Mixed Reality - Global Market Outlook (2017-2023)

  • ID: 4480641
  • Report
  • Region: Global
  • 156 pages
  • Stratistics Market Research Consulting Pvt Ltd
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FEATURED COMPANIES

  • Apple Inc
  • Canon, Inc
  • HTC Corporation
  • Magic Leap, Inc.
  • Microsoft Corporation
  • Oculus VR, LLC
  • MORE
According to the publisher, the Global Mixed Reality Market is accounted for $49.34 million in 2016 and expected to grow at a CAGR of 75.1% to reach $2492.7 million by 2023. Rising adoption in the training industry, increased use of wearable devices, evolution of hardware and software components for reality technologies, rising internet connectivity, acceptance in entertainment and auto mobile & aerospace designing arenas are driving the market growth. However, image latency and limited battery life is hindering the market growth. In addition, tracking and registration difficulties and graphical content creation are the challenges witnessed by the market.

Based on End-User, movie theaters are typically ready and willing to try new technologies to keep their seats full. More recent and less comical innovations D-Box, 3D, and IMAX have enjoyed varying degrees of popularity. Virtual reality theme park rides are an obvious application of the technology. For instance, Windows 10 made for mixed reality applications although it’s currently active on the HoloLens Development edition. As head-mounted displays become capable of a quality MR experience, video games will thrive.

North America is anticipated to dominate the market owing the high adoption in the auto motive and aerospace designing industry coupled with the rising R&D spending. Asia Pacific is expected to witness a substantial growth over the forecast period owing to demand across various application arenas.

Some of the key players in Global Mixed Reality market are Apple Inc, Canon, Inc, HTC Corporation, Magic Leap, Inc., Infinity Augmented Reality, Inc., Oculus VR, LLC, Osterhout Design Group, Recon Instruments, Seik-Epson Corporation, Microsoft Corporation and Samsung Group.
Components Covered:
  • Software
  • Hardware
Devices Covered:
  • Head Mounted Display (Wireless)
  • Head-Mounted Display (Wired)
End-Users Covered:
  • Healthcare
  • Auto motive
  • Aerospace & defense
  • Entertainment and gaming
  • Retail and e-commerce
  • Other End users
Regions Covered:
  • North America
  • US
  • Canada
  • Mexico
  • Europe
  • Germany
  • UK
  • Italy
  • France
  • Spain
  • Rest of Europe
  • Asia Pacific
  • Japan
  • China
  • India
  • Australia
  • New Zealand
  • South Korea
  • Rest of Asia Pacific
  • South America
  • Argentina
  • Brazil
  • Chile
  • Rest of South America
  • Middle East & Africa
  • Saudi Arabia
  • UAE
  • Qatar
  • South Africa
  • Rest of Middle East & Africa
What our report offers:
  • Market share assessments for the regional and country level segments
  • Market share analysis of the top industry players
  • Strategic recommendations for the new entrants
  • Market forecasts for a minimum of 7 years of all the mentioned segments, sub segments and the regional markets
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements
READ MORE
Note: Product cover images may vary from those shown
2 of 4

FEATURED COMPANIES

  • Apple Inc
  • Canon, Inc
  • HTC Corporation
  • Magic Leap, Inc.
  • Microsoft Corporation
  • Oculus VR, LLC
  • MORE
1 Executive Summary

2 Preface
2.1 Abstract
2.2 Stake Holders
2.3 Research Scope
2.4 Research Methodology
2.4.1 Data Mining
2.4.2 Data Analysis
2.4.3 Data Validation
2.4.4 Research Approach
2.5 Research Sources
2.5.1 Primary Research Sources
2.5.2 Secondary Research Sources
2.5.3 Assumptions

3 Market Trend Analysis
3.1 Introduction
3.2 Drivers
3.3 Restraints
3.4 Opportunities
3.5 Threats
3.6 End User Analysis
3.7 Emerging Markets
3.8 Futuristic Market Scenario

4 Porters Five Force Analysis
4.1 Bargaining power of suppliers
4.2 Bargaining power of buyers
4.3 Threat of substitutes
4.4 Threat of new entrants
4.5 Competitive rivalry

