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Global Smart Learning Market Size, Share & Industry Trends Analysis Report By Component, By Hardware Type, By Standalone Type, By Learning Type, By End User, By Regional Outlook and Forecast, 2022 - 2028

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    Report

  • 357 Pages
  • April 2022
  • Region: Global
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 5600682
The Global Smart Learning Market size is expected to reach $128.4 billion by 2028, rising at a market growth of 20.3% CAGR during the forecast period.

Smart learning is a broad word for education that complies with the requirements of the modern era. It demonstrates how sophisticated technologies enable learners to absorb knowledge and skills in a more effective, efficient, and easy manner. The current global drive toward smart learning represents a significant paradigm shift in educational landscape. Smart learning intends to provide students with a complete education through the use of current technologies in order to properly prepare them for a rapidly evolving environment in which adaptability is essential. Smart education is a learning approach that has been tailored to the needs of current generations of digital natives. In addition, smart education, in contrast to conventional classroom teaching techniques, is an interactive, collaborative, and visual paradigm that aims to boost student engagement and allow teachers to adapt to students" talents, interests, and learning preferences.

A student can easily interact with classmates from all over the world using modern learning methods. Students can communicate with each other on virtual various learning platforms, participate in online discussion threads to get answers to their questions, and attend Massive Online Open Courses (MOOC) from the world's leading universities at anytime from anywhere. They can also compare themselves to other students in their subject to evaluate if their learning outcomes are acceptable by international standards. In the development of smart cities, smart education is a critical component. A smart city has strengths in fundamental education, advanced certification and training, community and universities colleges, e-learning infrastructures, lifelong learning, and educational technology innovation. To ensure that the people of a smart city rapidly develop, smart education is a necessary aspect.

The utilization of tools and equal engagement of teachers and students distinguishes traditional teaching methodologies from new-age smart learning education. Teachers collaborate with their students through online learning tools and approach in a smart learning education system, which aims to develop quick learning skills among students. Online displays, games, puzzles, and other tough programs engage brain cells to constantly process the input, resulting in a fresh perspective.



COVID-19 Impact Analysis

The COVID-19 outbreak caused a significant downfall to various economies all over the world. The outbreak of the novel coronavirus slowed down numerous businesses globally. In addition, due to the rapid spread of the infection, governments all over the world were forced to impose countrywide lockdowns. Due to the travel restrictions under the lockdown, the supply chain of various goods, as well as intermediate goods, was significantly disrupted. The smart learning market observed a significant growth during the pandemic. All of the schools and other educational institutes were shut as a result of the rapidly rising corona cases as well as the worldwide lockdown.

Market Growth Factors


Saves a significant amount of time

Unlike the old learning method, which required students to take extensive written notes. Students may create presentations online and receive feedback from their instructors and teachers in a very short period of time due to smart classroom technology. Teachers do not require to provide rough notes to their students because the presentation can be shared with everyone directly. This saves a lot of time for teachers and students that could be spent on another interactive activity. Due to the requirement of a lesser period of time, smart learning can significantly increase the productivity of teachers as well as students.

Enhanced and interactive learning experience

As technology advances, there is an increasing demand for smart learning solutions in order to improve the learning experience. Visual features such as graphs, photos, charts, and presentations are used in smart learning systems to help students absorb concepts faster. This, in turn, helps students develop an interest in the subject, as a result, they learn more effectively and retain more knowledge. It also serves as a motivator for students to develop their creative imagination. Information can be displayed with images, maps, graphs, flowcharts, and animated films using smart classroom technologies and interactive whiteboards. This makes learning more fascinating, appealing, and easy to grasp.

Market Restraining Factors


Lack of required infrastructure

Classroom equipment in schools as well as other educational facilities is antiquated and lacks the functionality that current digital and media-rich education should provide to improve student interaction and learning outcomes. Smart cities require educational facilities as well as school systems that ensure kids acquire 21st-century skills such as digital literacy, innovative thinking, effective communication, teamwork, and the capacity to perform high-skill projects. Instructors must focus technology on the main building blocks of student accomplishment in order to achieve this goal. A digital divide also continues to exist among learners who utilize technology in active and innovative ways to enhance their education and those who mostly use technology for passive material consumption.



