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Toys and Games Markets in China

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    Report

  • 207 Pages
  • March 2024
  • Region: China
  • AMID Co
  • ID: 2671497

China's demand for Toys and Games will continue to grow at about 8% by 2033

China's demand for Toys and Games has grown at a fast pace in the past decade. In the next decade, both production and demand will continue to grow. The Chinese economy maintains a high speed growth which has been stimulated by the consecutive increases of industrial output, import & export, consumer consumption and capital investment for over two decades. This study examines China's economic trends, investment environment, industry development, supply and demand, industry capacity, industry structure, marketing channels and major industry participants. Historical data (2013, 2018 and 2023) and long-term forecasts through 2028 and 2033 are presented. Major producers in China are profiled.

The primary and secondary research is done in China in order to access up-to-date government regulations, market information and industry data. Data were collected from the Chinese government publications, Chinese language newspapers and magazines, industry associations, local governments’ industry bureaus, industry publications, and in-house databases. Interviews are conducted with Chinese industry experts, university professors, and producers in China. Economic models and quantitative methods are applied in this report to project market demand and industry trends. Metric system is used and values are presented in either Yuan (RMB, current price) and/or US dollars.

Table of Contents

I. INTRODUCTION
  • Report Scope and Methodology
  • Executive Summary
II. BUSINESS ENVIRONMENT
  • Economic Outlook
  • Key Economic Indicators
  • Industrial Output
  • Population and Labor
  • Foreign Investment
  • Foreign Trade
  • Financial and Tax Regulations
  • Banking System and Regulations
  • Foreign Exchange
  • Taxes, Tariff and Custom Duties
III. TOYS AND GAMES INDUSTRY ASSESSMENTS
  • Toys and Games Industry Structure
  • Toys and Games Industry Sales Volumes and Forecasts
  • Major Producer Facility
  • Major Toys and Games Consumption
  • Toys and Games Safety Regulation on Consumers
  • Major Foreign Investments
  • Potential Entrants
  • Technology Development
IV. TOYS AND GAMES SALES VOLUMES AND FORECASTS
  • Overview
  • Total Toys and Games Sales Volumes and Forecasts
  • Games and Puzzles Sales Volumes and Forecasts
  • Infant and Preschool Toys Sales Volumes and Forecasts
  • Dolls and Action Figures Sales Volumes and Forecasts
  • Activity and Construction Sales Volumes and Forecasts
  • Soft and Plush Toys Sales Volumes and Forecasts
  • Video Games Sales Volumes and Forecasts
  • Other Toys and Games Sales Volumes and Forecasts
V. TOYS AND GAMES MARKETS OUTLOOK
  • Toys and Games Markets Outlook
  • Toys and Games Major Sale Channel
  • Chinese Retail Market Trends
  • Population Trends by Age Group
  • Consumer Income Trends
  • Consumer Spending Trends
  • Toys and Games Demand by Region
  • Northeast
  • Northwest
  • Center
  • Southeast
  • South
VI. MARKET ENTRY CHANNELS
  • China Market Entry Overview
  • China’s Distribution System
  • Toys and Games Distribution Channels
  • Transportation and Freight Infrastructure
  • Communications
  • China’s Market Entry
  • Licensing
  • Franchising
  • E-commerce
  • Trading Companies and Local Agents
  • Representative Offices and Chinese Subsidiaries
  • Wholly Foreign Owned Enterprises
VII. TOYS AND GAMES PRODUCER DIRECTORY
  • Toys and Games Producer Profiles and Directory
LIST OF TABLES
I. INTRODUCTION
  • Economic Outlook Summary
II. BUSINESS ENVIRONMENT
  • Key Economic Indicators
  • Industrial Output
  • Population and Labor Force Trends
  • Foreign Investment and Loans
  • Foreign Trade
III. TOYS AND GAMES INDUSTRY ASSESSMENTS
  • China’s Toys and Games Sales Volumes and Forecasts
  • China’s Toys and Games Output, Capacity and Demand
  • China’s Toys and Games Key Producers
IV. TOYS AND GAMES OUTPUT AND DEMAND
  • Total Toys and Games Output and Demand
  • Games and Puzzles Output and Demand
  • Infant and Preschool Toys Output and Demand
  • Dolls and Action Figures Output and Demand
  • Activity and Construction Output and Demand
  • Soft and Plush Toys Output and Demand
  • Vedio Games Output and Demand
  • Other Toys and Games Output and Demand
V. TOYS AND GAMES MARKETS OUTLOOK
  • Population Trends by Age Group
  • Average Wage of Staff and Workers by Sector
  • Consumer Spending Trends
  • Toys and Games Demand by Region
  • The Structure of Per Capita Expenditure in the Northeast of China
  • The Structure of Per Capita Expenditure in the Northwest of China
  • The Structure of Per Capita Expenditure in the Center of China
  • The Structure of Per Capita Expenditure in the Southeast of China
  • The Structure of Per Capita Expenditure in the South of China
LIST OF CHARTS
I. INTRODUCTION
  • China’s Toys and Games Capacity and Output
II. BUSINESS ENVIRONMENT
  • China’s GDP and Growth Rate
  • Industrial Output by Ownership
  • China’s Import and Export
III. CHINA TOYS AND GAMES INDUSTRY ASSESSMENTS
  • Toys and Games Output
  • Toys and Games Capacity
  • Toys and Games Demand
  • Toys and Games Output, Capacity and Demand
  • Toys and Games Output and Export Rate
  • China’s Key Toys and Games producer Location by Province
  • Toys and Games Sales Value by Products
IV. CHINA TOYS AND GAMES OUTPUT AND DEMAND
  • Games and Puzzles Output and Demand
  • Infant and Preschool Toys Output and Demand
  • Dolls and Action Figures Output and Demand
  • Activity and Construction Output and Demand
  • Soft and Plush Toys Output and Demand
  • Vedio Games Output and Demand
  • Other Toys and Games Output and Demand
V. CHINA TOYS AND GAMES MARKETS OUTLOOK
  • Consumer Spending Trends
  • Toys and Games Demand by Region
VI. MARKETING STRATEGIES
  • China’s Distribution Channel

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Bandai (Guangzhou) Co. Ltd.
  • Calebou Brain Toys Co. Ltd.