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Global Anime Market by Genre (Josei, Kodomomuke, Mecha), Format (Merchandising, Movies, Music), Distribution Platform - Forecast 2024-2030

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    Report

  • 192 Pages
  • March 2024
  • Region: Global
  • 360iResearch™
  • ID: 5896304
UP TO OFF until Dec 31st 2024
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The Anime Market size was estimated at USD 41.29 billion in 2023, USD 45.36 billion in 2024, and is expected to grow at a CAGR of 10.17% to reach USD 81.36 billion by 2030.The anime consists of Japanese animated productions featuring unique visual styles, character designs, narratives, and cultural expressions. It encompasses various genres, such as action, romance, fantasy, science fiction, horror, comedy, and drama. The primary consumers include children, teenagers, young adults, and devoted fans known as otaku who are passionate about collecting related merchandise. Growing demand for merchandise due to fan enthusiasm and increased artistic recognition is driving market growth. Forging partnerships with localized voice actors and celebrity endorsements for promotional campaigns is expected to create opportunities for the market. The rising preference for digital media with the increasing popularity of anime games is elevating the demand for anime. High production costs, particularly for hand-drawn animation and piracy concerns, impede the growth of the market. Technological advancements in animation techniques, such as computer-generated imagery that enables more visually appealing content, are expected to create opportunities for market growth.

Regional Insights

In the Americas, particularly in the United States and Canada, anime has seen substantial growth due to popular streaming platforms such as Netflix and Crunchyroll. Additionally, collaboration with Hollywood production studios creates a synergy between traditional entertainment and anime offerings, expanding the demand for merchandise and driving market growth. Anime is well-received in EU countries such as France and Germany. In recent years, there has been an increase in localizing content to cater to regional language preferences. French companies are playing a crucial role in providing localized streaming services for European viewers. Moreover, events, including the Japan Expo, further drive interest in Japanese pop culture within Europe, thereby creating a platform for market growth. Increasing internet penetration and rising youth populations propel anime's popularity in the Middle East and Africa. As the birthplace of anime, Japan remains a significant player in both innovation and consumption. The Japanese government has backed various initiatives to promote its cultural exports, such as the Cool Japan Fund. Furthermore, technological advancements such as 4DX and virtual reality (VR) have been integrated into anime movies and exhibitions to offer immersive experiences for fans. Further, the growing internet penetration with increased exposure to international content is expected to create opportunities for market growth in Asia-Pacific.

FPNV Positioning Matrix

The FPNV Positioning Matrix is pivotal in evaluating the Anime Market. It offers a comprehensive assessment of vendors, examining key metrics related to Business Strategy and Product Satisfaction. This in-depth analysis empowers users to make well-informed decisions aligned with their requirements. Based on the evaluation, the vendors are then categorized into four distinct quadrants representing varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital (V).

Market Share Analysis

The Market Share Analysis is a comprehensive tool that provides an insightful and in-depth examination of the current state of vendors in the Anime Market. By meticulously comparing and analyzing vendor contributions in terms of overall revenue, customer base, and other key metrics, we can offer companies a greater understanding of their performance and the challenges they face when competing for market share. Additionally, this analysis provides valuable insights into the competitive nature of the sector, including factors such as accumulation, fragmentation dominance, and amalgamation traits observed over the base year period studied. With this expanded level of detail, vendors can make more informed decisions and devise effective strategies to gain a competitive edge in the market.

Key Company Profiles

The report delves into recent significant developments in the Anime Market, highlighting leading vendors and their innovative profiles. These include A-1 Pictures, Inc., Ajia-do Animation Works Inc., Arvo Animation Inc., Bandai Namco Filmworks Inc., Bones Studio, Brain's Base Co., Ltd., Discotek Media, GAINAX Co.,Ltd., IG Port, J.C.Staff Co., Ltd.,, Kinema Citrus Co., Ltd., Kyoto Animation Co., Ltd., MADHOUSE Inc., MAPPA Co., Ltd., Media Blasters, Nippon Animation Co., Ltd., P.A. Works, Inc., Pierrot Co., Ltd., Production I.G, Inc., SHAFT Animation Studio, Sony Pictures Entertainment, Studio Dean Co., Ltd., Studio Ghibli, Inc., TOEI Animation Co., Ltd., Trigger Inc., Ufotable, Inc., White Fox Co., Ltd., and Wit Studio Co., Ltd.

