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Global 3D and 4D Technology Market, By Product, By End-User, By Region, Trend Analysis, Competitive Market Share & Forecast, 2017-2027

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  • 158 Pages
  • May 2021
  • Region: Global
  • Blueweave Consulting & Research Pvt Ltd
  • ID: 5350149


  • 3D Systems Corporation
  • Autodesk
  • Cognex Corporation
  • Dolby Laboratories Inc.
  • Faro Technologies
  • Hexagon

Global 3D and 4D Technology Market Gaining Momentum: Projected to Touch USD 553.3 Billion By 2027, Growing at the CAGR of 14.3% during the Forecast Period

A recent study conducted revealed that the global 3D and 4D technology market was worth USD 215.1 billion in the year 2020. The study also states that the market is estimated to grow at a CAGR of 14.3%, earning revenue of around USD 554.3 billion by the end of 2027. Because of its vast and growing application in various sectors such as entertainment, healthcare, manufacturing, and automotive, the global 3D and 4D technology market is experiencing a massive increase in its growth rate worldwide.

Technological Advancements Supporting the 3D and 4D Technology Market Growth

Technological advancements have been a crucial factor in the growth of the 3D and 4D technology market, especially in developed economies such as the United States and Europe. 3D and 4D printing, scanning, imaging, transistors are widely being used in various industries. Thus, the increasing adoption of 3D and 4D technology has been helping all the industries to grow significantly, due to which it is gaining popularity among different sectors. As a result, the market is flourishing and expected to gain momentum during the forecast period.

Rising Adoption of 3D and 4D imaging will Boost the Market in the Forecast Period

3D imaging applies to 3D images, while 4D imaging is a constantly shifting image that appears to be moving. Because of technological advancements, the consumption of 3D and 4D imaging on various computers and electronic goods such as smartphones, televisions, cameras, and automobiles has increased. As a result, the demand for 3D and 4D devices and solutions is proliferating across the globe. Additionally, 3D and 4D imaging technologies also have wide applicability in the healthcare sector, specifically for ultrasound purposes. Because of the increasing use of ultrasound in the medical sector, the demand for 3D and 4D technology is expected to grow during the forecast period.

Gaming Segment Dominating the Global 3D and 4D Technology Market

In the upcoming years, it is estimated that the 3D and 4D gaming segment will flourish enormously. Both 3D and 4 D technologies add exciting elements to gaming which enhances user experience. For example, 4D interactive games provide users with high levels of adrenaline rush with immersive visuals; thanks to incredible 4D effects. Gaming is a common form of entertainment that is still evolving, and it will prove to be a significant platform for the development of 3D and 4D technology during the forecast period.

Global 3D and 4D Technology Market - Regional Insights

Geographically, the global 3D and 4D technology market is categorized into North America, Europe, Asia-Pacific (APAC), Latin America (LATAM), and Middle-East & Africa (MEA). Among all the regions, North America held the largest market share in 2020 followed by Europe. Each of these regions has a high GDP which allows them to adopt expensive technology and put them to better use. Apart from North America and Europe, the Asia-Pacific region is also coming up as a potential market with the increasing adoption of 3D and 4D technology, especially in countries like China, Japan, India, etc.

Impact of COVID-19 on the Global 3D and 4D Technology Market

The COVID-19 pandemic has had a negative impact several industries. The coronavirus-induced pandemic has also wreaked havoc on the market for 3D and 4D technologies. The operations of various sectors like education, automotive, entertainment, and media, etc. halted due to lockdown. As a result, the demand for 3D and 4D devices declined significantly. The 3D and 4D manufacturing companies were also forced to halt operations, first due to lockdown restrictions and then due to a lack of raw materials, as imports and exports from other countries, the especially infected ones, were fully blocked.

Competitive Landscape

The leading market players in the global 3D and 4D technology market are LG Electronics Inc., Dolby Laboratories, Inc., Samsung Electronics Co., Ltd., 3D Systems Corporation, Barco N.V., Cognex Corporation, Stratasys, Dreamworks, Hexagon, Autodesk, Sony, Google, Inc., Faro Technologies, Dassault Systemes, Vicon Motions Systems Ltd., Panasonic Corporation, Nansense Inc., Rokoko Electronics, 4D Sensor, Inc., and other prominent players. The 3D and 4D technology market is highly consolidated and dense for the new entrants. The companies are concentrating their efforts on incorporating cutting-edge technology into their products in order to improve accuracy and expand and retain their consumer base.

