Methodology
6.2. Comparative Analysis Across Market Segments
6.3. Opportunity Matrix
6.4. Global Wearable Computing Market By Region 2014-2023 ($ Million)
6.4.1. North America
6.4.1.1. Industry Analysis 2014-2023 ($ Million)
6.4.1.2. Top Country Analysis
6.4.1.2.1. U.S.
6.4.1.2.1.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.1.2.1.2. Key Players & Key Products
6.4.1.2.1.3. Key Conclusions
6.4.1.2.2. Canada
6.4.1.2.2.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.1.2.2.2. Key Players & Key Products
6.4.1.2.2.3. Key Conclusions
6.4.2. Europe
6.4.2.1. Industry Analysis 2014-2023 ($ Million)
6.4.2.2. Top Country Analysis
6.4.2.2.1. UK
6.4.2.2.1.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.2.2.1.2. Key Players & Key Products
6.4.2.2.1.3. Key Conclusions
6.4.2.2.2. France
6.4.2.2.2.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.2.2.2.2. Key Players & Key Products
6.4.2.2.2.3. Key Conclusions
6.4.2.2.3. Germany
6.4.2.2.3.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.2.2.3.2. Key Players & Key Products
6.4.2.2.3.3. Key Conclusions
6.4.2.2.4. Spain
6.4.2.2.4.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.2.2.4.2. Key Players & Key Products
6.4.2.2.4.3. Key Conclusions
6.4.2.2.5. Rest Of Europe
6.4.2.2.5.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.2.2.5.2. Key Players & Key Products
6.4.2.2.5.3. Key Conclusions
6.4.3. Asia Pacific
6.4.3.1. Industry Analysis 2014-2023 ($ Million)
6.4.3.2. Top Country Analysis
6.4.3.2.1. China
6.4.3.2.1.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.3.2.1.2. Key Players & Key Products
6.4.3.2.1.3. Key Conclusions
6.4.3.2.2. India
6.4.3.2.2.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.3.2.2.2. Key Players & Key Products
6.4.3.2.2.3. Key Conclusions
6.4.3.2.3. Japan
6.4.3.2.3.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.3.2.3.2. Key Players & Key Products
6.4.3.2.3.3. Key Conclusions
6.4.3.2.4. Australia
6.4.3.2.4.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.3.2.4.2. Key Players & Key Products
6.4.3.2.4.3. Key Conclusions
6.4.3.2.5. Rest Of Asia Pacific
6.4.3.2.5.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.3.2.5.2. Key Players & Key Products
6.4.3.2.5.3. Key Conclusions
6.4.4. RoW
6.4.4.1. Industry Analysis 2014-2023 ($ Million)
6.4.4.2. Top Country Analysis
6.4.4.2.1. Latin America
6.4.4.2.1.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.4.2.1.2. Key Players & Key Products
6.4.4.2.1.3. Key Conclusions
6.4.4.2.2. Middle East & Africa
6.4.4.2.2.1. Market Estimations And Forecasts 2014-2023 ($ Million)
6.4.4.2.2.2. Key Players & Key Products
6.4.4.2.2.3. Key Conclusions

7. Company Profiles
7.1.   Adidas Ag (Germany)
7.1.1. Overview
7.1.2. Product Portfolio
7.1.3. Strategic Initiatives
7.1.4. Scot Analysis
7.1.5. Strategic Analysis
7.2. Apple Inc (Us)
7.2.1. Overview
7.2.2. Product Portfolio
7.2.3. Strategic Initiatives
7.2.4. Scot Analysis
7.2.5. Strategic Analysis
7.3. Boston Scientific Corporation (U.S)
7.3.1. Overview
7.3.2. Product Portfolio
7.3.3. Strategic Initiatives
7.3.4. Scot Analysis
7.3.5. Strategic Analysis
7.4. Fitbit Inc (U.S)
7.4.1. Overview
7.4.2. Product Portfolio
7.4.3. Strategic Initiatives
7.4.4. Scot Analysis
7.4.5. Strategic Analysis
7.5. Garmin, Ltd (Switzerland)
7.5.1. Overview
7.5.2. Product Portfolio
7.5.3. Strategic Initiatives
7.5.4. Scot Analysis
7.5.5. Strategic Analysis
7.6. Jawbone  (U.S)
7.6.1. Overview
7.6.2. Product Portfolio
7.6.3. Strategic Initiatives
7.6.4. Scot Analysis
7.6.5. Strategic Analysis
7.7. Lg Electronics, Inc (South Korea)
7.7.1. Overview
7.7.2. Product Portfolio
7.7.3. Strategic Initiatives
7.7.4. Scot Analysis
7.7.5. Strategic Analysis
7.8. Motorola Mobility Holdings Inc (U.S)
7.8.1. Overview
7.8.2. Product Portfolio
7.8.3. Strategic Initiatives
7.8.4. Scot Analysis
7.8.5. Strategic Analysis
7.9. Nike, Inc (U.S)
7.9.1. Overview
7.9.2. Product Portfolio
7.9.3. Strategic Initiatives
7.9.4. Scot Analysis
7.9.5. Strategic Analysis
7.10. Pebble Technology Corporation (U.S)
7.10.1. Overview
7.10.2. Product Portfolio
7.10.3. Strategic Initiatives
7.10.4. Scot Analysis
7.10.5. Strategic Analysis
7.11. Samsung Electronics Co, Ltd (South Korea)
7.11.1. Overview
7.11.2. Product Portfolio
7.11.3. Strategic Initiatives
7.11.4. Scot Analysis
7.11.5. Strategic Analysis
7.12. Sony Corporation (Japan)
7.12.1. Overview
7.12.2. Product Portfolio
7.12.3. Strategic Initiatives
7.12.4. Scot Analysis
7.12.5. Strategic Analysis
7.13. Zephyr Technology Corporation (U.S)
7.13.1. Overview
7.13.2. Product Portfolio
7.13.3. Strategic Initiatives
7.13.4. Scot Analysis
7.13.5. Strategic Analysis
7.14. Intel Corporation (U.S)
7.14.1. Overview
7.14.2. Product Portfolio
7.14.3. Strategic Initiatives
7.14.4. Scot Analysis
7.14.5. Strategic Analysis
7.15. Huawei Technologies Co, Ltd (China)
7.15.1. Overview
7.15.2. Product Portfolio
7.15.3. Strategic Initiatives
7.15.4. Scot Analysis
7.15.5. Strategic Analysis