Market Segmentation & Coverage

This research report categorizes the Anime Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Genre
    • Josei
    • Kodomomuke
    • Mecha
    • Seinen
    • Shojo
    • Shonen
    • Slice of Life
  • Format
    • Merchandising
    • Movies
    • Music
    • Original Video Animations
    • Series & Episodes
  • Distribution Platform
    • Online
    • Physical Copies/DVDs
  • Region
    • Americas
      • Argentina
      • Bolivia
      • Brazil
      • Canada
      • Chile
      • Colombia
      • Costa Rica
      • Dominican Republic
      • El Salvador
      • Guatemala
      • Mexico
      • Panama
      • Peru
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report offers valuable insights on the following aspects:

  1. Market Penetration: It presents comprehensive information on the market provided by key players.
  2. Market Development: It delves deep into lucrative emerging markets and analyzes the penetration across mature market segments.
  3. Market Diversification: It provides detailed information on new product launches, untapped geographic regions, recent developments, and investments.
  4. Competitive Assessment & Intelligence: It conducts an exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players.
  5. Product Development & Innovation: It offers intelligent insights on future technologies, R&D activities, and breakthrough product developments.

The report addresses key questions such as:

  1. What is the market size and forecast of the Anime Market?
  2. Which products, segments, applications, and areas should one consider investing in over the forecast period in the Anime Market?
  3. What are the technology trends and regulatory frameworks in the Anime Market?
  4. What is the market share of the leading vendors in the Anime Market?
  5. Which modes and strategic moves are suitable for entering the Anime Market?

With the purchase of this report at the Multi-user License or greater level, you will have access to one hour with an expert analyst who will help you link key findings in the report to the business issues you're addressing. This will need to be used within three months of purchase.

This report also includes a complimentary Excel file with data from the report for purchasers at the Site License or greater level.

