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Virtual Reality Headset Market Report: Trends, Forecast and Competitive Analysis

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    Report

  • 190 Pages
  • May 2019
  • Region: Global
  • Lucintel
  • ID: 4772868

The Global Virtual Reality (VR) Headset Market is Expected to Reach an Estimated $38.7 Billion by 2024

Trends, opportunities and forecast in virtual reality headset market to 2024 by headset type (standalone, smartphone enabled and PC-connected), by application (military, education, entertainment and media, retail, real estate and healthcare), and region (North America, Europe, Asia Pacific, and the Rest of the World)

The future of the global virtual reality headset market looks promising with opportunities in the gaming & entertainment, real estate, healthcare, retail, and military market. The global virtual reality (VR) headset market is expected to reach an estimated $38.7 billion by 2024 with a CAGR of 41.0% from 2019 to 2024. The major drivers for this market are increasing penetration of virtual reality content in gaming, sports, and entertainment and growing demand for VR headset in health care and retail sectors.   Emerging trends, which have a direct impact on the dynamics of the virtual reality headset industry, include the introduction of attractive, sleek, and convenient VR headsets and the development of artificial intelligence incorporated VR headsets.   A total of 101 figures/charts and 94 tables are provided in this 190 page report to help in your business decisions.
Virtual Reality Headset Market by Application [$M shipment analysis for 2013-2024]
  • Gaming & Entertainment
  • Real Estate
  • Healthcare
  • Retail
  • Military
  • Education
Virtual Reality Headset Market by Headset Type [$M shipment analysis for 2013-2024]:
  • Smartphone-enabled
  • Standalone
  • PC-connected
Virtual Reality Headset Market by Region [$M shipment analysis for 2013-2024]
  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World
Some of the virtual reality headset companies profiled in this report include Sony, HTC, Samsung Electronics, Facebook and Google and others.

On the basis of its comprehensive research, the analyst forecasts that the smartphone enabled virtual reality headset will remain the largest segment and it is also expected to witness the highest growth due to increasing demand for smartphones gaming. 

Within the global virtual reality headset market, gaming & entertainment will remain the largest application due to the growth of the gaming industry and increasing development of VR specific games by various gaming enterprises.

North America will remain the largest region due to rising demand for VR games, specifically Raw Data & Resident Evil 7 among others, and growing investment by leading technology companies. APAC is expected to witness the highest growth over the forecast period due to increasing digitalization and development of VR based content for the gaming and entertainment sector.

Some of the features of “Virtual Reality Headset Market Report: Trends, Forecast and Competitive Analysis” include:
  • Market size estimates: Global virtual reality headset market size estimation in terms of value ($M) shipment.
  • Trend and forecast analysis: Market trend (2013-2018) and forecast (2019-2024) by end use and use industry.
  • Segmentation analysis: Global virtual reality headset market size by application and headset in terms of value and volume shipment.
  • Regional analysis: Global virtual reality headset market breakdown by key regions such as North America, Europe, and Asia & Rest of World.
  • Growth opportunities: Analysis on growth opportunities in different applications and regions in the global virtual reality headset market.
  • Strategic analysis: This includes M&A, new product development, and competitive landscape in the virtual reality headset market.
  • Analysis of the competitive intensity of the industry based on Porter’s Five Forces model.
This report answers following 11 key questions:

