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In-flight Entertainment & Connectivity - Global Market Outlook (2018-2027)

  • ID: 4897414
  • Report
  • December 2019
  • Region: Global
  • 195 pages
  • Stratistics Market Research Consulting Pvt Ltd
10% Free customization

This report comes with 10% free customization, enabling you to add data that meets your specific business needs.

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FEATURED COMPANIES

  • BAE Systems PLC
  • Collins Aerospace
  • Gogo Inc.
  • Inmarsat PLC
  • SITAONAIR
  • ViaSat Inc.
  • MORE
The Global In-flight Entertainment & Connectivity Market accounted for $5.12 billion in 2018 and is expected to reach $12.8 billion by 2027 growing at a CAGR of 10.7% during the forecast period. Advancement in connectivity technologies in developed regions, adoption of IFE systems by LCC operators and growth in the number of airline passengers are the major factors driving the market growth. However, the high cost associated with networking technologies and connectivity hardware is restraining market growth.

In-flight entertainment refers to the entertainment available to aircraft passengers during a flight. IFE has been extended to include in-flight connectivity (IFC) services, such as web browsing, mobile phone usage (whenever allowed), and wireless streaming. Together, they constitute the in-flight entertainment and connectivity (IFEC) systems.

Based on the aircraft type, narrow-body aircraft segment is likely to have a huge demand due to increasing narrow-body aircraft deliveries worldwide. Airlines are presently replacing the older fleet of narrow-body aircraft with the introduction of the latest aircraft like the A320neo and the 737 Max. By geography, Asia Pacific is going to have a lucrative growth during the forecast period due to rising expenditure on the deployment of air-to-ground, satellite connectivity technologies to advance in-flight connectivity other aviation products by the airlines.

Some of the key players profiled in the In-flight Entertainment & Connectivity Market include Zodiac Aerospace S.A., ViaSat Inc., Thales S.A., SITAONAIR, Panasonic Corporation, Iridium Communications Inc., Inmarsat PLC, Honeywell, Gogo Inc., Global Eagle Entertainment, Eutelsat, Collins Aerospace, Cobham PLC, and BAE Systems PLC.

Fits Covered:
  • Linefit
  • Retrofit
Aircraft Types Covered:
  • Very Large Aircraft
  • Narrow-Body Aircraft
  • Wide-Body Aircraft
  • Business Jets
  • Civil Aircraft
  • Turboprop
  • Private Plane
Classes Covered:
  • First Class
  • Business Class
  • Economy Class
Connectivity Technologies Covered:
  • Air-to-Ground Connectivity
  • Satellite Connectivity
Products Covered:
  • In-Flight Entertainment (IFE) Connectivity
  • In-Flight Entertainment (IFE) Content
  • In-Flight Entertainment (IFE) Hardware
End Users Covered:
  • Aftermarket
  • Original Equipment Manufacturer (OEM)
Regions Covered:

North America
  • US
  • Canada
  • Mexico
Europe
  • Germany
  • UK
  • Italy
  • France
  • Spain
  • Rest of Europe
Asia Pacific
  • Japan
  • China
  • India
  • Australia
  • New Zealand
  • South Korea
  • Rest of Asia Pacific
South America
  • Argentina
  • Brazil
  • Chile
  • Rest of South America
Middle East & Africa
  • Saudi Arabia
  • UAE
  • Qatar
  • South Africa
  • Rest of Middle East & Africa
What the report offers:
  • Market share assessments for the regional and country-level segments
  • Strategic recommendations for the new entrants
  • Covers Market data for the years 2017, 2018, 2019, 2023 and 2027
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements
Free Customization Offerings:

Purchasers of this report will be entitled to receive one of the following free customization options:

1. Company Profiling
  • Comprehensive profiling of additional market players (up to 3)
  • SWOT Analysis of key players (up to 3)
2. Regional Segmentation
  • Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
3. Competitive Benchmarking
  • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

This report will be delivered within 1 to 2 business days.
Note: Product cover images may vary from those shown
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FEATURED COMPANIES

  • BAE Systems PLC
  • Collins Aerospace
  • Gogo Inc.
  • Inmarsat PLC
  • SITAONAIR
  • ViaSat Inc.
  • MORE
1 Executive Summary

2 Preface
2.1 Abstract
2.2 Stake Holders
2.3 Research Scope
2.4 Research Methodology
2.4.1 Data Mining
2.4.2 Data Analysis
2.4.3 Data Validation
2.4.4 Research Approach
2.5 Research Sources
2.5.1 Primary Research Sources
2.5.2 Secondary Research Sources
2.5.3 Assumptions

