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UK In-Car Infotainment Market (2023-2028) by Component, Form, Operational System, Connectivity, and Location, Competitive Analysis, Impact of Covid-19 with Ansoff Analysis

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    Report

  • 189 Pages
  • January 2023
  • Region: United Kingdom
  • Infogence Global Research
  • ID: 5566738
The UK’s In-Car Infotainment Market is estimated to be USD 1.37 Bn in 2023 and is expected to reach USD 2.14 Bn by 2028, growing at a CAGR of 9.28%.

Market Dynamics

Market dynamics are forces that impact the prices and behaviors of the stakeholders. These forces create pricing signals which result from the changes in the supply and demand curves for a given product or service. Forces of Market Dynamics may be related to macro-economic and micro-economic factors. There are dynamic market forces other than price, demand, and supply. Human emotions can also drive decisions, influence the market, and create price signals.

As the market dynamics impact the supply and demand curves, decision-makers aim to determine the best way to use various financial tools to stem various strategies for speeding growth and reducing the risks.

Market Segmentations

The UK’s In-Car Infotainment Market is segmented based on Component, Form, Operational System, Connectivity, and Location.
  • By Component, the market is classified into Display Unit/Infotainment Unit, Control Panel, Telematics Control Unit, and Head-Up Display.
  • By Form, the market is classified into Embebbed, Tethered, and Integrated.
  • By Operational System, the market is classified into Linux, Qnx, Windows Embedded Automotive, Android, and Others
  • By Connectivity, the market is classified into Bluetooth, and WiFi.
  • By Location, the market is classified into Front Row (In-Dash Infotainment) and Rear Seat Infotainment.

Company Profiles

The report provides a detailed analysis of the competitors in the market. It covers the financial performance analysis for the publicly listed companies in the market. The report also offers detailed information on the companies' recent development and competitive scenario. Some of the companies covered in this report are Aptiv PLC, Harman International Industries, Inc., Mitsubishi Electric Corp., Panasonic Corp., Sony Group Corp., etc.

Competitive Quadrant

The report includes a Competitive Quadrant, a proprietary tool to analyze and evaluate the position of companies based on their Industry Position score and Market Performance score. The tool uses various factors for categorizing the players into four categories. Some of these factors considered for analysis are financial performance over the last 3 years, growth strategies, innovation score, new product launches, investments, growth in market share, etc.

Ansoff Analysis

The report presents a detailed Ansoff matrix analysis for the UK’s In-Car Infotainment Market. Ansoff Matrix, also known as Product/Market Expansion Grid, is a strategic tool used to design strategies for growth of the company. The matrix can be used to evaluate approaches in four strategies viz. Market Development, Market Penetration, Product Development and Diversification. The matrix is also used for risk analysis to understand the risk involved with each approach.

The analyst analyses the UK’s In-Car Infotainment Market using the Ansoff Matrix to provide the best approaches a company can take to improve its market position.

Based on the SWOT analysis conducted on the industry and industry players, the analyst has devised suitable strategies for market growth.

Why buy this report?

  • The report offers a comprehensive evaluation of the UK’s In-Car Infotainment Market. The report includes in-depth qualitative analysis, verifiable data from authentic sources, and projections about market size. The projections are calculated using proven research methodologies.
  • The report has been compiled through extensive primary and secondary research. The primary research is done through interviews, surveys, and observation of renowned personnel in the industry.
  • The report includes an in-depth market analysis using Porter's 5 forces model, PESTLE Analysis, and the Ansoff Matrix. In addition, the impact of COVID-19 and the impact of economic slowdown & impending recession on the market are also featured in the report.
  • The report also includes the regulatory scenario in the industry, which will help you make a well-informed decision. The report discusses major regulatory bodies and major rules and regulations imposed on this sector across various geographies.
  • The report also contains a competitive analysis using Positioning Quadrants, the analyst's competitive positioning tool.