Q.1. What are some of the most promising, high growth opportunities for the virtual reality headset market by headset type (standalone, smartphone enabled and PC-connected),by application (military, education, entertainment and media, retail, real estate and healthcare), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
Q.2. Which segments will grow at a faster pace and why?
Q.3. Which region will grow at a faster pace and why?
Q.4. What are the key factors affecting the market (virtual reality headset market, VR headset market, AR and VR headset market share, virtual reality (VR) headsets market) dynamics? What are the key challenges and business risks in this virtual reality headset market?
Q.5. What are the business risks and competitive threats in this virtual reality headset (virtual reality headset market, VR headset market, AR and VR headset market share, virtual reality (VR) headsets market) market?
Q.6. What are the emerging trends in this virtual reality headset (virtual reality headset market, VR headset market, AR and VR headset market share, virtual reality (VR) headsets market) market and the reasons behind them?
Q.7. What are some of the changing demands of customers in the virtual reality headset (virtual reality headset market, VR headset market, AR and VR headset market share, virtual reality (VR) headsets market) market?
Q.8. What are the new developments in the virtual reality headset (virtual reality headset market, VR headset market, AR and VR headset market share, virtual reality (VR) headsets market) market? Which companies are leading these developments?
Q.9. Who are the major players in this virtual reality headset (virtual reality headset market, VR headset market, AR and VR headset market share, virtual reality (VR) headsets market) market? What strategic initiatives are key players pursuing for business growth?
Q.10. What are some of the competing products in this virtual reality headset (virtual reality headset market, VR headset market, AR and VR headset market share, virtual reality (VR) headsets market) market and how big of a threat do they pose for loss of market share by material or product substitution?
Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the virtual reality headset (virtual reality headset market, VR headset market, AR and VR headset market share, virtual reality (VR) headsets market) industry?

 

 

