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Traditional Toys and Games in Canada

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    Report

  • 25 Pages
  • June 2025
  • Region: Canada
  • Euromonitor International
  • ID: 1868748
Traditional toys and games in Canada saw a marginal decline in value sales in 2024, aligned with the regional average. However, construction and plush experienced strong growth, driven by the kidult demographic seeking nostalgia and self-expression. The "buy Canadian" trend created opportunities for local brands, although the category remained concentrated amongst major companies such as LEGO and Mattel. Sustainability and affordability are growing concerns, shaping product development.

The Traditional Toys and Games in Canada report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2020-2024, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2029 illustrate how the market is set to change.

Product coverage: Action Figures and Accessories, Arts and Crafts, Baby and Infant, Construction, Dolls and Accessories, Dress-Up and Role Play, Games and Puzzles, Model Vehicles, Other Traditional Toys and Games, Outdoor and Sports, Plush, Pre-School, Remote Control Toys, Ride-On Vehicles, Scientific/Educational.

Data coverage: Market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?

  • Get a detailed picture of the Traditional Toys and Games market;
  • Pinpoint growth sectors and identify factors driving change;
  • Understand the competitive environment, the market’s major players and leading brands;
  • Use five-year forecasts to assess how the market is predicted to develop.

Table of Contents

KEY DATA FINDINGS
2024 DEVELOPMENTS
  • The kidult trend drives growth for construction and plush, despite overall marginal decline
  • CHART 1 Key Trends 2024
INDUSTRY PERFORMANCE
  • Construction and plush drive growth as they have appeal amongst all ages
  • CHART 2 Lego Creator Playful Cat 3-in-1 Set Enables Creative Play
  • Mastermind Toys targets kidults with adult-themed events
  • CHART 3 Canadian Toy Retailer Mastermind Toys Focuses on Kidults
  • Lego targets interest in collectibles with Jabba’s Sail Barge set
  • CHART 4 Analyst Insight
  • WHAT’S NEXT?
  • Construction set to remain the largest category and experience the fastest growth
  • AI toys and sustainability expected to shape consumer behaviour
  • Licensing and partnerships anticipated to contribute to growth
  • Opportunities for Canadian brands and retailers due to tariffs
  • Despite the rising share of retail e-commerce, offline retail will remain important
COMPETITIVE LANDSCAPE
  • Lego and Mattel lead with strong brands and distribution networks
  • Jazwares expands Squishmallows further in Canada
  • Spin Master acquires Melissa & Doug, expanding its product offering
  • CHART 5 Spin Master Successfully Acquires Melissa & Doug
  • Spin Master further leverages the PAW Patrol IP to drive growth
CHANNELS
  • Many consumers still value the experience of shopping offline for traditional toys and games
  • E-commerce provides greater access and drives omnichannel retail growth
  • Mastermind Toys focuses on babies and kidults after acquisition
  • Bee You Kids offers a diverse range of toys and games online
COUNTRY REPORTS DISCLAIMER
  • CHART 6 Key Trends 2024
  • CHART 7 Xbox Cloud Gaming Sees Rising Popularity
  • CHART 8 Lego Releases Jabba’s Sail Barge Set
  • CHART 9 Analyst Insight
  • CHART 10 Long-Awaited Nintendo Switch 2 Set to Drive Growth
  • CHART 11 PAW Patrol Range Extended with the Rescue Wheels Sub-Series
  • CHART 12 Real GDP Growth and Inflation 2019-2029
  • CHART 13 PEST Analysis in Canada 2024
  • CHART 14 Key Insights on Consumers in Canada 2024
  • CHART 15 Consumer Landscape in Canada 2024
TOYS AND GAMES IN CANADA
EXECUTIVE SUMMARY
  • Video games drives growth, driven by video games software
KEY DATA FINDINGS
INDUSTRY PERFORMANCE
  • Video games drives growth in toys and games
  • Cloud gaming continues to reshape the video games landscape
  • Targeting kidults with collectibles, nostalgia, and adult-themed events
  • WHAT’S NEXT?
  • Video games set to lead gains within toys and games
  • New releases set to drive growth in video games
  • Incorporation of AI set to drive growth for categories within traditional toys and games
  • Low birth rate will drive a focus on kidults and licensing
  • Economic tariffs will provide opportunities for Canadian brands
COMPETITIVE LANDSCAPE
  • Top companies maintain or expand their shares in toys and games
  • Spin Master's PAW Patrol expansion drives sales among children
  • Recent acquisitions affect the competitive landscape, with more changes to come
  • Nintendo Switch 2 launch to boost sales of static consoles in 2025
CHANNELS
  • Retail e-commerce sees a rising trend across categories, although offline retail remains important
  • Mastermind Toys repositions with a focus on retail e-commerce and kidults
  • Bee You Kids uses its online platform to ensure its toys reach a wide audience
ECONOMIC CONTEXTCONSUMER CONTEXTCOUNTRY REPORTS DISCLAIMER
SOURCES
  • Summary 1 Research Sources