Report Highlights:

  • A complete analysis of the market, including the parent industry
  • Important market dynamics and trends
  • Market segmentation
  • Historical, current, and projected size of the market based on value and volume
  • Market shares and strategies of key players
  • Recommendations to companies for strengthening their foothold in the market

Table of Contents

1 Report Description
1.1 Study Objectives
1.2 Market Definition
1.3 Currency
1.4 Years Considered
1.5 Language
1.6 Key Stakeholders

2 Research Methodology
2.1 Research Process
2.2 Data Collection and Validation
2.2.1 Secondary Research
2.2.2 Primary Research
2.2.3 Analyst Models
2.3 Market Size Estimation
2.3.1 Bottom-Up Approach
2.3.2 Top-Down Approach
2.4 Assumptions of the Study
2.5 Limitations of the Study

3 Executive Summary
3.1 Introduction
3.2 Market Size, Segmentations and Outlook

4 Market Dynamics
4.1 Drivers
4.1.1 Growth in Entertainment, Safety & Security, and Navigation Services
4.1.2 Increasing Adoption of 5G.
4.1.3 Developments in Ride Sharing and Mobility Services
4.1.4 Government Mandates on Telematics and E-Call Services
4.1.5 Growth of Smartphone and Use of Cloud Technologies
4.2 Restraints
4.2.1 High Cost of Advanced Technologies in Infotainment Systems
4.3 Opportunities
4.3.1 Increasing Use of Connected Cars and Autonomous Vehicles
4.3.2 Technological Advancements in AI
4.4 Challenges
4.4.1 Lack of Seamless Connectivity
4.4.2 Concerns of Cybersecurity

5 Market Analysis
5.1 Regulatory Scenario
5.2 Porter's Five Forces Analysis
5.3 PESTLE Analysis
5.4 SWOT Analysis
5.5 Impact of Covid-19
5.6 Impact of Economic Slowdown & Impending Recession
5.7 Ansoff Matrix Analysis

6 UK’s In-Car Infotainment Market, By Component
6.1 Introduction
6.2 Display Unit/Infotainment Unit
6.3 Control Panel
6.4 Telematics Control Unit
6.5 Head-Up Display

7 UK’s In-Car Infotainment Market, By Form
7.1 Introduction
7.2 Embedded
7.3 Tethered
7.4 Integrated

8 UK’s In-Car Infotainment Market, By Operational System
8.1 Introduction
8.2 Linux
8.3 QNX
8.4 Microsoft
8.5 OS-Others

9 UK’s In-Car Infotainment Market, By Connectivity
9.1 Introduction
9.2 Bluetooth
9.3 Wi-Fi

10 UK’s In-Car Infotainment Market, By Location
10.1 Introduction
10.2 Front Row (In-Dash Infotainment)
10.3 Rear seat Infotainment

11 Competitive Landscape
11.1 Competitive Quadrant
11.2 Market Share Analysis
11.3 Strategic Initiatives
11.3.1 M&A and Investments
11.3.2 Partnerships and Collaborations
11.3.3 Product Developments and Improvements

12 Company Profiles
12.1 Aisin Corp.
12.2 Alpine Electronics, Inc.
12.3 Aptiv PLC
12.4 Continental Ag
12.5 Denso Corp.
12.6 Fujitsu-Ten
12.7 Harman International Industries, Inc.
12.8 JVC KENWOOD Corp.
12.9 Mitsubishi Electric Corp.
12.10 Panasonic Corp.
12.11 Pioneer Corp.
12.12 Sony Group Corp.
12.13 Visteon Corp.

13 Appendix
13.1 Questionnaire

Companies Mentioned

  • Aisin Corp.
  • Alpine Electronics, Inc.
  • Aptiv PLC
  • Continental Ag
  • Denso Corp.
  • Fujitsu-Ten
  • Harman International Industries, Inc.
  • JVC KENWOOD Corp.
  • Mitsubishi Electric Corp.
  • Panasonic Corp.
  • Pioneer Corp.
  • Sony Group Corp.
  • Visteon Corp.

Table Information