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Global Digital Media Market by Type (ePublishing, Game, Online Music), Age Group (18-24 Years, 25-34 Years, 35-44 Years), Gender, Income - Forecast 2023-2030

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    Report

  • 187 Pages
  • March 2024
  • Region: Global
  • 360iResearch™
  • ID: 5134251
UP TO OFF until Dec 31st 2024
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The Digital Media Market size was estimated at USD 186.77 billion in 2022, USD 204.54 billion in 2023, and is expected to grow at a CAGR of 9.67% to reach USD 390.88 billion by 2030.

FPNV Positioning Matrix

The FPNV Positioning Matrix is pivotal in evaluating the Digital Media Market. It offers a comprehensive assessment of vendors, examining key metrics related to Business Strategy and Product Satisfaction. This in-depth analysis empowers users to make well-informed decisions aligned with their requirements. Based on the evaluation, the vendors are then categorized into four distinct quadrants representing varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital (V).

Market Share Analysis

The Market Share Analysis is a comprehensive tool that provides an insightful and in-depth examination of the current state of vendors in the Digital Media Market. By meticulously comparing and analyzing vendor contributions in terms of overall revenue, customer base, and other key metrics, we can offer companies a greater understanding of their performance and the challenges they face when competing for market share. Additionally, this analysis provides valuable insights into the competitive nature of the sector, including factors such as accumulation, fragmentation dominance, and amalgamation traits observed over the base year period studied. With this expanded level of detail, vendors can make more informed decisions and devise effective strategies to gain a competitive edge in the market.

Key Company Profiles

The report delves into recent significant developments in the Digital Media Market, highlighting leading vendors and their innovative profiles. These include Adobe, Inc., Akamai Technologies, Inc., ALE International, Amazon.com, Inc., Apple, Inc., AT&T Inc., Cherry Digital, Cisco Systems, Inc., Crunchyroll, LLC, Discovery, Inc., Disruptive Advertising, Douyin Ltd., Ericsson AB, Fiverr International Ltd., Google, LLC by Alphabet Inc., Home Box Office, Inc., Hulu, LLC, Influence Mobile, Inc., JW Player, LinkedIn Corporation, LYFE Marketing, Meta Platforms, Inc., Momentum Design Lab, LLC., Netflix, Inc., Paramount, Snap Digital Media LLC, Social Vantage, The Athletic Media Company, and ZTE Corporation.

Market Segmentation & Coverage

This research report categorizes the Digital Media Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Type
    • ePublishing
      • eBook
      • eMagazine
      • ePaper
    • Game
      • Download Game
      • Gaming Network
      • Mobile Game
      • Online Game
    • Online Music
      • Music Download
      • Music Streaming
    • Online Video
      • Pay-per-View
      • Video Download
      • Video Streaming
    • Social Media
  • Age Group
    • 18-24 Years
    • 25-34 Years
    • 35-44 Years
    • 55-64 Years
  • Gender
    • Men
    • Women
  • Income
    • High-Income Group
    • Low-Income Group
    • Mid-Income Group
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report offers valuable insights on the following aspects

  1. Market Penetration: It presents comprehensive information on the market provided by key players.
  2. Market Development: It delves deep into lucrative emerging markets and analyzes the penetration across mature market segments.
  3. Market Diversification: It provides detailed information on new product launches, untapped geographic regions, recent developments, and investments.
  4. Competitive Assessment & Intelligence: It conducts an exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players.
  5. Product Development & Innovation: It offers intelligent insights on future technologies, R&D activities, and breakthrough product developments.

The report addresses key questions such as

  1. What is the market size and forecast of the Digital Media Market?
  2. Which products, segments, applications, and areas should one consider investing in over the forecast period in the Digital Media Market?
  3. What are the technology trends and regulatory frameworks in the Digital Media Market?
  4. What is the market share of the leading vendors in the Digital Media Market?
  5. Which modes and strategic moves are suitable for entering the Digital Media Market?

Please note: For this report, the purchase of an Enterprise license allows up to ten worldwide users of an organization access to the report

Please note: This report can be updated on request. Please contact our Customer Experience team using the Ask a Question widget on our website.

With the purchase of this report at the Multi-user License or greater level, you will have access to one hour with an expert analyst who will help you link key findings in the report to the business issues you're addressing. This will need to be used within three months of purchase.

This report also includes a complimentary Excel file with data from the report for purchasers at the Site License or greater level.

