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Affective Computing Market By Technology, By Software, By Hardware, and By Vertical: Global Industry Perspective, Comprehensive Analysis, and Forecast, 2018 - 2025

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    Report

  • 168 Pages
  • August 2019
  • Region: Global
  • Zion Market Research
  • ID: 4853419

The report analyzes and forecasts the affective computing market on a global and regional level. The study offers past data from 2016 to 2018 along with a forecast from 2019 to 2025 based on revenue (USD Billion). The assessment of affective computing market dynamics gives a brief thought about the market drivers and restraints along with their impact on the demand over the years to come. Additionally, the report also includes the study of opportunities available in the affective computing market on a global level.



The report gives a transparent view of the affective computing market. We have included a detailed competitive scenario and portfolio of the leading vendors operating in the affective computing market. To understand the competitive landscape of the affective computing market, an analysis of Porter’s Five Forces model for the market has also been included. The study encompasses a market attractiveness analysis, wherein all the segments are benchmarked based on their market size, growth rate, and general attractiveness.



The study provides a crucial view of the affective computing market by segmenting it based on technology, software, hardware, vertical, and region. All the segments of affective computing market have been analyzed based on present and future trends and the market is estimated from 2019 to 2025. The regional segment comprises the current and forecast demand for the Middle East and Africa, North America, Asia Pacific, Latin America, and Europe.



Some noticeable players of the affective computing market are IBM, Google, Saffron Technology, Microsoft Corporation, Affectiva, Softkinteic System, Eyesight Technologies, Cognitec Systems, Elliptic Labs, and Pyreos.



This report segments the global affective computing market into:



Global Affective Computing Market: Technology Analysis



  • Touch-Based
  • Touchless

Global Affective Computing Market: Software Analysis



  • Speech Recognition
  • Gesture Recognition
  • Facial Feature Extraction
  • Analytics Software
  • Enterprise Software

Global Affective Computing Market: Hardware Analysis



  • Sensors
  • Cameras
  • Storage Devices and Processors
  • Others

Global Affective Computing Market: Vertical Analysis



  • BFSI
  • Media and Entertainment
  • Government
  • Defense
  • Healthcare
  • IT and Telecom
  • Retail
  • Automotive

Global Affective Computing Market: Regional Analysis



  • North America
  • The U.S.