Component Outlook

Based on Component, the market is segmented into Hardware, Software (Standalone and Integrated), and Services. Based on Hardware Type, the market is segmented into Interactive displays, Interactive whiteboards, Smartboards, and Others. Based on Standalone Type, the market is segmented into LMS/LCMS, Student Information System, Classroom Management Software, Language Learning Software, and Others. In 2021, the software segment garnered a significant revenue share of the smart learning market. Software, such as integrated and standalone solutions, aids in knowledge exchange and development among employees, as well as increase organizational productivity. Software solutions provide well-organized Enterprise Resource Planning tools that assist faculty members in developing upgraded courses and effectively managing classrooms and schools. Moreover, the increasing availability of these software from a significant number of manufacturers is playing a major role in the rapid growth of this segment all over the world.

Learning Type Outlook

Based on Learning Type, the market is segmented into Asynchronous Learning and Synchronous Learning. In the 2021, the asynchronous segment procured the largest revenue share of the smart learning market. Asynchronous learning encompasses both online and offline options in which coursework is given via the internet, message boards, or email in online forums. Asynchronous learning prevents students from receiving rapid feedback from their peers or tutors. Learners can, however, work at their own pace, which is not possible with synchronous learning. Asynchronous learning allows teachers to give their complete attention to an individual student at a time, which is more beneficial for the personal development of the student.

End User Outlook

Based on End User, the market is segmented into Academic, Enterprises, and Government. In 2021, the academic segment acquired the highest revenue share of the smart learning market. The increasing demand for the deployment of a smart learning approach is owing to the rapid spread of the novel coronavirus. Due to an increase in the number of cases of the COVID-19 infection, schools all over the world were closed, due to which, the academics of students was significantly being hampered. In order to address this issue, various educational institutes all over the world were conducting online classes. Therefore, the demand for a smart learning approach in the academics sector significantly increased. This factor is increasing the growth of this segment of the smart learning market.

Regional Outlook

Based on Regions, the market is segmented into North America, Europe, Asia Pacific, and Latin America, Middle East & Africa. In 2021, North America accounted for the largest revenue share of the smart learning market. It is owing to the increase in the adoption rate of advanced learning solutions across this region. Smart Learning solutions are being widely adopted in this region due to rising government measures to develop the regional digital infrastructure. The region also has a significant student population, and there is an increasing need for E-Learning and online education as technology advances. This propels the Smart Learning market to satisfy a diverse range of educational needs in regional countries including the United States, Canada, Mexico, and others.

Smart Learning Market Competition Analysis



The major strategies followed by the market participants are Product Launches. Based on the Analysis presented in the Cardinal matrix; Microsoft Corporation and Google LLC are the forerunners in the Smart Learning Market. Companies such as Samsung Electronics Co., Ltd., Oracle Corporation, IBM Corporation are some of the key innovators in the Market.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Pearson PLC, IBM Corporation, Oracle Corporation, SAP SE, Google LLC, Microsoft Corporation, Cisco Systems, Inc., Adobe, Inc., Qisda Corporation (BenQ), and Samsung Electronics Co., Ltd. (Samsung Group).

Recent Strategies Deployed in Smart Learning Market


Partnerships, Collaborations and Agreements

  • Dec-2021: Microsoft teamed up with WhiteHat Jr, an ed-tech start-up in India. Following this collaboration, the companies is expected to offer immersive and personalized learning experiences with Minecraft. Moreover, the Code with Minecraft program is expected to offer an opportunity for students to learn essential coding concepts via a Minecraft-based highly curated curriculum
  • Sep-2021: IBM joined hands with Adobe, an American multinational computer software company. Under this collaboration, the companies is expected to offer no-cost, online coursework along with a digital badge credential to students in order to help them in preparing for successful professional and academic careers by providing education about basic design principles and creativity tools to them.
  • Jun-2021: Google partnered with Byju's, an Indian edutech leader. Through this partnership, Byju's is expected to integrate its Vidyartha with Google Workspace in order to aid online learning in schools across India. Moreover, the platform is expected to comprise Google Classroom along with access to Google Workspace for Education, which encompasses tools such as Slides, Docs, Sheets, and Forms.
  • May-2021: Adobe partnered with Khan Academy, a remote education platform. Following this partnership, the companies is expected to provide novel lesson projects and plans for teachers across various subjects, especially on innovation and creative problem-solving.
  • Mar-2021: BenQ entered into a partnership with Kahoot, a global learning platform provider. Through this partnership, the company aimed to enhance the classroom experience for students by introducing education technology all over the world. Moreover, Kahoot is expected to integrate its smart learning technologies into the interactivity and connectivity offered by BenQ Interactive Flat Panel.
  • Aug-2020: Samsung partnered with Boxlight, a leading provider of interactive technology solutions. Under this partnership, the companies is expected to bundle classroom software, professional development, and classroom displays. Moreover, the new education bundles incorporate Samsung display innovations along with OKTOPUS education software and online professional development courses of Boxlight.