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Limitations
1.7. Assumptions
1.8. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
4.1. Introduction
4.2. Anime Market, by Region
5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Surging preference for digital media with increasing content consumption on OTT platforms
5.1.1.2. Adoption of virtual reality technologies in the making of anime content
5.1.1.3. Availability of a large number of animation studios globally
5.1.2. Restraints
5.1.2.1. Dearth of skilled and experienced animators
5.1.3. Opportunities
5.1.3.1. Increased focus on integrating artificial intelligence and virtual reality in anime
5.1.3.2. Emerging deployment of 3-dimension creations and the Internet of Things (IoT)
5.1.4. Challenges
5.1.4.1. Piracy concerns and unauthorized streaming of anime
5.2. Market Segmentation Analysis
5.2.1. Genre: Growing preference for shonen with rising inclination towards action-packed adventures
5.2.2. Format: Potential for series & episodes across streaming platforms
5.2.3. Distribution Platform: Emerging trend of online platforms due to instant access to a wide variety of content
5.3. Market Trend Analysis
5.4. Cumulative Impact of High Inflation
5.5. Porter’s Five Forces Analysis
5.5.1. Threat of New Entrants
5.5.2. Threat of Substitutes
5.5.3. Bargaining Power of Customers
5.5.4. Bargaining Power of Suppliers
5.5.5. Industry Rivalry
5.6. Value Chain & Critical Path Analysis
5.7. Regulatory Framework
6. Anime Market, by Genre
6.1. Introduction
6.2. Josei
6.3. Kodomomuke
6.4. Mecha
6.5. Seinen
6.6. Shojo
6.7. Shonen
6.8. Slice of Life
7. Anime Market, by Format
7.1. Introduction
7.2. Merchandising
7.3. Movies
7.4. Music
7.5. Original Video Animations
7.6. Series & Episodes
8. Anime Market, by Distribution Platform
8.1. Introduction
8.2. Online
8.3. Physical Copies/DVDs
9. Americas Anime Market
9.1. Introduction
9.2. Argentina
9.3. Bolivia
9.4. Brazil
9.5. Canada
9.6. Chile
9.7. Colombia
9.8. Costa Rica
9.9. Dominican Republic
9.10. El Salvador
9.11. Guatemala
9.12. Mexico
9.13. Panama
9.14. Peru
9.15. United States
10. Asia-Pacific Anime Market
10.1. Introduction
10.2. Australia
10.3. China
10.4. India
10.5. Indonesia
10.6. Japan
10.7. Malaysia
10.8. Philippines
10.9. Singapore
10.10. South Korea
10.11. Taiwan
10.12. Thailand
10.13. Vietnam
11. Europe, Middle East & Africa Anime Market
11.1. Introduction
11.2. Denmark
11.3. Egypt
11.4. Finland
11.5. France
11.6. Germany
11.7. Israel
11.8. Italy
11.9. Netherlands
11.10. Nigeria
11.11. Norway
11.12. Poland
11.13. Qatar
11.14. Russia
11.15. Saudi Arabia
11.16. South Africa
11.17. Spain
11.18. Sweden
11.19. Switzerland
11.20. Turkey
11.21. United Arab Emirates
11.22. United Kingdom
12. Competitive Landscape
12.1. FPNV Positioning Matrix
12.2. Market Share Analysis, By Key Player
12.3. Competitive Scenario Analysis, By Key Player
12.3.1. Merger & Acquisition
12.3.1.1. Studio Ghibli to be acquired by Nippon TV
12.3.2. New Product Launch & Enhancement
12.3.2.1. Suicide Squad: Isekai Anime Series Announced by Warner Bros. Japan and WIT Studio
12.3.2.2. JETRO Launches Series of Indie Anime Studio Kickstarter Campaigns
13. Competitive Portfolio
13.1. Key Company Profiles
13.1.1. A-1 Pictures, Inc.
13.1.2. Ajia-do Animation Works Inc.
13.1.3. Arvo Animation Inc.
13.1.4. Bandai Namco Filmworks Inc.
13.1.5. Bones Studio
13.1.6. Brain's Base Co., Ltd.
13.1.7. Discotek Media
13.1.8. GAINAX Co.,Ltd.
13.1.9. IG Port
13.1.10. J.C.Staff Co., Ltd.,
13.1.11. Kinema Citrus Co., Ltd.
13.1.12. Kyoto Animation Co., Ltd.
13.1.13. MADHOUSE Inc.
13.1.14. MAPPA Co., Ltd.
13.1.15. Media Blasters
13.1.16. Nippon Animation Co., Ltd.
13.1.17. P.A. Works, Inc.
13.1.18. Pierrot Co., Ltd.
13.1.19. Production I.G, Inc.
13.1.20. SHAFT Animation Studio
13.1.21. Sony Pictures Entertainment
13.1.22. Studio Dean Co., Ltd.
13.1.23. Studio Ghibli, Inc.
13.1.24. TOEI Animation Co., Ltd.
13.1.25. Trigger Inc.
13.1.26. Ufotable, Inc.
13.1.27. White Fox Co., Ltd.
13.1.28. Wit Studio Co., Ltd.
13.2. Key Product Portfolio
14. Appendix
14.1. Discussion Guide
14.2. License & Pricing
List of Figures
FIGURE 1. ANIME MARKET RESEARCH PROCESS
FIGURE 2. ANIME MARKET SIZE, 2023 VS 2030
FIGURE 3. ANIME MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 4. ANIME MARKET SIZE, BY REGION, 2023 VS 2030 (%)
FIGURE 5. ANIME MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 6. ANIME MARKET DYNAMICS
FIGURE 7. ANIME MARKET SIZE, BY GENRE, 2023 VS 2030 (%)
FIGURE 8. ANIME MARKET SIZE, BY GENRE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 9. ANIME MARKET SIZE, BY FORMAT, 2023 VS 2030 (%)
FIGURE 10. ANIME MARKET SIZE, BY FORMAT, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 11. ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2023 VS 2030 (%)
FIGURE 12. ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 13. AMERICAS ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 14. AMERICAS ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 15. UNITED STATES ANIME MARKET SIZE, BY STATE, 2023 VS 2030 (%)
FIGURE 16. UNITED STATES ANIME MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 17. ASIA-PACIFIC ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 18. ASIA-PACIFIC ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 19. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 20. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 21. ANIME MARKET, FPNV POSITIONING MATRIX, 2023
FIGURE 22. ANIME MARKET SHARE, BY KEY PLAYER, 2023
List of Tables
TABLE 1. ANIME MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
TABLE 3. ANIME MARKET SIZE, 2018-2030 (USD MILLION)
TABLE 4. GLOBAL ANIME MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
TABLE 5. ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 6. ANIME MARKET SIZE, BY JOSEI, BY REGION, 2018-2030 (USD MILLION)
TABLE 7. ANIME MARKET SIZE, BY KODOMOMUKE, BY REGION, 2018-2030 (USD MILLION)
TABLE 8. ANIME MARKET SIZE, BY MECHA, BY REGION, 2018-2030 (USD MILLION)
TABLE 9. ANIME MARKET SIZE, BY SEINEN, BY REGION, 2018-2030 (USD MILLION)