  • Europe
  • UK
  • France
  • Germany

  • Asia Pacific
  • China
  • Japan
  • India

  • Latin America
  • Brazil

  • Middle East and Africa

Table of Contents

  • Chapter 1. Preface
    • 1.1. Report Description
      • 1.1.1. Objective
      • 1.1.2. Target Audience
      • 1.1.3. Unique Selling Proposition (USP) & Offerings
    • 1.2. Research Scope
    • 1.3. Research Methodology
      • 1.3.1. Market Research Process
      • 1.3.2. Market Research Methodology
      • 1.3.3. Level 1: Primary Research
      • 1.3.4. Level 2: Secondary Research
      • 1.3.5. Level 3: Data Validation and Expert Panel Assessment Report Description and Scope
  • Chapter 2. Executive Summary
    • 2.1. Global Affective Computing Market, 2016-2025 (USD Billion)
    • 2.2. Affective Computing Market: Snapshot
  • Chapter 3. Global Affective Computing Market - Industry Analysis
    • 3.1. Introduction
    • 3.2. Industry ecosystem analysis
    • 3.3. Technology landscape
    • 3.4. Market Drivers
      • 3.4.1. North America
      • 3.4.2. Europe
      • 3.4.3. Asia Pacific
        • 3.4.3.1. Increasing Adoption of Wearable Devices
      • 3.4.4. Latin America
      • 3.4.5. MEA
    • 3.5. Restraints
      • 3.5.1. Absence of Governing Bodies and Regulations
    • 3.6. Opportunity
      • 3.6.1. Adoption of Cloud-Based Technology and IoT
    • 3.7. Innovation & sustainability
    • 3.8. Regulatory landscape
    • 3.9. Porter's Five Forces Analysis
    • 3.10. PESTLE Analysis
    • 3.11. Affective Computing Market: Market Attractiveness Analysis
      • 3.11.1. Market Attractiveness Analysis by Technology
      • 3.11.2. Market Attractiveness Analysis by Software
      • 3.11.3. Market Attractiveness Analysis by Hardware
      • 3.11.4. Market Attractiveness Analysis by Vertical
      • 3.11.5. Market Attractiveness Analysis by Region
  • Chapter 4. Global Affective Computing Market - Competitive Landscape
    • 4.1. Company Market Share Analysis, 2018
    • 4.2. Strategic Development
      • 4.2.1. Acquisitions and Mergers
      • 4.2.2. New Product Launch
      • 4.2.3. Agreements, Partnerships, Collaborations, and Joint Ventures
      • 4.2.4. Research & Development and Regional Expansion
  • Chapter 5. Affective Computing Market - Technology Analysis
    • 5.1. Global Affective Computing Market Share, by Technology, 2018 and 2025
    • 5.2. Global Affective Computing Market by Touch-Based, 2016-2025 (USD Billion)
    • 5.3. Global Affective Computing Market by Touchless, 2016-2025 (USD Billion)
  • Chapter 6. Affective Computing Market - Software Analysis
    • 6.1. Global Affective Computing Market Share, by Software, 2018 and 2025
    • 6.2. Global Affective Computing Market by Speech Recognition, 2016-2025 (USD Billion)
    • 6.3. Global Affective Computing Market by Gesture Recognition, 2016-2025 (USD Billion)
    • 6.4. Global Affective Computing Market by Facial Feature Extraction, 2016-2025 (USD Billion)
    • 6.5. Global Affective Computing Market by Analytics Software, 2016-2025 (USD Billion)
    • 6.6. Global Affective Computing Market by Enterprise Software, 2016-2025 (USD Billion)
  • Chapter 7. Affective Computing Market - Hardware Analysis
    • 7.1. Global Affective Computing Market Share, by Hardware, 2018 and 2025
    • 7.2. Global Affective Computing Market by Sensors, 2016-2025 (USD Billion)
    • 7.3. Global Affective Computing Market by Cameras, 2016-2025 (USD Billion)
    • 7.4. Global Affective Computing Market by Storage Devices and Processors, 2016-2025 (USD Billion)
    • 7.5. Global Affective Computing Market by Others, 2016-2025 (USD Billion)
  • Chapter 8. Affective Computing Market - Vertical Analysis
    • 8.1. Global Affective Computing Market Share, by Vertical, 2018 and 2025
    • 8.2. Global Affective Computing Market by Media and Entertainment, 2016-2025 (USD Billion)
    • 8.3. Global Affective Computing Market by Government, 2016-2025 (USD Billion)
    • 8.4. Global Affective Computing Market by Defense, 2016-2025 (USD Billion)
    • 8.5. Global Affective Computing Market by Healthcare, 2016-2025 (USD Billion)
    • 8.6. Global Affective Computing Market By IT and Telecom, 2016-2025 (USD Billion)
    • 8.7. Global Affective Computing Market by Retail, 2016-2025 (USD Billion)
    • 8.8. Global Affective Computing Market by Automotive, 2016-2025 (USD Billion)
    • 8.9. Global Affective Computing Market by BFSI, 2016-2025 (USD Billion)
  • Chapter 9. Affective Computing Market - Regional Analysis
    • 9.1. Global Affective Computing Market Share, By Region, 2018 and 2025
    • 9.2. North America
      • 9.2.1. North America Affective Computing Market Revenue, 2016-2025 (USD Billion)
      • 9.2.2. North America Affective Computing Market Revenue, By Technology, 2016-2025 (USD Billion)
      • 9.2.3. North America Affective Computing Market Revenue, By Software, 2016-2025 (USD Billion)
      • 9.2.4. North America Affective Computing Market Revenue, By Hardware, 2016-2025 (USD Billion)
      • 9.2.5. North America Affective Computing Market Revenue, By Vertical, 2016-2025 (USD Billion)
      • 9.2.6. The U.S.
        • 9.2.6.1. The U.S. Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.2.6.2. The U.S. Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.2.6.3. The U.S. Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.2.6.4. The U.S. Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.2.7. Canada
        • 9.2.7.1. Canada Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.2.7.2. Canada Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.2.7.3. Canada Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.2.7.4. Canada Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
    • 9.3. Europe
      • 9.3.1. Europe Affective Computing Market Revenue, 2016-2025 (USD Billion)
      • 9.3.2. Europe Affective Computing Market Revenue, By Technology, 2016-2025 (USD Billion)
      • 9.3.3. Europe Affective Computing Market Revenue, By Software, 2016-2025 (USD Billion)
      • 9.3.4. Europe Affective Computing Market Revenue, By Hardware, 2016-2025 (USD Billion)
      • 9.3.5. Europe Affective Computing Market Revenue, By Vertical, 2016-2025 (USD Billion)
      • 9.3.6. UK
        • 9.3.6.1. UK Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.3.6.2. UK Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.3.6.3. UK Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.3.6.4. UK Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.3.7. France