5 Global Mixed Reality Market, By Component
5.1 Introduction
5.2 Software
5.3 Hardware
5.3.1 Power Units
5.3.2 Semiconductor Components
5.3.3 Sensors
5.3.3.1 Magnetometer
5.3.3.2 Accelerometer
5.3.3.3 Gyroscope
5.3.3.4 Proximity Sensors
5.3.3.5 Other Sensors

6 Global Mixed Reality Market, By Device
6.1 Introduction
6.2 Head Mounted Display (Wireless)
6.3 Head-Mounted Display (Wired)

7 Global Mixed Reality Market, By End-User
7.1 Introduction
7.2 Healthcare
7.3 Automotive
7.4 Aerospace & defense
7.5 Entertainment and gaming
7.6 Retail and e-commerce
7.7 Other End users

8 Global Mixed Reality Market, By Geography
8.1 Introduction
8.2 North America
8.2.1 US
8.2.2 Canada
8.2.3 Mexico
8.3 Europe
8.3.1 Germany
8.3.2 UK
8.3.3 Italy
8.3.4 France
8.3.5 Spain
8.3.6 Rest of Europe
8.4 Asia Pacific
8.4.1 Japan
8.4.2 China
8.4.3 India
8.4.4 Australia
8.4.5 New Zealand
8.4.6 South Korea
8.4.7 Rest of Asia Pacific
8.5 South America
8.5.1 Argentina
8.5.2 Brazil
8.5.3 Chile
8.5.4 Rest of South America
8.6 Middle East & Africa
8.6.1 Saudi Arabia
8.6.2 UAE
8.6.3 Qatar
8.6.4 South Africa
8.6.5 Rest of Middle East & Africa

9 Key Developments
9.1 Agreements, Partnerships, Collaborations and Joint Ventures
9.2 Acquisitions & Mergers
9.3 New Product Launch
9.4 Expansions
9.5 Other Key Strategies

10 Company Profiling
10.1 Apple Inc
10.2 Canon, Inc
10.3 HTC Corporation
10.4 Magic Leap, Inc.
10.5 Infinity Augmented Reality, Inc.
10.6 Oculus VR, LLC
10.7 Osterhout Design Group
10.8 Recon Instruments
10.9 Seiko Epson Corporation
10.10 Microsoft Corporation
10.11 Samsung Group