TABLE 10. ANIME MARKET SIZE, BY SHOJO, BY REGION, 2018-2030 (USD MILLION)
TABLE 11. ANIME MARKET SIZE, BY SHONEN, BY REGION, 2018-2030 (USD MILLION)
TABLE 12. ANIME MARKET SIZE, BY SLICE OF LIFE, BY REGION, 2018-2030 (USD MILLION)
TABLE 13. ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 14. ANIME MARKET SIZE, BY MERCHANDISING, BY REGION, 2018-2030 (USD MILLION)
TABLE 15. ANIME MARKET SIZE, BY MOVIES, BY REGION, 2018-2030 (USD MILLION)
TABLE 16. ANIME MARKET SIZE, BY MUSIC, BY REGION, 2018-2030 (USD MILLION)
TABLE 17. ANIME MARKET SIZE, BY ORIGINAL VIDEO ANIMATIONS, BY REGION, 2018-2030 (USD MILLION)
TABLE 18. ANIME MARKET SIZE, BY SERIES & EPISODES, BY REGION, 2018-2030 (USD MILLION)
TABLE 19. ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 20. ANIME MARKET SIZE, BY ONLINE, BY REGION, 2018-2030 (USD MILLION)
TABLE 21. ANIME MARKET SIZE, BY PHYSICAL COPIES/DVDS, BY REGION, 2018-2030 (USD MILLION)
TABLE 22. AMERICAS ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 23. AMERICAS ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 24. AMERICAS ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 25. AMERICAS ANIME MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 26. ARGENTINA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 27. ARGENTINA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 28. ARGENTINA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 29. BOLIVIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 30. BOLIVIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 31. BOLIVIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 32. BRAZIL ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 33. BRAZIL ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 34. BRAZIL ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 35. CANADA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 36. CANADA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 37. CANADA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 38. CHILE ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 39. CHILE ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 40. CHILE ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 41. COLOMBIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 42. COLOMBIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 43. COLOMBIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 44. COSTA RICA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 45. COSTA RICA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 46. COSTA RICA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 47. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 48. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 49. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 50. EL SALVADOR ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 51. EL SALVADOR ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 52. EL SALVADOR ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 53. GUATEMALA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 54. GUATEMALA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 55. GUATEMALA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 56. MEXICO ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 57. MEXICO ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 58. MEXICO ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 59. PANAMA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 60. PANAMA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 61. PANAMA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 62. PERU ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 63. PERU ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 64. PERU ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 65. UNITED STATES ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 66. UNITED STATES ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 67. UNITED STATES ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 68. UNITED STATES ANIME MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
TABLE 69. ASIA-PACIFIC ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 70. ASIA-PACIFIC ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 71. ASIA-PACIFIC ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 72. ASIA-PACIFIC ANIME MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 73. AUSTRALIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 74. AUSTRALIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 75. AUSTRALIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 76. CHINA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 77. CHINA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 78. CHINA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 79. INDIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 80. INDIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 81. INDIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 82. INDONESIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 83. INDONESIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 84. INDONESIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 85. JAPAN ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 86. JAPAN ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 87. JAPAN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 88. MALAYSIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 89. MALAYSIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 90. MALAYSIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 91. PHILIPPINES ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 92. PHILIPPINES ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 93. PHILIPPINES ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 94. SINGAPORE ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 95. SINGAPORE ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 96. SINGAPORE ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 97. SOUTH KOREA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 98. SOUTH KOREA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 99. SOUTH KOREA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 100. TAIWAN ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 101. TAIWAN ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 102. TAIWAN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 103. THAILAND ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 104. THAILAND ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 105. THAILAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 106. VIETNAM ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 107. VIETNAM ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 108. VIETNAM ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 109. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 110. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 111. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 112. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 113. DENMARK ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 114. DENMARK ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 115. DENMARK ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 116. EGYPT ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 117. EGYPT ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 118. EGYPT ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 119. FINLAND ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 120. FINLAND ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 121. FINLAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 122. FRANCE ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 123. FRANCE ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 124. FRANCE ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 125. GERMANY ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 126. GERMANY ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 127. GERMANY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 128. ISRAEL ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 129. ISRAEL ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 130. ISRAEL ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 131. ITALY ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 132. ITALY ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 133. ITALY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 134. NETHERLANDS ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 135. NETHERLANDS ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 136. NETHERLANDS ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 137. NIGERIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 138. NIGERIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 139. NIGERIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 140. NORWAY ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 141. NORWAY ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 142. NORWAY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 143. POLAND ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 144. POLAND ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 145. POLAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 146. QATAR ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 147. QATAR ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 148. QATAR ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 149. RUSSIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 150. RUSSIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 151. RUSSIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 152. SAUDI ARABIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 153. SAUDI ARABIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 154. SAUDI ARABIA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 155. SOUTH AFRICA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 156. SOUTH AFRICA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 157. SOUTH AFRICA ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 158. SPAIN ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 159. SPAIN ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 160. SPAIN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 161. SWEDEN ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 162. SWEDEN ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 163. SWEDEN ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 164. SWITZERLAND ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 165. SWITZERLAND ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 166. SWITZERLAND ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 167. TURKEY ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 168. TURKEY ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 169. TURKEY ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 170. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 171. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 172. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 173. UNITED KINGDOM ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
TABLE 174. UNITED KINGDOM ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
TABLE 175. UNITED KINGDOM ANIME MARKET SIZE, BY DISTRIBUTION PLATFORM, 2018-2030 (USD MILLION)
TABLE 176. ANIME MARKET, FPNV POSITIONING MATRIX, 2023
TABLE 177. ANIME MARKET SHARE, BY KEY PLAYER, 2023
TABLE 178. ANIME MARKET LICENSE & PRICING

Companies Mentioned

  • A-1 Pictures, Inc.
  • Ajia-do Animation Works Inc.
  • Arvo Animation Inc.
  • Bandai Namco Filmworks Inc.
  • Bones Studio
  • Brain's Base Co., Ltd.
  • Discotek Media
  • GAINAX Co.,Ltd.
  • IG Port
  • J.C.Staff Co., Ltd.,
  • Kinema Citrus Co., Ltd.
  • Kyoto Animation Co., Ltd.
  • MADHOUSE Inc.
  • MAPPA Co., Ltd.
  • Media Blasters
  • Nippon Animation Co., Ltd.
  • P.A. Works, Inc.
  • Pierrot Co., Ltd.
  • Production I.G, Inc.
  • SHAFT Animation Studio
  • Sony Pictures Entertainment
  • Studio Dean Co., Ltd.
  • Studio Ghibli, Inc.
  • TOEI Animation Co., Ltd.
  • Trigger Inc.
  • Ufotable, Inc.
  • White Fox Co., Ltd.
  • Wit Studio Co., Ltd.

Methodology

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Table Information