+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)

PRINTER FRIENDLY

Global Projection Mapping Market (2021-2026) by Offering, Throw Distance, Dimension, Brightness/Lumens, Application, and Geography, Competitive Analysis and the Impact of Covid-19 with Ansoff Analysis

  • ID: 5515490
  • Report
  • November 2021
  • Region: Global
  • 176 Pages
  • Infogence Global Research
UP TO OFF
until Jan 31st 2022

FEATURED COMPANIES

  • Adobe
  • Blue Pony
  • Garagecube
  • Lightform
  • Optoma
  • Seiko Epson
The Global Projection Mapping Market is estimated to be USD 3.1 Bn in 2021 and is expected to reach USD 7.75 Bn by 2026, growing at a CAGR of 20.1%.



Market Dynamics

Projection mapping is a video projection technology that maps video onto a surface, transforming mundane things such as buildings, runways, stages, and even water into interactive displays. These surfaces are transformed into a canvas, with pictures projected onto them, playing off the surface's shape and textures to create a wonderful experience of light and illusion.

One of the primary reasons driving the projection mapping market is the increased use of projection mapping technology in media events worldwide. Because this technology can be employed for long periods, it is often used in huge events such as sporting events and movie theatres, increasing its demand. The product's increased demand due to mobility, versatility, continuous usage of visual effects, and adaptability with any surface utilized for projection accelerates the projection mapping market expansion. The surging investment in product promotion and the availability of numerous 2-dimension, 3-dimension, and 4-dimension possibilities impact the projection mapping business. Furthermore, the increased acceptance of projection mapping across various sectors and excellent customer satisfaction with the product positively impact the projection mapping market. Again, the global expansion in 3D and 4D content and the increased usage of augmented and virtual reality expand the profit potential for the projection mapping industry.

However, the higher cost of this technology compared to older approaches and the less-effective projection in sunlight are projected to hamper the growth of the projection mapping market.

Market Segmentation

The Global Projection Mapping Market is segmented further based on Offering, Throw Distance, Dimension, Brightness/Lumens, Application, and Geography.

By Offering, the market is classified into Hardware and Software.

By Throw Distance, the market is classified into Standard throw and Short throw.

By Dimension, the market is classified into 2D, 3D, and 4D.

By Brightness/Lumens, the market is classified into 3,500-10,000 Lumens, 10,000-30,000 Lumens and Above 30,000 Lumens.

By Application, the market is classified into Media Events, Venue Openings, Entertainment, Product Launches, Retail, and Others.

By Geography, North America is projected to lead the market.

Recent Developments

1. Adobe acquires marketing workflow startup Workfront for $1. 5B-10th Nov 2020
2. Epson Subsidiaries Robustelli and For.Tex to merge-30th Jul 2020

Company Profiles

Some of the companies covered in this report are AV Stumpfl, BenQ Corporation, Christie Digital Systems, Garagecube, NuFormer, Panasonic Corporation, PROIETTA, etc.

Countries Studied

  • America (Argentina, Brazil, Canada, Chile, Colombia, Mexico, Peru, United States, Rest of Americas)
  • Europe (Austria, Belgium, Denmark, Finland, France, Germany, Italy, Netherlands, Norway, Poland, Russia, Spain, Sweden, Switzerland, United Kingdom, Rest of Europe)
  • Middle-East and Africa (Egypt, Israel, Qatar, Saudi Arabia, South Africa, United Arab Emirates, Rest of MEA)
  • Asia-Pacific (Australia, Bangladesh, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Sri Lanka, Thailand, Taiwan, Rest of Asia-Pacific)

Competitive Quadrant

The report includes a Competitive Quadrant, a proprietary tool to analyze and evaluate the position of companies based on their Industry Position score and Market Performance score. The tool uses various factors for categorizing the players into four categories. Some of these factors considered for analysis are financial performance over the last 3 years, growth strategies, innovation score, new product launches, investments, growth in market share, etc.

Why buy this report?

  • The report offers a comprehensive evaluation of the Global Projection Mapping Market. The report includes in-depth qualitative analysis, verifiable data from authentic sources, and projections about market size. The projections are calculated using proven research methodologies.
  • The report has been compiled through extensive primary and secondary research. The primary research is done through interviews, surveys, and observation of renowned personnel in the industry.
  • The report includes an in-depth market analysis using Porter's 5 forces model and the Ansoff Matrix. In addition, the impact of Covid-19 on the market is also featured in the report.
  • The report also includes the regulatory scenario in the industry, which will help you make a well-informed decision. The report discusses major regulatory bodies and major rules and regulations imposed on this sector across various geographies.
  • The report also contains the competitive analysis using Positioning Quadrants, the analyst's Proprietary competitive positioning tool.

