Plunkett's Games, Apps & Social Media Industry Almanac 2013: Games, Apps & Social Media Industry Market Research, Statistics, Trends & Leading Companies
Plunkett Research Ltd, June 2012, Pages: 327
PLUNKETT'S GAMES, APPS & SOCIAL MEDIA INDUSTRY ALMANAC 2013
Key Features:
- Industry trends analysis, market data and competitive intelligence
- Market forecasts and Industry Statistics
- Industry Associations and Professional Societies List
- In-Depth Profiles of hundreds of leading companies
- Industry Glossary
- Pages: 327
- Statistical Tables Provided: 13
- Companies Profiled: 197
- Geographic Focus: Global
A complete market research report, including forecasts and market estimates, technologies analysis and developments at innovative firms. You will gain vital insights that can help you shape your own strategy for business development, product development and investments.
Areas examined:
- How is the industry evolving?
- How is the industry being shaped by new technologies?
- How is demand growing in emerging markets and mature economies?
- What is the size of the market now and in the future?
- What are the financial results of the leading companies?
- What are the names and titles of top executives?
- What are the top companies and what are their revenues?
Contents, Statistics, Forecasts and Analysis
Major Trends Affecting the Games, Apps & Social Media Industry
- 1)Introduction to the Games, Apps and Social Media Industry
- 2)User Generated Content Drives Social Media and Generates Ad Revenues
- 3)Targeted Online Advertising and Social Network Advertising Boost Revenues
- 4)Social Media Privacy Concerns Plague the Industry
- 5)Multimedia Hub Homes Slowly Become a Reality/TVs are Internet Ready
- 6)New Platforms Revolutionize Electronic Games/Microsoft's Kinect Raises the Standard
- 7)3-D Games Open New Opportunities/Some Safety Concerns Arise
- 8)Kindle, Tablets like iPad and Smartphones like iPhone Deliver Entertainment/eBook Sales Soar
- 9)Bluetooth Provides Wireless Connectivity to Millions of Cellphones and Other Devices
- 10)Fantasy Sports Post Growth, Creating More Than $1 Billion in Revenue Online
- 11)Multi-Player Gaming (MMORPGs) is Strong Worldwide
- 12)Virtual Worlds Open Up New Revenue Sources
- 13)Online Play/Social Gaming on the Rise
- 14)TV over IP - TV Networks, Cable Companies and Web Sites Converge
- 15)Apple Rules in Apps/Android Plays Catch-up
- 16)Wireless Devices Become a Fast-Growing Market for Electronic Games/Angry Birds Major Success
- 17)Ford Sync and Microsoft Software Race to Bring Onboard Apps to New Car Buyers/In-Car Internet Grows
Games, Apps & Social Media Industry Statistics
- 1)Games, Apps & Social Media Industry Overview
- 2)Top 10 Social Networking Websites: April 2012
- 3)Percent of Home Broadband Adoption Across Population Subgroups, U.S.: 2008-2012
- 4)Top 5 Search Engines, U.S.: April 2012
- 5)Number of Business & Residential High Speed Internet Lines, U.S.: 2004-2011
- 6)Software Publishing Industry, U.S.: Estimated Revenue, Inventories & Expenses, 2007-2010
- 7)Software Publishing Industry, U.S.: Estimated Operating Expenses, 2007-2010
- 8)Cellular & Other Wireless Telecommunications, Estimated Sources of Revenue & Expenses, U.S.: 2006-2010
- 9)Internet Publishing & Broadcasting: Estimated Sources of Revenue & Expenses, U.S.: 2007-2010
- 10)Estimated U.S. Information & Entertainment Sector Revenues by NAICS Code: 2008-2010
- 11)Wireless Standards & Speeds
- 12)Common Internet Activities, U.S.
- 13)Common Daily Internet Activities, U.S.
