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Global Mobile Augmented Reality (MAR) Market by Technology, Component, Mobile Device, Industry Vertical, End-user, and Region 2020-2026: Trend Forecast and Growth Opportunity

  • ID: 5057757
  • Report
  • May 2020
  • Region: Global
  • 175 pages
  • GMD Research
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FEATURED COMPANIES

  • Apple Inc.
  • Aurasma
  • DAQRI LLC
  • Laster Technologies
  • Microsoft Corp.
  • Samsung Co Ltd.
  • MORE
Global mobile augmented reality market will reach $151.81 billion by 2026, growing by 48.7% annually over 2020-2026 despite the impact of COVID-19.

Highlighted with 88 tables and 82 figures, this 175-page report “Global Mobile Augmented Reality (MAR) Market by Technology, Component, Mobile Device, Industry Vertical, End-user, and Region 2020-2026: Trend Forecast and Growth Opportunity” is based on a comprehensive research of the entire global mobile augmented reality market and all its sub-segments through extensively detailed classifications. Profound analysis and assessment are generated from premium primary and secondary information sources with inputs derived from industry professionals across the value chain. The report provides historical market data for 2015-2019, revenue estimates for 2020, and forecasts from 2021 till 2026.

In-depth qualitative analyses include identification and investigation of the following aspects:
  • Market Structure
  • Growth Drivers
  • Restraints and Challenges
  • Emerging Product Trends & Market Opportunities
  • Porter’s Fiver Forces
The trend and outlook of global market is forecast in optimistic, balanced, and conservative view by taking into account of COVID-19. The balanced (most likely) projection is used to quantify global mobile augmented reality market in every aspect of the classification from perspectives of Technology, Component, Mobile Device, Industry Vertical, End-user, and Region.

Based on technology, the global market is segmented into the following sub-markets with annual revenue for 2015-2026 (historical and forecast) included in each section.

Marker-based MAR
  • Passive Marker
  • Active Marker
Markerless MAR
  • Model-based Tracking
  • Image-based Processing
Based on component, the global market is segmented into the following sub-markets with annual revenue for 2015-2026 (historical and forecast) included in each section.

Hardware
  • Sensors
  • Semiconductor Component
  • Displays
  • 3D Cameras
  • Others
Software
  • Consumer (personal users in billions and consumer MAR apps in $ bn are also provided in year wise base)
  • Enterprise
Based on mobile device, the global market is segmented into the following sub-markets with annual revenue for 2015-2026 (historical and forecast) included in each section.
  • Smartphones
  • Tablets
  • Personal Digital Assistants (PDAs) and Handheld Game Consoles
  • Smart Glasses and Wearables
Based on industry vertical, the global market is segmented into the following sub-markets with annual revenue for 2015-2026 (historical and forecast) included in each section.
  • Gaming
  • Entertainment & Media
  • Aerospace & Defense
  • Healthcare
  • Education & E-learning
  • Manufacturing
  • Retail & E-commerce
  • Other Verticals
Based on end user, the global market is segmented into the following sub-markets with annual revenue for 2015-2026 (historical and forecast) included in each section.

Consumer

Enterprise
  • Large Enterprises
  • Small- & Medium-sized Enterprises
Geographically, the following regions together with the listed national/local markets are fully investigated:
  • APAC (Japan, China, South Korea, Australia, India, and Rest of APAC; Rest of APAC is further segmented into Malaysia, Singapore, Indonesia, Thailand, New Zealand, Vietnam, and Sri Lanka)
  • Europe (Germany, UK, France, Spain, Italy, Russia, Rest of Europe; Rest of Europe is further segmented into Belgium, Denmark, Austria, Norway, Sweden, The Netherlands, Poland, Czech Republic, Slovakia, Hungary, and Romania)
  • North America (U.S., Canada, and Mexico)
  • South America (Brazil, Chile, Argentina, Rest of South America)
  • RoW (Saudi Arabia, UAE, Iran)
For each of the aforementioned regions and countries, detailed analysis and data for annual revenue are available for 2015-2026. The breakdown of all regional markets by country and split of key national markets by Technology, Mobile Device, and Industry Vertical over the forecast years are also included.

The report also covers current competitive scenario and the predicted trend; and profiles key vendors including market leaders and important emerging players.

Specifically, potential risks associated with investing in global mobile augmented reality market are assayed quantitatively and qualitatively through a Risk Assessment System. According to the risk analysis and evaluation, Critical Success Factors (CSFs) are generated as a guidance to help investors & stockholders identify emerging opportunities, manage and minimize the risks, develop appropriate business models, and make wise strategies and decisions.

