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3D Animation Market by Component, Deployment Mode, Technology, Industry Vertical: Global Opportunity Analysis and Industry Forecast, 2019-2026

  • ID: 5019916
  • Report
  • February 2020
  • Region: Global
  • 223 pages
  • Allied Analytics LLP

FEATURED COMPANIES

  • Autodesk Inc
  • Corel Corporation
  • Maxon Computer
  • Newtek Inc.
  • NVIDIA Corporation
  • Pixologic Inc
3D animation is the process of drawing, designing, and making layouts of photogenic sequences, which are integrated in gaming products and multimedia. In addition, it involves exploitation and management of still images to generate the illusion of movements. Furthermore, many entertainment companies use animation for increasing their customer retention rates and to provide a good visual experience to their customers. In addition, animation helps healthcare organizations by providing flexibility and safety for doing various experiments in chemistry and physics. Rise in technological advancement has made animation available for each and every industry, which, in turn, provides lucrative opportunity for the market.

Growing adoption of visual effect technology in movies and rise in demand for high quality animation by customer drive the growth of the market. In addition, surge in the use of 3D mobile applications and games fuels the growth of the market. However, presence of free & open source animation software hampers the growth of the market. Furthermore, integration of virtual reality technology for visual effects is expected to provide major opportunities for the growth of the 3D animation market during the forecast period.

The global 3D animation market is segmented on the basis of component, deployment mode, technology, industry vertical, and region. In terms of component, it is bifurcated into software and services. In terms of deployment mode, it is divided into on-premise and cloud. As per technology, it is categorized into 3D modelling, motion graphics, 3D rendering, visual effects, and others. In terms of type, the market is bifurcated into strategic in-building solutions, wide-area solutions, and distributed recipient solutions. On the basis of industry vertical, it is classified into education, media & entertainment, healthcare, construction & manufacturing, retail, and others. Region-wise, it is analyzed across North America, Europe, Asia-Pacific, and LAMEA.

The key players profiled in the 3D animation market analysis are Corel Corporation, Autodesk Inc, Adobe Systems Incorporated, NVIDIA Corporation, Zco Corporation, The Foundry VisionMongers Ltd., Maxon Computer, Newtek Inc., Pixologic Inc., and Sidefx Software. These players have adopted various strategies to increase their market penetration and strengthen their position in the industry. .

Key benefits for stakeholders
  • The study provides an in-depth analysis of the global 3D animation market along with the current & future trends to elucidate the imminent investment pockets.
  • Information about key drivers, restrains, and opportunities and their impact analysis on the market size is provided in the report.
  • Porter’s five forces analysis illustrates the potency of buyers and suppliers operating in the industry.
  • The quantitative analysis of the global 3D animation market from 2019 to 2026 is provided to determine the market potential.
Key market segments

By Component
  • Solution
  • Service
By Deployment Mode
  • On-Premise
  • Cloud
By Technology
  • 3D Modelling
  • Motion Graphics
  • 3D Rendering
  • Visual Effects
  • Others
By Industry vertical
  • Education
  • Media & Entertainment
  • Healthcare
  • Retail
  • Construction & Manufacturing
  • Others
By Region
  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • France
  • Rest of Europe
  • Asia-Pacific
  • China
  • India
  • Japan
  • Rest of Asia-Pacific
  • LAMEA
  • Latin America
  • Middle East
  • Africa
KEY MARKET PLAYERS
  • Autodesk Inc
  • Adobe Systems Incorporated
  • Corel Corporation
  • Maxon Computer
  • Newtek Inc.
  • Pixologic Inc
  • Sidefx Software
  • NVIDIA Corporation
  • The Foundry VisionMongers Ltd
  • Zco Corporation
Note: Product cover images may vary from those shown

FEATURED COMPANIES

  • Autodesk Inc
  • Corel Corporation
  • Maxon Computer
  • Newtek Inc.
  • NVIDIA Corporation
  • Pixologic Inc
CHAPTER 1: INTRODUCTION
1.1. Report description
1.2. Key benefits for stakeholders
1.3. Key market segments
1.4. Research methodology
1.4.1. Secondary research
1.4.2. Primary research
1.4.3. Analyst tools & models

CHAPTER 2: EXECUTIVE SUMMARY
2.1. Key findings
2.1.1. Top impacting factors
2.1.2. Top investment pockets
2.2. CXO perspective

