+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)
New

Playing Cards Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, 2021-2031

  • PDF Icon

    Report

  • 186 Pages
  • January 2026
  • Region: Global
  • TechSci Research
  • ID: 6035099
Free Webex Call
10% Free customization
Free Webex Call

Speak directly to the analyst to clarify any post sales queries you may have.

10% Free customization

This report comes with 10% free customization, enabling you to add data that meets your specific business needs.

The Global Playing Cards Market is projected to expand from USD 32.45 Billion in 2025 to USD 48.24 Billion by 2031, reflecting a CAGR of 6.83%. This market encompasses the production and distribution of palm-sized rectangular cards, crafted from heavy paper or plastic and typically adorned with suits and motifs for use in games of chance, skill, and magic. Growth is primarily sustained by the commercial casino sector, where rigorous security protocols necessitate the frequent replacement of decks, ensuring a consistent volume of orders. Additionally, the enduring cultural importance of social card games such as poker and bridge, along with a growing segment dedicated to professional magic and cardistry, provides a stable demand base that remains resilient to temporary consumer fads.

Conversely, the industry confronts a significant challenge from the rapid rise of digital gaming and online gambling platforms, which replicate the experience of play without the need for physical equipment. This migration toward virtual environments is beginning to undercut traditional revenue streams in mature markets. According to the American Gaming Association, revenue from physical table games in U.S. commercial casinos declined by 1.7 percent to 10.14 billion dollars in 2024, highlighting the increasing competitive pressure that digital alternatives exert on the physical playing card sector.

Market Drivers

The expansion of the casino and gambling industry serves as the primary volume driver for the global playing cards market. This sector relies on a high-frequency consumption model, where decks used in table games like baccarat and blackjack are routinely discarded after limited use to uphold security and game integrity. As a result, the financial recovery of major gambling hubs directly drives the sustained procurement of gaming equipment. According to the Gaming Inspection and Coordination Bureau of Macau, in its January 2025 'Monthly Lucky Gaming Gross Revenue' report, cumulative gross gaming revenue for 2024 reached 226.8 billion patacas, indicating a robust revitalization of physical gaming activities that supports steady manufacturing orders.

Simultaneously, a resurgence in offline social gaming and entertainment is strengthening the demand for standard and custom decks. Consumers are increasingly seeking analog alternatives to digital media, which fuels sales of family-oriented games and collectibles that encourage face-to-face interaction. This trend is consistent with the broader growth of the analog entertainment sector; the Japan Toy Association reported in June 2024 that the domestic market size for major toy categories, including analog games, reached 443.7 billion yen in fiscal year 2023. This cultural shift is further evidenced by global trade flows, as the U.S. International Trade Commission noted that the customs value of U.S. imports for playing cards totaled 374 million dollars in 2023, demonstrating the significant cross-border movement of goods to meet diverse consumer needs.

Market Challenges

The rapid proliferation of digital gaming and online gambling platforms serves as a significant restraint on the growth of the Global Playing Cards Market. This challenge impedes the industry by offering a highly accessible substitute for physical play, which fundamentally erodes the recurring demand for tangible decks. As consumers increasingly prioritize the convenience of virtual environments, the frequency of physical card usage in both social settings and commercial venues declines. This migration results in a lower turnover rate for card decks, directly reducing the volume of replacement orders from casinos and retail sales required to maintain traditional revenue levels.

The intensity of this competitive pressure is demonstrated by the substantial financial growth of digital alternatives, which absorb consumer engagement that was previously dedicated to physical formats. According to the American Gaming Association, revenue from the U.S. iGaming sector increased by 28.7 percent in 2024 to reach 8.41 billion dollars. This double-digit expansion underscores the accelerating shift in user preference toward virtual interfaces, creating a measurable barrier to the continued scaling of the physical playing card manufacturing sector.

Market Trends

The proliferation of crowdfunded and independent designer decks is reshaping the industry by enabling independent artists to bypass traditional retail channels and connect directly with a dedicated collector base. This shift promotes the production of highly stylized, limited-edition decks that emphasize visual aesthetics and premium craftsmanship over mass-market uniformity, fostering a vibrant creator economy. According to Kickstarter's '2024 Year in Review' published in February 2025, the Tabletop Games category, which serves as the primary launchpad for these custom card projects, generated 220 million dollars in pledged funds for successful campaigns, highlighting the robust financial viability of community-backed manufacturing.

Simultaneously, the expansion of high-end licensed pop culture collaborations is driving substantial market volume by synthesizing iconic entertainment intellectual properties with physical gaming formats. This trend transforms standard card products into coveted collectibles, attracting a dual demographic of active players and franchise enthusiasts who value the integration of familiar media characters. According to The Pokémon Company's May 2025 report on 'Worldwide Sales Data for Fiscal Year 2024-2025', the company recorded a total distribution of 10.2 billion cards globally, underscoring the immense commercial scale achieved through the strategic alignment of card games with globally recognized pop culture brands.

Key Players Profiled in the Playing Cards Market

  • Cartamundi Services NV
  • Ningbo Three A Group Co., Ltd.
  • Ellusionist.com, LLC
  • Games Workshop Limited
  • The Walt Disney Company
  • NECA/WizKids LLC
  • Grey Fox Games
  • Tennent Caledonian Breweries UK Ltd.
  • LongPack Games
  • Nintendo Co., Ltd.

Report Scope

In this report, the Global Playing Cards Market has been segmented into the following categories:

Playing Cards Market, by Material Type:

  • Paper Playing Cards
  • Plastic Playing Cards

Playing Cards Market, by Card Size:

  • Regular Size Cards
  • Jumbo Size Cards

Playing Cards Market, by Distribution Channel:

  • Online
  • Offline

Playing Cards Market, by Region:

  • North America
  • Europe
  • Asia-Pacific
  • South America
  • Middle East & Africa

Competitive Landscape

Company Profiles: Detailed analysis of the major companies present in the Global Playing Cards Market.