Table of Contents

1. EXECUTIVE SUMMARY
2. GLOBAL VIRTUAL REALITY HEADSET MARKET: MARKET DYNAMICS
2.1: Introduction 2.2: Supply Chain 2.3: Industry Drivers and Challenges
3. MARKET TRENDS AND FORECAST ANALYSIS FROM 2013 TO 2024
3.1: Macroeconomic Trends and Forecasts 3.2: Global Virtual Reality Headset Market Trends and Forecast 3.3: Global Virtual Reality Headset Market by Headset Type 3.3.1: Standalone 3.3.2: Smartphone Enabled 3.3.3: PC-connected 3.4: Global Virtual Reality Headset Market by Application 3.4.1: Gaming and Entertainment 3.4.2: Real Estate 3.4.3: Health Care 3.4.4: Retail 3.4.5: Military 3.4.6: Education
4. MARKET TRENDS AND FORECAST ANALYSIS BY REGION
4.1: Global Virtual Reality Headset Market by Region 4.2: North American Virtual Reality Headset Market 4.2.1: Market by Headset Type: Standalone, Smartphone-enabled and PC-connected 4.2.2: Market by Application: Military, Education, Gaming and Entertainment, Retail, Real Estate and Health Care 4.3: European Virtual Reality Headset Market 4.3.1: Market by Headset Type: Standalone, Smartphone-enabled and PC-connected 4.3.2: Market by Application: Military, Education, Gaming and Entertainment, Retail, Real Estate and Health Care 4.4:  APAC Virtual Reality Headset Market 4.4.1: Market by Headset Type: Standalone, Smartphone-enabled and PC-connected 4.4.2: Market by Application: Military, Education, Gaming and Entertainment, Retail, Real Estate and Health Care 4.5: ROW Virtual Reality Headset Market 4.5.1: Market by Headset Type: Standalone, Smartphone-enabled and PC-connected 4.5.2: Market by Application: Military, Education, Gaming and Entertainment, Retail, Real Estate and Health Care
5. COMPETITOR ANALYSIS
5.1: Product Portfolio Analysis 5.2: Market Share Analysis 5.3: Geographical Reach 5.4: Porter’s Five Forces Analysis
6. GROWTH OPPORTUNITIES AND STRATEGIC ANALYSIS
6.1: Growth Opportunity Analysis 6.1.1: Growth Opportunities for the Global Virtual Reality Headset Market by Headset Type                                                  6.1.2: Growth Opportunities for the Global Virtual Reality Headset Market by Application 6.1.3: Growth Opportunities for the Global Virtual Reality Headset Market by Region 6.2: Emerging Trends in the Global Virtual Reality Headset Market 6.3: Strategic Analysis 6.3.1: New Product Development 6.3.2: Mergers and Acquisitions in the Global Virtual Reality Headset Market
7. COMPANY PROFILES OF LEADING PLAYERS
7.1: HTC Corporation 7.2: Sony Corporation 7.3: Samsung Group 7.4: Facebook, Inc. 7.5: Google 7.6: Microsoft Corporation 7.7: Razer Inc. 7.8: Carl Zeiss AG 7.9: LG Electronics 7.10: Avegant Corporation
List of Figures
Chapter 2. GLOBAL VIRTUAL REALITY HEADSET MARKET: MARKET DYNAMICS
Figure 2:1: Classification of the Global Virtual Reality Headset Market Figure 2:2: Supply Chain of the Global Virtual Reality Headset Market Figure 2:3: Drivers and Challenges for the Global Virtual Reality Headset Market
Chapter 3. MARKET TRENDS AND FORECAST ANALYSIS FROM 2013 TO 2024
Figure 3.1: Trends of the Global GDP Growth Rate Figure 3.2: Trends of the Global Population Growth Rate Figure 3.3: Trends of the Regional GDP Growth Rate Figure 3.4: Trends of the Regional Population Growth Rate Figure 3.5: Regional Per Capita Income Trends Figure 3.6: Forecast for the Global GDP Growth Rate Figure 3.7: Forecast for the Global Population Growth Rate Figure 3.8: Forecast for the Regional GDP Growth Rate Figure 3.9: Forecast for the Regional Population Growth Rate Figure 3.10: Forecast for Regional Per Capita Income Figure 3:11: Trends and Forecast for the Global Virtual Reality Headset Market (2013-2024) Figure 3:12: Trends and Forecast for the Global Virtual Reality Headset Market (2013-2024) Figure 3:13: Trends of the Global Virtual Reality Headset Market ($M) by Headset Type Figure 3:14: Forecast for the Global Virtual Reality Headset Market ($M) by Headset Type (2019-2024) Figure 3:14: Trends of the Global Virtual Reality Headset Market (million units) by Headset Type Figure 3:15: Forecast for the Global Virtual Reality Headset Market (million units) by Headset Type (2019-2024) Figure 3:16: Trends of Standalone in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:17: Forecast for Standalone in the Global Virtual Reality Headset Market ($M) by Region (2019-2024) Figure 3:18: Trends of Standalone in the Global Virtual Reality Headset Market (million units) by Region (2013-2018) Figure 3:19: Forecast for Standalone in the Global Virtual Reality Headset Market (million units) by Region (2019-2024) Figure 3:20: Trends of Smartphone-enabled in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:21: Forecast