CHAPTER 3: MARKET OVERVIEW
3.1. Market definition and scope
3.2. Key Forces Shaping Global 3D animation market
3.3. Case Studies
3.3.1. Thunder Cranes implemented Kasra Design Algo Animation Services for showcasing their crane service capabilities
3.3.2. Rising Sun Pictures (RSP) adopted Autodesk solutions including Maya and Mudbox for modeling and Arnold for rendering.
3.4. Market dynamics
3.4.1. Drivers
3.4.1.1. Increase in use of visual effects in movies
3.4.1.2. Rise in demand for high quality content by consumers
3.4.1.3. Adoption of cloud for animation
3.4.2. Restraint
3.4.2.1. Presence of free & open-source animation software
3.4.3. Opportunities
3.4.3.1. Integration of Virtual Reality (VR) technology for visual effects
3.5. Animation in Entertainment Value Chain Analysis

CHAPTER 1: GLOBAL 3D ANIMATION MARKET, BY COMPONENT
1.1. Overview
1.2. Solution
1.2.1. Key market trends, growth factors and opportunities
1.2.2. Market size and forecast, by region
1.2.3. Market analysis by country
1.3. Services
1.3.1. Key market trends, growth factors, and opportunities
1.3.2. Market size and forecast, by region
1.3.3. Market analysis by country

CHAPTER 2: GLOBAL 3D ANIMATION MARKET, BY DEPLOYMENT MODE
2.1. Overview
2.2. On-Premise
2.2.1. Key market trends, growth factors, and opportunities
2.2.2. Market size and forecast, by region
2.2.3. Market analysis by country
2.3. Cloud
2.3.1. Key market trends, growth factors and opportunities
2.3.2. Market size and forecast, by region
2.3.3. Market analysis by country

CHAPTER 3: GLOBAL 3D ANIMATION MARKET, BY TECHNOLOGY
3.1. Overview
3.2. 3D Modelling
3.2.1. Key market trends, growth factors, and opportunities
3.2.2. Market size and forecast, by region
3.2.3. Market analysis, by country
3.3. Motion Graphics
3.3.1. Key market trends, growth factors and opportunities
3.3.2. Market size and forecast, by region
3.3.3. Market analysis by country
3.4. 3D Rendering
3.4.1. Key market trends, growth factors, and opportunities
3.4.2. Market size and forecast, by region
3.4.3. Market analysis, by country
3.6. Visual Effects
3.6.1. Key market trends, growth factors and opportunities
3.6.2. Market size and forecast, by region
3.6.3. Market analysis by country

CHAPTER 4: 3D ANIMATION MARKET, BY INDUSTRY VERTICAL
4.1. Overview
4.3. Media & Entertainment
4.3.1. Key market trends, growth factors and opportunities
4.3.2. Market size and forecast, by region
4.3.3. Market analysis by country
4.4. Education
4.4.1. Key market trends, growth factors and opportunities
4.4.2. Market size and forecast, by region
4.4.3. Market analysis by country
4.5. Healthcare
4.5.1. Key market trends, growth factors and opportunities
4.5.2. Market size and forecast, by region
4.5.3. Market analysis by country
4.6. Government & Defense
4.6.1. Key market trends, growth factors and opportunities
4.6.2. Market size and forecast, by region
4.6.3. Market analysis by country
4.7. Construction & Manufacturing
4.7.1. Key market trends, growth factors and opportunities
4.7.2. Market size and forecast, by region
4.7.3. Market analysis by country
4.8. Others
4.8.1. Key market trends, growth factors and opportunities
4.8.2. Market size and forecast, by region
4.8.3. Market analysis by country