Available Customization

The analyst offers customization according to your specific needs. The following customization options are available for the report:
  • Detailed analysis and profiling of additional market players (up to five).

This product will be delivered within 1-3 business days.

Table of Contents

1. Product Overview
1.1. Market Definition
1.2. Scope of the Market
1.2.1. Markets Covered
1.2.2. Years Considered for Study
1.2.3. Key Market Segmentations
2. Research Methodology
2.1. Objective of the Study
2.2. Baseline Methodology
2.3. Key Industry Partners
2.4. Major Association and Secondary Sources
2.5. Forecasting Methodology
2.6. Data Triangulation & Validation
2.7. Assumptions and Limitations
3. Executive Summary
3.1. Overview of the Market
3.2. Overview of Key Market Segmentations
3.3. Overview of Key Market Players
3.4. Overview of Key Regions/Countries
3.5. Overview of Market Drivers, Challenges, Trends
4. Voice of Customer
5. Global Playing Cards Market Outlook
5.1. Market Size & Forecast
5.1.1. By Value
5.2. Market Share & Forecast
5.2.1. By Material Type (Paper Playing Cards, Plastic Playing Cards)
5.2.2. By Card Size (Regular Size Cards, Jumbo Size Cards)
5.2.3. By Distribution Channel (Online, Offline)
5.2.4. By Region
5.2.5. By Company (2025)
5.3. Market Map
6. North America Playing Cards Market Outlook
6.1. Market Size & Forecast
6.1.1. By Value
6.2. Market Share & Forecast
6.2.1. By Material Type
6.2.2. By Card Size
6.2.3. By Distribution Channel
6.2.4. By Country
6.3. North America: Country Analysis
6.3.1. United States Playing Cards Market Outlook
6.3.2. Canada Playing Cards Market Outlook
6.3.3. Mexico Playing Cards Market Outlook
7. Europe Playing Cards Market Outlook
7.1. Market Size & Forecast
7.1.1. By Value
7.2. Market Share & Forecast
7.2.1. By Material Type
7.2.2. By Card Size
7.2.3. By Distribution Channel
7.2.4. By Country
7.3. Europe: Country Analysis
7.3.1. Germany Playing Cards Market Outlook
7.3.2. France Playing Cards Market Outlook
7.3.3. United Kingdom Playing Cards Market Outlook
7.3.4. Italy Playing Cards Market Outlook
7.3.5. Spain Playing Cards Market Outlook
8. Asia-Pacific Playing Cards Market Outlook
8.1. Market Size & Forecast
8.1.1. By Value
8.2. Market Share & Forecast
8.2.1. By Material Type
8.2.2. By Card Size
8.2.3. By Distribution Channel
8.2.4. By Country
8.3. Asia-Pacific: Country Analysis
8.3.1. China Playing Cards Market Outlook
8.3.2. India Playing Cards Market Outlook
8.3.3. Japan Playing Cards Market Outlook
8.3.4. South Korea Playing Cards Market Outlook
8.3.5. Australia Playing Cards Market Outlook
9. Middle East & Africa Playing Cards Market Outlook
9.1. Market Size & Forecast
9.1.1. By Value
9.2. Market Share & Forecast
9.2.1. By Material Type
9.2.2. By Card Size
9.2.3. By Distribution Channel
9.2.4. By Country
9.3. Middle East & Africa: Country Analysis
9.3.1. Saudi Arabia Playing Cards Market Outlook
9.3.2. UAE Playing Cards Market Outlook
9.3.3. South Africa Playing Cards Market Outlook
10. South America Playing Cards Market Outlook
10.1. Market Size & Forecast
10.1.1. By Value
10.2. Market Share & Forecast
10.2.1. By Material Type
10.2.2. By Card Size
10.2.3. By Distribution Channel
10.2.4. By Country
10.3. South America: Country Analysis
10.3.1. Brazil Playing Cards Market Outlook
10.3.2. Colombia Playing Cards Market Outlook
10.3.3. Argentina Playing Cards Market Outlook
11. Market Dynamics
11.1. Drivers
11.2. Challenges
12. Market Trends & Developments
12.1. Mergers & Acquisitions (If Any)
12.2. Product Launches (If Any)
12.3. Recent Developments
13. Global Playing Cards Market: SWOT Analysis
14. Porter's Five Forces Analysis
14.1. Competition in the Industry
14.2. Potential of New Entrants
14.3. Power of Suppliers
14.4. Power of Customers
14.5. Threat of Substitute Products
15. Competitive Landscape
15.1. Cartamundi Services NV
15.1.1. Business Overview
15.1.2. Products & Services
15.1.3. Recent Developments
15.1.4. Key Personnel
15.1.5. SWOT Analysis
15.2. Ningbo Three A Group Co., Ltd
15.3. Ellusionist.com, LLC
15.4. Games Workshop Limited
15.5. The Walt Disney Company
15.6. NECA/WizKids LLC
15.7. Grey Fox Games
15.8. Tennent Caledonian Breweries UK Ltd
15.9. LongPack Games
15.10. Nintendo Co., Ltd.
16. Strategic Recommendations

Companies Mentioned

The key players profiled in this Playing Cards market report include:
  • Cartamundi Services NV
  • Ningbo Three A Group Co., Ltd
  • Ellusionist.com, LLC
  • Games Workshop Limited
  • The Walt Disney Company
  • NECA/WizKids LLC
  • Grey Fox Games
  • Tennent Caledonian Breweries UK Ltd
  • LongPack Games
  • Nintendo Co., Ltd.

Table Information