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Virtual Reality, Augmented Reality & Mixed Reality Market Research Report by Component, by End-use, by State - United States Forecast to 2026 - Cumulative Impact of COVID-19

  • ID: 5234107
  • Report
  • September 2021
  • Region: United States
  • 71 pages
  • 360iResearch™
UP TO OFF
until Sep 30th 2021

FEATURED COMPANIES

  • Atheer, Inc.
  • Google, Inc.
  • Lenovo
  • Marxent Labs, Llc.
  • Meta Company
  • Niantic
  • MORE
The United States Virtual Reality, Augmented Reality & Mixed Reality Market is projected to grow with a significant CAGR in the forecast period. Economic development and substantial infrastructure development have constituted regional revenue generation. Further, the patterns associated with domestic production, import and export, and consumption have helped market participants to analyze and capitalize on potential opportunities. Besides, the qualitative and quantitative parameters provided in the report with detailed analysis highlights the driving and restraining factors of the United States Virtual Reality, Augmented Reality & Mixed Reality Market.

Market Statistics:


The report provides market sizing and forecast across five major currencies - USD, EUR GBP, JPY, and AUD. It helps organization leaders make better decisions when currency exchange data is readily available. In this report, the years 2018 and 2019 are considered historical years, 2020 as the base year, 2021 as the estimated year, and years from 2022 to 2026 are considered the forecast period.

Market Segmentation & Coverage:


This research report categorizes the Virtual Reality, Augmented Reality & Mixed Reality to forecast the revenues and analyze the trends in each of the following sub-markets:
  • Based on Component, the Virtual Reality, Augmented Reality & Mixed Reality Market was studied across Hardware and Software. The Hardware is further studied across Cameras, Displays and Projectors, Headsets, Position Trackers, Semiconductor Components, and Sensors. The Software is further studied across Cloud-Based Services, Content Creation, and Software Development Kits.
  • Based on Type, the Virtual Reality, Augmented Reality & Mixed Reality Market was studied across Augmented Reality, Mixed Reality, and Virtual Reality.
  • Based on End-use, the Virtual Reality, Augmented Reality & Mixed Reality Market was studied across Aerospace & Defense, Automotive, Commercial, Consumer, Enterprise, Geospatial Analysis, Healthcare, and Real Estate. The Commercial is further studied across Advertising, Education & Training, Retail and Ecommerce, and Travel & Tourism. The Consumer is further studied across Gaming and Entertainment and Sports. The Healthcare is further studied across Fitness Management, Medical Training & Education, Patient Care Management, Pharmacy Management, and Surgery.
  • Based on State, the Virtual Reality, Augmented Reality & Mixed Reality Market was studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas.

Cumulative Impact of COVID-19:


COVID-19 is an incomparable global public health emergency that has affected almost every industry, and the long-term effects are projected to impact the industry growth during the forecast period. Our ongoing research amplifies our research framework to ensure the inclusion of underlying COVID-19 issues and potential paths forward. The report delivers insights on COVID-19 considering the changes in consumer behavior and demand, purchasing patterns, re-routing of the supply chain, dynamics of current market forces, and the significant interventions of governments. The updated study provides insights, analysis, estimations, and forecasts, considering the COVID-19 impact on the market.

Competitive Strategic Window:


The Competitive Strategic Window analyses the competitive landscape in terms of markets, applications, and geographies to help the vendor define an alignment or fit between their capabilities and opportunities for future growth prospects. It describes the optimal or favorable fit for the vendors to adopt successive merger and acquisition strategies, geography expansion, research & development, and new product introduction strategies to execute further business expansion and growth during a forecast period.

FPNV Positioning Matrix:


The FPNV Positioning Matrix evaluates and categorizes the vendors in the Virtual Reality, Augmented Reality & Mixed Reality Market based on Business Strategy (Business Growth, Industry Coverage, Financial Viability, and Channel Support) and Product Satisfaction (Value for Money, Ease of Use, Product Features, and Customer Support) that aids businesses in better decision making and understanding the competitive landscape.

Market Share Analysis:


The Market Share Analysis offers the analysis of vendors considering their contribution to the overall market. It provides the idea of its revenue generation into the overall market compared to other vendors in the space. It provides insights into how vendors are performing in terms of revenue generation and customer base compared to others. Knowing market share offers an idea of the size and competitiveness of the vendors for the base year. It reveals the market characteristics in terms of accumulation, fragmentation, dominance, and amalgamation traits.