CHAPTER 5: GLOBAL 3D ANIMATION MARKET, BY REGION
5.1. Overview
5.1.1. Market size and forecast, by region
5.2. North America
5.2.1. Key market trends, growth factors and opportunities
5.2.2. Market size and forecast, by component
5.2.3. Market size and forecast, by deployment model
5.2.4. Market size and forecast, by technology
5.2.5. Market size and forecast, by industry vertical
5.2.6. Market analysis by Country
5.2.6.1. U.S.
5.2.6.1.1. Market size and forecast, by component
5.2.6.1.2. Market size and forecast, by deployment model
5.2.6.1.3. Market size and forecast, by technology
5.2.6.1.4. Market size and forecast, by industry vertical
5.2.6.2. Canada
5.2.6.2.1. Market size and forecast, by component
5.2.6.2.2. Market size and forecast, by deployment model
5.2.6.2.3. Market size and forecast, by technology
5.2.6.2.4. Market size and forecast, by industry vertical
5.3. Europe
5.3.1. Key market trends, growth factors and opportunities
5.3.2. Market size and forecast, by component
5.3.3. Market size and forecast, by deployment model
5.3.4. Market size and forecast, by technology
5.3.5. Market size and forecast, by industry vertical
5.3.6. Market analysis by Country
5.3.6.1. Germany
5.3.6.1.1. Market size and forecast, by component
5.3.6.1.2. Market size and forecast, by deployment model
5.3.6.1.3. Market size and forecast, by technology
5.3.6.1.4. Market size and forecast, by industry vertical
5.3.6.2. France
5.3.6.2.1. Market size and forecast, by component
5.3.6.2.2. Market size and forecast, by deployment model
5.3.6.2.3. Market size and forecast, by technology
5.3.6.2.4. Market size and forecast, by industry vertical
5.3.6.3. UK
5.3.6.3.1. Market size and forecast, by component
5.3.6.3.2. Market size and forecast, by deployment model
5.3.6.3.3. Market size and forecast, by technology
5.3.6.3.4. Market size and forecast, by industry vertical
5.3.6.4. Spain
5.3.6.4.1. Market size and forecast, by component
5.3.6.4.2. Market size and forecast, by deployment model
5.3.6.4.3. Market size and forecast, by technology
5.3.6.4.4. Market size and forecast, by industry vertical
5.3.6.5. Italy
5.3.6.5.1. Market size and forecast, by component
5.3.6.5.2. Market size and forecast, by deployment model
5.3.6.5.3. Market size and forecast, by technology
5.3.6.5.4. Market size and forecast, by industry vertical
5.3.6.6. Rest of Europe
5.3.6.6.1. Market size and forecast, by component
5.3.6.6.2. Market size and forecast, by deployment model
5.3.6.6.3. Market size and forecast, by technology
5.3.6.6.4. Market size and forecast, by industry vertical
5.4. Asia-Pacific
5.4.1. Key market trends, growth factors, and opportunities
5.4.2. Market size and forecast, by component
5.4.3. Market size and forecast, by deployment model
5.4.4. Market size and forecast, by technology
5.4.5. Market size and forecast, by industry vertical
5.4.6. Market analysis by Country
5.4.6.1. Japan
5.4.6.1.1. Market size and forecast, by component
5.4.6.1.2. Market size and forecast, by deployment model
5.4.6.1.3. Market size and forecast, by technology
5.4.6.1.4. Market size and forecast, by industry vertical
5.4.6.2. China
5.4.6.2.1. Market size and forecast, by component
5.4.6.2.2. Market size and forecast, by deployment model
5.4.6.2.3. Market size and forecast, by technology
5.4.6.2.4. Market size and forecast, by industry vertical
5.4.6.3. India
5.4.6.3.1. Market size and forecast, by component
5.4.6.3.2. Market size and forecast, by deployment model
5.4.6.3.3. Market size and forecast, by technology
5.4.6.3.4. Market size and forecast, by industry vertical
5.4.6.4. South Korea
5.4.6.4.1. Market size and forecast, by component
5.4.6.4.2. Market size and forecast, by deployment model
5.4.6.4.3. Market size and forecast, by technology
5.4.6.4.4. Market size and forecast, by industry vertical
5.4.6.5. Rest of Asia-Pacific
5.4.6.5.1. Market size and forecast, by component
5.4.6.5.2. Market size and forecast, by deployment model
5.4.6.5.3. Market size and forecast, by technology
5.4.6.5.4. Market size and forecast, by industry vertical
5.5. LAMEA
5.5.1. Key market trends, growth factors and opportunities
5.5.2. Market size and forecast, by component
5.5.3. Market size and forecast, by deployment model
5.5.4. Market size and forecast, by technology
5.5.5. Market size and forecast, by industry vertical
5.5.6. Market analysis by Country
5.5.6.1. Latin America
5.5.6.1.1. Market size and forecast, by component
5.5.6.1.2. Market size and forecast, by deployment model
5.5.6.1.3. Market size and forecast, by technology
5.5.6.1.4. Market size and forecast, by industry vertical
5.5.6.2. Middle East
5.5.6.2.1. Market size and forecast, by component
5.5.6.2.2. Market size and forecast, by deployment model
5.5.6.2.3. Market size and forecast, by technology
5.5.6.2.4. Market size and forecast, by industry vertical
5.5.6.3. Africa
5.5.6.3.1. Market size and forecast, by component
5.5.6.3.2. Market size and forecast, by deployment model
5.5.6.3.3. Market size and forecast, by technology
5.5.6.3.4. Market size and forecast, by industry vertical

CHAPTER 6: COMPETITIVE LANDSCAPE
6.1. Key player positioning analysis, 2018
6.2. Top Winning Strategies
Note: Product cover images may vary from those shown

FEATURED COMPANIES

  • Autodesk Inc
  • Corel Corporation
  • Maxon Computer
  • Newtek Inc.
  • NVIDIA Corporation
  • Pixologic Inc
According to the report titled, '3D Animation Market by Component, Deployment Mode, Technology, and Industry Vertical: Global Opportunity Analysis and Industry Forecast, 2019-2026,' the global market was valued at $14.08billion in 2018, and the 3D animation market forecast is projected to reach $33.78 billion by 2026, growing at a CAGR of 11.60% from 2019 to 2026.