3 Market Trend Analysis
3.1 Introduction
3.2 Drivers
3.3 Restraints
3.4 Opportunities
3.5 Threats
3.6 Technology Analysis
3.7 Product Analysis
3.8 End User Analysis
3.9 Emerging Markets
3.10 Futuristic Market Scenario

4 Porters Five Force Analysis
4.1 Bargaining power of suppliers
4.2 Bargaining power of buyers
4.3 Threat of substitutes
4.4 Threat of new entrants
4.5 Competitive rivalry

5 Global In-flight Entertainment & Connectivity Market, By Fit
5.1 Introduction
5.2 Linefit
5.3 Retrofit

6 Global In-flight Entertainment & Connectivity Market, By Aircraft Type
6.1 Introduction
6.2 Very Large Aircraft
6.3 Narrow-Body Aircraft
6.4 Wide-Body Aircraft
6.5 Business Jets
6.6 Civil Aircraft
6.7 Turboprop
6.8 Private Plane

7 Global In-flight Entertainment & Connectivity Market, By Class
7.1 Introduction
7.2 First Class
7.3 Business Class
7.4 Economy Class

8 Global In-flight Entertainment & Connectivity Market, By Connectivity Technology
8.1 Introduction
8.2 Air-to-Ground Connectivity
8.3 Satellite Connectivity

9 Global In-flight Entertainment & Connectivity Market, By Product
9.1 Introduction
9.2 In-Flight Entertainment (IFE) Connectivity
9.2.1 Wireless
9.2.1.1 Wireless Antennas
9.2.1.2 Wireless Access Points
9.2.2 Wired
9.2.2.1 Ethernet Switches
9.2.2.2 Wires & Cables
9.2.2.3 Control Units
9.3 In-Flight Entertainment (IFE) Content
9.3.1 Streamed
9.3.1.1 In-Flight Phone/Messaging/Email
9.3.1.2 In-Flight Media
9.3.1.3 In-Flight Internet
9.3.1.4 In-Flight Information
9.3.1.5 In-Flight Online Shopping/Advertisement
9.3.2 Stored
9.4 In-Flight Entertainment (IFE) Hardware
9.4.1 Portable
9.4.1.1 Removable Storage Devices
9.4.1.2 Dockable Seatback Units
9.4.2 Non-Portable
9.4.2.1 Seat Electronic Boxes
9.4.2.2 Media Servers
9.4.2.3 Embedded Seatback Units

10 Global In-flight Entertainment & Connectivity Market, By End User
10.1 Introduction
10.2 Aftermarket
10.3 Original Equipment Manufacturer (OEM)

11 Global In-flight Entertainment & Connectivity Market, By Geography
11.1 Introduction
11.2 North America
11.2.1 US
11.2.2 Canada
11.2.3 Mexico
11.3 Europe
11.3.1 Germany
11.3.2 UK
11.3.3 Italy
11.3.4 France
11.3.5 Spain
11.3.6 Rest of Europe
11.4 Asia Pacific
11.4.1 Japan
11.4.2 China
11.4.3 India
11.4.4 Australia
11.4.5 New Zealand
11.4.6 South Korea
11.4.7 Rest of Asia Pacific
11.5 South America
11.5.1 Argentina
11.5.2 Brazil
11.5.3 Chile
11.5.4 Rest of South America
11.6 Middle East & Africa
11.6.1 Saudi Arabia
11.6.2 UAE
11.6.3 Qatar
11.6.4 South Africa
11.6.5 Rest of Middle East & Africa

12 Key Developments
12.1 Agreements, Partnerships, Collaborations and Joint Ventures
12.2 Acquisitions & Mergers
12.3 New Product Launch
12.4 Expansions
12.5 Other Key Strategies

13 Company Profiling
13.1 Zodiac Aerospace S.A.
13.2 ViaSat Inc.
13.3 Thales S.A.
13.4 SITAONAIR
13.5 Panasonic Corporation
13.6 Iridium Communications Inc.
13.7 Inmarsat PLC
13.8 Honeywell
13.9 Gogo Inc.
13.10 Global Eagle Entertainment
13.11 Eutelsat
13.12 Collins Aerospace
13.13 Cobham PLC
13.14 BAE Systems PLC

