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Virtual Classroom - Global Market Outlook (2017-2026)

  • ID: 4827756
  • Report
  • Region: Global
  • 175 pages
  • Stratistics Market Research Consulting Pvt Ltd
10% Free customization

This report comes with 10% free customization, enabling you to add data that meets your specific business needs.

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FEATURED COMPANIES

  • Bigbluebutton
  • Cisco
  • Edvance360
  • Hitachi
  • IBM
  • Microsoft
  • MORE
The Global Virtual Classroom market accounted for $7.86 billion in 2017 and is expected to reach $35.43 billion by 2026 growing at a CAGR of 18.2 % during the forecast period. Some of the key factors such as increasing need for personalized learning experiences and growing participation and involvement in learning are boosting the market growth. However, lack of resources and infrastructure in industries is the restraining factor for the market growth. Moreover, the emergence of Ml and AI and blended learning technologies will provide ample growth opportunities for the market.

Virtual classroom is among the most nascent advancements offers e-learning environment where users can learn, interact, communicate, view and discuss presentation through numerous virtual classroom softwares, teleconferencing and web based accessed. It is an online system wherein user can log in from their devices in order to access range of lectures, videos, and teaching modules. The upcoming revolution in the education system is replacing traditional classroom and learning methods.

By hardware, mobile computing devices segment is constantly enhancing due to increasing expectation of flexible learning. These devices enable students and employees to access all educational material and organization work. By geography, North America is expected to observe significant growth mainly due to the presence of many prominent educational institutions and quality education provided by them.

Some of the key players in this market include Sony, Oracle, Skyprep, Edvance360, Google, IBM, HTC, Hitachi, LG Electronics, Dell, Blackboard, Bigbluebutton, Panasonic, Samsung Electronics, Cisco and Microsoft.

Types Covered:
  • Combination of Teleconferencing And World Wide Web
  • World Wide Web
  • Teleconferencing
Solutions Covered:
  • Security
  • Unified Communications and Collaboration
  • Device Management
  • Content Management
  • Analytics and Data Visualization
Deployment Modes Covered:
  • On-Premises
  • Cloud
Hardware Covered:
  • Security and Video Cameras
  • Interactive Displays and Projectors
  • Mobile Computing Devices
  • Interactive Whiteboards
  • Virtual Reality Devices
  • Other Hardwares
User Types Covered:
  • Corporates
  • Academic Institutions
Components Covered:
  • Hardware
  • Services
  • Solutions
Organization Size Covered:
  • Large Organization
  • Small and Medium Organization
Services Covered:
  • Training and Consulting
  • Professional Services
  • Managed Services
  • Support and Maintenance
  • Deployment and Integration
Products Covered:
  • Immune Support
  • Digestive Support
Applications Covered:
  • Business Education
Regions Covered:

North America
  • US
  • Canada
  • Mexico
Europe
  • Germany
  • UK
  • Italy
  • France
  • Spain
  • Rest of Europe
Asia Pacific
  • Japan
  • China
  • India
  • Australia
  • New Zealand
  • South Korea
  • Rest of Asia Pacific
South America
  • Argentina
  • Brazil
  • Chile
  • Rest of South America
Middle East & Africa
  • Saudi Arabia
  • UAE
  • Qatar
  • South Africa
  • Rest of Middle East & Africa
What our report offers:
  • Market share assessments for the regional and country level segments
  • Strategic recommendations for the new entrants
  • Covers Market data for the years 2016, 2017, 2018, 2022 and 2026 in PDF and all additional years in Excel
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic analysis: Drivers and Constraints, Product/Technology Analysis, Porter’s five forces analysis, SWOT analysis etc.
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements
Free Customization Offerings:

All the customers of this report will be entitled to receive one of the following free customization options:

Company Profiling
  • Comprehensive profiling of additional market players (up to 3)
  • SWOT Analysis of key players (up to 3)
Regional Segmentation
  • Market estimations, Forecasts and CAGR of any prominent country as per the clients interest (Note: Depends of feasibility check)
Competitive Benchmarking
  • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

This report will be delivered within 1 to 2 business days.
Note: Product cover images may vary from those shown
2 of 3

FEATURED COMPANIES

  • Bigbluebutton
  • Cisco
  • Edvance360
  • Hitachi
  • IBM
  • Microsoft
  • MORE
1 Executive Summary

2 Preface
2.1 Abstract
2.2 Stake Holders
2.3 Research Scope
2.4 Research Methodology
2.4.1 Data Mining
2.4.2 Data Analysis
2.4.3 Data Validation
2.4.4 Research Approach
2.5 Research Sources
2.5.1 Primary Research Sources
2.5.2 Secondary Research Sources
2.5.3 Assumptions

3 Market Trend Analysis
3.1 Introduction
3.2 Drivers
3.3 Restraints
3.4 Opportunities
3.5 Threats
3.6 Product Analysis
3.7 Application Analysis
3.8 Emerging Markets
3.9 Futuristic Market Scenario

