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Anime Market Size, Share & Trends Analysis Report By Type (T.V., Movie, Video, Internet Distribution, Merchandising, Music), By Genre (Action & Adventure, Sci-Fi & Fantasy, Romance & Drama, Sports, and Others), By Region, And Segment Forecasts, 2024 - 2030

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    Report

  • 180 Pages
  • February 2024
  • Region: Global
  • Grand View Research
  • ID: 5406427
The global anime market size is anticipated to reach USD 60.07 billion by 2030 and is projected to grow at a CAGR of 9.8% from 2024 to 2030. The market growth is attributed to the rising popularity of anime content globally. The market's growth is further fueled by the introduction of application games and the rising trend of online distribution of anime content in the coming years. The online distribution of anime content is a significant contributor to the market's revenue, and its continued growth is expected to fuel the market's position in the entertainment industry.

The anime market is benefiting from the technology advancements, as content creators are developing complex pre and post-production tools to enhance the quality of their solutions. Additionally, the utilization of cutting-edge technologies such as Artificial Intelligence (AI) and blockchain in anime gaming is anticipated to contribute to the growth of the anime market by improving the overall gaming experience.

The number of anime enthusiasts globally is rising at an exponential rate, with popular shows such as Naruto, One Piece, Hunter X Hunter, and Dragon Ball Z appealing to audiences. In addition, manga, the comics that inspired many anime series, are gaining popularity among fans worldwide. Consequently, anime creators are working tirelessly to deliver high-quality anime content and unique characters that can contribute to the positive development of children at a young age. For instance, in August 2022, Toei Animation Co. Ltd. collaborated with Epic Games, Inc. to launch Dragon Ball Z characters as playable options in the popular Fortnite video game. This partnership brought in more players to the game and also served as an introduction to the anime for those who were previously unaware of it.

Anime Market Report Highlights

  • Based on the ‘Type’ segment, the merchandising segment accounted for the major revenue share of over 30% owing to the growing demand for anime merchandise products, including figurines, t-shirts, posters, and key chains, among others
  • Based on the ‘Genre’ segment, the action & adventure segment accounted for the highest revenue in 2023 due to the historical dominance and preference for action and adventure-based T.V. series such as Dragon Ball Z, One Piece, and Naruto, among others
  • North America is anticipated to grow at the highest CAGR of over 16% from 2024 to 2030, owing to the growing fan base and popularity for anime content across the region, along with an increase in the sale of anime merchandise

