Global TV and Movie Merchandise Market 2018-2022

  • ID: 4535256
  • Report
  • Region: Global
  • 116 pages
  • TechNavio
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FEATURED COMPANIES

  • Comcast
  • Disney
  • Hasbro
  • Time Warner
  • Twentieth Century Fox
  • MORE

About TV and Movie Merchandise

TV and movie merchandise includes licensed merchandise with characters and properties from feature films and television shows. The merchandise industry involves merchandise manufacturers buying a license from the creator of the movie or TV show.

The analysts forecast the global TV and movie merchandise market to grow at a CAGR of 8.90% during the period 2018-2022.

Covered in this report
The report covers the present scenario and the growth prospects of the global TV and movie merchandise market for 2018-2022. To calculate the market size, the report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.

The market is divided into the following segments based on geography:

  • Americas
  • APAC
  • EMEA

The report, Global TV and Movie Merchandise Market 2018-2022, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors

  • Comcast
  • Disney
  • Hasbro
  • Time Warner
  • Twentieth Century Fox

Market drivers

  • Growth of e-commerce platforms
  • For a full, detailed list, view the full report

Market challenges

  • Uncertain economic conditions
  • For a full, detailed list, view the full report

Market trends

  • Entertainment companies capitalizing on merchandise sales
  • For a full, detailed list, view the full report

Key questions answered in this report

  • What will the market size be in 2022 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?

You can request one free hour of the analyst’s time when you purchase this market report. Details are provided within the report.

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Note: Product cover images may vary from those shown
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FEATURED COMPANIES

  • Comcast
  • Disney
  • Hasbro
  • Time Warner
  • Twentieth Century Fox
  • MORE

PART 01: EXECUTIVE SUMMARY

PART 02: SCOPE OF THE REPORT

PART 03: RESEARCH METHODOLOGY

PART 04: MARKET LANDSCAPE

  • Market ecosystem
  • Market characteristics
  • Market segmentation analysis

PART 05: MARKET SIZING

  • Market definition
  • Market sizing 2017
  • Market size and forecast 2017-2022

PART 06: FIVE FORCES ANALYSIS

  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition

PART 07: MARKET SEGMENTATION BY PRODUCT TYPE

  • Segmentation by product type
  • Comparison by product type
  • Apparel – Market size and forecast 2017-2022
  • Toys – Market size and forecast 2017-2022
  • Accessories – Market size and forecast 2017-2022
  • Video games – Market size and forecast 2017-2022
  • Others – Market size and forecast 2017-2022
  • Market opportunity by product type

PART 08: CUSTOMER LANDSCAPE

PART 09: REGIONAL LANDSCAPE

  • Geographical segmentation
  • Regional comparison
  • Americas – Market size and forecast 2017-2022
  • EMEA – Market size and forecast 2017-2022
  • APAC – Market size and forecast 2017-2022
  • Key leading countries
  • Market opportunity

PART 10: DECISION FRAMEWORK

PART 11: DRIVERS AND CHALLENGES

  • Market drivers
  • Market challenges

PART 12: MARKET TRENDS

  • Entertainment companies capitalizing on merchandise sales
  • 3D printing of merchandise
  • Re-release of classic TV shows and movies
  • Creation of limited edition smartphones

PART 13: VENDOR LANDSCAPE

  • Overview
  • Landscape disruption
  • Competitive scenario

PART 14: VENDOR ANALYSIS

  • Vendors covered
  • Vendor classification
  • Market positioning of vendors
  • Comcast
  • Disney
  • Hasbro
  • Time Warner
  • Twentieth Century Fox