Product Launches and Product Expansions

  • Feb-2022: Google launched a new range of Chromebook devices with updated programs, Chrome OS advances, and resources. The new product range is expected to aid teachers and students in remotely collaborating and conducting their classes online.
  • Nov-2021: Oracle unveiled Oracle Academy Career Center, a virtual learning platform. Through this launch, the company is expected to offer technical certifications, professional training, experiential learning resources, and an academic curriculum to students.
  • Jun-2021: BenQ rolled out the RE series, a new range of cloud-compatible interactive displays. The new product range comprises the same intuitive, feature-rich EZWrite cloud whiteboard software as well as the InstaShare wireless screen sharing system.
  • Feb-2021: SAP SE rolled out SAP Learning Hub, partner edition. The new product is expected to offer learning content required by partners of the SAP PartnerEdge program in one solution. Moreover, it also encompasses access to the complete enablement content portfolio, assessments to support partners stay up-to-date, and hands-on practice.
  • Apr-2020: Google rolled out Youtube Learning. With this launch, the company aimed to offer resources such as curriculum-relevant topics in math, biology, physics, and language studies along with various other advantages to teachers and students during the COVID-19 lockdown.

Acquisitions and Mergers

  • Sep-2021: Pearson took over Faethm, a workforce AI and predictive analytics company in Australia. This acquisition aimed to enable the companies to analyze their requirements and fulfill them.
  • Sep-2021: Microsoft took over Takelessons, an ed-tech company. Through this acquisition, the company aimed to fulfill the rising demand for personalized hybrid opportunities as well as unlock its offerings for TakeLessons consumers.
  • Jan-2020: Pearson acquired Smart Sparrow, an ed-tech innovator in Sydney. Through this acquisition, the company aimed to improve its capabilities in adaptive learning> moreover, the acquisition is expected to also aid the launch of Pearson's Global Learning Platform, an engine that allows Pearson and its partners to rapidly release breakthrough customized learning experiences for students and with enhanced results.

Scope of the Study


Market Segments Covered in the Report:


By Component
  • Hardware
    • Interactive displays
    • Interactive whiteboards
    • Smartboards
    • Others
  • Software
    • Standalone
      • LMS/LCMS
      • Student Information System
      • Classroom Management Software
      • Language Learning Software
      • Others
    • Integrated
  • Services
By Learning Type
  • Asynchronous Learning
  • Synchronous Learning
By End User
  • Academic
  • Enterprises
  • Government

By Geography

  • North America
  • US
  • Canada
  • Mexico
  • Rest of North America
  • Europe
  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Singapore
  • Malaysia
  • Rest of Asia Pacific
  • LAMEA
  • Brazil
  • Argentina
  • UAE
  • Saudi Arabia
  • South Africa
  • Nigeria
  • Rest of LAMEA

Key Market Players


List of Companies Profiled in the Report:

  • Pearson PLC
  • IBM Corporation
  • Oracle Corporation
  • SAP SE
  • Google LLC
  • Microsoft Corporation
  • Cisco Systems, Inc.
  • Adobe, Inc.
  • Qisda Corporation (BenQ)
  • Samsung Electronics Co., Ltd. (Samsung Group)