Table of Contents

Chapter 1 Anime Market: Methodology and Scope
1.1 Market Segmentation & Scope
1.2 Market Definitions
1.3 Information Procurement
1.3.1 Information analysis
1.3.2 Market formulation & data visualization
1.3.3 Data validation & publishing
1.4 Research Scope and Assumptions
1.4.1 List of Data Sources
Chapter 2 Anime Market: Executive Summary
2.1 Market Snapshot
2.2 Segment Snapshot (1/2)
2.3 Segment Snapshot (2/2)
2.4 Competitive Landscape Snapshot
Chapter 3 Anime Market: Variables, Trends & Scope
3.1 Market Lineage Outlook
3.2 Industry Value Chain Analysis
3.3 Anime Market - Vendor Mix
3.4 Market Dynamics
3.4.1 Market driver analysis
3.4.1.1 Increased popularity of anime content across the globe
3.4.1.2 Rising internet penetration and growing demand for anime-based content on digital platforms
3.4.2 Market restraint/challenges analysis
3.4.2.1 Low budget and shortage of skilled animators
3.5 3D Animation Market
3.6 Breakup of Animation Studios in Canada Based on Capabilities
3.7 Breakup of Animation Studios in Australia Based on Capabilities
3.8 Nature of Animation Business
3.9 Technological Advancements in Animation and Video Games
3.10 Comparative Analysis of Animation and Video Games
3.11 Industry Analysis Tools
3.11.1 Porter’s analysis
3.11.2 Macroeconomic Analysis
Chapter 4 Type Estimates & Trend Analysis
4.1 Type Movement Analysis & Market Share, 2023 & 2030
4.2 Anime Market Estimates & Forecast, By Type (USD Million)
4.2.1 T.V.
4.2.2 Movie
4.2.3 Video
4.2.4 Internet Distribution
4.2.5 Merchandising
4.2.6 Music
4.2.7 Pachinko
4.2.8 Live Entertainment
Chapter 5 Genre Estimates & Trend Analysis
5.1 Genre Movement Analysis & Market Share, 2023 & 2030
5.2 Anime Market Estimates & Forecast, By Genre (USD Million)
5.2.1 Action & Adventure
5.2.2 Sci-Fi & Fantasy
5.2.3 Romance & Drama
5.2.4 Sports
5.2.5 Others
Chapter 6 Regional Estimates & Trend Analysis
6.1 Anime Market by Region, 2023 & 2030
6.2 North America
6.2.1 North America Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.2.2 U.S.
6.2.2.1 U.S. Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.2.3 Canada
6.2.3.1 Canada Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3 Europe
6.3.1 Europe Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.2 Germany
6.3.2.1 Germany Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.3 UK
6.3.3.1 UK Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.4 France
6.3.4.1 France Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.5 Italy
6.3.5.1 Italy Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.6 Spain
6.3.6.1 Spain Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.7 Poland
6.3.7.1 Poland Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.8 Hungary
6.3.8.1 Hungary Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.9 Austria
6.3.9.1 Austria Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.10 Russia
6.3.10.1 Russia Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.11 Netherlands
6.3.11.1 Netherlands Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.12 Finland
6.3.12.1 Finland Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.13 Sweden
6.3.13.1 Sweden Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.14 Czech Republic
6.3.14.1 Czech Republic Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.3.15 Rest of Europe
6.3.15.1 Rest of Europe Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.4 Asia Pacific
6.4.1 Asia Pacific Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.4.2 ANZ
6.4.2.1 ANZ Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.4.3 China
6.4.3.1 China Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.4.4 Philippines
6.4.4.1 Philippines Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.4.5 South Korea
6.4.5.1 South Korea Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.4.6 Indonesia
6.4.6.1 Indonesia Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.4.7 Vietnam
6.4.7.1 Vietnam Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.4.8 Thailand
6.4.8.1 Thailand Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.4.9 Malaysia
6.4.9.1 Malaysia Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.4.10 India
6.4.10.1 India Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.4.11 Rest of APEJ
6.4.11.1 Rest of APEJ Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.5 Latin America
6.5.1 Latin America Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.5.2 Brazil