Company Usability Profiles:


The report profoundly explores the recent significant developments by the leading vendors and innovation profiles in the United States Virtual Reality, Augmented Reality & Mixed Reality Market, including Atheer, Inc., Daqri Llc, Google, Inc., Infinity Augmented Reality, Inc., Intel Corporation, Lenovo, Magic Leap, Inc., Marxent Labs, Llc., Maxst, Meta Company, Microsoft Corporation, Niantic, Pristine, Inc., PTC, Inc., Realwear, Samsung Electronics Co. Ltd, Sixense Entertainment, Upskill, and Zugara, Inc..

The report provides insights on the following pointers:


1. Market Penetration: Provides comprehensive information on the market offered by the key players
2. Market Development: Provides in-depth information about lucrative emerging markets and analyze penetration across mature segments of the markets
3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments
4. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players
5. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:


1. What is the market size and forecast of the United States Virtual Reality, Augmented Reality & Mixed Reality Market?
2. What are the inhibiting factors and impact of COVID-19 shaping the United States Virtual Reality, Augmented Reality & Mixed Reality Market during the forecast period?
3. Which are the products/segments/applications/areas to invest in over the forecast period in the United States Virtual Reality, Augmented Reality & Mixed Reality Market?
4. What is the competitive strategic window for opportunities in the United States Virtual Reality, Augmented Reality & Mixed Reality Market?
5. What are the technology trends and regulatory frameworks in the United States Virtual Reality, Augmented Reality & Mixed Reality Market?
6. What is the market share of the leading vendors in the United States Virtual Reality, Augmented Reality & Mixed Reality Market?
7. What modes and strategic moves are considered suitable for entering the United States Virtual Reality, Augmented Reality & Mixed Reality Market?
Note: Product cover images may vary from those shown

FEATURED COMPANIES

  • Atheer, Inc.
  • Google, Inc.
  • Lenovo
  • Marxent Labs, Llc.
  • Meta Company
  • Niantic
  • MORE
1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Limitations
1.7. Assumptions
1.8. Stakeholders

2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update

3. Executive Summary
3.1. Introduction
3.2. Market Outlook
3.3. Component Outlook
3.4. Type Outlook
3.5. End-use Outlook
3.6. State Outlook
3.7. Competitor Outlook

4. Market Overview
4.1. Introduction
4.2. Cumulative Impact of COVID-19

5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Penetration of HMDs in the gaming and entertainment industry
5.1.1.2. Predominant use in entertainment and movie film making industry
5.1.1.3. Attractive investment driven by leading brands
5.1.2. Restraints
5.1.2.1. Loosely denied standard for consumer grade products
5.1.3. Opportunities
5.1.3.1. Major technology development supporting extended reality use cases
5.1.3.2. Easy availability and affordability of AR/VR hardware
5.1.3.3. Use of AR/VR/MR training and simulations
5.1.4. Challenges
5.1.4.1. Developing user-friendly systems

6. Virtual Reality, Augmented Reality & Mixed Reality Market, by Component
6.1. Introduction
6.2. Hardware
6.2.1. Cameras
6.2.2. Displays and Projectors
6.2.3. Headsets
6.2.4. Position Trackers
6.2.5. Semiconductor Components
6.2.6. Sensors
6.3. Software
6.3.1. Cloud-Based Services
6.3.2. Content Creation
6.3.3. Software Development Kits

7. Virtual Reality, Augmented Reality & Mixed Reality Market, by Type
7.1. Introduction
7.2. Augmented Reality
7.3. Mixed Reality
7.4. Virtual Reality

8. Virtual Reality, Augmented Reality & Mixed Reality Market, by End-use
8.1. Introduction
8.2. Aerospace & Defense
8.3. Automotive
8.4. Commercial
8.4.1. Advertising
8.4.2. Education & Training
8.4.3. Retail and Ecommerce
8.4.4. Travel & Tourism
8.5. Consumer
8.5.1. Gaming and Entertainment
8.5.2. Sports
8.6. Enterprise
8.7. Geospatial Analysis
8.8. Healthcare
8.8.1. Fitness Management
8.8.2. Medical Training & Education
8.8.3. Patient Care Management
8.8.4. Pharmacy Management
8.8.5. Surgery
8.9. Real Estate