List of Tables
Table 1 Global Mixed Reality Market Outlook, By Region (2014-2023) ($MN)
Table 2 Global Mixed Reality Market Outlook, By Component (2014-2023) ($MN)
Table 3 Global Mixed Reality Market Outlook, By Software (2014-2023) ($MN)
Table 4 Global Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN)
Table 5 Global Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
Table 6 Global Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
Table 7 Global Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN)
Table 8 Global Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
Table 9 Global Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
Table 10 Global Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN)
Table 11 Global Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
Table 12 Global Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
Table 13 Global Mixed Reality Market Outlook, By Device (2014-2023) ($MN)
Table 14 Global Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
Table 15 Global Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
Table 16 Global Mixed Reality Market Outlook, By End-User (2014-2023) ($MN)
Table 17 Global Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN)
Table 18 Global Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN)
Table 19 Global Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
Table 20 Global Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
Table 21 Global Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
Table 22 Global Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)
Table 23 North America Mixed Reality Market Outlook, By Country (2014-2023) ($MN)
Table 24 North America Mixed Reality Market Outlook, By Component (2014-2023) ($MN)
Table 25 North America Mixed Reality Market Outlook, By Software (2014-2023) ($MN)
Table 26 North America Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN)
Table 27 North America Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
Table 28 North America Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
Table 29 North America Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN)
Table 30 North America Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
Table 31 North America Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
Table 32 North America Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN)
Table 33 North America Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
Table 34 North America Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
Table 35 North America Mixed Reality Market Outlook, By Device (2014-2023) ($MN)
Table 36 North America Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
Table 37 North America Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
Table 38 North America Mixed Reality Market Outlook, By End-User (2014-2023) ($MN)
Table 39 North America Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN)
Table 40 North America Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN)
Table 41 North America Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
Table 42 North America Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
Table 43 North America Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
Table 44 North America Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)
Table 45 Europe Mixed Reality Market Outlook, By Country (2014-2023) ($MN)
Table 46 Europe Mixed Reality Market Outlook, By Component (2014-2023) ($MN)
Table 47 Europe Mixed Reality Market Outlook, By Software (2014-2023) ($MN)
Table 48 Europe Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN)
Table 49 Europe Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
Table 50 Europe Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
Table 51 Europe Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN)
Table 52 Europe Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
Table 53 Europe Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
Table 54 Europe Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN)
Table 55 Europe Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
Table 56 Europe Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
Table 57 Europe Mixed Reality Market Outlook, By Device (2014-2023) ($MN)
Table 58 Europe Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
Table 59 Europe Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
Table 60 Europe Mixed Reality Market Outlook, By End-User (2014-2023) ($MN)
Table 61 Europe Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN)
Table 62 Europe Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN)
Table 63 Europe Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
Table 64 Europe Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
Table 65 Europe Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
Table 66 Europe Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)
Table 67 Asia Pacific Mixed Reality Market Outlook, By Country (2014-2023) ($MN)
Table 68 Asia Pacific Mixed Reality Market Outlook, By Component (2014-2023) ($MN)
Table 69 Asia Pacific Mixed Reality Market Outlook, By Software (2014-2023) ($MN)
Table 70 Asia Pacific Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN)
Table 71 Asia Pacific Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
Table 72 Asia Pacific Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
Table 73 Asia Pacific Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN)
Table 74 Asia Pacific Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
Table 75 Asia Pacific Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
Table 76 Asia Pacific Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN)
Table 77 Asia Pacific Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
Table 78 Asia Pacific Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
Table 79 Asia Pacific Mixed Reality Market Outlook, By Device (2014-2023) ($MN)
Table 80 Asia Pacific Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
Table 81 Asia Pacific Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
Table 82 Asia Pacific Mixed Reality Market Outlook, By End-User (2014-2023) ($MN)
Table 83 Asia Pacific Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN)
Table 84 Asia Pacific Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN)
Table 85 Asia Pacific Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
Table 86 Asia Pacific Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
Table 87 Asia Pacific Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
Table 88 Asia Pacific Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)
Table 89 South America Mixed Reality Market Outlook, By Country (2014-2023) ($MN)
Table 90 South America Mixed Reality Market Outlook, By Component (2014-2023) ($MN)
Table 91 South America Mixed Reality Market Outlook, By Software (2014-2023) ($MN)
Table 92 South America Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN)
Table 93 South America Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
Table 94 South America Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
Table 95 South America Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN)
Table 96 South America Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
Table 97 South America Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
Table 98 South America Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN)
Table 99 South America Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
Table 100 South America Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
Table 101 South America Mixed Reality Market Outlook, By Device (2014-2023) ($MN)
Table 102 South America Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
Table 103 South America Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
Table 104 South America Mixed Reality Market Outlook, By End-User (2014-2023) ($MN)
Table 105 South America Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN)
Table 106 South America Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN)
Table 107 South America Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
Table 108 South America Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
Table 109 South America Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
Table 110 South America Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)
Table 111 Middle East & Africa Mixed Reality Market Outlook, By Country (2014-2023) ($MN)
Table 112 Middle East & Africa Mixed Reality Market Outlook, By Component (2014-2023) ($MN)
Table 113 Middle East & Africa Mixed Reality Market Outlook, By Software (2014-2023) ($MN)
Table 114 Middle East & Africa Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN)
Table 115 Middle East & Africa Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
Table 116 Middle East & Africa Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
Table 117 Middle East & Africa Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN)
Table 118 Middle East & Africa Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
Table 119 Middle East & Africa Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
Table 120 Middle East & Africa Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN)
Table 121 Middle East & Africa Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
Table 122 Middle East & Africa Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
Table 123 Middle East & Africa Mixed Reality Market Outlook, By Device (2014-2023) ($MN)
Table 124 Middle East & Africa Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
Table 125 Middle East & Africa Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
Table 126 Middle East & Africa Mixed Reality Market Outlook, By End-User (2014-2023) ($MN)
Table 127 Middle East & Africa Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN)
Table 128 Middle East & Africa Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN)
Table 129 Middle East & Africa Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
Table 130 Middle East & Africa Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
Table 131 Middle East & Africa Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
Table 132 Middle East & Africa Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)
Note: Product cover images may vary from those shown
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Apple Inc
Canon, Inc
HTC Corporation
Magic Leap, Inc.
Infinity Augmented Reality, Inc.
Oculus VR, LLC
Osterhout Design Group
Recon Instruments
Seiko Epson Corporation
Microsoft Corporation
Samsung Group
Note: Product cover images may vary from those shown
5 of 4
Note: Product cover images may vary from those shown
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