6.5.2.1 Brazil Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.5.3 Mexico
6.5.3.1 Mexico Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.5.4 Rest of LA
6.5.4.1 Rest of LA Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.6 Middle East & Africa (MEA)
6.6.1 MEA Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.6.2 Saudi Arabia
6.6.2.1 Saudi Arabia Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.6.3 Turkey
6.6.3.1 Turkey Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
6.7 Japan
6.7.1 Japan Anime Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Chapter 7 Anime Market - Competitive Landscape
7.1 Recent Development & Impact Analysis, By Key Market Participants
7.2 Company Categorization
7.3 Participant’s Overview
7.4 Financial Performance
7.5 Product Benchmarking
7.6 Company Market Share Analysis, 2023
7.7 Company Heat Map Analysis
7.8 Strategy Mapping
7.8.1 Expansion
7.8.2 Merger & Acquisition
7.8.3 Partnerships & Collaborations
7.8.4 New Product Launch
7.9 Company Profiles
7.9.1 Pierrot Co., Ltd
7.9.1.1 Participant’s Overview
7.9.1.2 Financial Performance
7.9.1.3 Product Benchmarking
7.9.1.4 Recent Developments
7.9.2 Production I.G, Inc.
7.9.2.1 Participant’s Overview
7.9.2.2 Financial Performance
7.9.2.3 Product Benchmarking
7.9.2.4 Recent Developments
7.9.3 Studio Ghibli, Inc.
7.9.3.1 Participant’s Overview
7.9.3.2 Financial Performance
7.9.3.3 Product Benchmarking
7.9.3.4 Recent Developments
7.9.4 Sunrise, Inc. (Bandai Namco Filmworks)
7.9.4.1 Participant’s Overview
7.9.4.2 Financial Performance
7.9.4.3 Product Benchmarking
7.9.4.4 Recent Developments
7.9.5 Toei Animation Co., Ltd.
7.9.5.1 Participant’s Overview
7.9.5.2 Financial Performance
7.9.5.3 Product Benchmarking
7.9.5.4 Recent Developments
7.9.6 Bones Inc.
7.9.6.1 Participant’s Overview
7.9.6.2 Financial Performance
7.9.6.3 Product Benchmarking
7.9.6.4 Recent Developments
7.9.7 Kyoto Animation Co., Ltd.
7.9.7.1 Participant’s Overview
7.9.7.2 Financial Performance
7.9.7.3 Product Benchmarking
7.9.7.4 Recent Developments
7.9.8 MADHOUSE, Inc.
7.9.8.1 Participant’s Overview
7.9.8.2 Financial Performance
7.9.8.3 Product Benchmarking
7.9.8.4 Recent Developments
7.9.9 Crunchyroll (Sony Pictures Entertainment Inc.)
7.9.9.1 Participant’s Overview
7.9.9.2 Financial Performance
7.9.9.3 Product Benchmarking
7.9.9.4 Recent Developments
7.9.10 Progressive Animation Works Co., Ltd. (PA Works)
7.9.10.1 Participant’s Overview
7.9.10.2 Financial Performance
7.9.10.3 Product Benchmarking
7.9.10.4 Recent Developments
7.9.11 Discotek Media
7.9.11.1 Participant’s Overview
7.9.11.2 Financial Performance
7.9.11.3 Product Benchmarking
7.9.11.4 Recent Developments
7.9.12 Sentai Holdings, LLC (AMC Networks)
7.9.12.1 Participant’s Overview
7.9.12.2 Financial Performance
7.9.12.3 Product Benchmarking
7.9.12.4 Recent Developments
7.9.13 Viz Media, LLC
7.9.13.1 Participant’s Overview
7.9.13.2 Financial Performance
7.9.13.3 Product Benchmarking
7.9.13.4 Recent Developments
7.9.14 Ufotable Co., Ltd.
7.9.14.1 Participant’s Overview
7.9.14.2 Financial Performance
7.9.14.3 Product Benchmarking
7.9.14.4 Recent Developments
7.9.15 Atomic Flare
7.9.15.1 Participant’s Overview
7.9.15.2 Financial Performance
7.9.15.3 Product Benchmarking
7.9.15.4 Recent Developments
List of Tables
Table 1 Anime market 2018 - 2030 (USD Million)
Table 2 Global market estimates and forecasts by region, 2018 - 2030 (USD Million)
Table 3 Global market estimates and forecasts by type, 2018 - 2030 (USD Million)
Table 4 Global market estimates and forecasts by genre, 2018 - 2030 (USD Million)
Table 5 North America market by type, 2018 - 2030 (USD Million)
Table 6 North America market by genre, 2018 - 2030 (USD Million)
Table 7 U.S. market by type, 2018 - 2030 (USD Million)
Table 8 U.S. market by genre, 2018 - 2030 (USD Million)
Table 9 Canada market by type, 2018 - 2030 (USD Million)
Table 10 Canada market by genre, 2018 - 2030 (USD Million)
Table 11 Europe market by type, 2018 - 2030 (USD Million)
Table 12 Europe market by genre, 2018 - 2030 (USD Million)
Table 13 Germany market by type, 2018 - 2030 (USD Million)
Table 14 Germany market by genre, 2018 - 2030 (USD Million)
Table 15 UK market by type, 2018 - 2030 (USD Million)
Table 16 UK market by genre, 2018 - 2030 (USD Million)
Table 17 France market by type, 2018 - 2030 (USD Million)