for Smartphone-enabled in the Global Virtual Reality Headset Market ($M) by Region (2019-2024) Figure 3.22: Trends of Smartphone-enabled in the Global Virtual Reality Headset Market (million units) by Region (2013-2018) Figure 3.23: Forecast for Smartphone-enabled in the Global Virtual Reality Headset Market (million units) by Region (2019-2024) Figure 3.24: Trends of PC Connected in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3.25: Forecast for PC Connected in the Global Virtual Reality Headset Market ($M) by Region (2019-2024) Figure 3.26: Trends of PC Connected in the Global Virtual Reality Headset Market (million units) by Region (2013-2018) Figure 3.27: Forecast for PC Connected in the Global Virtual Reality Headset Market (million units) by Region (2019-2024) Figure 3:28: Trends of the Global Virtual Reality Headset Market ($M) by Application (2013-2018) Figure 3:29: Forecast for the Global Virtual Reality Headset Market ($M) by Application (2019-2024) Figure 3:30: Trends of the Global Virtual Reality Headset Market (million units) by Application Figure 3:31: Forecast for the Global Virtual Reality Headset Market (million units) by Application (2019-2024) Figure 3:32:  Trends of Gaming and Entertainment in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:33:  Forecast for Gaming and Entertainment in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:34:  Trends of Gaming and Entertainment in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:35:  Forecast for Gaming and Entertainment in the Global Virtual Reality Headset Market (million units) by Region (2013-2018) Figure 3:36:  Trends of Real Estate in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:37:  Forecast for Real Estate in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:38:  Trends of Real Estate in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:39:  Forecast for Real Estate in the Global Virtual Reality Headset Market (million units) by Region (2013-2018) Figure 3:40:  Trends of Health Care in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:41:  Forecast for Health Care in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:42:  Trends of Health Care in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:43:  Forecast for Health Care in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:44:  Trends of Retail in the Global Virtual Reality Headset Market ($M) by Region   (2013-2018) Figure 3:45:  Forecast for Retail in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:46:  Trends of Retail Application in the Global Virtual Reality Headset Market (million units) by Region (2013-2018) Figure 3:47:  Forecast for Retail Application in the Global Virtual Reality Headset Market (million units) by Region (2013-2018) Figure 3:32: Trends of Fuse in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:33: Forecast for Fuse in the Global Virtual Reality Headset Market ($M) by Region (2019-2024) Figure 3:34: Trends of Military Application in the Global Virtual Reality Headset Market (million units) by Region (2013-2018) Figure 3:35: Forecast for Military Application in the Global Virtual Reality Headset Market (million units) by Region (2019-2024) Figure 3:36: Trends of Education in the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 3:37: Forecast for Education in the Global Virtual Reality Headset Market ($M) by Region (2019-2024) Figure 3:38: Trends of Education Application in the Global Virtual Reality Headset Market (million units) by Region (2013-2018) Figure 3:39: Forecast for Education Application in the Global Virtual Reality Headset Market (million units) by Region (2019-2024)
Chapter 4. MARKET TRENDS AND FORECAST ANALYSIS BY REGION
Figure 4:1: Trends of the Global Virtual Reality Headset Market ($M) by Region (2013-2018) Figure 4:2: Forecast for the Global Virtual Reality Headset Market ($M) by Region Figure 4:3: Trends of the Global Virtual Reality Headset Market (million units) by Region (2013-2018) Figure 4:4: Forecast for the Global Virtual Reality Headset Market (million units) by Region Figure 4:5: Trends and Forecast for the North American Virtual Reality Headset Market        (2013-2024) Figure 4:5: Trends and Forecast for the North American Virtual Reality Headset Market        (2013-2024) Figure 4:6: Trends of the North American Virtual Reality Headset Market ($M) by Headset Type (2013-2018) Figure 4:7: Forecast for the North American Virtual Reality Headset Market ($M) by Headset Type (2019-2024) Figure 4:8: Trends of the North American Virtual Reality Headset Market (million units) by Headset Type (2013-2018) Figure 4:9: Forecast for the North American Virtual Reality