The in-depth analysis of the report provides information about growth potential, upcoming trends, and statistics of the global 3D and 4D technology market. It also highlights the factors driving forecasts of total market size. The report promises to provide recent technology trends of the global 3D and 4D technology market and industry insights to help decision-makers make sound strategic decisions. Furthermore, the report also analyses the growth drivers, challenges, and competitive dynamics of the market.

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  • 3D Systems Corporation
  • Autodesk
  • Cognex Corporation
  • Dolby Laboratories Inc.
  • Faro Technologies
  • Hexagon

1. Research Framework
1.1. Research Objective
1.2. Product Overview
1.3. Market Segmentation
2. Research Methodology
2.1. Qualitative Research
2.2. Quantitative Research
2.3. Breakdown of Primary Research Respondents
2.4. Breakdown of Primary Research Respondents, By Industry Participants
2.5. Key Questionnaire asked during Primary Interviews
2.6. Key Primary Responses
2.7. Market Size Estimation
2.8. Assumption for the Study
2.9. Market Breakdown & Data Triangulation
3. Executive Summary
4. Global 3D and 4D Technology Market - Industry Insights
4.1. DROC Analysis
4.2. Recent Developments / Technical Landscape
4.3. Regulatory Framework
4.4. Porter’s Five Forces Analysis
4.5. Value Chain Analysis
4.6. PESTEL Analysis
4.7. Strategic Outlook
5. Global Global 3D and 4D Technology Market Overview
5.1. Market Estimates & Forecast by Value, 2017-2027
5.2. Market Share & Forecast
6. North America Global 3D and 4D Technology Market Overview
6.1. Market Size and Forecast
6.2. Market Share and Forecast
7. Europe Global 3D and 4D Technology Market Overview
7.1. Market Size and Forecast
7.2. Market Share and Forecast
8. APAC Global 3D and 4D Technology Market Overview
8.1. Market Size and Forecast
8.2. Market Share and Forecast
9. LATAM Global 3D and 4D Technology Market Overview
9.1. Market Size and Forecast
9.2. Market Share and Forecast
10. MEA Global 3D and 4D Technology Market Overview
10.1. Market Size and Forecast
10.2. Market Share and Forecast
11. Competitive Landscape
12. COVID-19 Impact
12.1. Future Impact
12.2. Key Developments during COVID-19
12.3. Impact on Market
12.4. Regional Impact
13. Key Strategic Recommendations
14. Company Profiles (Company Overview, Financial Matrix, Key Product landscape, Key Personnel, Key Competitors, Contact Address, and Strategic Outlook) *
14.1. LG Electronics Inc.
14.2. Dolby Laboratories, Inc.
14.3. Samsung Electronics Co., Ltd.
14.4. 3D Systems Corporation
14.5. Barco N.V.
14.6. Cognex Corporation
14.7. Stratasys
14.8. Dreamworks
14.9. Hexagon
14.10. Autodesk
14.11. Sony
14.12. Google, Inc.
14.13. Faro Technologies
14.14. Dassult Systems
14.15. Vicon Motions Systems Ltd.
14.16. Panasonic Corporation
14.17. Nansense Inc.
14.18. Rokoko Electronics
14.19. 4D sensor, Inc.
14.20. Other Prominent Players
15. Key Strategic Recommendations
*Financial details of unlisted companies will be available as per data availability in the final deliverable
**The segmentation and the companies are subjected to modifications based on the in-depth secondary for the final deliverable

A selection of companies mentioned in this report includes:

  • LG Electronics Inc.
  • Dolby Laboratories Inc.
  • Samsung Electronics Co. Ltd.
  • 3D Systems Corporation
  • Barco N.V.
  • Cognex Corporation
  • Stratasys
  • Dreamworks
  • Hexagon
  • Autodesk
  • Sony
  • Google Inc.
  • Faro Technologies
  • Dassault Systems
  • Vicon Motions Systems Ltd.
  • Panasonic Corporation
  • Nansense Inc.
  • Rokoko Electronics
  • 4D sensor Inc.