Table 18 France market by genre, 2018 - 2030 (USD Million)
Table 19 Italy market by type, 2018 - 2030 (USD Million)
Table 20 Italy market by genre, 2018 - 2030 (USD Million)
Table 21 Spain market by type, 2018 - 2030 (USD Million)
Table 22 Spain market by genre, 2018 - 2030 (USD Million)
Table 23 Poland market by type, 2018 - 2030 (USD Million)
Table 24 Poland market by genre, 2018 - 2030 (USD Million)
Table 25 Hungary market by type, 2018 - 2030 (USD Million)
Table 26 Hungary market by genre, 2018 - 2030 (USD Million)
Table 27 Austria market by type, 2018 - 2030 (USD Million)
Table 28 Austria market by genre, 2018 - 2030 (USD Million)
Table 29 Russia market by type, 2018 - 2030 (USD Million)
Table 30 Russia market by genre, 2018 - 2030 (USD Million)
Table 31 Netherlands market by type, 2018 - 2030 (USD Million)
Table 32 Netherlands market by genre, 2018 - 2030 (USD Million)
Table 33 Finland market by type, 2018 - 2030 (USD Million)
Table 34 Finland market by genre, 2018 - 2030 (USD Million)
Table 35 Sweden market by type, 2018 - 2030 (USD Million)
Table 36 Sweden market by genre, 2018 - 2030 (USD Million)
Table 37 Czech Republic market by type, 2018 - 2030 (USD Million)
Table 38 Czech Republic market by genre, 2018 - 2030 (USD Million)
Table 39 Asia Pacific market by type, 2018 - 2030 (USD Million)
Table 40 Asia Pacific market by genre, 2018 - 2030 (USD Million)
Table 41 ANZ market by type, 2018 - 2030 (USD Million)
Table 42 ANZ market by genre, 2018 - 2030 (USD Million)
Table 43 China market by type, 2018 - 2030 (USD Million)
Table 44 China market by genre, 2018 - 2030 (USD Million)
Table 45 Philippines market by type, 2018 - 2030 (USD Million)
Table 46 Philippines market by genre, 2018 - 2030 (USD Million)
Table 47 South Korea market by type, 2018 - 2030 (USD Million)
Table 48 South Korea market by genre, 2018 - 2030 (USD Million)
Table 49 Indonesia market by type, 2018 - 2030 (USD Million)
Table 50 Indonesia market by genre, 2018 - 2030 (USD Million)
Table 51 Vietnam market by type, 2018 - 2030 (USD Million)
Table 52 Vietnam market by genre, 2018 - 2030 (USD Million)
Table 53 Thailand market by type, 2018 - 2030 (USD Million)
Table 54 Thailand market by genre, 2018 - 2030 (USD Million)
Table 55 Malaysia market by type, 2018 - 2030 (USD Million)
Table 56 Malaysia market by genre, 2018 - 2030 (USD Million)
Table 57 India market by type, 2018 - 2030 (USD Million)
Table 58 India market by genre, 2018 - 2030 (USD Million)
Table 59 Latin America market by type, 2018 - 2030 (USD Million)
Table 60 Latin America market by genre, 2018 - 2030 (USD Million)
Table 61 Brazil market by type, 2018 - 2030 (USD Million)
Table 62 Brazil market by genre, 2018 - 2030 (USD Million)
Table 63 Mexico market by type, 2018 - 2030 (USD Million)
Table 64 Mexico market by genre, 2018 - 2030 (USD Million)
Table 65 MEA market by type, 2018 - 2030 (USD Million)
Table 66 MEA market by genre, 2018 - 2030 (USD Million)
Table 67 Saudi Arabia market by type, 2018 - 2030 (USD Million)
Table 68 Saudi Arabia market by genre, 2018 - 2030 (USD Million)
Table 69 Turkey market by type, 2018 - 2030 (USD Million)
Table 70 Turkey market by genre, 2018 - 2030 (USD Million)
Table 71 Japan market by type, 2018 - 2030 (USD Million)
Table 72 Japan market by genre, 2018 - 2030 (USD Million)
List of Figures
Fig. 1 Information procurement
Fig. 2 Information Procurement
Fig. 3 Data Analysis Models
Fig. 4 Market Formulation and Validation
Fig. 5 Data Validating & Publishing
Fig. 6 Market snapshot
Fig. 7 Segment snapshot (1/2)
Fig. 8 Segment snapshot (2/2)
Fig. 9 Industry snapshot
Fig. 10 Anime Market Value, 2022 & 2030 (USD Million)
Fig. 11 Value chain analysis
Fig. 12 Anime market - Vendor mix
Fig. 13 Market dynamics
Fig. 14 Rates of contract on country-by-country basis for anime content
Fig. 15 Box office revenue of theatrical animations (USD Billion)
Fig. 16 Adoption of anime games, by age
Fig. 17 Interest of Japanese people in Anime by age group
Fig. 18 Anime Market: PORTER’s Analysis
Fig. 19 Anime Market: PESTEL Analysis
Fig. 20 3D animation market size in 2022 (USD Million)
Fig. 21 3D animation market
Fig. 22 Breakup of animation studios in Canada based on capabilities
Fig. 23 Breakup of animation studios in Australia based on capabilities
Fig. 24 Breakup of animation studios in Australia based on capabilities