Headset Market (million units) by Headset Type (2019-2024) Figure 4:10: Trends of the North American Virtual Reality Headset Market ($M) by Application (2013-2018) Figure 4:11: Forecast for the North American Virtual Reality Headset Market ($M) by Application (2019-2024) Figure 4:12: Trends of the North American Virtual Reality Headset Market (million units) by Application (2013-2018) Figure 4:13: Forecast for the North American Virtual Reality Headset Market (million units) by Application (2019-2024) Figure 4:14: Trends and Forecast for the European Virtual Reality Headset Market (2013-2024) Figure 4:14: Trends and Forecast for the European Virtual Reality Headset Market (2013-2024) Figure 4:15: Trends of the European Virtual Reality Headset Market ($M) by Headset Type   (2013-2018) Figure 4:16: Forecast for the European Virtual Reality Headset Market ($M) by Headset Type (2019-2024) Figure 4:17: Trends of the European Virtual Reality Headset Market (million units) by Headset Type  (2013-2018) Figure 4:18: Forecast for the European Virtual Reality Headset Market (million units) by Headset Type (2019-2024) Figure 4:19: Trends of the European Virtual Reality Headset Market ($M) by Application Figure 4:20: Forecast for the European Virtual Reality Headset Market ($M) by Application    (2019-2024) Figure 4:21: Trends of the European Virtual Reality Headset Market (million units) by Application  (2013-2018) Figure 4:22: Forecast for the European Virtual Reality Headset Market (million units) by Application     (2019-2024) Figure 4:23: Trends and Forecast for the APAC Virtual Reality Headset Market (2013-2024) Figure 4:23: Trends and Forecast for the APAC Virtual Reality Headset Market (2013-2024) Figure 4:24: Trends of the APAC Virtual Reality Headset Market ($M) by Headset Type         (2013-2018) Figure 4:25: Forecast for the APAC Virtual Reality Headset Market ($M) by Headset Type     (2019-2024) Figure 4:26: Trends of the APAC Virtual Reality Headset Market (million units) by Headset Type          (2013-2018) Figure 4:27: Forecast for the APAC Virtual Reality Headset Market (million units) by Headset Type (2019-2024) Figure 4:28: Trends of the APAC Virtual Reality Headset Market ($M) by Application (2013-2018) Figure 4:29: Forecast for the APAC Virtual Reality Headset Market ($M) by Application (2019-2024) Figure 4:30: Trends of the APAC Virtual Reality Headset Market (million units) by Application       (2013-2018) Figure 4:31: Forecast for the APAC Virtual Reality Headset Market (million units) by Application   (2019-2024) Figure 4:32: Trends and Forecast for the ROW Virtual Reality Headset Market (2013-2024) Figure 4:32: Trends and Forecast for the ROW Virtual Reality Headset Market (2013-2024) Figure 4:33: Trends of the ROW Virtual Reality Headset Market ($M) by Headset Type          (2013-2018) Figure 4:34: Forecast for the ROW Virtual Reality Headset Market ($M) by Headset Type     (2019-2024) Figure 4:35: Trends of the ROW Virtual Reality Headset Market (million units) by Headset Type          (2013-2018) Figure 4:36: Forecast for the ROW Virtual Reality Headset Market (million units) by Headset Type (2019-2024) Figure 4:37: Trends of the ROW Virtual Reality Headset Market ($M) by Application (2013-2018) Figure 4:38: Forecast for the North American Virtual Reality Headset Market ($M) by Application (2019-2024) Figure 4:39: Trends of the ROW Virtual Reality Headset Market (million units) by Application        (2013-2018) Figure 4:40: Forecast for the ROW Virtual Reality Headset Market (million units) by Application    (2019-2024)
Chapter 5. COMPETITOR ANALYSIS
Figure 5:1: Market Share Analysis of the Global Virtual Reality Headset Market in 2018 Figure 5:2: Global Virtual Reality Headset Market: Top Five Players Market Share Analysis in 2018 Figure 5:3: Major Plant Locations of Virtual Reality Headset Suppliers Figure 5:4: Porter’s Five Forces Industry Analysis for the Global Virtual Reality Headset Market
Chapter 6. GROWTH OPPORTUNITIES AND STRATEGIC ANALYSIS
Figure 6:1: Growth Opportunities for the Global Virtual Reality Headset Market Figure 6:2: Growth Opportunities for the Global Virtual Reality Headset Market by Headset Type (2019-2024) Figure 6:3: Growth Opportunities for the Global Virtual Reality Headset Market by Application (2019-2024) Figure 6:4: Growth Opportunities for the Global Virtual Reality Headset Market by Region (2019-2024) Figure 6:5: Emerging Trends in the Global Virtual Reality Headset Market
Chapter 7. COMPANY PROFILES OF LEADING PLAYERS