List of Tables
Table 1 Global In-flight Entertainment & Connectivity Market Outlook, By Region (2017-2027) (US $MN)
Table 2 Global In-flight Entertainment & Connectivity Market Outlook, By Fit (2017-2027) (US $MN)
Table 3 Global In-flight Entertainment & Connectivity Market Outlook, By Linefit (2017-2027) (US $MN)
Table 4 Global In-flight Entertainment & Connectivity Market Outlook, By Retrofit (2017-2027) (US $MN)
Table 5 Global In-flight Entertainment & Connectivity Market Outlook, By Aircraft Type (2017-2027) (US $MN)
Table 6 Global In-flight Entertainment & Connectivity Market Outlook, By Very Large Aircraft (2017-2027) (US $MN)
Table 7 Global In-flight Entertainment & Connectivity Market Outlook, By Narrow-Body Aircraft (2017-2027) (US $MN)
Table 8 Global In-flight Entertainment & Connectivity Market Outlook, By Wide-Body Aircraft (2017-2027) (US $MN)
Table 9 Global In-flight Entertainment & Connectivity Market Outlook, By Business Jets (2017-2027) (US $MN)
Table 10 Global In-flight Entertainment & Connectivity Market Outlook, By Civil Aircraft (2017-2027) (US $MN)
Table 11 Global In-flight Entertainment & Connectivity Market Outlook, By Turboprop (2017-2027) (US $MN)
Table 12 Global In-flight Entertainment & Connectivity Market Outlook, By Private Plane (2017-2027) (US $MN)
Table 13 Global In-flight Entertainment & Connectivity Market Outlook, By Class (2017-2027) (US $MN)
Table 14 Global In-flight Entertainment & Connectivity Market Outlook, By First Class (2017-2027) (US $MN)
Table 15 Global In-flight Entertainment & Connectivity Market Outlook, By Business Class (2017-2027) (US $MN)
Table 16 Global In-flight Entertainment & Connectivity Market Outlook, By Economy Class (2017-2027) (US $MN)
Table 17 Global In-flight Entertainment & Connectivity Market Outlook, By Connectivity Technology (2017-2027) (US $MN)
Table 18 Global In-flight Entertainment & Connectivity Market Outlook, By Air-to-Ground Connectivity (2017-2027) (US $MN)
Table 19 Global In-flight Entertainment & Connectivity Market Outlook, By Satellite Connectivity (2017-2027) (US $MN)
Table 20 Global In-flight Entertainment & Connectivity Market Outlook, By Product (2017-2027) (US $MN)
Table 21 Global In-flight Entertainment & Connectivity Market Outlook, By In-Flight Entertainment (IFE) Connectivity (2017-2027) (US $MN)
Table 22 Global In-flight Entertainment & Connectivity Market Outlook, By Wireless (2017-2027) (US $MN)
Table 23 Global In-flight Entertainment & Connectivity Market Outlook, By Wired (2017-2027) (US $MN)
Table 24 Global In-flight Entertainment & Connectivity Market Outlook, By In-Flight Entertainment (IFE) Content (2017-2027) (US $MN)
Table 25 Global In-flight Entertainment & Connectivity Market Outlook, By Streamed (2017-2027) (US $MN)
Table 26 Global In-flight Entertainment & Connectivity Market Outlook, By Stored (2017-2027) (US $MN)
Table 27 Global In-flight Entertainment & Connectivity Market Outlook, By In-Flight Entertainment (IFE) Hardware (2017-2027) (US $MN)
Table 28 Global In-flight Entertainment & Connectivity Market Outlook, By Portable (2017-2027) (US $MN)
Table 29 Global In-flight Entertainment & Connectivity Market Outlook, By Non-Portable (2017-2027) (US $MN)
Table 30 Global In-flight Entertainment & Connectivity Market Outlook, By End User (2017-2027) (US $MN)
Table 31 Global In-flight Entertainment & Connectivity Market Outlook, By Aftermarket (2017-2027) (US $MN)
Table 32 Global In-flight Entertainment & Connectivity Market Outlook, By Original Equipment Manufacturer (OEM) (2017-2027) (US $MN)


Note: The tables for North America, Europe, Asia Pacific, South America, and Middle East & Africa are represented in the same manner as above.

Note: Product cover images may vary from those shown
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  • Zodiac Aerospace S.A.
  • ViaSat Inc.
  • Thales S.A.
  • SITAONAIR
  • Panasonic Corporation
  • Iridium Communications Inc.
  • Inmarsat PLC
  • Honeywell
  • Gogo Inc.
  • Global Eagle Entertainment
  • Eutelsat
  • Collins Aerospace
  • Cobham PLC
  • BAE Systems PLC
Note: Product cover images may vary from those shown
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