4 Porters Five Force Analysis
4.1 Bargaining power of suppliers
4.2 Bargaining power of buyers
4.3 Threat of substitutes
4.4 Threat of new entrants
4.5 Competitive rivalry

5 Global Virtual Classroom Market, By Type
5.1 Introduction
5.2 Combination of Teleconferencing And World Wide Web
5.3 World Wide Web
5.4 Teleconferencing

6 Global Virtual Classroom Market, By Solution
6.1 Introduction
6.2 Security
6.3 Unified Communications and Collaboration
6.4 Device Management
6.5 Content Management
6.6 Analytics and Data Visualization

7 Global Virtual Classroom Market, By Deployment Mode
7.1 Introduction
7.2 On-Premises
7.3 Cloud

8 Global Virtual Classroom Market, By Hardware
8.1 Introduction
8.2 Security and Video Cameras
8.3 Interactive Displays and Projectors
8.4 Mobile Computing Devices
8.5 Interactive Whiteboards
8.6 Virtual Reality Devices
8.6.1 Gesture-Tracking Device
8.6.2 Head-Mounted Gear
8.7 Other Hardwares

9 Global Virtual Classroom Market, By User Type
9.1 Introduction
9.2 Corporates
9.2.1 Banking, Financial Services, and Insurance
9.2.2 Healthcare and Life Sciences
9.2.3 Government and Public Sector
9.2.4 Telecommunications and It
9.2.5 Retail and Ecommerce
9.2.6 Manufacturing
9.2.7 School & College
9.2.8 Other Corporates
9.3 Academic Institutions
9.3.1 Higher Education
9.3.2 K-12

10 Global Virtual Classroom Market, By Component
10.1 Introduction
10.2 Hardware
10.3 Services
10.4 Solutions

11 Global Virtual Classroom Market, By Organization Size
11.1 Introduction
11.2 Large Organization
11.3 Small and Medium Organization

12 Global Virtual Classroom Market, By Service
12.1 Introduction
12.2 Training and Consulting
12.3 Professional Services
12.4 Managed Services
12.5 Support and Maintenance
12.6 Deployment and Integration

13 Global Virtual Classroom Market, By Product
13.1 Introduction
13.2 Immune Support
13.3 Digestive Support

14 Global Virtual Classroom Market, By Application
14.1 Introduction
14.2 Business Education

15 Global Virtual Classroom Market, By Geography
15.1 Introduction
15.2 North America
15.2.1 US
15.2.2 Canada
15.2.3 Mexico
15.3 Europe
15.3.1 Germany
15.3.2 UK
15.3.3 Italy
15.3.4 France
15.3.5 Spain
15.3.6 Rest of Europe
15.4 Asia Pacific
15.4.1 Japan
15.4.2 China
15.4.3 India
15.4.4 Australia
15.4.5 New Zealand
15.4.6 South Korea
15.4.7 Rest of Asia Pacific
15.5 South America
15.5.1 Argentina
15.5.2 Brazil
15.5.3 Chile
15.5.4 Rest of South America
15.6 Middle East & Africa
15.6.1 Saudi Arabia
15.6.2 UAE
15.6.3 Qatar
15.6.4 South Africa
15.6.5 Rest of Middle East & Africa

16 Key Developments
16.1 Agreements, Partnerships, Collaborations and Joint Ventures
16.2 Acquisitions & Mergers
16.3 New Product Launch
16.4 Expansions
16.5 Other Key Strategies

17 Company Profiling
17.1 Sony
17.2 Oracle
17.3 Skyprep
17.4 Edvance360
17.5 Google
17.6 IBM
17.7 HTC
17.8 Hitachi
17.9 LG Electronics
17.10 Dell
17.11 Blackboard
17.12 Bigbluebutton
17.13 Panasonic
17.14 Samsung Electronics
17.15 Cisco
17.16 Microsoft

