Global Gaming Chair Market 2017-2021

  • ID: 4435107
  • Report
  • Region: Global
  • 87 pages
  • TechNavio
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FEATURED COMPANIES

  • Ace Bayou
  • Corsair
  • N.Seat
  • Repose
  • StemPilot
  • ThunderX3
  • MORE
About Gaming Chair

Gaming chairs come with lumbar support and a head cushion to provide gamers comfort while gaming. The comfort offered by gaming chairs elevates the gaming experience for players. Gaming chairs are a necessity for professional and hardcore gamers. The gaming market has progressed from board games to high-end video games. It has led to the development and commercialization of gaming and the increased popularity of electronic devices, such as PCs and gaming-specific consoles. Consumers are looking for interactive entertainment options. Gaming is one of the premium forms of entertainment. Games have various genres across a wide variety of platforms. With the increase in popularity of e-sports in the gaming market and rise in the number of gamers aspiring to be professional gamers, gaming chairs are becoming more of a need than a luxury. Gamers are investing heavily in gaming peripherals, such as mouses, keyboards, and headphones. Investing in a gaming chair is considered a more expensive proposition. Consumers should invest in gaming chairs depending on the amount of time they spend on gaming. A gaming chair is a requirement for a gamer that spends more than six hours a day gaming.

The analysts forecast the global gaming chair market to grow at a CAGR of 6.58% during the period 2017-2021.

Covered in this report

The report covers the present scenario and the growth prospects of the global gaming chair market for 2017-2021. To calculate the market size, the report considers the revenue generated from the sales of gaming chairs. It also presents the vendor landscape of the top four vendors in the market and lists the other prominent vendors.

The market is divided into the following segments based on geography:
  • Americas
  • APAC
  • EMEA
The report, Global Gaming Chair Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
  • Arozzi
  • DXRacer
  • ThunderX3
  • Vertagear
Other prominent vendors
  • Ace Bayou
  • Corsair
  • N.Seat
  • Playseat
  • Repose
  • Subsonic
  • SecretLab
  • StemPilot
Market drivers
  • Increase in demand for sophisticated gaming techniques
  • For a full, detailed list, view the full report
Market challenges
  • High prices and maintenance costs
  • For a full, detailed list, view the full report
Market trends
  • Introduction of VR and motion gaming
  • For a full, detailed list, view the full report
Key questions answered in this report
  • What will the market size be in 2021 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
You can request one free hour of the analyst’s time when you purchase this market report. Details are provided within the report.
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Note: Product cover images may vary from those shown
2 of 5

FEATURED COMPANIES

  • Ace Bayou
  • Corsair
  • N.Seat
  • Repose
  • StemPilot
  • ThunderX3
  • MORE
PART 01: EXECUTIVE SUMMARY

PART 02: SCOPE OF THE REPORT

PART 03: RESEARCH METHODOLOGY

PART 04: INTRODUCTION
  • Market outline
PART 05: MARKET LANDSCAPE
  • Market overview
  • Market size and forecast by revenue
  • Market size and forecast by shipment
  • Five forces analysis
PART 06: MARKET SEGMENTATION BY TYPE
  • Global gaming chair market by type
  • Global racing chair market
  • Global memory foam chair market
  • Global gaming chair market by others
PART 07: MARKET SEGMENTATION BY PRICING
  • Global gaming chair market by pricing
  • Global gaming chair market by low range
  • Global gaming chair market by mid-range
  • Global gaming chair market by high range
PART 08: REGIONAL LANDSCAPE
  • Geographical segmentation
  • Regional comparison
  • Americas - Market size and forecast
  • EMEA - Market size and forecast
  • APAC - Market size and forecast
  • Key leading countries
  • Market opportunity
PART 09: DECISION FRAMEWORK