PART 15: APPENDIX

  • List of abbreviations

List of Exhbits
Exhibit 01: Parent market
Exhibit 02: Global licensed merchandise market
Exhibit 03: Market characteristics
Exhibit 04: Market segments
Exhibit 05: Market definition - Inclusions and exclusions checklist
Exhibit 06: Market size 2017
Exhibit 07: Validation techniques employed for market sizing 2017
Exhibit 08: Global TV and movie merchandise market– Market size and forecast 2017-2022 ($ bn)
Exhibit 09: Global TV and movie merchandise market – Year-over-year growth 2018-2022 (%)
Exhibit 10: Five forces analysis 2017
Exhibit 11: Five forces analysis 2022
Exhibit 12: Bargaining power of buyers
Exhibit 13: Bargaining power of suppliers
Exhibit 14: Threat of new entrants
Exhibit 15: Threat of substitutes
Exhibit 16: Threat of rivalry
Exhibit 17: Market condition - Five forces 2017
Exhibit 18: Product type – Market share 2017-2022 (%)
Exhibit 19: Comparison by product type
Exhibit 20: Apparel – Market size and forecast 2017-2022 ($ bn)
Exhibit 21: Apparel – Year-over-year growth 2018-2022 (%)
Exhibit 22: Toys – Market size and forecast 2017-2022 ($ bn)
Exhibit 23: Toys – Year-over-year growth 2018-2022 (%)
Exhibit 24: Accessories – Market size and forecast 2017-2022 ($ bn)
Exhibit 25: Accessories – Year-over-year growth 2018-2022 (%)
Exhibit 26: Video games – Market size and forecast 2017-2022 ($ bn)
Exhibit 27: Video games – Year-over-year growth 2018-2022 (%)
Exhibit 28: Others – Market size and forecast 2017-2022 ($ bn)
Exhibit 29: Others – Year-over-year growth 2018-2022 (%)
Exhibit 30: Market opportunity by product type
Exhibit 31: Customer landscape
Exhibit 32: Global – Market share by geography 2017-2022 (%)
Exhibit 33: Regional comparison
Exhibit 34: Americas – Market size and forecast 2017-2022 ($ bn)
Exhibit 35: Americas – Year-over-year growth 2018-2022 (%)
Exhibit 36: EMEA – Market size and forecast 2017-2022 ($ bn)
Exhibit 37: EMEA – Year-over-year growth 2018-2022 (%)
Exhibit 38: APAC – Market size and forecast 2017-2022 ($ bn)
Exhibit 39: APAC – Year-over-year growth 2018-2022 (%)
Exhibit 40: Key leading countries
Exhibit 41: Market opportunity
Exhibit 42: Vendor landscape
Exhibit 43: Landscape disruption
Exhibit 44: Vendors covered
Exhibit 45: Vendor classification
Exhibit 46: Market positioning of vendors
Exhibit 47: Comcast overview
Exhibit 48: Comcast – Business segments
Exhibit 49: Comcast – Organizational developments
Exhibit 50: Comcast – Geographic focus
Exhibit 51: Comcast – Segment focus
Exhibit 52: Comcast – Key offerings
Exhibit 53: Comcast overview
Exhibit 54: Disney – Business segments
Exhibit 55: Disney – Organizational developments
Exhibit 56: Disney – Geographic focus
Exhibit 57: Disney – Segment focus
Exhibit 58: Disney – Key offerings
Exhibit 59: Hasbro overview
Exhibit 60: Hasbro – Business segments
Exhibit 61: Hasbro – Organizational developments
Exhibit 62: Hasbro – Geographic focus
Exhibit 63: Hasbro – Segment focus
Exhibit 64: Hasbro – Key offerings
Exhibit 65: Comcast overview
Exhibit 66: Time Warner – Business segments
Exhibit 67: Time Warner – Organizational developments
Exhibit 68: Time Warner – Geographic focus
Exhibit 69: Time Warner – Segment focus
Exhibit 70: Time Warner – Key offerings
Exhibit 71: Twentieth Century Fox overview
Exhibit 72: Twentieth Century Fox – Organizational developments
Exhibit 73: Twentieth Century Fox – Geographic focus
Exhibit 74: Twentieth Century Fox – Key offerings

Note: Product cover images may vary from those shown
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FEATURED COMPANIES

  • Comcast
  • Disney
  • Hasbro
  • Time Warner
  • Twentieth Century Fox
  • MORE
New Report Released: – Global TV and Movie Merchandise Market 2018-2022

The author of the report recognizes the following companies as the key players in the global TV and movie merchandise market: Comcast, Disney, Hasbro, Time Warner, and Twentieth Century Fox.

Commenting on the report, an analyst from the research team said: “One trend in the market is entertainment companies capitalizing on merchandise sales. With the growing popularity of entertainment, various companies in the entertainment sector are increasing capitalization on merchandise sales. TV and movie merchandise manufacturers are now increasingly emphasizing on the revenue generated through the sale of merchandise.”

According to the report, one driver in the market is growth of e-commerce platforms. According to this licensed merchandise market research and analysis, the growth of e-commerce platforms will be one of the key factors fueling the market’s growth during the next few years. In 2017, the e-commerce platform valued over USD 2 trillion.

Further, the report states that one challenge in the market is uncertain economic conditions. The uncertain economic conditions could pose a threat to the growth of the market under discussion. The financial condition of the vendors and their sales can be adversely affected by weak or uncertain economic conditions in countries where companies generate sales.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Note: Product cover images may vary from those shown
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  • Comcast
  • Disney
  • Hasbro
  • Time Warner
  • Twentieth Century Fox
Note: Product cover images may vary from those shown
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Note: Product cover images may vary from those shown
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