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Video Games in the Netherlands

Euromonitor International, July 2011, Pages: 20


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The video games sector continued to show shocking results in 2010. After a disastrous year in 2009, the performance in 2010 still was very poor with a double-digit decline in value sales due to the ongoing shaky nature of the economy. Given the economic uncertainty, many consumers were hesitant in purchasing expensive gifts and many decided to reduce their spending. As video games are seen as non-essential items, the sector was hit hard by the impact of the credit crunch. As the major handheld...

The Video Games in Netherlands report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2006-2010, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2015 illustrate how the market is set to change.

Product coverage: Video Games Hardware, Video Games Software.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
- Get a detailed picture of the Video Games market;
- Pinpoint growth sectors and identify factors driving change;
- Understand the competitive environment, the market’s major players and leading brands;
- Use five-year forecasts to assess how the market is predicted to develop.





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