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Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Global Smart Learning Market, by Component
1.4.2 Global Smart Learning Market, by Learning Type
1.4.3 Global Smart Learning Market, by End User
1.4.4 Global Smart Learning Market, by Geography
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market composition and scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Competition Analysis - Global
3.1 Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Acquisition and Mergers
3.3 Market Share Analysis, 2020
3.4 Top Winning Strategies
3.4.1 Key Leading Strategies: Percentage Distribution (2018-2022)
3.4.2 Key Strategic Move: (Product Launches and Product Expansions: 2018, Oct - 2022, Feb) Leading Players
Chapter 4. Global Smart Learning Market by Component
4.1 Global Hardware Market by Region
4.2 Global Smart Learning Market by Hardware Type
4.2.1 Global Interactive displays Market by Region
4.2.2 Global Interactive whiteboards Market by Region
4.2.3 Global Smartboards Market by Region
4.2.4 Global Others Market by Region
4.3 Global Software Market by Region
4.4 Global Smart Learning Market by Software Type
4.4.1 Global Standalone Market by Region
4.4.2 Global Smart Learning Market by Standalone Type
4.4.2.1 Global LMS/LCMS Market by Region
4.4.2.2 Global Student Information System Market by Region
4.4.2.3 Global Classroom Management Software Market by Region
4.4.2.4 Global Language Learning Software Market by Region
4.4.2.5 Global Others Market by Region
4.4.3 Global Integrated Market by Region
4.5 Global Services Market by Region
Chapter 5. Global Smart Learning Market by Learning Type
5.1 Global Asynchronous Learning Market by Region
5.2 Global Synchronous Learning Market by Region
Chapter 6. Global Smart Learning Market by End User
6.1 Global Academic Market by Region
6.2 Global Enterprises Market by Region
6.3 Global Government Market by Region
Chapter 7. Global Smart Learning Market by Region
7.1 North America Smart Learning Market
7.1.1 North America Smart Learning Market by Component
7.1.1.1 North America Hardware Market by Country
7.1.1.2 North America Smart Learning Market by Hardware Type
7.1.1.2.1 North America Interactive displays Market by Country
7.1.1.2.2 North America Interactive whiteboards Market by Country
7.1.1.2.3 North America Smartboards Market by Country
7.1.1.2.4 North America Others Market by Country
7.1.1.3 North America Software Market by Country
7.1.1.4 North America Smart Learning Market by Software Type
7.1.1.4.1 North America Standalone Market by Country
7.1.1.4.2 North America Smart Learning Market by Standalone Type
7.1.1.4.2.1 North America LMS/LCMS Market by Country
7.1.1.4.2.2 North America Student Information System Market by Country
7.1.1.4.2.3 North America Classroom Management Software Market by Country
7.1.1.4.2.4 North America Language Learning Software Market by Country
7.1.1.4.2.5 North America Others Market by Country
7.1.1.4.3 North America Integrated Market by Country
7.1.1.5 North America Services Market by Country
7.1.2 North America Smart Learning Market by Learning Type
7.1.2.1 North America Asynchronous Learning Market by Country
7.1.2.2 North America Synchronous Learning Market by Country
7.1.3 North America Smart Learning Market by End User
7.1.3.1 North America Academic Market by Country
7.1.3.2 North America Enterprises Market by Country
7.1.3.3 North America Government Market by Country
7.1.4 North America Smart Learning Market by Country
7.1.4.1 US Smart Learning Market
7.1.4.1.1 US Smart Learning Market by Component
7.1.4.1.1.1 US Smart Learning Market by Hardware Type