List Of Tables
1.  Global Wearable Computing Market By Technology 2014-2023 ($ Million)
2. Global Computing Technologies  Market By Geography 2014-2023 ($ Million)
3. Global Display Technologies Market By Geography 2014-2023 ($ Million)
4. Global  Networking Technologies Market By Geography 2014-2023 ($ Million)
5. Global Other Technologies Market By Geography 2014-2023 ($ Million)
6. Global Wearable Computing Market By Applications 2014-2023 ($ Million)
7. Global Fitness & Wellness Application  Market By Geography 2014-2023 ($ Million)
8. Global Medical And Healthcare Market By Geography 2014-2023 ($ Million)
9. Global Enterprise And Industrial Market By Geography 2014-2023 ($ Million)
10. Global Infotainment Market By Geography 2014-2023 ($ Million)
11. Global Other Applications Market By Geography 2014-2023 ($ Million)
12. North Wearable Computing Market 2014-2023 ($ Million)
13. Europe Wearable Computing Market 2014-2023 ($ Million)
14. Asia Pacific Wearable Computing  Market2014-2023 ($ Million)
15. Rest Of The World Wearable Computing Market 2014-2023 ($ Million)

List Of Figures
1. Global Computing Technologies  Market 2014-2023 ($ Million)
2. Global Display Technologies   Market 2014-2023 ($ Million)
3. Global  Networking Technologies   Market 2014-2023 ($ Million)
4. Global Other Technologies   Market 2014-2023 ($ Million)
5. Global Fitness & Wellness Application  Market 2014-2023 ($ Million)
6. Global Medical And Healthcare Market 2014-2023 ($ Million)
7. Global Enterprise And Industrial Market 2014-2023 ($ Million)
8. Global Infotainment Market 2014-2023 ($ Million)
9. Global Other Applications Market 2014-2023 ($ Million)
10. United States (U.S.) Wearable Computing Market 2014-2023 ($ Million)
11. Canada Wearable Computing  Market 2014-2023 ($ Million)
12. United Kingdom (UK) Wearable Computing Market 2014-2023 ($ Million)
13. France Wearable Computing Market 2014-2023 ($ Million)
14. Germany Wearable Computing Market 2014-2023 ($ Million)
15. Spain Wearable Computing Market 2014-2023 ($ Million)
16. RoE Wearable Computing Market 2014-2023 ($ Million)
17. India Wearable Computing Market 2014-2023 ($ Million)
18. China Wearable Computing Market 2014-2023 ($ Million)
19. Japan Wearable Computing Market 2014-2023 ($ Million)
20. Australia Wearable Computing Market 2014-2023 ($ Million)
21. Roapac Wearable Computing Market 2014-2023 ($ Million)
22. Latin America Wearable Computing Market 2014-2023 ($ Million)
23. Mena Wearable Computing Market 2014-2023 ($ Million)

Note: Product cover images may vary from those shown
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  • Adidas Ag (Germany)
  • Apple Inc (Us)
  • Boston Scientific Corporation (U.S)
  • Fitbit Inc (U.S)
  • Garmin, Ltd (Switzerland)
  • Huawei Technologies Co, Ltd (China)
  • Intel Corporation (U.S)
  • Jawbone  (U.S)
  • Lg Electronics, Inc (South Korea)
  • Motorola Mobility Holdings Inc (U.S)
  • Nike, Inc (U.S)
  • Pebble Technology Corporation (U.S)
  • Samsung Electronics Co, Ltd (South Korea)
  • Sony Corporation (Japan)
  • Zephyr Technology Corporation (U.S)
Note: Product cover images may vary from those shown
5 of 4
Note: Product cover images may vary from those shown
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