PART 10: DRIVERS AND CHALLENGES
  • Market drivers
  • Market challenges
PART 11: MARKET TRENDS
  • Introduction of VR and motion gaming
  • Technological advances in gaming chairs
  • Manufacturers increasingly focusing on posture
  • Vendors designing customized gaming chairs
PART 12: VENDOR LANDSCAPE
  • Competitive scenario
  • Key vendors
  • Other prominent vendors
PART 13: APPENDIX
  • List of abbreviations
List of Exhibits
Exhibit 01: Global gaming chairs market 2016
Exhibit 02: Global gaming chair market by revenue 2016-2021 ($ bn)
Exhibit 03: Global gaming chair market by shipment 2016-2021 (millions of units)
Exhibit 04: Five forces analysis
Exhibit 05: Global gaming chair market by type 2016 (% revenue share)
Exhibit 06: Global gaming chair market by type 2016-2021 (% revenue share)
Exhibit 07: Global gaming chair market by type 2016-2021 (% shipment share)
Exhibit 08: Global racing chair market by revenue 2016-2021 ($ bn)
Exhibit 09: Global racing chair market by shipment 2016-2021 (millions of units)
Exhibit 10: Global memory foam chair market by revenue 2016-2021 ($ bn)
Exhibit 11: Global memory foam chair market by shipment 2016-2021 (millions of units)
Exhibit 12: Global gaming chair market by others 2016-2021 ($ bn)
Exhibit 13: Global gaming chair market by others 2016-2021 (millions of units)
Exhibit 14: Global gaming chair market by pricing 2016 (% revenue share)
Exhibit 15: Global gaming chair market by pricing 2016-2021 (% revenue share)
Exhibit 16: Global gaming chair market by pricing 2016-2021 (% shipment share)
Exhibit 17: Global gaming chair market by low range 2016-2021 ($ bn)
Exhibit 18: Global gaming chair market by low range 2016-2021 (millions of units)
Exhibit 19: Global gaming chair market by mid-range 2016-2021 ($ bn)
Exhibit 20: Global gaming chair market by mid-range 2016-2021 (millions of units)
Exhibit 21: Global gaming chair market by high range 2016-2021 ($ bn)
Exhibit 22: Global gaming chair market by high range 2016-2021 (millions of units)
Exhibit 23: Global - Market share by geography 2016-2021 (% revenue share)
Exhibit 24: Global - Market share by geography 2016-2021 (% shipment share)
Exhibit 25: Regional comparison
Exhibit 26: Americas - Market size and forecast 2016-2021 ($ bn)
Exhibit 27: Americas - Year-over-year growth 2017-2021 (% revenue)
Exhibit 28: Americas - Market size and forecast by shipment 2016-2021 (millions of units)
Exhibit 29: Americas - Year-over-year growth 2017-2021 (% shipment)
Exhibit 30: Top 3 countries in Americas
Exhibit 31: EMEA - Market size and forecast 2016-2021 ($ bn)
Exhibit 32: EMEA - Year-over-year growth 2017-2021 (% revenue)
Exhibit 33: EMEA - Market size and forecast by shipment 2016-2021 (millions of units)
Exhibit 34: EMEA - Year-over-year growth 2017-2021 (% shipment)
Exhibit 35: Top 3 countries in EMEA
Exhibit 36: APAC - Market size and forecast 2016-2021 ($ bn)
Exhibit 37: APAC - Year-over-year growth 2017-2021 (% revenue)
Exhibit 38: APAC - Market size and forecast by shipment 2016-2021 (millions of units)
Exhibit 39: EMEA - Year-over-year growth 2017-2021 (% shipment)
Exhibit 40: Top 3 countries in APAC
Exhibit 41: Key leading countries
Exhibit 42: Arozzi: Product segmentation 2016
Exhibit 43: DXRacer: Product segmentation 2016
Exhibit 44: ThunderX3: Product segmentation 2016
Exhibit 45: Vertagear: Product segmentation 2016
Exhibit 46: Other prominent vendors
Note: Product cover images may vary from those shown
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FEATURED COMPANIES

  • Ace Bayou
  • Corsair
  • N.Seat
  • Repose
  • StemPilot
  • ThunderX3
  • MORE
New Report Released: - Global Gaming Chair Market 2017-2021

The author of the report recognizes the following companies as the key players in the global gaming chair market: Arozzi, DXRacer, ThunderX3, and Vertagear.

Other Prominent Vendors in the market are: Ace Bayou, Corsair, N.Seat, Playseat, Repose, Subsonic, SecretLab, and StemPilot.

Commenting on the report, an analyst from the research team said: “The latest trend gaining momentum in the market is Introduction of VR and motion gaming. The introduction of virtual reality (VR) and motion gaming is likely to revolutionize the global gaming industry during the forecast period. High-end technological advances have changed the 2D gaming environment to a more comprehensive and immersive gaming environment, allowing users to explore the virtual world. Interactive gaming is gaining prominence in the global gaming industry. It is expected to positively influence the gaming chair market. Head-mounted displays, tracking devices, motion controllers, and gaming gloves are some of the products that are used to provide a VR experience. With rapid advances in technology, these products are expected to be integrated with gaming chairs to provide gamers with an immersive, comfortable, and exciting gaming experience.”

According to the report, one of the major drivers for this market is Increase in demand for sophisticated gaming techniques. With the increase in sophisticated and complex games, gaming techniques have evolved to a considerable extent as of 2017. The level of sophistication varies based on the target audience, which is highly diverse. There are several reasons for consumers to engage in gaming. While some consumers consider gaming as a source of entertainment, many consider it as an escape from reality. Some individuals play games to relieve stress. The sophistication in gaming varies with changing consumer interests. The demand for more sophisticated games such as interactive games, especially in the adult gaming segment, has been increasing significantly and is likely to continue to grow during the forecast period.

Further, the report states that one of the major factors hindering the growth of this market is High prices and maintenance costs. The high price of gaming chairs may not be a problem for enthusiasts. However, it may pose a challenge for a large number of average gamers that do not prefer buying gaming chairs because they are expensive. Gaming chairs are prone to damage, and their maintenance can be a tedious job for users. The majority of the gaming chairs available in the market come with built-in radio receivers, headphones, or subwoofers. Many gaming chairs, especially racing gaming chairs, are further equipped with components such as pedals and control buttons. The continuous use of these chairs leads to wear and tear of these components. This increases the maintenance cost of these chairs.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Note: Product cover images may vary from those shown
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  • Arozzi
  • DXRacer
  • ThunderX3
  • Vertagear
  • Ace Bayou
  • Corsair
  • N.Seat
  • Playseat
  • Repose
  • Subsonic
  • SecretLab
  • StemPilot
Note: Product cover images may vary from those shown
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Note: Product cover images may vary from those shown
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