7.1.4.1.1.2 US Smart Learning Market by Software Type
7.1.4.1.2 US Smart Learning Market by Learning Type
7.1.4.1.3 US Smart Learning Market by End User
7.1.4.2 Canada Smart Learning Market
7.1.4.2.1 Canada Smart Learning Market by Component
7.1.4.2.1.1 Canada Smart Learning Market by Hardware Type
7.1.4.2.1.2 Canada Smart Learning Market by Software Type
7.1.4.2.2 Canada Smart Learning Market by Learning Type
7.1.4.2.3 Canada Smart Learning Market by End User
7.1.4.3 Mexico Smart Learning Market
7.1.4.3.1 Mexico Smart Learning Market by Component
7.1.4.3.1.1 Mexico Smart Learning Market by Hardware Type
7.1.4.3.1.2 Mexico Smart Learning Market by Software Type
7.1.4.3.2 Mexico Smart Learning Market by Learning Type
7.1.4.3.3 Mexico Smart Learning Market by End User
7.1.4.4 Rest of North America Smart Learning Market
7.1.4.4.1 Rest of North America Smart Learning Market by Component
7.1.4.4.1.1 Rest of North America Smart Learning Market by Hardware Type
7.1.4.4.1.2 Rest of North America Smart Learning Market by Software Type
7.1.4.4.2 Rest of North America Smart Learning Market by Learning Type
7.1.4.4.3 Rest of North America Smart Learning Market by End User
7.2 Europe Smart Learning Market
7.2.1 Europe Smart Learning Market by Component
7.2.1.1 Europe Hardware Market by Country
7.2.1.2 Europe Smart Learning Market by Hardware Type
7.2.1.2.1 Europe Interactive displays Market by Country
7.2.1.2.2 Europe Interactive whiteboards Market by Country
7.2.1.2.3 Europe Smartboards Market by Country
7.2.1.2.4 Europe Others Market by Country
7.2.1.3 Europe Software Market by Country
7.2.1.4 Europe Smart Learning Market by Software Type
7.2.1.4.1 Europe Standalone Market by Country
7.2.1.4.2 Europe Smart Learning Market by Standalone Type
7.2.1.4.2.1 Europe LMS/LCMS Market by Country
7.2.1.4.2.2 Europe Student Information System Market by Country
7.2.1.4.2.3 Europe Classroom Management Software Market by Country
7.2.1.4.2.4 Europe Language Learning Software Market by Country
7.2.1.4.2.5 Europe Others Market by Country
7.2.1.4.3 Europe Integrated Market by Country
7.2.1.5 Europe Services Market by Country
7.2.2 Europe Smart Learning Market by Learning Type
7.2.2.1 Europe Asynchronous Learning Market by Country
7.2.2.2 Europe Synchronous Learning Market by Country
7.2.3 Europe Smart Learning Market by End User
7.2.3.1 Europe Academic Market by Country
7.2.3.2 Europe Enterprises Market by Country
7.2.3.3 Europe Government Market by Country
7.2.4 Europe Smart Learning Market by Country
7.2.4.1 Germany Smart Learning Market
7.2.4.1.1 Germany Smart Learning Market by Component
7.2.4.1.1.1 Germany Smart Learning Market by Hardware Type
7.2.4.1.1.2 Germany Smart Learning Market by Software Type
7.2.4.1.2 Germany Smart Learning Market by Learning Type
7.2.4.1.3 Germany Smart Learning Market by End User
7.2.4.2 UK Smart Learning Market
7.2.4.2.1 UK Smart Learning Market by Component
7.2.4.2.1.1 UK Smart Learning Market by Hardware Type
7.2.4.2.1.2 UK Smart Learning Market by Software Type
7.2.4.2.2 UK Smart Learning Market by Learning Type
7.2.4.2.3 UK Smart Learning Market by End User
7.2.4.3 France Smart Learning Market
7.2.4.3.1 France Smart Learning Market by Component
7.2.4.3.1.1 France Smart Learning Market by Hardware Type
7.2.4.3.1.2 France Smart Learning Market by Software Type
7.2.4.3.2 France Smart Learning Market by Learning Type
7.2.4.3.3 France Smart Learning Market by End User
7.2.4.4 Russia Smart Learning Market
7.2.4.4.1 Russia Smart Learning Market by Component
7.2.4.4.1.1 Russia Smart Learning Market by Hardware Type
7.2.4.4.1.2 Russia Smart Learning Market by Software Type
7.2.4.4.2 Russia Smart Learning Market by Learning Type