PLUNKETT'S GAMES, APPS & SOCIAL MEDIA INDUSTRY ALMANAC 2013
CONTENTS
A Short Games, Apps & Social Media Industry Glossary
Introduction
How To Use This Book
Chapter 1: Major Trends Affecting the Games, Apps & Social Media Industry
1) Introduction to the Games, Apps and Social Media Industry
2) User Generated Content Drives Social Media and Generates Ad Revenues
3) Targeted Online Advertising and Social Network Advertising Boost Revenues
4) Social Media Privacy Concerns Plague the Industry
5) Multimedia Hub Homes Slowly Become a Reality/TVs are Internet Ready
6) New Platforms Revolutionize Electronic Games/Microsoft's Kinect Raises the Standard
7) 3-D Games Open New Opportunities/Some Safety Concerns Arise
8) Kindle, Tablets like iPad and Smartphones like iPhone Deliver Entertainment/eBook Sales Soar
9) Bluetooth Provides Wireless Connectivity to Millions of Cellphones and Other Devices
10) Fantasy Sports Post Growth, Creating More Than $1 Billion in Revenue Online
11) Multi-Player Gaming (MMORPGs) is Strong Worldwide
12) Virtual Worlds Open Up New Revenue Sources
13) Online Play/Social Gaming on the Rise
14) TV over IP-TV Networks, Cable Companies and Web Sites Converge
15) Apple Rules in Apps/Android Plays Catch-up
16) Wireless Devices Become a Fast-Growing Market for Electronic Games/Angry Birds Major Success
17) Ford Sync and Microsoft Software Race to Bring Onboard Apps to New Car Buyers/In-
Car Internet Grows
Chapter 2: Games, Apps & Social Media Industry Statistics
Games, Apps & Social Media Industry Overview
Top 10 Social Networking Websites: April 2012
Percent of Home Broadband Adoption Across Population Subgroups, U.S.: 2008-2012
Top 5 Search Engines, U.S.: April 2012
Number of Business & Residential High Speed Internet Lines, U.S.: 2004-2011
Software Publishing Industry, U.S.: Estimated Revenue, Inventories & Expenses, 2007-2010
Software Publishing Industry, U.S.: Estimated Operating Expenses, 2007-2010
Cellular & Other Wireless Telecommunications, Estimated Sources of Revenue & Expenses, U.S.: 2006-2010
Internet Publishing & Broadcasting: Estimated Sources of Revenue & Expenses, U.S.: 2007-2010
Estimated U.S. Information & Entertainment Sector Revenues by NAICS Code: 2008-2010
Wireless Standards & Speeds
Common Internet Activities, U.S.
Common Daily Internet Activities, U.S.
Chapter 3: Games, Apps & Social Media Industry Contacts
Addresses, Telephone Numbers and Internet Sites
Chapter 4: THE GAMES, APPS & SOCIAL MEDIA 200:
Who They Are and How They Were Chosen
Industry List, With Codes
Index of Companies Within Industry Groups
Alphabetical Index
Index of U.S. Headquarters Location by State
Index of Non-U.S. Headquarters Location by Country
Index by Regions of the U.S. Where the Firms Have Locations
Index by Firms with International Operations
Individual Profiles on each of THE GAMES, APPS & SOCIAL MEDIA 200
Additional Indexes
Index of Hot Spots for Advancement for Women/Minorities
Index by Subsidiaries, Brand Names and Affiliations
- Activision Blizzard Inc
- AdultSwim.com
- Alienware Corporation
- American Wagering Inc
- AOL Inc
- AppLabs Technologies Private Limited
- Apple Inc
- ArenaNet Inc
- Aristocrat Leisure Ltd
- Artificial Life Inc
- Aspyr Media Inc
- ASUSTeK Computer Inc (ASUS)
- Atari Inc
- Atlus USA Inc
- AVADirect Custom Computers
- Baidu.com Inc
- Bally Technologies Inc
- Behemoth (The)
- Bethesda Softworks LLC
- Big Fish Games
- BioWare Corp
- Bolt Creative Inc
- Bungie LLC
- Capcom Co Ltd
