The Latin America, Middle East and Africa Gaming Peripheral Market is expected to witness market growth of 16.6% CAGR during the forecast period (2020-2026).
The growing number of hardware improvements and online gamers like graphics and sound cards faster processors has allowed a broader scope for the industry. In addition to it, the industry is also showing a high inflow of revenue that is based on high consumer expenses for ultra-modern games. From the past few years, video games have advanced through numerous stages as a gaming console is becoming more sophisticated in the last years.
Gaming peripherals are external devices that are specifically designed to play video games on phones, computers, or consoles. There are numerous types of gaming peripheral devices that are available in the market, for example, gaming, headset, gamepads, joystick, keyboard, mouse, and virtual reality devices. These peripherals are helpful in enhancing the gaming experience while playing several video games. There are many virtual reality devices like VR headset, VR PC backpack, and VR controller that are primarily used by gamers for an improved gaming experience in playing video games.
The scope of the gaming hardware market has shown a huge extent including a lot of variety of applications. To complement the growth factors, investment has become one of the value chain constituents that features the game or a large number of corporations are dealing with large-budgets. In contrast to all these, independent developers are preferring to opt to raise funds on their own platforms. Current innovations are supplementarily anticipated to boost the market growth. For example, Logitech G which is a brand of Logitech in October 2019, has introduced PRO X mechanical gaming keyboard and they have swappable switches as a customized part. The new and advanced keyboard is a better option for Esports professionals that shows high reliability and enhanced features in designing.
Based on Device, the market is segmented into PC and Gaming Consoles. Based on Product, the market is segmented into Headset, Controller, Keyboard, Mice and Others. Based on Distribution Channel, the market is segmented into Offline and Online. Based on countries, the market is segmented into Brazil, Argentina, UAE, Saudi Arabia, South Africa, Nigeria, and Rest of LAMEA.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Logitech International S.A., Razer, Inc., Cooler Master Technology, Inc., Eastern Times Technology Co., Ltd. (Redragon), Thermaltake Technology Co., Ltd., Guillemot Corporation S.A., Shenzhen Rapoo Technology Co., Ltd., Sennheiser Electronic GmbH & Co. KG, Anker Innovations Limited, and Kingston Technology Company, Inc.
Scope of the Study
Market Segmentation:
By Device
By Product
By Distribution Channel
By Country
Companies Profiled
Unique Offerings from the Publisher
The growing number of hardware improvements and online gamers like graphics and sound cards faster processors has allowed a broader scope for the industry. In addition to it, the industry is also showing a high inflow of revenue that is based on high consumer expenses for ultra-modern games. From the past few years, video games have advanced through numerous stages as a gaming console is becoming more sophisticated in the last years.
Gaming peripherals are external devices that are specifically designed to play video games on phones, computers, or consoles. There are numerous types of gaming peripheral devices that are available in the market, for example, gaming, headset, gamepads, joystick, keyboard, mouse, and virtual reality devices. These peripherals are helpful in enhancing the gaming experience while playing several video games. There are many virtual reality devices like VR headset, VR PC backpack, and VR controller that are primarily used by gamers for an improved gaming experience in playing video games.
The scope of the gaming hardware market has shown a huge extent including a lot of variety of applications. To complement the growth factors, investment has become one of the value chain constituents that features the game or a large number of corporations are dealing with large-budgets. In contrast to all these, independent developers are preferring to opt to raise funds on their own platforms. Current innovations are supplementarily anticipated to boost the market growth. For example, Logitech G which is a brand of Logitech in October 2019, has introduced PRO X mechanical gaming keyboard and they have swappable switches as a customized part. The new and advanced keyboard is a better option for Esports professionals that shows high reliability and enhanced features in designing.
Based on Device, the market is segmented into PC and Gaming Consoles. Based on Product, the market is segmented into Headset, Controller, Keyboard, Mice and Others. Based on Distribution Channel, the market is segmented into Offline and Online. Based on countries, the market is segmented into Brazil, Argentina, UAE, Saudi Arabia, South Africa, Nigeria, and Rest of LAMEA.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Logitech International S.A., Razer, Inc., Cooler Master Technology, Inc., Eastern Times Technology Co., Ltd. (Redragon), Thermaltake Technology Co., Ltd., Guillemot Corporation S.A., Shenzhen Rapoo Technology Co., Ltd., Sennheiser Electronic GmbH & Co. KG, Anker Innovations Limited, and Kingston Technology Company, Inc.
Scope of the Study
Market Segmentation:
By Device
- PC
- Gaming Consoles
By Product
- Headset
- Controller
- Keyboard
- Mice
- Others
By Distribution Channel
- Offline
- Online
By Country
- Brazil
- Argentina
- UAE
- Saudi Arabia
- South Africa
- Nigeria
- Rest of LAMEA
Companies Profiled
- Logitech International S.A.
- Razer, Inc.
- Cooler Master Technology, Inc.
- Eastern Times Technology Co., Ltd. (Redragon)
- Thermaltake Technology Co., Ltd.
- Guillemot Corporation S.A.
- Shenzhen Rapoo Technology Co., Ltd.
- Sennheiser Electronic GmbH & Co. KG
- Anker Innovations Limited
- Kingston Technology Company, Inc.
Unique Offerings from the Publisher
- Exhaustive coverage
- Highest number of market tables and figures
- Subscription based model available
- Guaranteed best price
- Assured post sales research support with 10% customization free
Table of Contents
Chapter 1. Market Scope & Methodology
Chapter 2. Market Overview
Chapter 3. Competition Analysis - Global
Chapter 4. LAMEA Gaming Peripheral Market by Device
Chapter 5. LAMEA Gaming Peripheral Market by Product
Chapter 6. LAMEA Gaming Peripheral Market by Distribution Channel
Chapter 7. LAMEA Gaming Peripheral Market by Country
Chapter 8. Company Profiles
Companies Mentioned
- Logitech International S.A.
- Razer, Inc.
- Cooler Master Technology, Inc.
- Eastern Times Technology Co., Ltd. (Redragon)
- Thermaltake Technology Co., Ltd.
- Guillemot Corporation S.A.
- Shenzhen Rapoo Technology Co., Ltd.
- Sennheiser Electronic GmbH & Co. KG
- Anker Innovations Limited
- Kingston Technology Company, Inc.
Methodology
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