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Limitations
1.7. Assumptions
1.8. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
4.1. Introduction
4.2. Digital Media Market, by Region
5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Increase in the Number of Devices Capable of Supporting Digital Media Coupled with Increasing Internet Access Speed
5.1.1.2. Dominance of Entertainment Services Such as Audio and Video
5.1.1.3. Consumer Preferences Towards Digital Media Consumption as Compared to Traditional Forms of Media
5.1.2. Restraints
5.1.2.1. Concerns Regarding Over-Reliance on Digital Technology and Media
5.1.3. Opportunities
5.1.3.1. Introduction of 5G Technology for Faster Broadband Experience
5.1.3.2. VR Transforming into an Entertainment and Productivity Platform
5.1.4. Challenges
5.1.4.1. Issues Associated with the Security and Privacy
5.1.4.2. High Maintenance Cost Due to Evolving Environment
5.2. Market Segmentation Analysis
5.3. Market Trend Analysis
5.4. Cumulative Impact of COVID-19
5.5. Cumulative Impact of Russia-Ukraine Conflict
5.6. Cumulative Impact of High Inflation
5.7. Porter’s Five Forces Analysis
5.7.1. Threat of New Entrants
5.7.2. Threat of Substitutes
5.7.3. Bargaining Power of Customers
5.7.4. Bargaining Power of Suppliers
5.7.5. Industry Rivalry
5.8. Value Chain & Critical Path Analysis
5.9. Regulatory Framework
5.10. Client Customization
6. Digital Media Market, by Type
6.1. Introduction
6.2. ePublishing
6.3.1. eBook
6.3.2. eMagazine
6.3.3. ePaper
6.3. Game
6.4.1. Download Game
6.4.2. Gaming Network
6.4.3. Mobile Game
6.4.4. Online Game
6.4. Online Music
6.5.1. Music Download
6.5.2. Music Streaming
6.5. Online Video
6.6.1. Pay-per-View
6.6.2. Video Download
6.6.3. Video Streaming
6.6. Social Media
7. Digital Media Market, by Age Group
7.1. Introduction
7.2. 18-24 Years
7.3. 25-34 Years
7.4. 35-44 Years
7.5. 55-64 Years
8. Digital Media Market, by Gender
8.1. Introduction
8.2. Men
8.3. Women
9. Digital Media Market, by Income
9.1. Introduction
9.2. High-Income Group
9.3. Low-Income Group
9.4. Mid-Income Group
10. Americas Digital Media Market
10.1. Introduction
10.2. Argentina
10.3. Brazil
10.4. Canada
10.5. Mexico
10.6. United States
11. Asia-Pacific Digital Media Market
11.1. Introduction
11.2. Australia
11.3. China
11.4. India
11.5. Indonesia
11.6. Japan
11.7. Malaysia
11.8. Philippines
11.9. Singapore
11.10. South Korea
11.11. Taiwan
11.12. Thailand
11.13. Vietnam
12. Europe, Middle East & Africa Digital Media Market
12.1. Introduction
12.2. Denmark
12.3. Egypt
12.4. Finland
12.5. France
12.6. Germany
12.7. Israel
12.8. Italy
12.9. Netherlands
12.10. Nigeria
12.11. Norway
12.12. Poland
12.13. Qatar
12.14. Russia
12.15. Saudi Arabia
12.16. South Africa
12.17. Spain
12.18. Sweden
12.19. Switzerland
12.20. Turkey
12.21. United Arab Emirates
12.22. United Kingdom
13. Competitive Landscape
13.1. FPNV Positioning Matrix
13.2. Market Share Analysis, By Key Player
13.3. Competitive Scenario Analysis, By Key Player
14. Competitive Portfolio
14.1. Key Company Profiles
14.1.1. Adobe, Inc.
14.1.2. Akamai Technologies, Inc.
14.1.3. ALE International
14.1.4. Amazon.com, Inc.
14.1.5. Apple, Inc.
14.1.6. AT&T Inc.
14.1.7. Cherry Digital