Key Players (this may not be a complete list and extra companies can be added upon request):
  • Apple Inc.
  • Atheer, Inc.
  • Augmented Pixels
  • Aurasma
  • Blippar Ltd.
  • Catchoom Technologies, S.L.
  • Cinoptics
  • DAQRI LLC
  • Google, LLC
  • HTC
  • Infinity Augmented Reality
  • Laster Technologies
  • Lumus Ltd.
  • Meta
  • Microsoft Corp.
  • Optinvent S.A.
  • Qualcomm Technologies Inc.
  • Rockwell Collins
  • Samsung Co Ltd.
  • Sieko Epson
  • Technical Illusions
  • Total Immersion
  • Universal mCloud Corp. (NGRAIN)
  • Vuzix Corp.
  • WeAR Studio
  • Wikitude GmbH
  • Zappar
(Please note: The report will be updated before delivery so that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)
Note: Product cover images may vary from those shown
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FEATURED COMPANIES

  • Apple Inc.
  • Aurasma
  • DAQRI LLC
  • Laster Technologies
  • Microsoft Corp.
  • Samsung Co Ltd.
  • MORE
1 Introduction
1.1 Industry Definition and Research Scope
1.1.1 Industry Definition
1.1.2 Research Scope
1.2 Research Methodology
1.2.1 Overview of Market Research Methodology
1.2.2 Market Assumption
1.2.3 Secondary Data
1.2.4 Primary Data
1.2.5 Data Filtration and Model Design
1.2.6 Market Size/Share Estimation
1.2.7 Research Limitations
1.3 Executive Summary

2 Market Overview and Dynamics
2.1 Market Size and Forecast
2.2 Major Growth Drivers
2.3 Market Restraints and Challenges
2.4 Emerging Opportunities and Market Trends
2.5 Porter’s Fiver Forces Analysis

3 Segmentation of Global Market by Technology
3.1 Market Overview by Technology
3.2 Marker-based Mobile Augmented Reality
3.3 Markerless Mobile Augmented Reality

4 Segmentation of Global Market by Component
4.1 Market Overview by Component
4.2 Hardware
4.3 Software
4.3.1 Consumer MAR App Market

5 Segmentation of Global Market by Mobile Device
5.1 Market Overview by Mobile Device
5.2 Smartphones
5.3 Tablets
5.4 Personal Digital Assistants (PDAs) and Handheld Game Consoles
5.5 Smart Glasses and Wearables

6 Segmentation of Global Market by Industry Vertical
6.1 Market Overview by Industry Vertical
6.2 Gaming
6.3 Entertainment & Media
6.4 Aerospace & Defense
6.5 Healthcare
6.6 Education & E-learning
6.7 Manufacturing
6.8 Retail & E-commerce
6.9 Other Verticals

7 Segmentation of Global Market by End User
7.1 Market Overview by End User
7.2 Consumer
7.3 Enterprise

8 Segmentation of Global Market by Region
8.1 Geographic Market Overview 2019-2026
8.2 North America Market 2019-2026 by Country
8.2.1 Overview of North America Market
8.2.2 U.S.
8.2.3 Canada
8.2.4 Mexico
8.3 European Market 2019-2026 by Country
8.3.1 Overview of European Market
8.3.2 UK
8.3.3 France
8.3.4 Germany
8.3.5 Spain
8.3.6 Italy
8.3.7 Russia
8.3.8 Rest of European Market
8.4 Asia-Pacific Market 2019-2026 by Country
8.4.1 Overview of Asia-Pacific Market
8.4.2 China
8.4.3 Japan
8.4.4 India
8.4.5 Australia
8.4.6 South Korea
8.4.7 Rest of APAC Region
8.5 South America Market 2019-2026 by Country
8.5.1 Argentina
8.5.2 Brazil
8.5.3 Chile
8.5.4 Rest of South America Market
8.6 Rest of World Market 2019-2026 by Country
8.6.1 Saudi Arabia
8.6.2 Iran
8.6.3 UAE
8.6.4 Other National Markets

