From desktop computers to smartphones, e-learning spans the array of devices that are available for the consumers. It facilitates the learners to choose from a wide range of specially designed courses, along with accessing various learning tools, sharing content online, and engaging in interactive sessions from miles apart. E-learning also aids learners with different learning abilities to proceed through courses as per their convenience. As a result of its various advantages, the market for e-learning is further expected to reach a value of more than US$ 1,571 Million by 2023.
The report has segmented the market on the basis of type as packaged content, services and platform. Currently, packaged content accounts for the majority of the total market share. The market is further segmented on the basis of technology, covering mobile learning, simulation based learning, game based learning, learning management system (LMS), etc. Amongst these, mobile learning holds the majority of the market share. On a regional-basis, South Africa, Morocco, Nigeria, Tunisia, and Kenya emerge as countries where e-learning is gaining prominence rapidly. South Africa represents the largest region, accounting for nearly one-fourth of the African market. An analysis of the competitive landscape provides the details key players operative in the market. Some of the major players are Eneza Education, Via Afrika, Obami, Tutor.ng, and Dapt.io.
This report provides a deep insight into the Africa e-learning industry covering all its essential aspects. This ranges from macro overview of the market to micro details of the industry performance, recent trends, key market drivers and challenges, SWOT analysis, Porter’s five forces analysis, value chain analysis, etc. This report is a must-read for entrepreneurs, investors, researchers, consultants, business strategists, and all those who have any kind of stake or are planning to foray into the Africa e-learning industry in any manner.
Key Aspects Analysed:
Trends and dynamics in the e-learning market.
Major product types and their current and future market potential.
Major technology segments and their current and future market potential.
Key drivers/restraints and their impact on the current and future market scenario.
Examination of the competitive landscape.
Major E-Learning Types Covered in This Report:
Major Technologies Covered in This Report:
Simulation Based Learning
Game Based Learning
Learning Management System (LMS)
Major Sectors Covered in This Report:
Corporate and Government Learning
Major Regions Covered in This Report:
Focus of the analysis:
Historical and current market scenario
2. Scope and Methodology
2.1Objectives of the study
2.3.1 Primary Sources
2.3.2 Secondary Sources
2.4.1 Bottom-Up Approach
2.4.2 Top-Down Approach
3. Executive Summary
4.2Key Industry Trends
5. Global E-Learning Industry
5.3Market Breakup by Sector
5.4Market Breakup by Product Type
5.5Market Breakup by Technology
5.6Market Breakup by Region
6 Africa E-Learning Industry
6.3Market Breakup by Sector
6.4Market Breakup by Product Type
6.5Market Breakup by Technology
6.6Market Breakup by Region
6.9Value Chain Analysis
6.10Porters Five Forces Analysis
6.10.2Bargaining Power of Buyers
6.10.3Bargaining Power of Suppliers
6.10.4Degree of Rivalry
6.10.5Threat of New Entrants
6.10.6Threat of Substitutes
6.11Key Market Drivers and Challenges
7. Performance of Sector
7.3Corporate and Government Learning
8 Performance by Product Type
9 Performance by Technology
9.2Simulation based Learning
9.3Game based Learning
9.4Learning Management System(LMS)
10 Performance by Region
10.1 South Africa
11 Competitive Landscape
12 Key Players Profiles