The cloud gaming enables users to play high quality games online without using any high-end gaming devices, which also eliminates the constant need of upgrading your devices. In cloud gaming, all image rendering and graphics processing is cloud-based, and is directly delivered to the user with the help of high speed internet connectivity. The user can play these games over any platform such as smartphones, PC, TV, etc. The rapidly growing 5G connectivity and smartphone devices market is expected to drive the global cloud gaming market during the forecast period.
The global cloud gaming market is expected to grow significantly during the forecast period. The use of advanced virtual reality and augmented reality is expected to create lucrative growth opportunity for the cloud gaming industry. According to Huawei Corporation, a China based technology company, 5G and AV (Augmented reality) VR (Virtual reality) can play a huge role in the cloud gaming market offering users a truly immersive experience. According to analysis, global AR VR gaming market is expected to reach 11.5 Bn by 2026.
Furthermore, the adoption Content Delivery Network (CDN) is gaining popularity in the recent past, which is expected to propel the cloud gaming market during the forecast period. The helps CDN reduce the lag for gaming and provide superior experience to the user. According to analysis, the global CDN market is expected to reach 28.2 billion by 2026. Thus, rapidly growing adoption of CDN is expected to create lucrative growth opportunity for the global cloud players.
1. Amazon Web Services Inc.
2. Apple, Inc.
3. Electronic Arts, Inc.
4. Google Inc.
5. Intel Corporation
6. International Business Machines Corporation
7. Microsoft Corporation
8. NVIDIA Corporation
9. Sony Interactive Entertainment LLC
10. Ubitus Inc.
.
“*” marked represents similar segmentation in other categories in the respective section.
Market Dynamics
The global cloud gaming market is expected to grow significantly during the forecast period. The use of advanced virtual reality and augmented reality is expected to create lucrative growth opportunity for the cloud gaming industry. According to Huawei Corporation, a China based technology company, 5G and AV (Augmented reality) VR (Virtual reality) can play a huge role in the cloud gaming market offering users a truly immersive experience. According to analysis, global AR VR gaming market is expected to reach 11.5 Bn by 2026.
Furthermore, the adoption Content Delivery Network (CDN) is gaining popularity in the recent past, which is expected to propel the cloud gaming market during the forecast period. The helps CDN reduce the lag for gaming and provide superior experience to the user. According to analysis, the global CDN market is expected to reach 28.2 billion by 2026. Thus, rapidly growing adoption of CDN is expected to create lucrative growth opportunity for the global cloud players.
Key features of the study:
- This report provides in-depth analysis of global cloud gaming market size (US$ Million) and compound annual growth rate (CAGR %) for the forecast period (2021– 2028), considering 2020 as the base year
- It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market
- This study also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, regional outlook, and competitive strategies adopted by the leading market players
- It profiles leading players in the global cloud gaming market based on the following parameters – company overview, financial performance, product portfolio, geographical presence, market capital, key developments, strategies, and future plans
- Companies covered as a part of this study includes Amazon Web Services Inc., Apple, Inc., Electronic Arts, Inc., Google Inc., Intel Corporation, International Business Machines Corporation, Microsoft Corporation, NVIDIA Corporation, Sony Interactive Entertainment LLC, Ubitus Inc., and others
- Insights from this report would allow marketers and management authorities of companies to make informed decisions regarding future product launches, product upgrades, market expansion, and marketing tactics
- The global cloud gaming market report caters to various stakeholders in this Application including investors, suppliers, managed service providers, third-party service providers, distributors, new entrants, and value-added resellers
- Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the global cloud gaming market
Detailed Segmentation:
Global Cloud Gaming Market, By Type:
- File Streaming
- Video Streaming
Global Cloud Gaming Market, By Device:
- Smartphones
- Gaming Consoles
- PC
- Tablets
- Others
Global Cloud Gaming Market, By Region:
- North America
- By Country
- U.S.
- Canada
- Asia Pacific
- By Country
- China
- India
- Japan
- Australia & New Zealand
- South Korea
- Rest of Asia Pacific
- Europe
- By Country
- Germany
- Italy
- U.K.
- France
- Spain
- Russia
- Rest of Europe
- Latin America
- By Country
- Brazil
- Mexico
- Argentina
- Rest of Latin America
- Middle East
- By Country/Region
- GCC Countries
- Israel
- South Africa
- Rest of Middle East and Africa
Company Profiles
1. Amazon Web Services Inc.
- Company Overview
- Product Portfolio and Specifications
- Financial Performance
- Strategic Overview
- Recent Developments/Updates
2. Apple, Inc.
3. Electronic Arts, Inc.
4. Google Inc.
5. Intel Corporation
6. International Business Machines Corporation
7. Microsoft Corporation
8. NVIDIA Corporation
9. Sony Interactive Entertainment LLC
10. Ubitus Inc.
.
“*” marked represents similar segmentation in other categories in the respective section.
Frequently Asked Questions about the Cloud Gaming Market
What is the estimated value of the Cloud Gaming Market?
What is the growth rate of the Cloud Gaming Market?
What is the forecasted size of the Cloud Gaming Market?
Who are the key companies in the Cloud Gaming Market?
Report Attribute | Details |
---|---|
No. of Pages | 150 |
Published | August 2021 |
Forecast Period | 2020 - 2028 |
Estimated Market Value ( USD
| USD 178.2 Million |
Forecasted Market Value ( USD
| USD 2996 Million |
Compound Annual Growth Rate | 42.3% |
Regions Covered | Global |
Table of Contents
1. Research Objectives and Assumptions
2. Market Purview
3. Market Dynamics, Regulations, and Trends Analysis
4. Global Cloud Gaming Market, By Type, 2017-2028 (US$ Million)
5. Global Cloud Gaming Market, By Device, 2017-2028 (US$ Million)
6. Global Cloud Gaming Market, By Region, 2017-2028 (US$ Million)
7. Competitive Landscape
8. Section
Companies Mentioned
A selection of companies mentioned in this report includes:
1. Amazon Web Services Inc.2. Apple, Inc.
3. Electronic Arts, Inc.
4. Google Inc.
5. Intel Corporation
6. International Business Machines Corporation
7. Microsoft Corporation
8. NVIDIA Corporation
9. Sony Interactive Entertainment LLC
10. Ubitus Inc.
.