9. California Virtual Reality, Augmented Reality & Mixed Reality Market
9.1. Introduction

10. Florida Virtual Reality, Augmented Reality & Mixed Reality Market
10.1. Introduction

11. Illinois Virtual Reality, Augmented Reality & Mixed Reality Market
11.1. Introduction

12. New York Virtual Reality, Augmented Reality & Mixed Reality Market
12.1. Introduction

13. Ohio Virtual Reality, Augmented Reality & Mixed Reality Market
13.1. Introduction

14. Pennsylvania Virtual Reality, Augmented Reality & Mixed Reality Market
14.1. Introduction

15. Texas Virtual Reality, Augmented Reality & Mixed Reality Market
15.1. Introduction

16. Competitive Landscape
16.1. FPNV Positioning Matrix
16.1.1. Quadrants
16.1.2. Business Strategy
16.1.3. Product Satisfaction
16.2. Market Ranking Analysis
16.3. Market Share Analysis, By Key Player
16.4. Competitive Scenario
16.4.1. Merger & Acquisition
16.4.2. Agreement, Collaboration, & Partnership
16.4.3. New Product Launch & Enhancement
16.4.4. Investment & Funding
16.4.5. Award, Recognition, & Expansion

17. Company Usability Profiles
17.1. Atheer, Inc.
17.2. Daqri Llc
17.3. Google, Inc.
17.4. Infinity Augmented Reality, Inc.
17.5. Intel Corporation
17.6. Lenovo
17.7. Magic Leap, Inc.
17.8. Marxent Labs, Llc.
17.9. Maxst
17.10. Meta Company
17.11. Microsoft Corporation
17.12. Niantic
17.13. Pristine, Inc.
17.14. PTC, Inc.
17.15. Realwear
17.16. Samsung Electronics Co. Ltd
17.17. Sixense Entertainment
17.18. Upskill
17.19. Zugara, Inc.