9 Competitive Landscape
9.1 Overview of Key Vendors
9.2 New Product Launch, Partnership, Investment, and M&A
9.3 Company Profiles
  • Apple Inc.
  • Atheer, Inc.
  • Augmented Pixels
  • Aurasma
  • Blippar Ltd.
  • Catchoom Technologies, S.L.
  • Cinoptics
  • DAQRI LLC
  • Google, LLC
  • HTC
  • Infinity Augmented Reality
  • Laster Technologies
  • Lumus Ltd.
  • Meta
  • Microsoft Corp.
  • Optinvent S.A.
  • Qualcomm Technologies Inc.
  • Rockwell Collins
  • Samsung Co Ltd.
  • Sieko Epson
  • Technical Illusions
  • Total Immersion
  • Universal mCloud Corp. (NGRAIN)
  • Vuzix Corp.
  • WeAR Studio
  • Wikitude GmbH
  • Zappar
10 Investing in Global Market: Risk Assessment and Management
10.1 Risk Evaluation of Global Market
10.2 Critical Success Factors (CSFs)

List of Tables
Table 1. Snapshot of Global Mobile Augmented Reality Market, 2019-2026
Table 2. Main Product Trends and Market Opportunities in Global Mobile Augmented Reality Market
Table 3. Global Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 4. Global Mobile Augmented Reality Market: Marker-based AR by Type, 2015-2026, $ bn
Table 5. Global Mobile Augmented Reality Market: Markerless AR by Type, 2015-2026, $ bn
Table 6. Global Mobile Augmented Reality Market by Component, 2015-2026, $ bn
Table 7. Global Mobile Augmented Reality Market: Hardware by Type, 2015-2026, $ bn
Table 8. Global Mobile Augmented Reality Market: Software by End User, 2015-2026, $ bn
Table 9. Global Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 10. Global Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 11. Global Mobile Augmented Reality Market by End User, 2015-2026, $ bn
Table 12. Global Mobile Augmented Reality Market: Enterprise by Size, 2015-2026, $ bn
Table 13. Global Mobile Augmented Reality Market by Region, 2015-2026, $ bn
Table 14. Leading National Mobile Augmented Reality Market, 2019 and 2026, $ bn
Table 15. North America Mobile Augmented Reality Market by Country, 2015-2026, $ bn
Table 16. U.S. Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 17. U.S. Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 18. U.S. Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 19. Canada Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 20. Canada Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 21. Canada Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 22. Mexico Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 23. Mexico Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 24. Mexico Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 25. Europe Mobile Augmented Reality Market by Country, 2015-2026, $ bn
Table 26. UK Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 27. UK Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 28. UK Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 29. France Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 30. France Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 31. France Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 32. Germany Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 33. Germany Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 34. Germany Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 35. Spain Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 36. Spain Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 37. Spain Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 38. Italy Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 39. Italy Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 40. Italy Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 41. Russia Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 42. Russia Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 43. Russia Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 44. Mobile Augmented Reality Market in Rest of Europe by Country, 2019-2026, $ bn
Table 45. APAC Mobile Augmented Reality Market by Country, 2015-2026, $ bn
Table 46. China Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 47. China Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 48. China Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 49. Japan Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 50. Japan Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 51. Japan Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 52. India Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 53. India Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 54. India Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 55. Australia Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 56. Australia Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 57. Australia Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 58. South Korea Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 59. South Korea Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 60. South Korea Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 61. Mobile Augmented Reality Market in Rest of APAC by Country, 2015-2026, $ bn
Table 62. South America Mobile Augmented Reality Market by Country, 2015-2026, $ bn
Table 63. Argentina Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 64. Argentina Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 65. Argentina Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 66. Brazil Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 67. Brazil Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 68. Brazil Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 69. Chile Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 70. Chile Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 71. Chile Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 72. RoW Mobile Augmented Reality Market by Country, 2015-2026, $ bn
Table 73. Saudi Arabia Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 74. Saudi Arabia Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 75. Saudi Arabia Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 76. Iran Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 77. Iran Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 78. Iran Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 79. UAE Mobile Augmented Reality Market by Technology, 2015-2026, $ bn
Table 80. UAE Mobile Augmented Reality Market by Mobile Device, 2015-2026, $ bn
Table 81. UAE Mobile Augmented Reality Market by Industry Vertical, 2015-2026, $ bn
Table 82. Apple Inc.: Company Snapshot
Table 83. Apple Inc.: Business Segmentation
Table 84. Apple Inc.: Product Portfolio
Table 85. Apple Inc.: Revenue, 2016-2018, $ bn
Table 86. Apple Inc.: Recent Developments
Table 87. Risk Evaluation for Investing in Global Market, 2019-2026
Table 88. Critical Success Factors and Key Takeaways