List of Tables
1 Global Virtual Classroom Market Outlook, By Region (2016-2026) (US $MN)
2 Global Virtual Classroom Market Outlook, By Type (2016-2026) (US $MN)
3 Global Virtual Classroom Market Outlook, By Combination of Teleconferencing And World Wide Web (2016-2026) (US $MN)
4 Global Virtual Classroom Market Outlook, By World Wide Web (2016-2026) (US $MN)
5 Global Virtual Classroom Market Outlook, By Teleconferencing (2016-2026) (US $MN)
6 Global Virtual Classroom Market Outlook, By Solution (2016-2026) (US $MN)
7 Global Virtual Classroom Market Outlook, By Security (2016-2026) (US $MN)
8 Global Virtual Classroom Market Outlook, By Unified Communications and Collaboration (2016-2026) (US $MN)
9 Global Virtual Classroom Market Outlook, By Device Management (2016-2026) (US $MN)
10 Global Virtual Classroom Market Outlook, By Content Management (2016-2026) (US $MN)
11 Global Virtual Classroom Market Outlook, By Analytics and Data Visualization (2016-2026) (US $MN)
12 Global Virtual Classroom Market Outlook, By Deployment Mode (2016-2026) (US $MN)
13 Global Virtual Classroom Market Outlook, By On-Premises (2016-2026) (US $MN)
14 Global Virtual Classroom Market Outlook, By Cloud (2016-2026) (US $MN)
15 Global Virtual Classroom Market Outlook, By Hardware (2016-2026) (US $MN)
16 Global Virtual Classroom Market Outlook, By Security and Video Cameras (2016-2026) (US $MN)
17 Global Virtual Classroom Market Outlook, By Interactive Displays and Projectors (2016-2026) (US $MN)
18 Global Virtual Classroom Market Outlook, By Mobile Computing Devices (2016-2026) (US $MN)
19 Global Virtual Classroom Market Outlook, By Interactive Whiteboards (2016-2026) (US $MN)
20 Global Virtual Classroom Market Outlook, By Virtual Reality Devices (2016-2026) (US $MN)
21 Global Virtual Classroom Market Outlook, By Gesture-Tracking Device (2016-2026) (US $MN)
22 Global Virtual Classroom Market Outlook, By Head-Mounted Gear (2016-2026) (US $MN)
23 Global Virtual Classroom Market Outlook, By Other Hardwares (2016-2026) (US $MN)
24 Global Virtual Classroom Market Outlook, By User Type (2016-2026) (US $MN)
25 Global Virtual Classroom Market Outlook, By Corporates (2016-2026) (US $MN)
26 Global Virtual Classroom Market Outlook, By Banking, Financial Services, and Insurance (2016-2026) (US $MN)
27 Global Virtual Classroom Market Outlook, By Healthcare and Life Sciences (2016-2026) (US $MN)
28 Global Virtual Classroom Market Outlook, By Government and Public Sector (2016-2026) (US $MN)
29 Global Virtual Classroom Market Outlook, By Telecommunications and It (2016-2026) (US $MN)
30 Global Virtual Classroom Market Outlook, By Retail and Ecommerce (2016-2026) (US $MN)
31 Global Virtual Classroom Market Outlook, By Manufacturing (2016-2026) (US $MN)
32 Global Virtual Classroom Market Outlook, By School & College (2016-2026) (US $MN)
33 Global Virtual Classroom Market Outlook, By Other Corporates (2016-2026) (US $MN)
34 Global Virtual Classroom Market Outlook, By Academic Institutions (2016-2026) (US $MN)
35 Global Virtual Classroom Market Outlook, By Higher Education (2016-2026) (US $MN)
36 Global Virtual Classroom Market Outlook, By K-12 (2016-2026) (US $MN)
37 Global Virtual Classroom Market Outlook, By Component (2016-2026) (US $MN)
38 Global Virtual Classroom Market Outlook, By Hardware (2016-2026) (US $MN)
39 Global Virtual Classroom Market Outlook, By Services (2016-2026) (US $MN)
40 Global Virtual Classroom Market Outlook, By Solutions (2016-2026) (US $MN)
41 Global Virtual Classroom Market Outlook, By Organization Size (2016-2026) (US $MN)
42 Global Virtual Classroom Market Outlook, By Large Organization (2016-2026) (US $MN)
43 Global Virtual Classroom Market Outlook, By Small and Medium Organization (2016-2026) (US $MN)
44 Global Virtual Classroom Market Outlook, By Service (2016-2026) (US $MN)
45 Global Virtual Classroom Market Outlook, By Training and Consulting (2016-2026) (US $MN)
46 Global Virtual Classroom Market Outlook, By Professional Services (2016-2026) (US $MN)
47 Global Virtual Classroom Market Outlook, By Managed Services (2016-2026) (US $MN)
48 Global Virtual Classroom Market Outlook, By Support and Maintenance (2016-2026) (US $MN)
49 Global Virtual Classroom Market Outlook, By Deployment and Integration (2016-2026) (US $MN)
50 Global Virtual Classroom Market Outlook, By Product (2016-2026) (US $MN)
51 Global Virtual Classroom Market Outlook, By Immune Support (2016-2026) (US $MN)
52 Global Virtual Classroom Market Outlook, By Digestive Support (2016-2026) (US $MN)
53 Global Virtual Classroom Market Outlook, By Application (2016-2026) (US $MN)
54 Global Virtual Classroom Market Outlook, By Business Education (2016-2026) (US $MN)

NOTE: Tables for North America, Europe, Asia Pacific, Middle East & Africa, and South America are represented in the same manner above.
Note: Product cover images may vary from those shown
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  • Sony
  • Oracle
  • Skyprep
  • Edvance360
  • Google
  • IBM
  • HTC
  • Hitachi
  • LG Electronics
  • Dell
  • Blackboard
  • Bigbluebutton
  • Panasonic
  • Samsung Electronics
  • Cisco
  • Microsoft
Note: Product cover images may vary from those shown
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