18. Appendix
18.1. Discussion Guide
18.2. License & Pricing

List of Figures
FIGURE 1. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2020 VS 2026 (USD MILLION)
FIGURE 2. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2020 (USD MILLION)
FIGURE 3. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2020 (USD MILLION)
FIGURE 4. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2020 (USD MILLION)
FIGURE 5. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 6. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
FIGURE 7. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: MARKET DYNAMICS
FIGURE 8. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2020 VS 2026 (%)
FIGURE 9. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2020 VS 2026 (USD MILLION)
FIGURE 10. COMPETITIVE STRATEGIC WINDOW FOR UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2026
FIGURE 11. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2026 (USD MILLION)
FIGURE 12. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 13. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CAMERAS, 2018-2026 (USD MILLION)
FIGURE 14. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CAMERAS, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 15. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY DISPLAYS AND PROJECTORS, 2018-2026 (USD MILLION)
FIGURE 16. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY DISPLAYS AND PROJECTORS, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 17. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEADSETS, 2018-2026 (USD MILLION)
FIGURE 18. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEADSETS, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 19. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY POSITION TRACKERS, 2018-2026 (USD MILLION)
FIGURE 20. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY POSITION TRACKERS, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 21. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2026 (USD MILLION)
FIGURE 22. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 23. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SENSORS, 2018-2026 (USD MILLION)
FIGURE 24. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SENSORS, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 25. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2026 (USD MILLION)
FIGURE 26. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 27. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CLOUD-BASED SERVICES, 2018-2026 (USD MILLION)
FIGURE 28. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CLOUD-BASED SERVICES, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 29. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONTENT CREATION, 2018-2026 (USD MILLION)
FIGURE 30. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONTENT CREATION, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 31. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE DEVELOPMENT KITS, 2018-2026 (USD MILLION)
FIGURE 32. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE DEVELOPMENT KITS, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 33. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2020 VS 2026 (%)
FIGURE 34. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2020 VS 2026 (USD MILLION)
FIGURE 35. COMPETITIVE STRATEGIC WINDOW FOR UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2026
FIGURE 36. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AUGMENTED REALITY, 2018-2026 (USD MILLION)
FIGURE 37. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AUGMENTED REALITY, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 38. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY MIXED REALITY, 2018-2026 (USD MILLION)
FIGURE 39. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY MIXED REALITY, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 40. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY VIRTUAL REALITY, 2018-2026 (USD MILLION)
FIGURE 41. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY VIRTUAL REALITY, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 42. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2020 VS 2026 (%)
FIGURE 43. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2020 VS 2026 (USD MILLION)
FIGURE 44. COMPETITIVE STRATEGIC WINDOW FOR UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2026
FIGURE 45. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, 2018-2026 (USD MILLION)
FIGURE 46. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 47. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AUTOMOTIVE, 2018-2026 (USD MILLION)
FIGURE 48. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AUTOMOTIVE, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 49. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2026 (USD MILLION)
FIGURE 50. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 51. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY ADVERTISING, 2018-2026 (USD MILLION)
FIGURE 52. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY ADVERTISING, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 53. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY EDUCATION & TRAINING, 2018-2026 (USD MILLION)
FIGURE 54. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY EDUCATION & TRAINING, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 55. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY RETAIL AND ECOMMERCE, 2018-2026 (USD MILLION)
FIGURE 56. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY RETAIL AND ECOMMERCE, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 57. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TRAVEL & TOURISM, 2018-2026 (USD MILLION)
FIGURE 58. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TRAVEL & TOURISM, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 59. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2026 (USD MILLION)
FIGURE 60. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 61. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY GAMING AND ENTERTAINMENT, 2018-2026 (USD MILLION)
FIGURE 62. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY GAMING AND ENTERTAINMENT, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 63. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SPORTS, 2018-2026 (USD MILLION)
FIGURE 64. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SPORTS, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 65. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY ENTERPRISE, 2018-2026 (USD MILLION)
FIGURE 66. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY ENTERPRISE, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 67. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY GEOSPATIAL ANALYSIS, 2018-2026 (USD MILLION)
FIGURE 68. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY GEOSPATIAL ANALYSIS, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 69. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2026 (USD MILLION)
FIGURE 70. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 71. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY FITNESS MANAGEMENT, 2018-2026 (USD MILLION)
FIGURE 72. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY FITNESS MANAGEMENT, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 73. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY MEDICAL TRAINING & EDUCATION, 2018-2026 (USD MILLION)
FIGURE 74. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY MEDICAL TRAINING & EDUCATION, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 75. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY PATIENT CARE MANAGEMENT, 2018-2026 (USD MILLION)
FIGURE 76. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY PATIENT CARE MANAGEMENT, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 77. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY PHARMACY MANAGEMENT, 2018-2026 (USD MILLION)
FIGURE 78. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY PHARMACY MANAGEMENT, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 79. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SURGERY, 2018-2026 (USD MILLION)
FIGURE 80. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SURGERY, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 81. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY REAL ESTATE, 2018-2026 (USD MILLION)
FIGURE 82. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY REAL ESTATE, BY STATE, 2020 VS 2026 (USD MILLION)
FIGURE 83. CALIFORNIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
FIGURE 84. FLORIDA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
FIGURE 85. ILLINOIS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
FIGURE 86. NEW YORK VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
FIGURE 87. OHIO VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
FIGURE 88. PENNSYLVANIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
FIGURE 89. TEXAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
FIGURE 90. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: FPNV POSITIONING MATRIX
FIGURE 91. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: SHARE, BY KEY PLAYER, 2020
FIGURE 92. COMPETITIVE SCENARIO ANALYSIS IN UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET, BY TYPE

