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Toys and Games in Italy

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    Report

  • 33 Pages
  • June 2025
  • Region: Italy
  • Euromonitor International
  • ID: 2070813
In 2024, toys and games in Italy saw a modest rise in value sales. Notable trends included the upsurge in video game popularity and the kidult phenomenon, with specialist stores increasingly targeting adult consumers. Collectibles, particularly limited edition, played a significant role, with e-commerce being a primary distribution channel. Market concentration was evident, with the top five companies holding a larger share of value sales.

The Toys and Games in Italy report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2020-2024, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2029 illustrate how the market is set to change.

Product coverage: Traditional Toys and Games, Video Games.

Data coverage: Market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?

  • Get a detailed picture of the Toys and Games market;
  • Pinpoint growth sectors and identify factors driving change;
  • Understand the competitive environment, the market’s major players and leading brands;
  • Use five-year forecasts to assess how the market is predicted to develop.

Table of Contents

EXECUTIVE SUMMARY
  • Growth fuelled by video games, kidult trend, collectibles, and e-commerce
KEY DATA FINDINGS
  • CHART 1 Key Trends 2024
INDUSTRY PERFORMANCE
  • Video games records fastest growth
  • Tamagotchi relaunch targets nostalgic adults amid kidult trend
  • CHART 2 Tamagotchi Revival: Rock Glitter Edition Targets Nostalgic Adult Gamers
  • Collectibles gain popularity, driven by limited editions and social media
  • CHART 3 Sylvanian Families Boom as Social Media Fuels Collecting Trend in 2024
  • Moana film drives merchandise sales with Mattel and JAKKS Pacific
  • WHAT’S NEXT?
  • Video games to lead industry growth
  • Cloud gaming and personalisation to shape future gaming experiences
  • Toy affordability improves but inflation still hampers sales growth
COMPETITIVE LANDSCAPE
  • Fila targets adults with Didò variations amid changing market
  • MGA launches Bratz Mean Girls doll line with Paramount Consumer Products
  • Peg Perego reduces workforce amid sales decline, acquisition possible
  • Plaion relaunches vintage console, targeting nostalgia and adult consumers
CHANNELS
  • E-commerce remains dominant distribution channel, although in-store remains important
  • CHART 4 Analyst Insight
  • Pop Mart opens first store, targeting kidults with licensed figures
  • TV adverts drive board game popularity, particularly Monopoly, Cluedo and Forza 4
ECONOMIC CONTEXT
  • CHART 5 Real GDP Growth and Inflation 2019-2029
  • CHART 6 PEST Analysis in Italy 2024
CONSUMER CONTEXT
  • CHART 7 Key Insights on Consumers in Italy 2024
  • CHART 8 Consumer Landscape in Italy 2024
COUNTRY REPORTS DISCLAIMER
SOURCES
  • Summary 1 Research Sources
TRADITIONAL TOYS AND GAMES IN ITALYKEY DATA FINDINGS
2024 DEVELOPMENTS
  • Growth in construction and puzzles and games driven by nostalgia, and community
  • CHART 9 Key Trends 2024
INDUSTRY PERFORMANCE
  • Lego uses pop-up shops and partnerships to drive growth
  • Funko Pop! Valentine's release highlights kidult influence on gift choices
  • CHART 10 Valentine’s Day Funko Pop! Surge Highlights Kidult Spending on Collectibles in 2024
  • Nostalgia a strong feature behind collectibles and marketing campaigns
  • CHART 11 Majorette and Bburago Spark Interest with Anniversary Celebrations in 2024
  • Miraculous licensing drives sales, leveraging TV and film tie-ins
  • CHART 12 Miraculous Launch Boosts Playmobil Sales Ahead of Christmas 2024
  • WHAT’S NEXT?
  • Construction to lead overall growth in category impacted by changing demographics
  • Licensing to shape traditional toys and games and influence trends
  • Tech integration and further rise of digitalisation
COMPETITIVE LANDSCAPE
  • LEGO strengthens leadership with seasonal sets and new licensed products
  • Spin Master marks Rubik's Cube anniversary with new products
  • Cranio Creations partners Quercetti to launch Point Art game in 2024
  • Clementoni's AIRO robot wins innovation award for educational gaming
  • CHART 13 Analyst Insight
CHANNELS
  • Rocco Giocattoli expands retail presence and tests new product launches
  • Lucca Comics showcases product launches and brand engagement for games
  • Online channels drive toy sales, influenced by social media trends
COUNTRY REPORTS DISCLAIMERVIDEO GAMES IN ITALYKEY DATA FINDINGS
2024 DEVELOPMENTS
  • Growth in video games driven by mental wellbeing, online play, and multiplayer engagement
  • CHART 14 Key Trends 2024
INDUSTRY PERFORMANCE
  • Growth of video games software soars due to mental health benefits
  • CHART 15 Analyst Insight
  • Ubisoft and Mattel expand Uno franchise through video game partnerships
  • CHART 16 UNO Grows Digitally Through Ubisoft and Mattel Partnership in 2024
  • Established franchises drive video game sales amid rising development costs
  • WHAT’S NEXT?
  • Video games software projected to spearhead growth
  • Established franchises and digital platforms to drive industry growth
  • CHART 17 Call of Duty Black Ops 6 Drives Strong Sales in 2024
  • Opportunities and headwinds
COMPETITIVE LANDSCAPE
  • Nintendo Switch 2 launch to reshape competitive landscape
  • Steam Deck boosts gaming with recording feature and parental controls
  • Microsoft adopts multiplatform strategy as gaming moves beyond hardware
  • Warner Bros. Games expands Harry Potter games and theme park experiences
CHANNELS
  • E-commerce leadership sustained by entertainment integration and in-store brand reinforcement
  • Square Enix to launch games across all platforms after sales disappointment
  • NetEase gains top-seller status with free-to-play game
  • Consumers switch to online gaming, impacting hardware sales
  • CHART 18 Launch of New iPhone App Allows Gamers to Play Old Nintendo Titles
  • COUNTRY REPORTS DISCLAIMER