Figure 7:1: Headquarter Location of HTC Corporation’s Virtual Reality Headset Business Figure 7:2: Headquarter Locations of Sony Corporation Virtual Reality Headset Business Figure 7:3: Headquarter Location of Samsung Group’s Virtual Reality Headset Business Figure 7:4: Headquarter Locations of Facebook, Inc.’s Virtual Reality Headset Business Figure 7:5: Headquarter Locations of Google’s Virtual Reality Headset Business Figure 7:6: Headquarter Locations of Microsoft Corporation’s Virtual Reality Headset Business Figure 7:7:  Headquarter Locations of Razer Inc. Virtual Reality Headset Business Figure 7:8: Headquarter Location of Carl Zeiss AG’s Virtual Reality Headset Business Figure 7:9: Headquarter Locations of LG Electronic ’s virtual reality headset Business Figure 7:10: Headquarter Location of Avegant Corporation’s Virtual Reality Headset Business
List of Tables
Chapter 1. EXECUTIVE SUMMARY
Table 1:1: Global Virtual Reality Headset Market: Parameters and Attributes
Chapter 3. MARKET TRENDS AND FORECAST ANALYSIS FROM 2013 TO 2024
Table 3:1: Market Trends of the Global Virtual Reality Headset Market (2013-2018) Table 3:2: Market Forecast for the Global Virtual Reality Headset Market (2019-2024) Table 3:3: Market Size and CAGR of Various Headset Types in the Global Virtual Reality Headset Market by Value (2013-2018) Table 3:4: Market Size and CAGR of Various Headset Types in the Global Virtual Reality Headset Market by Value (2019-2024) Table 3:5: Market Size and CAGR of Various Headset Types in the Global Virtual Reality Headset Market by Volume (2013-2018) Table 3:6: Market Size and CAGR of Various Headset Types in the Global Virtual Reality Headset Market by Volume (2019-2024) Table 3:7: Market Size and CAGR of Various Regions of Standalone in the Global Virtual Reality Headset Market by Value (2013-2018) Table 3:8: Market Size and CAGR of Various Regions of Standalone in the Global Virtual Reality Headset Market by Value (2019-2024) Table 3:9: Market Size and CAGR of Various Regions of Standalone in the Global Virtual Reality Headset Market by Volume (2013-2018) Table 3:10: Market Size and CAGR of Various Regions of Standalone in the Global Virtual Reality Headset Market by Volume (2019-2024) Table 3:11: Market Size and CAGR of Various Regions of Smartphone-enabled in the Global Virtual Reality Headset Market by Value (2013-2018) Table 3:12: Market Size and CAGR of Various Regions of Smartphone-enabled in the Global Virtual Reality Headset Market by Value (2019-2024) Table 3:13: Market Size and CAGR of Various Regions of Smartphone-enabled in the Global Virtual Reality Headset Market by Volume (2013-2018) Table 3:14: Market Size and CAGR of Various Regions of Smartphone-enabled in the Global Virtual Reality Headset Market by Volume (2019-2024) Table 3:15: Market Size and CAGR of Various Regions of PC Connected in the Global Virtual Reality Headset Market by Value (2013-2018) Table 3:16: Market Size and CAGR of Various Regions of PC Connected in the Global Virtual Reality Headset Market by Value (2019-2024) Table 3:17: Market Size and CAGR of Various Regions of PC Connected in the Global Virtual Reality Headset Market by Volume (2013-2018) Table 3:18: Market Size and CAGR of Various Regions of PC Connected in the Global Virtual Reality Headset Market by Volume (2019-2024) Table 3:19: Market Size and CAGR of Various Applications in the Global Virtual Reality Headset Market by Value (2013-2018) Table 3:20: Market Size and CAGR of Various Applications in the Global Virtual Reality Headset Market by Value (2019-2024) Table 3:21: Market Size and CAGR of Various Applications in the Global Virtual Reality Headset Market by Volume (2013-2018) Table 3:22: Market Size and CAGR of Various Applications in the Global Virtual Reality Headset Market by Volume (2019-2024) Table 3:23: Market Size and CAGR of Various Regions of Others in the Global Virtual Reality Headset Market by Value (2013-2018) Table 3:24: Market Size and CAGR of Various Regions of Others in the Global Virtual Reality Headset Market by Value (2019-2024) Table 3:25: Market Size and CAGR of Various Regions of Gaming and Entertainment in the Global Virtual Reality Headset Market by Volume (2013-2018) Table 3:26: Market Size and CAGR of Various Regions of Gaming and Entertainment in the Global Virtual Reality Headset Market by Volume (2019-2024) Table 3:27: Market Size and CAGR of Various Regions of Real Estate in the Global Virtual Reality Headset Market by Value (2013-2018) Table 3:28: Market Size and CAGR of Various Regions of Others in the Global Virtual Reality Headset Market by Value (2019-2024) Table 3:29: Market Size and CAGR of Various Regions of Real Estate in the Global Virtual Reality Headset Market by Volume (2013-2018) Table 3:30: Market Size and CAGR of Various Regions of Real Estate in the Global Virtual Reality Headset Market by Volume (2019-2024) Table 3:31: Market Size and CAGR of Various Regions of Health Care in the Global Virtual Reality Headset Market by Value (2013-2018) Table 3:32: Market Size and CAGR of Various Regions of Health Care in the Global Virtual Reality Headset Market by Value (2019-2024) Table 3:33: Market Size and CAGR of Various Regions of Health Care in the Global Virtual Reality Headset Market by Volume (2013-2018) Table 3:34: Market Size and CAGR of Various Regions of Health Care in the Global Virtual Reality Headset Market by Volume (2019-2024) Table 3:35: Market Size and CAGR of Various Regions of Others in the Global Virtual Reality Headset Market by Value (2013-2018) Table 3:36: Market Size and CAGR of Various Regions of Others in the Global Virtual Reality Headset Market by Value (2019-2024) Table 3:37: Market Size and CAGR of Various Regions of Retail in the Global Virtual Reality Headset Market by Volume (2013-2018) Table 3:38: Market Size and CAGR of Various Regions of Retail in the Global Virtual Reality Headset Market by Volume (2019-2024) Table 3:39: Market Size and CAGR of Various Regions of Fuse in the Global Virtual Reality Headset Market by Value (2013-2018) Table 3:40: Market Size and CAGR of Various Regions of Fuse in the Global Virtual Reality Headset Market by Value (2019-2024) Table 3:41: Market Size and CAGR of Various Regions of Military in the Global Virtual Reality Headset Market by Volume (2013-2018) Table 3:42: Market Size and CAGR of Various Regions of Military in the Global Virtual Reality Headset Market by Volume (2019-2024) Table 3:43: Market Size and CAGR of Various Regions of Education in the Global Virtual Reality Headset Market by Value (2013-2018) Table 3:44: Market Size and CAGR of Various Regions of Relay in the Global Virtual Reality Headset Market by Value (2019-2024) Table 3:45: Market Size and CAGR of Various Regions of Education in the Global Virtual Reality Headset Market by Volume (2013-2018) Table 3:46: Market Size and CAGR of Various Regions of Education in the Global Virtual Reality Headset Market by Volume (2019-2024)
Chapter 4. MARKET TRENDS AND FORECAST ANALYSIS BY REGION
Table 4:1: Market Size and CAGR of Various Regions in the Global Virtual Reality Headset Market by Value (2013-2018) Table 4:2: Market Size and CAGR of Various Regions in the Global Virtual Reality Headset Market by Value (2019-2024) Table 4:3: Market Size and CAGR of Various Regions in the Global Virtual Reality Headset Market by Value (2013-2018) Table 4:4: Market Size and CAGR of Various Regions in the Global Virtual Reality Headset Market by Value (2019-2024) Table 4:5: Market Trends of the North American Virtual Reality Headset Market (2013-2018) Table 4:6: Market Forecast for the North American Virtual Reality Headset Market (2019-2024) Table 4:7: Market Size and CAGR of Various Types of the North American Virtual Reality Headset Market by Value (2013-2018) Table 4:8: Market Size and CAGR of Various Types of the North American Virtual Reality Headset Market by Value (2019-2024) Table 4:9: Market Size and CAGR of Various Types of the North American Virtual Reality Headset Market by Volume (2013-2018) Table 4:10: Market Size and CAGR of Various Types of the North American Virtual Reality Headset Market by Volume (2019-2024) Table 4:11: Market Size and CAGR of Various Application of the North American Virtual Reality Headset Market by Value (2013-2018) Table 4:12: Market Size and CAGR of Various Application of the North American Virtual Reality Headset Market by Value (2019-2024) Table 4:13: Market Size and CAGR of Various Application of the North American Virtual Reality Headset Market by Volume (2013-2018) Table 4:14: Market Size and CAGR of Various Application of the North American Virtual Reality Headset Market by Volume (2019-2024) Table 4:15: Market Trends of the European Virtual Reality Headset Market (2013-2018) Table 4:16: Market Forecast for the European Virtual Reality Headset Market (2019-2024) Table 4:17: Market Size and CAGR of Various Types of the European Virtual Reality Headset Market by Value (2013-2018) Table 4:18: Market Size and CAGR of Various Types of the European Virtual Reality Headset Market by Value (2019-2024) Table 4:19: Market Size and CAGR of Various Types of the European Virtual Reality Headset Market by Volume (2013-2018) Table 4:20: Market Size and CAGR of Various Types of the European Virtual Reality Headset Market by Volume (2019-2024) Table 4:21: Market Size and CAGR of Various Application of the European Virtual Reality Headset Market