List of Tables
TABLE 1. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2016–2020
TABLE 3. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
TABLE 4. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2026 (USD MILLION)
TABLE 5. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, BY STATE, 2018-2026 (USD MILLION)
TABLE 6. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CAMERAS, BY STATE, 2018-2026 (USD MILLION)
TABLE 7. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY DISPLAYS AND PROJECTORS, BY STATE, 2018-2026 (USD MILLION)
TABLE 8. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEADSETS, BY STATE, 2018-2026 (USD MILLION)
TABLE 9. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY POSITION TRACKERS, BY STATE, 2018-2026 (USD MILLION)
TABLE 10. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, BY STATE, 2018-2026 (USD MILLION)
TABLE 11. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SENSORS, BY STATE, 2018-2026 (USD MILLION)
TABLE 12. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, BY STATE, 2018-2026 (USD MILLION)
TABLE 13. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CLOUD-BASED SERVICES, BY STATE, 2018-2026 (USD MILLION)
TABLE 14. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONTENT CREATION, BY STATE, 2018-2026 (USD MILLION)
TABLE 15. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE DEVELOPMENT KITS, BY STATE, 2018-2026 (USD MILLION)
TABLE 16. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2026 (USD MILLION)
TABLE 17. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AUGMENTED REALITY, BY STATE, 2018-2026 (USD MILLION)
TABLE 18. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY MIXED REALITY, BY STATE, 2018-2026 (USD MILLION)
TABLE 19. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY VIRTUAL REALITY, BY STATE, 2018-2026 (USD MILLION)
TABLE 20. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2026 (USD MILLION)
TABLE 21. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY STATE, 2018-2026 (USD MILLION)
TABLE 22. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AUTOMOTIVE, BY STATE, 2018-2026 (USD MILLION)
TABLE 23. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, BY STATE, 2018-2026 (USD MILLION)
TABLE 24. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY ADVERTISING, BY STATE, 2018-2026 (USD MILLION)
TABLE 25. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY EDUCATION & TRAINING, BY STATE, 2018-2026 (USD MILLION)
TABLE 26. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY RETAIL AND ECOMMERCE, BY STATE, 2018-2026 (USD MILLION)
TABLE 27. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TRAVEL & TOURISM, BY STATE, 2018-2026 (USD MILLION)
TABLE 28. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, BY STATE, 2018-2026 (USD MILLION)
TABLE 29. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY GAMING AND ENTERTAINMENT, BY STATE, 2018-2026 (USD MILLION)
TABLE 30. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SPORTS, BY STATE, 2018-2026 (USD MILLION)
TABLE 31. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY ENTERPRISE, BY STATE, 2018-2026 (USD MILLION)
TABLE 32. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY GEOSPATIAL ANALYSIS, BY STATE, 2018-2026 (USD MILLION)
TABLE 33. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, BY STATE, 2018-2026 (USD MILLION)
TABLE 34. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY FITNESS MANAGEMENT, BY STATE, 2018-2026 (USD MILLION)
TABLE 35. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY MEDICAL TRAINING & EDUCATION, BY STATE, 2018-2026 (USD MILLION)
TABLE 36. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY PATIENT CARE MANAGEMENT, BY STATE, 2018-2026 (USD MILLION)
TABLE 37. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY PHARMACY MANAGEMENT, BY STATE, 2018-2026 (USD MILLION)
TABLE 38. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SURGERY, BY STATE, 2018-2026 (USD MILLION)
TABLE 39. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY REAL ESTATE, BY STATE, 2018-2026 (USD MILLION)
TABLE 40. CALIFORNIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
TABLE 41. FLORIDA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
TABLE 42. ILLINOIS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
TABLE 43. NEW YORK VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
TABLE 44. OHIO VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
TABLE 45. PENNSYLVANIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
TABLE 46. TEXAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2026 (USD MILLION)
TABLE 47. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: SCORES
TABLE 48. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: BUSINESS STRATEGY
TABLE 49. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: PRODUCT SATISFACTION
TABLE 50. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: RANKING
TABLE 51. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: SHARE, BY KEY PLAYER, 2020
TABLE 52. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: MERGER & ACQUISITION
TABLE 53. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: AGREEMENT, COLLABORATION, & PARTNERSHIP
TABLE 54. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: NEW PRODUCT LAUNCH & ENHANCEMENT
TABLE 55. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: INVESTMENT & FUNDING
TABLE 56. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: AWARD, RECOGNITION, & EXPANSION
TABLE 57. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET: LICENSE & PRICING
Note: Product cover images may vary from those shown
  • Atheer, Inc.
  • Daqri Llc
  • Google, Inc.
  • Infinity Augmented Reality, Inc.
  • Intel Corporation
  • Lenovo
  • Magic Leap, Inc.
  • Marxent Labs, Llc.
  • Maxst
  • Meta Company
  • Microsoft Corporation
  • Niantic
  • Pristine, Inc.
  • PTC, Inc.
  • Realwear
  • Samsung Electronics Co. Ltd
  • Sixense Entertainment
  • Upskill
  • Zugara, Inc.
Note: Product cover images may vary from those shown

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