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Toys and Games in Canada

  • ID: 359386
  • Report
  • August 2016
  • Region: North America, Canada
  • 41 Pages
  • Euromonitor International
20 % OFF
until 31st Mar 2017
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2015 saw the strongest annual current value growth of the review period, with this occurring despite rising economic uncertainty. This was thanks to the success of a number of key launches. Within traditional toys and games, the launch of a new Star Wars film was the main growth driver with innovative licenced products proving immensely popular. Affordable Shopkins dolls and accessories also saw sales soar in the year.

The Toys and Games in Canada report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2011-2015, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2020 illustrate how the market is set to change.

Product coverage: Traditional Toys and Games, Video Games.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
- Get a detailed picture of the Toys and Games market;
- Pinpoint growth sectors and identify factors driving change;
- Understand the competitive environment, the market’s major players and leading brands;
- Use five-year forecasts to assess how the market is predicted to develop.
Note: Product cover images may vary from those shown
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TOYS AND GAMES IN CANADA

August 2016

LIST OF CONTENTS AND TABLES

Executive Summary
2015 Sees Strongest Growth of Review Period Thanks To Key Launches
Mobile Games Soar But Many Games Struggle To Make Sufficient Revenue
Leaders Microsoft and Sony Lose Share
Internet Retailing Surges Ahead
Forecast Period Growth Driven by Digital Games
Key Trends and Developments
Canadians Willing To Spend on Star Launches Despite Economic Uncertainty
Traditional Toys and Games Stores Remain Resilient Despite Soaring Internet Retailing
Market Data
Table 1 Sales of Toys and Games by Category: Value 2010-2015
Table 2 Sales of Toys and Games by Category: % Value Growth 2010-2015
Table 3 NBO Company Shares of Toys and Games: % Value 2011-2015
Table 4 LBN Brand Shares of Toys and Games: % Value 2012-2015
Table 5 Distribution of Toys and Games by Format: % Value 2010-2015
Table 6 Forecast Sales of Toys and Games by Category: Value 2015-2020
Table 7 Forecast Sales of Toys and Games by Category: % Value Growth 2015-2020
Definitions
Sources
Summary 1 Research Sources
Spin Master Ltd in Toys and Games (canada)
Strategic Direction
Key Facts
Summary 2 Spin Master Ltd: Key Facts
Summary 3 Spin Master Ltd: Operational Indicators
Competitive Positioning
Summary 4 Spin Master Ltd: Competitive Position 2015
Toys "r" US Inc in Toys and Games (canada)
Strategic Direction
Key Facts
Summary 5 Toys "R" Us Inc: Key Facts
Summary 6 Toys "R" Us Inc: Operational Indicators
Company Background
Internet Strategy
Private Label
Summary 7 Toys "R" Us Inc: Private Label Portfolio
Competitive Positioning
Summary 8 Toys "R" Us Inc: Competitive Position 2015
Headlines
Trends
Competitive Landscape
Prospects
Licencing
Category Data
Table 8 Sales of Traditional Toys and Games by Category: Value 2010-2015
Table 9 Sales of Traditional Toys and Games by Category: % Value Growth 2010-2015
Table 10 Sales of Traditional Toys and Games by Demographic: % Value 2010-2015
Table 11 Sales of Traditional Toys and Games by Licenced vs Non-Licenced: % Value 2010-2015
Table 12 Sales of Traditional Toys and Games by Price: % Value 2010-2015
Table 13 Sales of Traditional Toys and Games by Electronic vs Non-Electronic: % Value 2010-2015
Table 14 NBO Company Shares of Traditional Toys and Games: % Value 2011-2015
Table 15 LBN Brand Shares of Traditional Toys and Games: % Value 2012-2015
Table 16 Distribution of Traditional Toys and Games by Format: % Value 2010-2015
Table 17 Forecast Sales of Traditional Toys and Games by Category: Value 2015-2020
Table 18 Forecast Sales of Traditional Toys and Games by Category: % Value Growth 2015-2020
Table 19 Forecast Sales of Traditional Toys and Games by Licenced vs Non-Licenced 2015-2020
Headlines
Trends
Competitive Landscape
Prospects
Category Data
Table 20 Sales of Video Games by Category: Value 2010-2015
Table 21 Sales of Video Games by Category: % Value Growth 2010-2015
Table 22 Video Gaming Population: Number of People 2010-2015
Table 23 Video Gaming Population: % Number of People 2010-2015
Table 24 NBO Company Shares of Video Games: % Value 2011-2015
Table 25 LBN Brand Shares of Video Games: % Value 2012-2015
Table 26 NBO Company Shares of Video Games Hardware: % Value 2011-2015
Table 27 LBN Brand Shares of Video Games Hardware: % Value 2012-2015
Table 28 NBO Company Shares of Video Games Software: % Value 2011-2015
Table 29 LBN Brand Shares of Video Games Software: % Value 2012-2015
Table 30 Distribution of Video Games by Format: % Value 2010-2015
Table 31 Distribution of Video Games Hardware by Format: % Value 2010-2015
Table 32 Distribution of Video Games Software by Format: % Value 2010-2015
Table 33 Forecast Sales of Video Games by Category: Value 2015-2020
Table 34 Forecast Sales of Video Games by Category: % Value Growth 2015-2020
Note: Product cover images may vary from those shown
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Note: Product cover images may vary from those shown
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