Fig. 25 Anime market, by type, key takeaways, 2018-2030, Revenue (USD Million)
Fig. 26 Anime market, by type: market share, 2022 & 2030
Fig. 27 T.V. market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 28 Movie market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 29 Video market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 30 Internet distribution market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 31 Merchandising market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 32 Music market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 33 Pachinko market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 34 Live entertainment market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 35 Anime market, by genre, key takeaways, 2018 - 2030, Revenue (USD Million)
Fig. 36 Anime market, by genre: market share, 2022 & 2030
Fig. 37 Action & adventure market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 38 Sci-Fi & fantasy market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 39 Romance & drama market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 40 Sports market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 41 Others market estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 42 Anime market by region, 2022 & 2030, Revenue (USD Million)
Fig. 43 Regional marketplace: Key takeaways (1/3)
Fig. 44 Regional marketplace: Key takeaways (2/3)
Fig. 45 Regional marketplace: Key takeaways (3/3)
Fig. 46 North America anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 47 U.S. anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 48 Canada anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 49 Europe anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 50 France anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 51 UK anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 52 Germany anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 53 Italy anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 54 Spain anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 55 Poland anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 56 Hungary anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 57 Austria anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 58 Russia anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 59 Netherlands anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 60 Finland anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 61 Sweden anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 62 Czech Republic anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 63 Asia Pacific anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 64 ANZ anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 65 China Anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 66 Philippines anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 67 South Korea anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 68 Indonesia anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 69 Vietnam anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 70 Thailand anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 71 Malaysia anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 72 India anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 73 Latin America anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 74 Mexico anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 75 Brazil anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 76 MEA anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 77 Saudi Arabia anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 78 Turkey anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 79 Japan anime market estimates & forecast, 2018 - 2030 (USD Million)
Fig. 80 Key company categorization
Fig. 81 Company Market Share Analysis, 2022
Fig. 82 Strategy framework

Companies Mentioned

  • Pierrot Co., Ltd
  • Production I.G, Inc.
  • Studio Ghibli, Inc.
  • Sunrise, Inc. (Bandai Namco Filmworks)
  • Toei Animation Co., Ltd.
  • Bones Inc.
  • Kyoto Animation Co., Ltd.
  • MADHOUSE, Inc.
  • Crunchyroll (Sony Pictures Entertainment Inc.)
  • Progressive Animation Works Co., Ltd. (PA Works)
  • Discotek Media
  • Sentai Holdings, LLC (AMC Networks)
  • Viz Media, LLC
  • Ufotable Co., Ltd.
  • Atomic Flare

Methodology

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