Report Highlights:

  • A complete analysis of the market, including parent industry
  • Important market dynamics and trends
  • Market segmentation
  • Historical, current, and projected size of the market based on value and volume
  • Market shares and strategies of key players
  • Recommendations to companies for strengthening their foothold in the market
Note: Product cover images may vary from those shown

FEATURED COMPANIES

  • Adobe
  • Blue Pony
  • Garagecube
  • Lightform
  • Optoma
  • Seiko Epson
1 Report Description
1.1 Study Objectives
1.2 Market Definition
1.3 Currency
1.4 Years Considered
1.5 Language
1.6 Key Shareholders

2 Research Methodology
2.1 Research Process
2.2 Data Collection and Validation
2.2.1 Secondary Research
2.2.2 Primary Research
2.2.3 Models
2.3 Market Size Estimation
2.3.1 Bottom-Up Approach
2.3.2 Top-Down Approach
2.4 Assumptions of the Study
2.5 Limitations of the Study

3 Executive Summary
3.1 Introduction
3.2 Market Size and Segmentation
3.3 Market Outlook

4 Market Influencers
4.1 Drivers
4.1.1 The Use of Projection Mapping for Media Events
4.1.2 Rising Investment for Product Advertising
4.1.3 High-Brightness Projectors are Becoming Increasingly Popular
4.2 Restraints
4.2.1 The High Cost of Projection Mapping is Significant
4.2.2 Price of the Technology and Shortage of Knowledge about Operation
4.3 Opportunities
4.3.1 Growing demand for Augmented and Virtual Reality
4.3.2 Growth of the Amount of 3D and 4D Content
4.4 Challenges
4.4.1 Projection is Less Effective in Bright Environment
4.4.2 Complexity in the Process

5 Market Analysis
5.1 Regulatory Scenario
5.2 Porter's Five Forces Analysis
5.3 Impact of COVID-19
5.4 Ansoff Matrix Analysis

6 Global Projection Mapping Market, By Offering
6.1 Introduction
6.2 Hardware
6.2.1 Projector
6.2.2 Media Server
6.3 Software

7 Global Projection Mapping Market, By Throw Distance
7.1 Introduction
7.2 Standard throw
7.3 Short throw

8 Global Projection Mapping Market, By Dimension
8.1 Introduction
8.2 2D
8.3 3D
8.4 4D

9 Global Projection Mapping Market, By Brightness/Lumens
9.1 Introduction
9.2 3,500-10,000 Lumens
9.3 10,000-30,000 Lumens
9.4 Above 30,000 Lumens

10 Global Projection Mapping Market, By Application
10.1 Introduction
10.2 Media Events
10.3 Venue Openings
10.4 Entertainment
10.5 Product Launches
10.6 Retail
10.7 Others

11 Global Projection Mapping Market, By Geography
11.1 Introduction
11.2 America
11.2.1 Argentina
11.2.2 Brazil
11.2.3 Canada
11.2.4 Chile
11.2.5 Colombia
11.2.6 Mexico
11.2.7 Peru
11.2.8 United States
11.2.9 Rest of Americas
11.3 Europe
11.3.1 Austria
11.3.2 Belgium
11.3.3 Denmark
11.3.4 Finland
11.3.5 France
11.3.6 Germany
11.3.7 Italy
11.3.8 Netherlands
11.3.9 Norway
11.3.10 Poland
11.3.11 Russia
11.3.12 Spain
11.3.13 Sweden
11.3.14 Switzerland
11.3.15 United Kingdom
11.3.16 Rest of Europe
11.4 Middle East and Africa
11.4.1 Egypt
11.4.2 Israel
11.4.3 Qatar
11.4.4 Saudi Arabia
11.4.5 South Africa
11.4.6 United Arab Emirates
11.4.7 Rest of MEA
11.5 Asia-Pacific
11.5.1 Australia
11.5.2 Bangladesh
11.5.3 China
11.5.4 India
11.5.5 Indonesia
11.5.6 Japan
11.5.7 Malaysia
11.5.8 Philippines
11.5.9 Singapore
11.5.10 South Korea
11.5.11 Sri Lanka
11.5.12 Thailand
11.5.13 Taiwan
11.5.14 Rest of Asia-Pacific

12 Competitive Landscape
12.1 Competitive Quadrant
12.2 Market Share Analysis
12.3 Strategic Initiatives
12.3.1 M&A and Investments
12.3.2 Partnerships and Collaborations
12.3.3 Product Developments and Improvements

13 Company Profiles
13.1 Adobe
13.2 AV Stumpfl
13.3 Barco
13.4 BenQ
13.5 Blue Pony
13.6 Christie Digital Systems
13.7 Digital Projection
13.8 disguise
13.9 Garagecube
13.10 Green Hippo
13.11 HeavyM
13.12 InFocus
13.13 Lightform
13.14 LumiTRIX
13.15 NEC Display Solutions
13.16 NuFormer
13.17 Optoma
13.18 Panasonic
13.19 Pixel Rain Digital
13.20 PROIETTA
13.21 Seiko Epson
13.22 Showtech Productions
13.23 Sony
13.24 ViewSonic
13.25 VIOSO
13.26 Vivitek

14 Appendix
14.1 Questionnaire
Note: Product cover images may vary from those shown
  • Adobe
  • AV Stumpfl
  • Barco
  • BenQ
  • Blue Pony
  • Christie Digital Systems
  • Digital Projection
  • disguise
  • Garagecube
  • Green Hippo
  • HeavyM
  • InFocus
  • Lightform
  • LumiTRIX
  • NEC Display Solutions
  • NuFormer
  • Optoma
  • Panasonic
  • Pixel Rain Digital
  • PROIETTA
  • Seiko Epson
  • Showtech Productions
  • Sony
  • ViewSonic
  • VIOSO
  • Vivitek
Note: Product cover images may vary from those shown

Loading
LOADING...