14.1.8. Cisco Systems, Inc.
14.1.9. Crunchyroll, LLC
14.1.10. Discovery, Inc.
14.1.11. Disruptive Advertising
14.1.12. Douyin Ltd.
14.1.13. Ericsson AB
14.1.14. Fiverr International Ltd.
14.1.15. Google, LLC by Alphabet Inc.
14.1.16. Home Box Office, Inc.
14.1.17. Hulu, LLC
14.1.18. Influence Mobile, Inc.
14.1.19. JW Player
14.1.20. LinkedIn Corporation
14.1.21. LYFE Marketing
14.1.22. Meta Platforms, Inc.
14.1.23. Momentum Design Lab, LLC.
14.1.24. Netflix, Inc.
14.1.25. Paramount
14.1.26. Snap Digital Media LLC
14.1.27. Social Vantage
14.1.28. The Athletic Media Company
14.1.29. ZTE Corporation
14.2. Key Product Portfolio
15. Appendix
15.1. Discussion Guide
15.2. License & Pricing
List of Figures
FIGURE 1. DIGITAL MEDIA MARKET RESEARCH PROCESS
FIGURE 2. DIGITAL MEDIA MARKET SIZE, 2022 VS 2030
FIGURE 3. DIGITAL MEDIA MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 4. DIGITAL MEDIA MARKET SIZE, BY REGION, 2022 VS 2030 (%)
FIGURE 5. DIGITAL MEDIA MARKET SIZE, BY REGION, 2022 VS 2023 VS 2030 (USD MILLION)
FIGURE 6. DIGITAL MEDIA MARKET DYNAMICS
FIGURE 7. DIGITAL MEDIA MARKET SIZE, BY TYPE, 2022 VS 2030 (%)
FIGURE 8. DIGITAL MEDIA MARKET SIZE, BY TYPE, 2022 VS 2023 VS 2030 (USD MILLION)
FIGURE 9. DIGITAL MEDIA MARKET SIZE, BY AGE GROUP, 2022 VS 2030 (%)
FIGURE 10. DIGITAL MEDIA MARKET SIZE, BY AGE GROUP, 2022 VS 2023 VS 2030 (USD MILLION)
FIGURE 11. DIGITAL MEDIA MARKET SIZE, BY GENDER, 2022 VS 2030 (%)
FIGURE 12. DIGITAL MEDIA MARKET SIZE, BY GENDER, 2022 VS 2023 VS 2030 (USD MILLION)
FIGURE 13. DIGITAL MEDIA MARKET SIZE, BY INCOME, 2022 VS 2030 (%)
FIGURE 14. DIGITAL MEDIA MARKET SIZE, BY INCOME, 2022 VS 2023 VS 2030 (USD MILLION)
FIGURE 15. AMERICAS DIGITAL MEDIA MARKET SIZE, BY COUNTRY, 2022 VS 2030 (%)
FIGURE 16. AMERICAS DIGITAL MEDIA MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
FIGURE 17. UNITED STATES DIGITAL MEDIA MARKET SIZE, BY STATE, 2022 VS 2030 (%)
FIGURE 18. UNITED STATES DIGITAL MEDIA MARKET SIZE, BY STATE, 2022 VS 2023 VS 2030 (USD MILLION)
FIGURE 19. ASIA-PACIFIC DIGITAL MEDIA MARKET SIZE, BY COUNTRY, 2022 VS 2030 (%)
FIGURE 20. ASIA-PACIFIC DIGITAL MEDIA MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
FIGURE 21. EUROPE, MIDDLE EAST & AFRICA DIGITAL MEDIA MARKET SIZE, BY COUNTRY, 2022 VS 2030 (%)
FIGURE 22. EUROPE, MIDDLE EAST & AFRICA DIGITAL MEDIA MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
FIGURE 23. DIGITAL MEDIA MARKET, FPNV POSITIONING MATRIX, 2022
FIGURE 24. DIGITAL MEDIA MARKET SHARE, BY KEY PLAYER, 2022

Companies Mentioned

  • Adobe, Inc.
  • Akamai Technologies, Inc.
  • ALE International
  • Amazon.com, Inc.
  • Apple, Inc.
  • AT&T Inc.
  • Cherry Digital
  • Cisco Systems, Inc.
  • Crunchyroll, LLC
  • Discovery, Inc.
  • Disruptive Advertising
  • Douyin Ltd.
  • Ericsson AB
  • Fiverr International Ltd.
  • Google, LLC by Alphabet Inc.
  • Home Box Office, Inc.
  • Hulu, LLC
  • Influence Mobile, Inc.
  • JW Player
  • LinkedIn Corporation
  • LYFE Marketing
  • Meta Platforms, Inc.
  • Momentum Design Lab, LLC.
  • Netflix, Inc.
  • Paramount
  • Snap Digital Media LLC
  • Social Vantage
  • The Athletic Media Company
  • ZTE Corporation

Methodology

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Table Information