7.2.4.4.3 Russia Smart Learning Market by End User
7.2.4.5 Spain Smart Learning Market
7.2.4.5.1 Spain Smart Learning Market by Component
7.2.4.5.1.1 Spain Smart Learning Market by Hardware Type
7.2.4.5.1.2 Spain Smart Learning Market by Software Type
7.2.4.5.2 Spain Smart Learning Market by Learning Type
7.2.4.5.3 Spain Smart Learning Market by End User
7.2.4.6 Italy Smart Learning Market
7.2.4.6.1 Italy Smart Learning Market by Component
7.2.4.6.1.1 Italy Smart Learning Market by Hardware Type
7.2.4.6.1.2 Italy Smart Learning Market by Software Type
7.2.4.6.2 Italy Smart Learning Market by Learning Type
7.2.4.6.3 Italy Smart Learning Market by End User
7.2.4.7 Rest of Europe Smart Learning Market
7.2.4.7.1 Rest of Europe Smart Learning Market by Component
7.2.4.7.1.1 Rest of Europe Smart Learning Market by Hardware Type
7.2.4.7.1.2 Rest of Europe Smart Learning Market by Software Type
7.2.4.7.2 Rest of Europe Smart Learning Market by Learning Type
7.2.4.7.3 Rest of Europe Smart Learning Market by End User
7.3 Asia Pacific Smart Learning Market
7.3.1 Asia Pacific Smart Learning Market by Component
7.3.1.1 Asia Pacific Hardware Market by Country
7.3.1.2 Asia Pacific Smart Learning Market by Hardware Type
7.3.1.2.1 Asia Pacific Interactive displays Market by Country
7.3.1.2.2 Asia Pacific Interactive whiteboards Market by Country
7.3.1.2.3 Asia Pacific Smartboards Market by Country
7.3.1.2.4 Asia Pacific Others Market by Country
7.3.1.3 Asia Pacific Software Market by Country
7.3.1.4 Asia Pacific Smart Learning Market by Software Type
7.3.1.4.1 Asia Pacific Standalone Market by Country
7.3.1.4.2 Asia Pacific Smart Learning Market by Standalone Type
7.3.1.4.2.1 Asia Pacific LMS/LCMS Market by Country
7.3.1.4.2.2 Asia Pacific Student Information System Market by Country
7.3.1.4.2.3 Asia Pacific Classroom Management Software Market by Country
7.3.1.4.2.4 Asia Pacific Language Learning Software Market by Country
7.3.1.4.2.5 Asia Pacific Others Market by Country
7.3.1.4.3 Asia Pacific Integrated Market by Country
7.3.1.5 Asia Pacific Services Market by Country
7.3.2 Asia Pacific Smart Learning Market by Learning Type
7.3.2.1 Asia Pacific Asynchronous Learning Market by Country
7.3.2.2 Asia Pacific Synchronous Learning Market by Country
7.3.3 Asia Pacific Smart Learning Market by End User
7.3.3.1 Asia Pacific Academic Market by Country
7.3.3.2 Asia Pacific Enterprises Market by Country
7.3.3.3 Asia Pacific Government Market by Country
7.3.4 Asia Pacific Smart Learning Market by Country
7.3.4.1 China Smart Learning Market
7.3.4.1.1 China Smart Learning Market by Component
7.3.4.1.1.1 China Smart Learning Market by Hardware Type
7.3.4.1.1.2 China Smart Learning Market by Software Type
7.3.4.1.2 China Smart Learning Market by Learning Type
7.3.4.1.3 China Smart Learning Market by End User
7.3.4.2 Japan Smart Learning Market
7.3.4.2.1 Japan Smart Learning Market by Component
7.3.4.2.1.1 Japan Smart Learning Market by Hardware Type
7.3.4.2.1.2 Japan Smart Learning Market by Software Type
7.3.4.2.2 Japan Smart Learning Market by Learning Type
7.3.4.2.3 Japan Smart Learning Market by End User
7.3.4.3 India Smart Learning Market
7.3.4.3.1 India Smart Learning Market by Component
7.3.4.3.1.1 India Smart Learning Market by Hardware Type
7.3.4.3.1.2 India Smart Learning Market by Software Type
7.3.4.3.2 India Smart Learning Market by Learning Type
7.3.4.3.3 India Smart Learning Market by End User
7.3.4.4 South Korea Smart Learning Market
7.3.4.4.1 South Korea Smart Learning Market by Component
7.3.4.4.1.1 South Korea Smart Learning Market by Hardware Type
7.3.4.4.1.2 South Korea Smart Learning Market by Software Type