List of Figures
Figure 1. Research Method Flow Chart
Figure 2. Breakdown of Primary Research
Figure 3. Bottom-up Approach and Top-down Approach for Market Estimation
Figure 4. Global Market Forecast in Optimistic, Conservative and Balanced Perspectives, 2019-2026
Figure 5. Global Mobile Augmented Reality Market, 2015-2026, $ bn
Figure 6. Primary Drivers and Impact Factors of Global Mobile Augmented Reality Market
Figure 7. Primary Restraints and Impact Factors of Global Mobile Augmented Reality Market
Figure 8. Porter’s Fiver Forces Analysis of Global Mobile Augmented Reality Market
Figure 9. Breakdown of Global Mobile Augmented Reality Market by Technology, 2019-2026, % of Revenue
Figure 10. Contribution to Global 2020-2026 Cumulative Revenue by Technology, Value ($ bn) and Share (%)
Figure 11. Global Mobile Augmented Reality Market: Marker-based Mobile Augmented Reality, 2015-2026, $ bn
Figure 12. Global Mobile Augmented Reality Market: Markerless Mobile Augmented Reality, 2015-2026, $ bn
Figure 13. Breakdown of Global Mobile Augmented Reality Market by Component, 2019-2026, % of Revenue
Figure 14. Contribution to Global 2020-2026 Cumulative Revenue by Component, Value ($ bn) and Share (%)
Figure 15. Global Mobile Augmented Reality Market: Hardware, 2015-2026, $ bn
Figure 16. Global Mobile Augmented Reality Market: Software, 2015-2026, $ bn
Figure 17. Global Mobile Augmented Reality Market: Total Consumer MAR App Revenue, 2015-2026, $ bn
Figure 18. Global Mobile Augmented Reality Market: Average Revenue per App (ARPA), 2015-2026, USD
Figure 19. Global Mobile Augmented Reality Market: Number of Sold Consumer MAR Apps, 2015-2026, million
Figure 20. Breakdown of Global Mobile Augmented Reality Market by Mobile Device, 2019-2026, % of Revenue
Figure 21. Contribution to Global 2020-2026 Cumulative Revenue by Mobile Device, Value ($ bn) and Share (%)
Figure 22. Global Mobile Augmented Reality Market: Smartphones, 2015-2026, $ bn
Figure 23. Global Mobile Augmented Reality Market: Tablets, 2015-2026, $ bn
Figure 24. Global Mobile Augmented Reality Market: Personal Digital Assistants (PDAs) and Handheld Game Consoles, 2015-2026, $ bn
Figure 25. Global Mobile Augmented Reality Market: Smart Glasses and Wearables, 2015-2026, $ bn
Figure 26. Breakdown of Global Mobile Augmented Reality Market by Industry Vertical, 2019-2026, % of Revenue
Figure 27. Contribution to Global 2020-2026 Cumulative Revenue by Industry Vertical, Value ($ bn) and Share (%)
Figure 28. Global Mobile Augmented Reality Market: Gaming, 2015-2026, $ bn
Figure 29. Global Mobile Augmented Reality Market: Entertainment & Media, 2015-2026, $ bn
Figure 30. Global Mobile Augmented Reality Market: Aerospace & Defense, 2015-2026, $ bn
Figure 31. Global Mobile Augmented Reality Market: Healthcare, 2015-2026, $ bn
Figure 32. Global Mobile Augmented Reality Market: Education & E-learning, 2015-2026, $ bn
Figure 33. Global Mobile Augmented Reality Market: Manufacturing, 2015-2026, $ bn
Figure 34. Global Mobile Augmented Reality Market: Retail & E-commerce, 2015-2026, $ bn
Figure 35. Global Mobile Augmented Reality Market: Other Verticals, 2015-2026, $ bn
Figure 36. Breakdown of Global Mobile Augmented Reality Market by End User, 2019-2026, % of Revenue
Figure 37. Contribution to Global 2020-2026 Cumulative Revenue by End User, Value ($ bn) and Share (%)
Figure 38. Global Mobile Augmented Reality Market: Consumer, 2015-2026, $ bn
Figure 39. Global Mobile Augmented Reality Market: Total Personal MAR Users, 2015-2026, billion
Figure 40. Global Mobile Augmented Reality Market: Enterprise, 2015-2026, $ bn
Figure 41. Global Market Snapshot by Region
Figure 42. Geographic Spread of Worldwide Mobile Augmented Reality Market, 2019-2026, % of Revenue
Figure 43. Contribution to Global 2020-2026 Cumulative Revenue by Region, Value ($ bn) and Share (%)