        • 9.3.7.1. France Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.3.7.2. France Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.3.7.3. France Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.3.7.4. France Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.3.8. Germany
        • 9.3.8.1. Germany Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.3.8.2. Germany Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.3.8.3. Germany Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.3.8.4. Germany Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.3.9. Rest of Europe
        • 9.3.9.1. Rest of Europe Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.3.9.2. Rest of Europe Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.3.9.3. Rest of Europe Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.3.9.4. Rest of Europe Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
    • 9.4. Asia Pacific
      • 9.4.1. Asia Pacific Affective Computing Market Revenue, 2016-2025 (USD Billion)
      • 9.4.2. Asia Pacific Affective Computing Market Revenue, By Technology, 2016-2025 (USD Billion)
      • 9.4.3. Asia Pacific Affective Computing Market Revenue, By Software, 2016-2025 (USD Billion)
      • 9.4.4. Asia Pacific Affective Computing Market Revenue, By Hardware, 2016-2025 (USD Billion)
      • 9.4.5. Asia Pacific Affective Computing Market Revenue, By Vertical, 2016-2025 (USD Billion)
      • 9.4.6. China
        • 9.4.6.1. China Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.4.6.2. China Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.4.6.3. China Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.4.6.4. China Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.4.7. Japan
        • 9.4.7.1. Japan Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.4.7.2. Japan Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.4.7.3. Japan Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.4.7.4. Japan Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.4.8. India
        • 9.4.8.1. India Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.4.8.2. India Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.4.8.3. India Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.4.8.4. India Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.4.9. Rest of Asia Pacific
        • 9.4.9.1. Rest of Asia Pacific Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.4.9.2. Rest of Asia Pacific Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.4.9.3. Rest of Asia Pacific Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.4.9.4. Rest of Asia Pacific Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
    • 9.5. Latin America
      • 9.5.1. Latin America Affective Computing Market Revenue, 2016-2025 (USD Billion)
      • 9.5.2. Latin America Affective Computing Market Revenue, By Technology, 2016-2025 (USD Billion)
      • 9.5.3. Latin America Affective Computing Market Revenue, By Software, 2016-2025 (USD Billion)
      • 9.5.4. Latin America Affective Computing Market Revenue, By Hardware, 2016-2025 (USD Billion)
      • 9.5.5. Latin America Affective Computing Market Revenue, By Vertical, 2016-2025 (USD Billion)
      • 9.5.6. Brazil
        • 9.5.6.1. Brazil Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.5.6.2. Brazil Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.5.6.3. Brazil Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.5.6.4. Brazil Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.5.7. Rest of Latin America
        • 9.5.7.1. Rest of Latin America Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.5.7.2. Rest of Latin America Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.5.7.3. Rest of Latin America Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.5.7.4. Rest of Latin America Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
    • 9.6. The Middle East and Africa
      • 9.6.1. The Middle East and Africa Affective Computing Market Revenue, 2016-2025 (USD Billion)
      • 9.6.2. The Middle East and Africa Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
      • 9.6.3. The Middle East and Africa Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
      • 9.6.4. The Middle East and Africa Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
      • 9.6.5. The Middle East and Africa Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
  • Chapter 10. Company Profiles
    • 10.1. IBM Corporation
      • 10.1.1. Overview
      • 10.1.2. Financials
      • 10.1.3. Product portfolio
      • 10.1.4. Business strategy
      • 10.1.5. Recent developments
    • 10.2. Google
      • 10.2.1. Overview
      • 10.2.2. Financials
      • 10.2.3. Product portfolio
      • 10.2.4. Business strategy
      • 10.2.5. Recent developments
    • 10.3. Saffron Technology
      • 10.3.1. Overview
      • 10.3.2. Financials
      • 10.3.3. Product portfolio
      • 10.3.4. Business strategy
      • 10.3.5. Recent developments
    • 10.4. Microsoft Corporation
      • 10.4.1. Overview
      • 10.4.2. Financials
      • 10.4.3. Product portfolio
      • 10.4.4. Business strategy
      • 10.4.5. Recent developments
    • 10.5. Affectiva
      • 10.5.1. Overview
      • 10.5.2. Financials
      • 10.5.3. Product portfolio
      • 10.5.4. Business strategy
      • 10.5.5. Recent developments
    • 10.6. Softkinteic System
      • 10.6.1. Overview
      • 10.6.2. Financials
      • 10.6.3. Product portfolio
      • 10.6.4. Business strategy
      • 10.6.5. Recent developments
    • 10.7. Eyesight Technologies
      • 10.7.1. Overview
      • 10.7.2. Financials
      • 10.7.3. Product portfolio
      • 10.7.4. Business strategy
      • 10.7.5. Recent developments
    • 10.8. Cognitec Systems
      • 10.8.1. Overview
      • 10.8.2. Financials
      • 10.8.3. Product portfolio
      • 10.8.4. Business strategy
      • 10.8.5. Recent developments
    • 10.9. Elliptic Labs
      • 10.9.1. Overview
      • 10.9.2. Financials
      • 10.9.3. Product portfolio
      • 10.9.4. Business strategy
      • 10.9.5. Recent developments
    • 10.10. Pyreos
      • 10.10.1. Overview
      • 10.10.2. Financials
      • 10.10.3. Product portfolio
      • 10.10.4. Business strategy
      • 10.10.5. Recent developments