7.3.4.4.2 South Korea Smart Learning Market by Learning Type
7.3.4.4.3 South Korea Smart Learning Market by End User
7.3.4.5 Singapore Smart Learning Market
7.3.4.5.1 Singapore Smart Learning Market by Component
7.3.4.5.1.1 Singapore Smart Learning Market by Hardware Type
7.3.4.5.1.2 Singapore Smart Learning Market by Software Type
7.3.4.5.2 Singapore Smart Learning Market by Learning Type
7.3.4.5.3 Singapore Smart Learning Market by End User
7.3.4.6 Malaysia Smart Learning Market
7.3.4.6.1 Malaysia Smart Learning Market by Component
7.3.4.6.1.1 Malaysia Smart Learning Market by Hardware Type
7.3.4.6.1.2 Malaysia Smart Learning Market by Software Type
7.3.4.6.2 Malaysia Smart Learning Market by Learning Type
7.3.4.6.3 Malaysia Smart Learning Market by End User
7.3.4.7 Rest of Asia Pacific Smart Learning Market
7.3.4.7.1 Rest of Asia Pacific Smart Learning Market by Component
7.3.4.7.1.1 Rest of Asia Pacific Smart Learning Market by Hardware Type
7.3.4.7.1.2 Rest of Asia Pacific Smart Learning Market by Software Type
7.3.4.7.2 Rest of Asia Pacific Smart Learning Market by Learning Type
7.3.4.7.3 Rest of Asia Pacific Smart Learning Market by End User
7.4 LAMEA Smart Learning Market
7.4.1 LAMEA Smart Learning Market by Component
7.4.1.1 LAMEA Hardware Market by Country
7.4.1.2 LAMEA Smart Learning Market by Hardware Type
7.4.1.2.1 LAMEA Interactive displays Market by Country
7.4.1.2.2 LAMEA Interactive whiteboards Market by Country
7.4.1.2.3 LAMEA Smartboards Market by Country
7.4.1.2.4 LAMEA Others Market by Country
7.4.1.3 LAMEA Software Market by Country
7.4.1.4 LAMEA Smart Learning Market by Software Type
7.4.1.4.1 LAMEA Standalone Market by Country
7.4.1.4.2 LAMEA Smart Learning Market by Standalone Type
7.4.1.4.2.1 LAMEA LMS/LCMS Market by Country
7.4.1.4.2.2 LAMEA Student Information System Market by Country
7.4.1.4.2.3 LAMEA Classroom Management Software Market by Country
7.4.1.4.2.4 LAMEA Language Learning Software Market by Country
7.4.1.4.2.5 LAMEA Others Market by Country
7.4.1.4.3 LAMEA Integrated Market by Country
7.4.1.5 LAMEA Services Market by Country
7.4.2 LAMEA Smart Learning Market by Learning Type
7.4.2.1 LAMEA Asynchronous Learning Market by Country
7.4.2.2 LAMEA Synchronous Learning Market by Country
7.4.3 LAMEA Smart Learning Market by End User
7.4.3.1 LAMEA Academic Market by Country
7.4.3.2 LAMEA Enterprises Market by Country
7.4.3.3 LAMEA Government Market by Country
7.4.4 LAMEA Smart Learning Market by Country
7.4.4.1 Brazil Smart Learning Market
7.4.4.1.1 Brazil Smart Learning Market by Component
7.4.4.1.1.1 Brazil Smart Learning Market by Hardware Type
7.4.4.1.1.2 Brazil Smart Learning Market by Software Type
7.4.4.1.2 Brazil Smart Learning Market by Learning Type
7.4.4.1.3 Brazil Smart Learning Market by End User
7.4.4.2 Argentina Smart Learning Market
7.4.4.2.1 Argentina Smart Learning Market by Component
7.4.4.2.1.1 Argentina Smart Learning Market by Hardware Type
7.4.4.2.1.2 Argentina Smart Learning Market by Software Type
7.4.4.2.2 Argentina Smart Learning Market by Learning Type
7.4.4.2.3 Argentina Smart Learning Market by End User
7.4.4.3 UAE Smart Learning Market
7.4.4.3.1 UAE Smart Learning Market by Component
7.4.4.3.1.1 UAE Smart Learning Market by Hardware Type
7.4.4.3.1.2 UAE Smart Learning Market by Software Type
7.4.4.3.2 UAE Smart Learning Market by Learning Type
7.4.4.3.3 UAE Smart Learning Market by End User
7.4.4.4 Saudi Arabia Smart Learning Market
7.4.4.4.1 Saudi Arabia Smart Learning Market by Component
7.4.4.4.1.1 Saudi Arabia Smart Learning Market by Hardware Type
7.4.4.4.1.2 Saudi Arabia Smart Learning Market by Software Type
7.4.4.4.2 Saudi Arabia Smart Learning Market by Learning Type