Figure 44. North American Mobile Augmented Reality Market, 2015-2026, $ bn
Figure 45. Breakdown of North America Mobile Augmented Reality Market by Country, 2019 and 2026, % of Revenue
Figure 46. Contribution to North America 2020-2026 Cumulative Revenue by Country, Value ($ bn) and Share (%)
Figure 47. U.S. Mobile Augmented Reality Market, 2015-2026, $ bn
Figure 48. Canada Mobile Augmented Reality Market, 2015-2026, $ bn
Figure 49. Mobile Augmented Reality Market in Mexico, 2015-2026, $ bn
Figure 50. European Mobile Augmented Reality Market, 2015-2026, $ bn
Figure 51. Breakdown of European Mobile Augmented Reality Market by Country, 2019 and 2026, % of Revenue
Figure 52. Contribution to Europe 2020-2026 Cumulative Revenue by Country, Value ($ bn) and Share (%)
Figure 53. Mobile Augmented Reality Market in UK, 2015-2026, $ bn
Figure 54. Mobile Augmented Reality Market in France, 2015-2026, $ bn
Figure 55. Mobile Augmented Reality Market in Germany, 2015-2026, $ bn
Figure 56. Mobile Augmented Reality Market in Spain, 2015-2026, $ bn
Figure 57. Mobile Augmented Reality Market in Italy, 2015-2026, $ bn
Figure 58. Mobile Augmented Reality Market in Russia, 2015-2026, $ bn
Figure 59. Mobile Augmented Reality Market in Rest of Europe, 2015-2026, $ bn
Figure 60. Asia-Pacific Mobile Augmented Reality Market, 2015-2026, $ bn
Figure 61. Breakdown of APAC Mobile Augmented Reality Market by Country, 2019 and 2026, % of Revenue
Figure 62. Contribution to APAC 2020-2026 Cumulative Revenue by Country, Value ($ bn) and Share (%)
Figure 63. Mobile Augmented Reality Market in China, 2015-2026, $ bn
Figure 64. Mobile Augmented Reality Market in Japan, 2015-2026, $ bn
Figure 65. Mobile Augmented Reality Market in India, 2015-2026, $ bn
Figure 66. Mobile Augmented Reality Market in Australia, 2015-2026, $ bn
Figure 67. Mobile Augmented Reality Market in South Korea, 2015-2026, $ bn
Figure 68. Mobile Augmented Reality Market in Rest of APAC, 2015-2026, $ bn
Figure 69. South America Mobile Augmented Reality Market, 2015-2026, $ bn
Figure 70. Breakdown of South America Mobile Augmented Reality Market by Country, 2019 and 2026, % of Revenue
Figure 71. Contribution to South America 2020-2026 Cumulative Revenue by Country, Value ($ bn) and Share (%)
Figure 72. Mobile Augmented Reality Market in Argentina, 2015-2026, $ bn
Figure 73. Mobile Augmented Reality Market in Brazil, 2015-2026, $ bn
Figure 74. Mobile Augmented Reality Market in Chile, 2015-2026, $ bn
Figure 75. Mobile Augmented Reality Market in Rest of South America, 2015-2026, $ bn
Figure 76. Mobile Augmented Reality Market in Rest of the World (RoW), 2015-2026, $ bn
Figure 77. Breakdown of RoW Mobile Augmented Reality Market by Country, 2019 and 2026, % of Revenue
Figure 78. Contribution to RoW 2020-2026 Cumulative Revenue by Country, Value ($ bn) and Share (%)
Figure 79. Mobile Augmented Reality Market in Saudi Arabia, 2015-2026, $ bn
Figure 80. Mobile Augmented Reality Market in Iran, 2015-2026, $ bn
Figure 81. Mobile Augmented Reality Market in UAE, 2015-2026, $ bn
Figure 82. Growth Stage of Global Mobile Augmented Reality Industry over the Forecast Period
Note: Product cover images may vary from those shown
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  • Apple Inc.
  • Atheer, Inc.
  • Augmented Pixels
  • Aurasma
  • Blippar Ltd.
  • Catchoom Technologies, S.L.
  • Cinoptics
  • DAQRI LLC
  • Google, LLC
  • HTC
  • Infinity Augmented Reality
  • Laster Technologies
  • Lumus Ltd.
  • Meta
  • Microsoft Corp.
  • Optinvent S.A.
  • Qualcomm Technologies Inc.
  • Rockwell Collins
  • Samsung Co Ltd.
  • Sieko Epson
  • Technical Illusions
  • Total Immersion
  • Universal mCloud Corp. (NGRAIN)
  • Vuzix Corp.
  • WeAR Studio
  • Wikitude GmbH
  • Zappar
Note: Product cover images may vary from those shown
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