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Video Games in Western Europe

  • ID: 4427035
  • Report
  • Region: Europe, Western Europe
  • 40 pages
  • Euromonitor International
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Video games in Western Europe is beginning to witness a shift from hardware driven sales to a growing adoption of digital and software developments. Mobile games is now the largest category in the region; however, the fragmentation of the category means that the largest companies are developers of online games. Interest in e-sports is growing, although at a slower rate than in other markets, which is paving the way for online games as a means of socialising, competition and entertainment.

The author's Video Games in Western Europe global briefing offers a comprehensive guide to the Toys and Games market at an international level. It looks at both global and regional level performances as well as providing category and channel analysis. It identifies the leading companies and offers strategic analysis of key factors influencing the industry, new product developments as well as future trends and prospects.

Product coverage: Traditional Toys and Games, Video Games.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
  • Get a detailed picture of the Toys and Games market;
  • Pinpoint growth sectors and identify factors driving change;
  • Understand the competitive environment, the market’s major players and leading brands;
  • Use five-year forecasts to assess how the market is predicted to develop.
Note: Product cover images may vary from those shown
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Video Games in Western Europe

Introduction
Regional Overview
Leading Companies and Brands
Forecast Projections
Country Snapshots
Note: Product cover images may vary from those shown
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