7.4.4.4.3 Saudi Arabia Smart Learning Market by End User
7.4.4.5 South Africa Smart Learning Market
7.4.4.5.1 South Africa Smart Learning Market by Component
7.4.4.5.1.1 South Africa Smart Learning Market by Hardware Type
7.4.4.5.1.2 South Africa Smart Learning Market by Software Type
7.4.4.5.2 South Africa Smart Learning Market by Learning Type
7.4.4.5.3 South Africa Smart Learning Market by End User
7.4.4.6 Nigeria Smart Learning Market
7.4.4.6.1 Nigeria Smart Learning Market by Component
7.4.4.6.1.1 Nigeria Smart Learning Market by Hardware Type
7.4.4.6.1.2 Nigeria Smart Learning Market by Software Type
7.4.4.6.2 Nigeria Smart Learning Market by Learning Type
7.4.4.6.3 Nigeria Smart Learning Market by End User
7.4.4.7 Rest of LAMEA Smart Learning Market
7.4.4.7.1 Rest of LAMEA Smart Learning Market by Component
7.4.4.7.1.1 Rest of LAMEA Smart Learning Market by Hardware Type
7.4.4.7.1.2 Rest of LAMEA Smart Learning Market by Software Type
7.4.4.7.2 Rest of LAMEA Smart Learning Market by Learning Type
7.4.4.7.3 Rest of LAMEA Smart Learning Market by End User
Chapter 8. Company Profiles
8.1 Pearson PLC
8.1.1 Company Overview
8.1.2 Financial Analysis
8.1.3 Segmental and Regional Analysis
8.1.4 Recent strategies and developments:
8.1.4.1 Product Launches and Product Expansions:
8.1.4.2 Acquisition and Mergers:
8.2 IBM Corporation
8.2.1 Company Overview
8.2.2 Financial Analysis
8.2.3 Regional & Segmental Analysis
8.2.4 Research & Development Expenses
8.2.5 Recent strategies and developments:
8.2.5.1 Partnerships, Collaborations, and Agreements:
8.2.6 SWOT Analysis
8.3 Oracle Corporation
8.3.1 Company Overview
8.3.2 Financial Analysis
8.3.3 Segmental and Regional Analysis
8.3.4 Research & Development Expense
8.3.5.1 Product Launches and Product Expansions:
8.3.6 SWOT Analysis
8.4 SAP SE
8.4.1 Company Overview
8.4.2 Financial Analysis
8.4.3 Segmental and Regional Analysis
8.4.4 Research & Development Expense
8.4.5.1 Product Launches and Product Expansions:
8.4.6 SWOT Analysis
8.5 Google LLC
8.5.1 Company Overview
8.5.2 Financial Analysis
8.5.3 Segmental and Regional Analysis
8.5.4 Research & Development Expense
8.5.5 Recent strategies and developments:
8.5.5.1 Partnerships, Collaborations, and Agreements:
8.5.5.2 Product Launches and Product Expansions:
8.5.6 SWOT Analysis
8.6 Microsoft Corporation
8.6.1 Company Overview
8.6.2 Financial Analysis
8.6.3 Segmental and Regional Analysis
8.6.4 Research & Development Expenses
8.6.5.1 Partnerships, Collaborations, and Agreements:
8.6.5.2 Acquisition and Mergers:
8.7 Cisco Systems, Inc.
8.7.1 Company Overview
8.7.2 Financial Analysis
8.7.3 Regional Analysis
8.7.4 Research & Development Expense
8.8 Adobe, Inc.
8.8.1 Company Overview
8.8.2 Financial Analysis
8.8.3 Segmental and Regional Analysis
8.8.4 Research & Development Expense
8.8.5.1 Partnerships, Collaborations, and Agreements:
8.9 Qisda Corporation (BenQ)
8.9.1 Company Overview
8.9.2 Financial Analysis
8.9.3 Segmental and Regional Analysis
8.9.4 Research & Development Expense
8.9.5.1 Partnerships, Collaborations, and Agreements:
8.9.5.2 Product Launches and Product Expansions:
8.10. Samsung Electronics Co., Ltd. (Samsung Group)
8.10.1 Company Overview
8.10.2 Financial Analysis
8.10.3 Segmental and Regional Analysis
8.10.4 Research & Development Expense
8.10.4.1 Partnerships, Collaborations, and Agreements:

Companies Mentioned

  • Pearson PLC
  • IBM Corporation
  • Oracle Corporation
  • SAP SE
  • Google LLC
  • Microsoft Corporation
  • Cisco Systems, Inc.
  • Adobe, Inc.
  • Qisda Corporation (BenQ)
  • Samsung Electronics Co., Ltd. (Samsung Group)

Methodology

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