3D animation is a method in which pictures or images are manipulated to appear as moving object. In addition, animation is an illusion created by showing a series of pictures in rapid succession. It is used for color grading, concept art, match moving, compositing, 3D modelling, rotoscoping, and matte painting. One of the major advantages of animation include conveying complex information to customers in simplest format, without an internet connection. Moreover, rise in the use of 3D mapping technology in navigation and geospatial analysis is expected to create lucrative opportunities for the market growth.

The 3D modelling segment dominated the 3D animation market industry in 2018 and is projected to maintain its dominance during the forecast period, owing to its usage in different industry vertical for generating pictorial image of the image. Furthermore, visual effects segment is expected to grow at a significant CAGR during the forecast period, owing to the rise in demand for visual effects solutions for producing the Sci-fi, fictional movies, and reducing the production cost of films.

The media & entertainment sector dominated the 3D animation market industry in 2018 and is projected to maintain its dominance during the forecast period, owing to the increase in adoption of animation for attracting the customers and providing a realistic view in the movies. Furthermore, the healthcare sector is expected to grow at a significant CAGR during the forecast period, owing to its numerous benefits developing the different medical areas such as marketing, education and patient’s communication.

By region, the global 3D animation market was dominated by North America in 2018 and is expected to maintain this trend during the forecast period. The major factors driving the growth of the market in this region includes growing adoption of motion graphics and VR across various end use industries. However, Asia-Pacific is expected to witness the highest growth rate during the forecast period, owing to increase in demand for 3D animation features, such as modification and augmentation of live action from various different film industries in China and India.

According to Pramod Borasi, Research Analyst, ICT, “Healthcare sector is expected to attain significant growth in the upcoming years, owing to the rise in usage of 3D animated videos for assisting medical students to better understand the intricate human anatomy.”

KEY FINDINGS OF THE STUDY
  • By component, the solution segment led the 3D animation market size in terms of revenue in 2018.
  • By deployment model, the cloud segment accounted for the highest 3D animation market share in 2018.
  • By industry vertical, the media & entertainment segmented accounted for the highest 3D animation market share in 2018.
  • By region, North America generated the highest revenue in 2018.
The key players profiled in the 3D animation market analysis are Autodesk Inc, Adobe Systems Incorporated, Corel Corporation, Maxon Computer, Newtek Inc., Pixologic Inc, Sidefx Software, NVIDIA Corporation, The Foundry VisionMongers Ltd, and Zco Corporation. These players have adopted various strategies to increase their market penetration and strengthen their position in the industry.
Note: Product cover images may vary from those shown
  • Autodesk Inc
  • Adobe Systems Incorporated
  • Corel Corporation
  • Maxon Computer
  • Newtek Inc.
  • Pixologic Inc
  • Sidefx Software
  • NVIDIA Corporation
  • The Foundry VisionMongers Ltd
  • Zco Corporation.
Note: Product cover images may vary from those shown

The analyst offers exhaustive research and analysis based on a wide variety of factual inputs, which largely include interviews with industry participants, reliable statistics, and regional intelligence. The in-house industry experts play an instrumental role in designing analytic tools and models, tailored to the requirements of a particular industry segment. The primary research efforts include reaching out participants through mail, tele-conversations, referrals, professional networks, and face-to-face interactions.

They are also in professional corporate relations with various companies that allow them greater flexibility for reaching out to industry participants and commentators for interviews and discussions.

They also refer to a broad array of industry sources for their secondary research, which typically include; however, not limited to:

  • Company SEC filings, annual reports, company websites, broker & financial reports, and investor presentations for competitive scenario and shape of the industry
  • Scientific and technical writings for product information and related preemptions
  • Regional government and statistical databases for macro analysis
  • Authentic news articles and other related releases for market evaluation
  • Internal and external proprietary databases, key market indicators, and relevant press releases for market estimates and forecast

Furthermore, the accuracy of the data will be analyzed and validated by conducting additional primaries with various industry experts and KOLs. They also provide robust post-sales support to clients.

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