by Value (2013-2018) Table 4:22: Market Size and CAGR of Various Application of the North American Virtual Reality Headset Market by Value (2019-2024) Table 4:23: Market Size and CAGR of Various Application of the European Virtual Reality Headset Market by Volume (2013-2018) Table 4:24: Market Size and CAGR of Various Application of the European Virtual Reality Headset Market by Volume (2019-2024) Table 4:25: Market Trends of the APAC Virtual Reality Headset Market (2013-2018) Table 4:26: Market Forecast for the APAC Virtual Reality Headset Market (2019-2024) Table 4:27: Market Size and CAGR of Various Types of the APAC Virtual Reality Headset Market by Value (2013-2018) Table 4:28: Market Size and CAGR of Various Types of the North American Virtual Reality Headset Market by Value (2019-2024) Table 4:29: Market Size and CAGR of Various Types of the North American Virtual Reality Headset Market by Volume (2013-2018) Table 4:30: Market Size and CAGR of Various Types of the APAC Virtual Reality Headset Market by Volume (2019-2024) Table 4:31: Market Size and CAGR of Various Application of the APAC Virtual Reality Headset Market by Value (2013-2018) Table 4:32: Market Size and CAGR of Various Application of the North American Virtual Reality Headset Market by Value (2019-2024) Table 4:33: Market Size and CAGR of Various Application of the APAC Virtual Reality Headset Market by Volume (2013-2018) Table 4:34: Market Size and CAGR of Various Application of the APAC Virtual Reality Headset Market by Volume (2019-2024) Table 4:35: Market Trends of the ROW Virtual Reality Headset Market (2013-2018) Table 4:36: Market Forecast for the ROW Virtual Reality Headset Market (2019-2024) Table 4:37: Market Size and CAGR of Various Types of the ROW Virtual Reality Headset Market by Value (2013-2018) Table 4:38: Market Size and CAGR of Various Types of the ROW Virtual Reality Headset Market by Value (2019-2024) Table 4:39: Market Size and CAGR of Various Types of the ROW Virtual Reality Headset Market by Volume (2013-2018) Table 4:40: Market Size and CAGR of Various Types of the ROW Virtual Reality Headset Market by Volume (2019-2024) Table 4:41: Market Size and CAGR of Various Application of the APAC Virtual Reality Headset Market by Value (2013-2018) Table 4:42: Market Size and CAGR of Various Application of the North American Virtual Reality Headset Market by Value (2019-2024) Table 4:43: Market Size and CAGR of Various Application of the ROW Virtual Reality Headset Market by Volume (2013-2018) Table 4:44: Market Size and CAGR of Various Application of the ROW Virtual Reality Headset Market by Volume (2019-2024)
Chapter 5. COMPETITOR ANALYSIS
Table 5:1: Product Mapping of Virtual Reality Headset Suppliers Based on Markets Served Table 5:2: Rankings of Suppliers Based on Revenue of the Virtual Reality Headset Market
Chapter 6. GROWTH OPPORTUNITIES AND STRATEGIC ANALYSIS
Table 6:1: New Product Launches by Major Virtual Reality Headset Producers (2013-2018)

*Full List of Tables and Figures Available on Enquiry.


Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Avegant Corporation
  • Carl Zeiss AG
  • Facebook, Inc.
  • Google
  • HTC Corporation
  • LG Electronics
  • Microsoft Corporation
  • Razer Inc.
  • Samsung Group
  • Sony Corporation

Methodology

The analyst has been in the business of market research and management consulting since 2000 and has published over 600 market intelligence reports in various markets/applications and served over 1,000 clients worldwide. Each study is a culmination of four months of full-time effort performed by the analyst team. The analysts used the following sources for the creation and completion of this valuable report:

  • In-depth interviews of the major players in the market
  • Detailed secondary research from competitors’ financial statements and published data
  • Extensive searches of published works, market, and database information pertaining to industry news, company press releases, and customer intentions
  • A compilation of the experiences, judgments, and insights of professionals, who have analyzed and tracked the market over the years.

Extensive research and interviews are conducted in the supply chain of the market to estimate market share, market size, trends, drivers, challenges and forecasts.

Thus, the analyst compiles vast amounts of data from numerous sources, validates the integrity of that data, and performs a comprehensive analysis. The analyst then organizes the data, its findings, and insights into a concise report designed to support the strategic decision-making process.

 

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