- CCP hf
- Chair Entertainment Group
- Changyou.com Limited
- Chillingo
- Codemasters Software Company Ltd (The)
- Concrete Software Inc
- Criterion Games
- CryptoLogic Ltd
- Crystal Dynamics Inc
- Crytek GmbH
- Cyan Worlds Inc
- CyberPower PC
- DataArt Solutions Inc
- Days of Wonder Inc
- Deep Silver
- Dell Inc
- Demand Media Inc
- DeNa Co Ltd
- Digital Bridges Limited
- Digital Chocolate Inc
- Digital Storm
- Disney Interactive Studios Inc
- Double Fine Productions Inc
- Dynamo Games
- Eidos plc
- Electronic Arts Inc
- Ensemble Studios
- ePals Inc
- Epic Games Inc
- Facebook Inc
- Falcon Northwest Computer Systems Inc
- FinBlade
- Firemint
- Fishlabs Entertainment GmBH
- Foursquare
- Freeverse Inc
- Friendster Inc
- Game Localization Network Ltd
- GameFly
- GameHouse
- Gameloft Inc
- Gameloft SA
- GameStop Corp
- Gaming Partners International Corp
- GetJar Inc
- Giant Interactive Group Inc
- Gigamedia Ltd
- Glu Mobile Inc
- GOG Ltd
- Goingon Networks Inc
- Google Inc
- Grapple Mobile
- Gree Inc
- Green Tomato Limited
- Halfbrick Studios
- HandCircus Ltd
- Hands-On Mobile Inc
- Handy-Games.com GmbH
- Harmonix Music Systems Inc
- Hewlett-Packard Co (HP)
- id Software LLC
- Ideaworks Game Studio
- iEntertainment Network Inc
- IGN Entertainment
- Imagination Studios AB
- Infinity Ward
- Innocore Gaming Ltd
- Insomniac Games
- International Game Technology
- IO Interactive
- Jagex Ltd
- Jive Software
- Kaixin001 (Happy Network)
- Koch Media GmbH
- Konami Corp
- Layar BV
- Lenovo Group Limited
- LG Electronics Inc
- Linden Lab
- LinkedIn Corp
- Location Labs
- Loopt Inc
- LucasArts Entertainment Company LLC
- MachineWorks Northwest LLC
- MAINGEAR Corp
- Majesco Entertainment Company
- Matrix Software
- Microsoft Corp
- Miniclip SA
- Mixi Inc
- MO Group International
- Motorola Mobility Inc
- Multimedia Games Inc
- MySpace
- Namco Bandai Games Inc
- NCsoft Corp
- NetEase Inc
- Nexon Co Ltd
- Ngmoco Inc
- Nintendo Co Ltd
- Nokia Corporation
- NTN Buzztime Inc
- NVIDIA Corp
- Oberon Media Inc
- OnLive Inc
- Origin PC Corp
- Perfect World Entertainment Inc
- PINE Technology Holdings Ltd
- Pinterest
- Playdom Inc
- Player One Ltd
- Playfish Ltd
- PopCap Games Inc
- PrimeSense Ltd
- Quality SoftPro
- Quantic Dream
- Relentless Software Ltd
- Reliance Big Entertainment Ltd
- Renren Inc
- Research In Motion Ltd (RIM)
- Rockstar Games Inc
- Rocksteady Studios Ltd
- RockYou Inc
- Rovio Entertainment Ltd
- Runic Games Inc
- Samsung Electronics Co Ltd
- Sapphire Technology Ltd
- Scientific Games Corporation
- SEGA Corp
- Sega Sammy Holdings Inc
- Shanda Games Ltd
- Shanda Interactive Entertainment Limited
- Shuffle Master Inc
- SINA Corporation
- SNK Playmore Corp
- Sohu.com Inc
- Sonic Team
- Sony Corporation
- Sony Mobile
- SouthPeak Interactive Corporation
- Square Enix Holdings Co Ltd
- Take-Two Interactive Software Inc
- Tecmo Koei Holdings Co Ltd
- Telefon AB LM Ericsson (Ericsson)
- Tencent Holdings Ltd
- Testronic Labs
- Thatgamecompany LLC
- Themis Group Inc
- THQ Inc
- Treyarch
- Turbine Inc
- Twilio Inc
- Twisted Pixel Games LLC
- Twitter Inc
- Ubisoft
- UBM Techweb
- Ushi
- Valve Corp
- Velocity Micro Inc
- Vicarious Visions Inc
- Warner Brothers Interactive Entertainment Inc
- Webzen Inc
- Wizards of the Coast LLC
- WMS Industries Inc
- Yahoo! Inc
- Youku.com Inc
- YouTube LLC
- ZeniMax Media Inc
- ZeptoLab
- Zoo Entertainment Inc
- Zuora Inc
- Zynga Inc
- Zynga New York
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